r/blenderhelp 11m ago

Unsolved How can I apply a bloom effect only to the moon?

Upvotes

I need two Bloom nodes and one Streaks node applied to the entire scene (BMW and reflections on the road), but only one Bloom node for the moon. I'm an absolute beginner in Blender and I decided to ask AI about this, and it told me to set up nodes like this, but it's still not what I wanted. Bloom is being applied to the entire scene, overlapping each other.

Help me please


r/blenderhelp 28m ago

Unsolved How to make 4c hair cards in blender

Upvotes

I'm new to hair cards, and I just downloaded the HairCardStudio addon. It doesn't seem to be able to create 4c hair, so I was wondering how or if I need to adjust or add something in Geometry Nodes? Or a video tutorial would really help, I don't see any on the topic.


r/blenderhelp 43m ago

Unsolved How would i recreate the effect in the sketch

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Upvotes

I using bendy bones to on a model based on the sketches above. I want rib and spinal chord geometry to appear continously on the main body, even when stretched out as seen in the far right image. Im currently using curves for the main body and its working fine (second image), but the ribs and spine are the complicated part. I use a seperate curve for it, but when i move the spine curve back to put it in the proper positon, adjusting the y-coord will make it faulty (third image). When i move the array back to the desired positon, it moves it randomly (fourth image).
How would i be able to achieve this effect propely? im open to using geometry nodes if it comes down to it.


r/blenderhelp 2h ago

Unsolved Mouse or tablet for using blender w wrist injuries?

0 Upvotes

I’ve been nervous about learning blender for a while, mostly because I don’t want to put an unnecessary amount of stress on my hands - as in, like how I was dragging manually w a mouse in video editing when there were apparently keyboard shortcuts.

For anyone who uses blender and has hand issues, what are your best recommendations?

Is a mouse the best way to go, or a digital tablet, or a secret third thing?

Just trying to mitigate extra wrist strain haha, thank you for any suggestions and have a nice day!


r/blenderhelp 2h ago

Unsolved How to setup floating arms

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3 Upvotes

Basically, im trying to set up the arms to constantly be connected and disconnected. The problem is transitioning between them without having the arm yank back to its start position for a few frames


r/blenderhelp 2h ago

Unsolved What is the best way to learn blender?

1 Upvotes

I’ve fully completed the latest donut tutorial, however I can’t model any complex models on my own. I can easily model like a simple table, chair, tv, etc. However I don’t understand how I can become “fluent” and independent in 3D modelling. Any tips would be greatly appreciated.


r/blenderhelp 2h ago

Unsolved whats with the outlines appering

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1 Upvotes

I am rendering in cycles and for some reason my finish render has all of these whitew outlines, how should i go about fixing this


r/blenderhelp 2h ago

Unsolved How can I recreate this blocky/pixel outline?

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2 Upvotes

Hello! I am trying to make the following character and more specifically their pixel outline, however I am having trouble thinking of how I can recreate it. I tried turning the mesh into blocks and then applying the outline but that gave unsatisfactory effects. Is there a way to do this properly?


r/blenderhelp 2h ago

Solved text issue....?? or not?

1 Upvotes

Am i going crazy or there's a weird spacing between Capital and small letters when you write text?

I can't understand why its like that

Can that be solved?

THanks


r/blenderhelp 2h ago

Unsolved How to instance circling fish/sharks in geometry Nodes?

1 Upvotes

So far in Geometry Nodes I have a cylinder with Mesh To Volume and Distribute Points In Volume as a quick way to fill a circular pool with multiple instances of my dinky little shark model, but I want to rotate said instances so they'll look like they're swimming in circles instead of all just facing the same direction. What sort of nodes or math would I need to use to make that happen?


r/blenderhelp 3h ago

Unsolved Group Compositor Node Issue

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1 Upvotes

I've been trying to make this magic circle type thing for an animation, but every time I try rendering, it says that I'm missing a Group Output Node, but even when I add it, the render appears completely dark, so I'm not sure what's going on.


r/blenderhelp 3h ago

Solved unable to reference Image data of target object

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2 Upvotes

Not sure what i'm doing wrong but i cant get the points to sample the underlying cube's color.

Pic 1: My geonodes pointing to a textured cube, referencing the same image texture (no transform), color is coming though but it dosnt line up.

Pic 2: the effect i'm trying to achive (taken from: https://blenderartists.org/t/particles-in-geonodes-to-get-nearby-surface-texture-colour/1607527/8

Pic 3: My Geonodes with the point density cranked up to show the sampled color fully.

Does anyone know where i'm going wrong?

EDIT: ive realised its due to lack of geomatry on the cube, is there any way to get this effect without having a dense mesh?


r/blenderhelp 3h ago

Unsolved Why does the outline not work

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1 Upvotes

The scale is on


r/blenderhelp 3h ago

Unsolved Png texture not loading in Cycles?

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0 Upvotes

I have a simple 2d window texture i whipped up in inkscape and cycles cant render it. It just renders some black boxes. EEVEE draws it fine and it works in the material preview. I've tried tweaking the interpolation of the image to no avail.


r/blenderhelp 4h ago

Unsolved How do i clean this topology up, from 3 to 2?

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24 Upvotes

So, the problem is that im trying to redirect this one edge loop so that it is quads only, but by myself i only end up with triangles.

I AM using a subd(1), and its visible when you apply it, so how can i fix this so that it goes clean(QUADS ONLY) from 3 to 2?


r/blenderhelp 4h ago

Solved Cycles rendering hair cards weirdly

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1 Upvotes

For some reason, cycles is handling my transparent hair cards weirdly, creating a black-hole effect. I've tried changing light bounce settings, but that's changed nothing. I'm really just confused. The individual hair cards seem to be rendering normally, but together they break


r/blenderhelp 4h ago

Solved How to put a repeating 2d pattern on a 3d object?

1 Upvotes

I want to put a hexagon pattern on my Car for design purposes. The car is only 1 Object (I found it Online) and it has a UV where the parts arent really conected. (See Images) I want the hexagons to contunue over the gaps like they arent there.

UV Map
The Model
How it shouldnt look
Pattern (Gaps transparent)

Thx allready, :)

Extra: I allready tried to use chat as help but it didnt work. Tried a lot in shading Tab. I had Mapping, Sepperate and Combine XYZ, and texture coordinates in and played around with it. Chat told me to try Generated, And Object which both had the effect of creating weird shapes on the side and lines from front to back on the top. And UV which just put me back to the original in the image. Combine and Seperate XYZ had no real changes for me.


r/blenderhelp 5h ago

Unsolved Rendered animation look difference from the viewport ?

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1 Upvotes

So, i rendered this animation, but there's a difference between the viewport and the image that i rendered.
Does anyone know how to fix it?


r/blenderhelp 6h ago

Solved Need help with retopology

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1 Upvotes

What can be the cause of this shading issue while retopo-ing the face?


r/blenderhelp 7h ago

Solved Scatter on surface darkens my objects

1 Upvotes
Render... Darkened grass assets
Viewport normal

I am on blender 5.1.1 using some grass assets I got from botaniq. I scattered them and they look normal in viewport, but when I render they become dark.


r/blenderhelp 8h ago

Unsolved Very new. why dont my key frames do anything

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3 Upvotes

in the video you can see i make a key frame go forward in the timeline, make a change add a key frame. but it effects it throughout the whole animation?


r/blenderhelp 8h ago

Unsolved Issue: setting up the Cycles renderer

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8 Upvotes

Hey everyone,

I have a quick question about optimizing render times in Cycles. I'm working on a detailed interior room scene. It features glass with realistic reflections and volumetric fog to create those nice light rays coming through the room.

Right now, I'm trying to get my render times down to about 30 seconds to a minute per frame (ideally even less) without taking a massive hit in quality. I want to keep the final output looking sharp and clean.

What are the best settings or tricks to achieve this? I've attached screenshots of my current render and render settings below for reference. Thanks in advance!


r/blenderhelp 9h ago

Unsolved unlinked portion of mirrored vertices

1 Upvotes

I'm sorry if this is easily solvable and I'm just incompetent.
I somehow managed to unlink about the lower half of my model and now it ain't mirroring the model anymore. I've spent more time that I'd like to admit on this thing, so I don't want to it again <hyp>please for the love of god</hyp>
if anyone knows a way to re-link them (or as close to that as possible), I'd really appreciate it

feedback is welcome if you'd like to give me some, this is my first humanoid (basically a model where I can sculpt my actual characters out of at some point), so it'll probably not be very good, but I hope some of y'all can help point out specifically what's wrong

thanks :3


r/blenderhelp 9h ago

Solved How Do I Stop One Rig From Controlling Another. Rigify Blender 5.1

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23 Upvotes

Creating a project in which i have two characters rigged using rigify. Both characters have their own rigify rigs created however one rig is controlling the other rig? During the creation of the models I duplicated the torsos to save on modelling time and I believe this to be the cause of the issue but haven't found a way to fix it.

So far I have tried deleting duplicate weight paint groups and also just deleting both rig set ups and starting over but each time this problem persists. I've made quite a few projects now without this problem so I'm at a loss for what might be happening here.


r/blenderhelp 9h ago

Solved Textureloss while uploading to Sketchfab, when manually uploaded textures still half of them missing

1 Upvotes

Hello I have tried to upload this model to Sketchfab as .glb .fbx and .blend and everytime i faced this problem even after manually uploading the texture file too. Any idea how to fix this issue?

blender
texture
on sketchfab for some reason its like this