Base Cost: $440
Range:
• Same as ice monkey at base
Attack:
• Spooks bloons popping a layer and stunning them in place briefly.
Cant Pop:
Purple, Lead, and Camo bloons.
Land & Water Hybrid Tower: ✔️
Paragon:
Not yet… (need ideas)
Upgrades:
Path: 1
1st Tier: Eerie Presence
Increased range and Bloons in range move slower.
2nd Tier: Possession
Ghost Monkey gains a new targeting mode that posses a nearby tower boosting their attack speed. Multiple Ghosts can possess a single tower. This stacks up to 5x
3rd Tier: Guardian Angel
Rejuvenates lives each round. Scares are quicker. And when a tower is possessed they gain larger range and attack speed.
4th Tier: Archangel
Radius has a glowing shield that grants “blessed” to towers in range granting invulnerability from boss debuffs alongside enhancing existing buffs. Scares are replaced by a blowing trumpet that scares bloons to flee backwards along the track.
5th Tier: The Seventh Trumpet
“Bloonkind will pay for their sins”
Trumpet makes bloons go backwards along the track longer reversing their progress. Possessed towers become empowered beyond limits.
Path: 2
1st Tier: Haunting
Scared cause bloons to stay stunned slightly longer.
2nd Tier: Paranormal Sight
Gains camo detection along with increased range.
3rd Tier: Fortune Teller
Gains a new AOE attack that charges the crystal ball that shines and reveals camo bloons in range alongside scaring / stunning them.
4th Tier: Sand Mirage
AOE attack is enhanced with blue sparkling fireworks. Dealing additional damage and stunning power.
Ability: Sand Mirage
Take the form of a placed 4th tier or below tower for a round before transforming back.
5th Tier: The Nameless Deity
“No bloon dares to mess with the sultan of the sands”
AOE Attack replaced with a magical lamp that vacuums bloons inside for eternity.
(Wishmaker)
A free upgrade to any tower to the next tier except 5th Tiers. However, using a wish
Path 3:
1st Tier: Jumpscare
Attack speed increases.
2nd Tier: Ectoplasm
Spooked bloons have a chance to get splashed by a coat of ectoplasm. Slowing them down until it wears off like glue.
3rd Tier: Executioner
Changes regular scare attack to a 360 axe spin similar to tack shooter attack range. This stuns bloons hit and decent popping power.
4th Tier: Serial Popper
Spins twice in a row now. Damage increased and ectoplasm slow effect is stronger.
5th Tier: The Rubber Massacre
Spins a chainsaw 3 times in a row. dealing extreme damage with each spin. Ectoplasm spreads between bloons.
If you got this far please check out No-Angle8031 Posts he helped me with this project and comment your ideas to potentially get drawn. (I read all comments)