r/retrogaming • u/Slugwheat • 27m ago
[Discussion] Old Earthworm Jim poster
Going through some old stuff and found this. Going to have to get it properly framed hah. Think it came with the game. Just wanted to share!
r/retrogaming • u/AutoModerator • 3d ago
Are you wanting to share your latest YouTube video, blog post, or to promote an upcoming twitch stream? Post it here!
Note: You may also join us in our #self-promotion channel on our Discord server:
There's also r/RetroTube for YouTube videos
r/retrogaming • u/Slugwheat • 27m ago
Going through some old stuff and found this. Going to have to get it properly framed hah. Think it came with the game. Just wanted to share!
r/retrogaming • u/hitmanmcc • 3h ago
The Sega Wondermega HWM-5010 is one of my favourite pieces of early-90s Sega hardware: a 1991 Japan-only deck, built with JVC, that puts a full Mega Drive and a Mega-CD in a single premium unit with a motorised CD lid instead of the usual flip-top or sliding tray.
This is my second one. It came in with leaking capacitors and a CD tray that would only open aided by hand, so it got a full restoration. It is honestly a pig to take apart and put back together, but every one of the five internal boards was recapped (Mega Drive board, video board, laser pickup, CD-ROM/servo board and the sound board), the laser sled and gears were cleaned and greased, and a fresh CD drive belt went in.
The payoff: it powers up fine, both sides work, and with the new belt that signature motorised tray opens and closes on its own again. I tested the cart side with Contra Hard Corps and the Mega-CD side with Silpheed, both looking great on my OLED.
Anyone else running a Wondermega, or one of the other all-in-one Mega Drive + Mega-CD machines like the Multi-Mega? Curious how they have held up for you.
r/retrogaming • u/You-dogwater • 6h ago
The Straits Times, 5 December 1986, Page 34
r/retrogaming • u/IcyStatement5978 • 16h ago
Watching videos of this game takes me back so hard. Major nostalgia for me and I couldn’t remember the name for years and I just figured out what it actually was and found it. I’d love to be able to play it again. Has any of you played this recently or know a way to play it short of finding a copy? Idk if u can even find copies for all I know they could be everywhere and easy to get I haven’t looked into it I’m just excited to finally find it and share it to see if you guys have the same good memories of it as me.
r/retrogaming • u/1OneQuickQuestion • 5h ago
We have our winner for Best Retro Handheld Game:
🥇- Pokémon Crystal - 18 votes
🥈- Link's Awakening - 16 votes
🥉- Castlevania: Aria of Sorrow - 14 votes
🏵️ - Mother 3 - 9 votes
--------------------------------------------------------------------------------------------
!!!!PLEASE READ!!!!
RULES ON VOTING:
A game's votes will come from the comment with the highest number of upvotes. I will tally all of the responses and upvotes under each game's "comment thread" and use that to count the votes.
Spill-over comments of the same game will not be counted.
What this means is if you want to nominate a game and see someone else has already nominated it, reply to their comment so that it counts! All upvotes in that comment thread, including the ones you get, will be counted towards the tally.
Thank you!
--------------------------------------------------------------------------------------------
Games cannot win Multiple Categories, except for the Greatest of All Time! This may be superseded if a version of the game differs dramatically from a past winner.
Voting ends at 11am est tomorrow.
Today’s vote: Which Retro Game Best exemplifies being a "Product of its Time"?
Comment your choice and the most upvoted game comment thread will win the spot! So, engage in the discourse and argue well for your choice!
r/retrogaming • u/Assaracos • 12h ago
KKND2: Krossfire like its predecessor Krush, Kill ’n’ Destroy and the expansion KKND Xtreme is a Classic Real‑Time Strategy Game from the 90s. The Series belongs to the Era in which Base Building, Resource Management and Faction Specific Unit Design defined the RTS Genre.
In Terms of Gameplay and Style, KKND2 can be compared to other Strategy Games of the 90s, including Command & Conquer, Dune 2000, Age of Empires, StarCraft, Dark Reign, Warcraft II, Total Annihilation, Z the Game, Earth 2140 and actually D.O.R.F. as well. Despite these Similarities, KKND2 maintains its own Identity through its Post Apocalyptic Setting and three Distinctly different Factions.
Fan Website: https://www.assaracos.com
r/retrogaming • u/seysalabimm • 22h ago
I've decided to start a new wave of animations where I animate handheld consoles I missed out on in my last series.
The Game Boy felt like the perfect place to start. I modeled and animated everything from scratch, including the cartridges and UI, while trying to capture the feeling of powering one on back in the day.
I already have more handhelds planned, so this is just the beginning.
I'd love to hear which console you'd like to see next! I was thinking of the game gear hehe
r/retrogaming • u/AlexiaPanther69 • 10h ago
r/retrogaming • u/Any_Advertising3342 • 12m ago
r/retrogaming • u/1OneQuickQuestion • 17h ago
This past weekend I was pleasantly surprised by the arrival of my SuperStation one (S1) and with it came a whole unexpected afternoon of tinkering and testing that reinforced my love this new wave of retro preservation. I'm sure many of you are familiar with this tech already but for those who aren't FPGAs are versatile boards that can, if programed correctly, emulate hardware of older devices. They have many other uses as well, ie military hardware and even upscalers like the RetroTink 4K.
At the very least, the tech is impressive, but at it's height, it's fucking bananas. If you are like me, which I know many of you on here are, you're taking every precaution you can to ensure your collection of consoles are in their most tip top shape. You've replaced caps when needed, fixing cold/cracked joints when they arise, or, like I did just last year, essentially performed surgery on a genesis to bypass many parts of the board to bring it back to life. We care about retro games, but really many of us want to know that we'll be able to play these games as they were intended even in old age. But the reality is that hardware doesn't last forever. GPUs and Boards die and capacitors leak without knowing, or corrosion spreads on a board without you're knowledge, or at least until you notice too late.
All of that was to bring me to the thick of this conversation... FPGA consoles.
As of now, I've engaged with three types of FPGA manufacturers/brands: RetroRemake's S1, the Analogue 3D, and the FunnyPlaying FP-GBC. All of which are stupid impressive with how accurate they run games, as if they were on actual hardware. There are many many other products and manufacturers. If you wanna go down a rabbit hole, just look into the MiSTer community and get ready to get lost in the content.
I know there are a bunch of people who may see this and say something like, "Wait til they find out about emulation" or "Emulation is free". And yes, I get that, emulation is often fantastic and can be better and more accessible for most, but as someone who emulated for decades, I eventually came back to the original consoles and played as close to their native presentation as I could. I want the scanlines, I want the crunchy graphics, I want the developer's initial intentions to be fulfilled. I want the original experience and I want it to last.
Now, Analogue is likely the most popular of the manufacturers I mentioned, but one thing that urks me a bit with their 3D, though I love it overall, is that it only has an HDMI for display output. As someone who uses a RetroTink and CRT, I really wish that they gave us an option for analogue signals... Analogue doesn't offer analogue =P ... Otherwise, the console is arguably the best way to play original N64 games on a modern display, being able to overclock the system and reduce the infamous framerate drops of the OG console.
The S1 mediates this display issue by allowing component, composite, vga, hdmi signals, all around. It's awesome. It's fucking bananas. I love it so far but what it does better in preserving the original outputs of these consoles, it loses in it's accessibility. That MiSTer project I was talking about is what the S1 is based on, and, for better or worse, the start up and continued usage is not beginner friendly. I'm saying that as someone who uses Arch and other Linux builds and loves the tinkering aspect of these devices. If you wanted to get an S1 for your kid, it might be good for them to mess around and learn on, but it's not gonna be without some headaches.
Regardless of accessibility and the like, I love supporting these projects as they give me hope that when my PS1 dies, and the ebay/craigslist listings start thinning out, these FPGA consoles will be around and available brand new, and I can continue to experience games the way I love them and the way I want to experience them.
How do you all feel about FPGA? Have you gotten into the projects out there or do you have an Analogue or the like? I would love to know your thoughts.
r/retrogaming • u/Spear_Ov_Longinus • 3h ago
I'm porting over this list from a comment I made as it is more up to date and will be more searchable. Every listed franchise below has a retro video game made before PS1/Saturn or for handhelds before Nintendo DS. I wanted to stick to consoles that are overwhelmingly 2D. I probably missed some things, please let me know if so!
One additional modern obscurity I know of as well, there is a Ghost in the Shell visual novel homebrew for GBC.
There is also a Galaxy Express 999 lost media game build for Sega CD for random info.
Kirby, Fire Emblem, Pokemon, Dragon Quest, SMT, Persona, Tales, Final Fantsay, Star Ocean, Street Fighter, Ace & Attorney, Sonic, Fatal Fury, & Kamen Rider have anime do they count O_o
I have also almost assuredly missed some gen 3 or below titles because the characters are unrecognizable, the anime aesthetic is not at all present at that point, and there is almost no shot of experiencing the game in english assuming any text is present.
This probably covers 99% of those interested.
Edit: Oddly enough, this gets us to exactly 100 intellectual properties with official releases. I didn't plan this.
r/retrogaming • u/karmakosmik1352 • 11h ago
r/retrogaming • u/LeatherTheGame • 1d ago
Since I bought a Retroid Mini v2 last year, I've fancied building myself a retro console, as plugging the Mini into the TV and changing the display settings is 3 minutes of faff I can't be bothered with, for purely lazy reasons. So back in January I thought, "I'll buy one of those mini PCs and house it in the carcass of an old PlayStation, and that'll work."
Then I waited a few months more, and then the Rampocalypse came, and I realised I'd dilly-dallied too long, and the cost of a mini PC was no longer reasonable for a stupid-whim-project. But the Retroids are basically just Snapdragon phones...so I thought I'll try building a budget option instead.
I got a Samsung S20 off Ebay for £50 - it had a cracked screen and the camera lenses were smashed, but the phone worked fine. I then got a bundle of 4 broken PlayStations (3 broken PSs and 1 PS1) off ebay for £38.
I disembowelled one of the PlayStations, masked it up, and sprayed it blue (my son's choice - I wanted to do it dark grey, because dark grey is my favourite colour, because I'm boring like that).
Then I housed the phone and an adapter in the case, using lots of cable ties and some sticky pads, plus I put a stick-on heat sink onto the back of the phone for belt-and-braces. You pop the PS lid to start/stop the phone, but other than that it's HDMI, power, and USB controllers all out the back of the PS.
Overall (pro-rating the cost of one PlayStation at £10), the PS, the phone, the adapter, the spray paint, the lacquer, two Xbox 360 USB controllers, and the cable ties and various bits, it came in total to about £140. Obviously the amount of labour I spent on it wasn't quite so cheap...it took a lot of work, and I probably wouldn't do it again if I had known that before I started, but sometimes it's fun to be stupid.
It's running Mega Drive, SNES, GBA, N64, PS1, and PS2.
r/retrogaming • u/hbkx05 • 14h ago
Mega Man V takes the #15 spot with 30 votes.
Gargoyle's Quest takes the #16 spot with 27 votes.
Top 10:
#1 The Legend of Zelda: Link's Awakening
#2 Super Mario Land 2: 6 Golden Coins
#3 Tetris
#4 Donkey Kong
#5 Pokémon Blue Version
#6 Kirby's Dream Land 2
#7 Metroid II: Return of Samus
#8 Wario Land: Super Mario Land 3
#9 Final Fantasy Adventure
#10 Castlevania II: Belmont's Revenge
Top 20:
#11 Kirby's Dream Land
#12 Wario Land II
#13 Super Mario Land
#14 Final Fantasy Legend II
#15 Mega Man V
#16 Gargoyle's Quest
Rules:
r/retrogaming • u/PsychologicalRing923 • 2h ago
r/retrogaming • u/jmwtac • 9h ago
Morning
Now available for all platforms, testers needed
https://crownparkcomputing.github.io/WhittyArcade-Releases/#top
Z80, Z68000, Model 1, Model 2, System 22 _ many more to come .
r/retrogaming • u/Beneficial_Two_7021 • 7h ago
r/retrogaming • u/Sweaty_Foundation_12 • 1d ago
Got a 1.5 hr train ride to work so I busted out the GBA and some classics. I recently restored the GBA (it's the original shell it's been cleaned and a fresh screen protector was applied) and put a fresh battery in pokemon yellow. I still need to do it for pokemon pinball. But it's always nice to go back to a simpler time and just unplug from the modern consoles. Of course this was the time where you better have spare AA's or if you were lucky the rechargeable battery packs.
r/retrogaming • u/GraziosiCamro46 • 5h ago
I have been trying to play more games that feel a little different from the usual retro recos. Kagero Deception 2 ended up being one of those games that kept surprising me even after a few hours. what retro game caught you completely off guard the first time you played it? It is always cool when a game has mechanics that sound odd on paper but somehow just click. i think those are the ones that stick with me the longest. there is something fun about learning through trial and error instead of following a guide. i also like when games are a little awkward because it gives them character. now i am hoping to find another hidden gem with that same kind of vibe. my backlog definitely does not need more games but here we are. i would really like to hear what comes to mind for everyone else here
r/retrogaming • u/Just-Another-Clone • 9h ago
Looking to finally test my old devices and games before I start clearing stuff out.
Mainly snes/n64 and ps1/dreamcast in terms of consoles.
My current issue is I have the consoles and controllers but the power and connectors aren’t in the best condition.
I’ve skimmed Amazon and what not and as I understand it as long as I get a suitable power supply for my region and the console, that should be fine.
Regarding the video cables, I’m probably just going to connect it to a pc monitor for testing so I’m assuming any adaptor will do that converts scart or the 3 cables to hdmi?
Suppose my question is for testing purpose, are more generic cables and whatnot fine? Don’t really want to break the bank on some kind of retro setup, just want to test them to see if they work.
r/retrogaming • u/Same_Veterinarian991 • 20h ago
Never left japan and is from nintendo.
there is a translation patch available.
I played this game for serveral hour, and it is realy marvelous😎

Marvelous: Another Treasure Island (Marvelous: Mōhitotsu no Takarajima) for the Super Famicom is a 1996 top-down action-adventure and puzzle game. Developed by Nintendo, it is famous for being the directorial debut of Eiji Aonuma, who later went on to produce and direct much of The Legend of Zelda franchise. [1, 2, 3]
Key Game Features:
The Style: The gameplay is a blend of The Legend of Zelda: A Link to the Past and The Lost Vikings. You control three boys (Dion, Max, and Jack) on a school field trip who are thrust into an adventure against modern-day pirates to uncover Captain Maverick's hidden treasure. [1, 2, 3, 4]
Team Mechanics: Unlike most action-RPGs, it is light on combat. Instead, the core focus is on puzzle-solving, exploration, and utilizing the unique skills of your trio. For example, Dion is small and fast, Max is strong and can push heavy objects, and Jack is smart and can control robots. [1, 2, 3, 4, 5]
Japan Exclusive: The game was originally only released in Japan on the Super Famicom, though it is fully playable via fan-made English translation patches. [1, 2]
r/retrogaming • u/AcanthocephalaThis56 • 21h ago
Any Doom fans here? I made a face filter app for livestreaming Doom that reads the health off the screen and uses your webcam to add injury filters to your face, the more beat up you get. And yes, that is Super Nintendo Doom running on original hardware, so no mods, emulators or memory reading.