r/tycoon • u/maniator • 3h ago
I made a browser recreation of classic SimTower... with a more modern ruleset option too
So I've been building a browser game called Verticopolis that's supposed to have complete parity with the original 1994 SimTower, and you can also flip on a more "modern" variant when you start a new tower for stuff the original couldn't do.
The game is at https://verticopolis.com/
There's a help page too if you want to get your first tower going: https://verticopolis.com/help
It runs right in the browser, no install, and you can also download it as a PWA on Android, Mac and PC to play standalone... no internet required unless you want to grab updates when they come through.
A few things I'm kinda proud of:
Every room type has its own art, you can see them all here: https://verticopolis.com/gallery
The little voices when you zoom in on people are literally me and my kids babbling in gibberish 😅
The save-file conversion works both ways now! You can take a .tdt save from the real 1994 game and load it in the browser, AND export a tower from the browser back into the actual 1994 game and it'll load and play. I've round-tripped a big 4-star tower (~1,900 rooms, 15 elevator shafts, full basement with metro + parking) through both games and back 🎉🎉. Still always happy to get more real .tdt saves to test weird edge cases though, so send 'em my way!
It's open source too, contributions welcome (GitHub is linked in the help section).
Please let me know what y'all think, what's missing from the original, and what you'd want added in the "modern" variant!
Oh, and since r/tycoon requires it, here's my AI disclosure, no sugar-coating: a lot of this game is made with AI, with me directing and iterating heavily (I didn't just ship the first thing it gave me). The code is written largely by AI coding agents (Claude Code) while I do the design, balance and testing. The pixel art is AI-generated too. I iterated on it a lot to get each room right. The music and ambience I made by going back and forth with AI until the balance felt right (no staticky, annoying AI noise). The one fully-human part is the little character voices when you zoom in on people, which is literally me and my kids making noises 😁. No ripped assets anywhere, and it's all open source so you can see exactly how every bit of it is made.


