r/MMORPG 5h ago

News Aion 2 Early Access Release Date Set for September 30, 2026

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92 Upvotes

NCsoft has announced that Aion 2 will enter early access in the West on September 30, 2026, for PC. This date specifically refers to the game’s early access launch, available to players who purchase a Founder’s Pack. The full free-to-play release will follow on October 5, 2026.

Three Founder’s Pack editions are available :

  • The Standard Pack $24.99 includes early access, a resource chest, and the exclusive Vanguard of Atreia title.
  • The Deluxe Pack $49.99 also features an armor appearance and the Eternal Sun weapon skin.
  • The Ultimate Pack $99.99 includes the Moonlight Aria outfit, the Black Dragon pet, and the Blazing Sun wings.

r/MMORPG 8h ago

Opinion Games helped me become more social. I know this isn't a unique story, but I've wanted to share it.

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37 Upvotes

My first MMORPG was Ultima Online. I was around 10 years old, and although I barely understood the game, one thing amazed me: almost every character I met was another real person. That felt magical.

A few years later, I discovered World of Warcraft.

As a teenager, I was insecure about my appearance, so meeting new people in real life wasn't easy. In WoW, nobody knew what I looked like. We met while questing, added each other to our friends lists, and logged in after school hoping the other person was online.

When I played Lineage II and many other MMORPGs. Eventually life got busy, and games faded into the background.

Years later, after a difficult period in my life, I found myself back in an MMORPG. This time, it's LU4. Different people. Same feeling.

I still enjoy wandering through towns full of player shops, teaming up with random people for quests, and inspecting high-level players, wondering how long it'll take me to get there.

Some places just feel familiar, no matter how much time passes. For me, MMORPGs have always been one of those places.


r/MMORPG 6h ago

News Dungeons & Dragons Online - Update 81: Terror of Demogorgon

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19 Upvotes

r/MMORPG 1h ago

Self Promotion 2000s - Myth of soma

Upvotes

Game from the early 2000s was big in Korea, China and had good following in Europe.

Old School grind fest, currently still up and running with a recent update and a lot of returning players.

Build your warrior/mage or craft.

https://myth-of-soma.com

Anyone else have memories of this game?


r/MMORPG 22h ago

Discussion Genuine Question, Online Social games vanished or I'm just old?

91 Upvotes

10 years ago, even 20 years ago, there were a huge number of MMOs where you could do everything every isekai anime showcases. You'd play the tutorial, meet someone, they'd ask you to join their guild, you joined, made new friends, then eventually joined the TeamSpeak, Ventrilo, forum, or whatever social platform they used to arrange raids, parties, and everything related to the game.

You could genuinely make real life friends that lasted for years or even decades. While there was always a "big" MMO like WoW, there was enough room for everyone. Almost every month a new MMO was announced, and it had a healthy enough population.

I remember some of my best memories from that era were just sitting at 2 AM with people, fishing and talking about life, or meeting someone while doing PvP and becoming friends, or just helping random newbies. Even those martial arts MMOs that suddenly came out, where you could run while holding hands with random party members or people you married IG lol. I even joined RP-heavy servers and enjoyed them a lot.

Nowadays, all online games feel empty. I really don't know how, but even the most popular online games lack that social element that made you fall in love with old MMOs. I've tried modern games, but I always end up getting bored because everyone is hyper-focused on PvP or the solo PvE experience, and you can do everything by yourself, so you never really need to interact with anyone.

I think the closest I've come to feeling that vibe again was with New World and Hardcore Classic Wow, but even then... New World came out 5 years ago and is already dead.

Is there any current MMO that still has this? Or any game? I've tried the cozy, chill games, but I just can't connect with them. They feel boring in the long run. Or maybe it's just me. Maybe the games still have it, and I'm just old.


r/MMORPG 1d ago

News Guild Wars 1 Mobile Now Allows Steam Login

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140 Upvotes

r/MMORPG 5h ago

Self Promotion Free-To-Play Indie MMORPG Soul's Remnant Early Access Trailer

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3 Upvotes

After 10 years of mostly solo and then eventually duo development, as well as a dozen playtests, my free-to-play indie 2D platformer MMORPG Soul's Remnant finally launches into Early Access on August 13th via Steam!

https://store.steampowered.com/app/3451980/Souls_Remnant

If you enjoyed classic MMOs like MapleStory, Ragnarok Online, and Mabinogi, then this game is for you.

Soul's Remnant features a classless skill system, hundreds of items to hunt down, dungeons and bosses to take on with friends, crafting and gathering, and a killer 40+ song original soundtrack written by myself! The game is built for players who love grinding, partying up, trading, and building a character your own way, all within a fully player-driven economy. And to top it all off, there’s absolutely no pay-to-win as monetization is only through cosmetics and convenience.

Wishlist Soul's Remnant on Steam and join us come August 13th!


r/MMORPG 7h ago

Discussion Power creep gaining abilities vs gear thoughts while playing GW2 and Farever

1 Upvotes

Just a random thought I had while playing Guild Wars, thinking of how a big thing is that there is not much of a power creep and the whole horizontal progression thing. Of course there is some vertical progression trying to get legendaries and all that, but you can get up to speed very quickly to do a lot of content fast, which is really cool.

I am also playing a game called Farever which is an MMO light and so far every new weapon you get even if it is the same type of weapon like there are two different great axes right now one is named world splitter, one is Judgment and they have the same attack chain animation but totally different abilities and buffs and passives and skills attached and those have different inimations and styles.

What if there was a game where the grind was not necessarily for new and better stats gear but for new abilities and gear that might be better or worse depending on what role you want or how you want to play. Like, sure, you get your base class or weapon skills, but the incentive to go and kill enemies and bosses would be new skills and/or new gear that has special new abilities. The skills would not necessarily do more damage, but they would broaden your playstyle and give you more choices and freedom on how to play. Maybe there is some way to level them once you get them so there is some power creep because I like the idea of getting stronger, but I also feel like in some games the power gap is just too much. You would still have to choose between what skills to equip, but you get a broad selection.

I am not too well-versed in the complexities of how games are made, but I am sure it is more difficult to build skills than to just build different armors and weapons with different states. But games have different bosses with a ton of different attacks, so if there is a way they can just transfer those abilities and animations to the playable characters.

Just food for thought. What do you guys think?


r/MMORPG 1d ago

Discussion Can we get a rule in this sub regarding the influx of "upcoming games" that are clearly not real or anything more than a non-developers weekend AI project?

515 Upvotes

I think everyone can agree that this sub has seen a massive amount of posts fitting this criteria. It feels like we have seen up to a dozen, if not more, per week, sometimes multiple per day. Every single time it's the same thing. Clearly using AI for everything, super premature state of the game, no steam page, almost always a solo "developer" who refers to their "team" behind the game. These are prototypes at best, 99.9% of them will never see the light of day. It's a waste of all of our time when someone with zero game development experiences decides that because AI exists, they are suddenly qualified to create the hardest genre of game to create.

IMO the rules for posting your upcoming game should include:

  • Steam page is required. Steam at least has some vetting process in place. This would weed out almost all of these posts.
  • The poster should be transparent about not only AI usage in their initial post, but their experience as a game developer. I think it's great for people to build games as a hobby or learning experience (even if you're learning absolutely nothing by having AI do everything), but it's disingenuous to advertise it as a real upcoming serious project.

Thoughts? I can't imagine this would be a controversial rule for the vast majority of this sub.


r/MMORPG 1d ago

image A conceptual photography project showing people with their avatars side-by-side

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131 Upvotes

r/MMORPG 1d ago

Discussion I started to play MMOs solely for the chill and the adventure, and I've never been happier

69 Upvotes

When I was in WoW from early vanilla till mid MoP (my bread and butter for almost 10y) - raiding was the definition of the whole point of an MMO. The questing was just a beeline, and it was that fiending in the end with guild schedules and the loot drama that was the real dopamine for me. In a way it was the social element coming full circle with the endgame loop that requires truly a lot of people - to be on board for the same thing. When I thinka bout it, 40 man raids in vanilla were ehm something special (I mean it) but not something I would care to repeat either. 

I quit when I burned out hard enough and I realized I wasn't having fun anymore, I was maintaining a second job that cost me money. To this day I only have one other “entertainment” subscription , and that’s HBO Max (because I’m always rewatching the Sopranos lmao)

Coming back to any MMO now, I’m always approaching them with a different goal in mind. To chill after work, because I can no longer enjoy them as time sinks that I need to set my clock to. I can’t play them that way without feeling guilty as an adult, without disregarding about more than half of my real life obligations and responsibilities. It don’t make it any easier none of my immediate friends are hc gamers, and at best I can get my wife interested only in the cozy variety of MMO (Palia, if you consider it an MMO) and the upcoming Loftia, which is about the closest fit the two of us can get on board on.

Whatever I do play today, for my own soul, I do it for being in the world and that sense of adventuring and exploration, and the story (LOTRO and WoW Classic, where… funnily enough… I do not raid) 

I’m currently leveling in WoW HC with that addon that reads all the quest logs, so it feels like I’m immersing myself in the whole story and that PEAK worldbuilding that classic had. And discovered how much fun it can be without trying to rush to the endgame even if developers (especially for retail) force the endgame to be the intended experience. 

I know that I will die pre lvl 40 again, but I am finally enjoying the adventure, the road itself instead of the destination. I guess that’s the gist of the classic experience, in the end: doing your own thing and having fun your own way, with your own people, and not giving a F about what others may think. And consciously resisting the FOMO, just locking it out of your mind and focusing on the experience in front of you… It increasingly seems like the only way a grown man can enjoy an MMO now.


r/MMORPG 1d ago

Video The History & Evolution of Massively Multiplayer Games (with Raph Koster) - /noclip

28 Upvotes

Thought some folks here would appreciate this video, Noclip just released a documentary on the history of MMORPGs.

It would direct link it but I think that’s against community rules!

If you haven’t watched their stuff before, they’re probably my favorite gaming YouTube channel.

Their documentaries are incredibly well-researched, they get access to developers most outlets don’t, and they do a great job pushing back against a lot of the oversimplified or just plain wrong narratives that tend to spread online about game development.
Figured this community would enjoy it. Looking forward to watching it myself.


r/MMORPG 23h ago

Opinion Looking for people to start playing rift with

5 Upvotes

The crave to play mmo again hits me and I thought of downloading rift but sadly the game is dead.

I was thinking to make a full party of people who want to start from scratch as a group and do all the content together with no rush or anything, take it slow and enjoy the ride. Newbies, old players, doesn't matter who and what you are. Everyone is welcome (idk how many people can be in a group) worst case we can have 2 parties or something.

[EUROPE] but NA people are welcome aswell, we will manage it somehow.

Will make a discord if there is a demand.

Edit: we can try other games and try to find the mmo that hits the best for all of us, feel free to suggest something different.


r/MMORPG 2d ago

Opinion Modern MMOs and their ‘tail-ended’ loot system

134 Upvotes

One thing I often find in a lot of newer MMOs (and by extension modern versions of old MMOs) is that loot isn’t really part of the journey anymore - it’s at the end.

I truly do miss when a lot of MMOs had uneven gear progression and had very rare loot either by chance or discovering something that wasn’t common knowledge in the community.

I really like in MMOs when I feel like my gear is kind of pathetic and I need a reason to go out and find more through random drops or niche quests, instead of being spoon fed reliable rare upgrades which immediately make a rarity system pointless.

A lot of my experience with starting a new MMO is “just skip 80% of the ‘old’ game, and then once you get to late game it’ll start to be cool”

But I guess I really want to find an MMO that has that discovery aspect without it being one of the ‘titans’ of the industry that were made a decade or two ago.


r/MMORPG 1d ago

Question Help me remember the name of an old mmo (if possible)

2 Upvotes

Solved!!! Infinity Online

I hope this is the right place.

I'm looking for the name of a very old 3d online free to play beat'em up action game that had a anime like asthetic and rpg elements for PC.

I don't remember much but you could chose 1 character from a list and it was gender locked. One of the male characters looked like a shirtless tribal barbarian holding a sword in one hand and a metal gauntlet/claw like equipament with pointy fingers in the other

He uses the gauntlet/claw to slash enemies like wolverine too

Maybe he had white hair (not sure)

Maybe an animal skin skirt with zebra pattern around the waist, not sure

The other character was a female using a big scythe

Something tells me she wears a red dress (again not sure)

It had more characters but I only remember 2. Each character had a different weapon and fighting style and you could unlock more character with currency.

Fantasy setting. One of the first stages had a beach/tropical vibe to it like an island full of trees and plants

The game is not open world, it progresses stage to stage while you level up killing monsters.

It was a coop game (4 ppl in a party? But u could play solo too) gameplay fast paced beat'em up kinda like continent of ninth against enemies and monsters but very old maybe 2005-2010 (I really don't know)

No Chinese asthetics, more like anime league of legends vibe visuals as far as I remember

It's not divine souls, elsword, grand chase, c9, rakion, krytika, rusty hearts, dragonica, dragon nest

I don't remember much about the game so if you can't help me, don't worry about.

Don't need to stress much over this because my memory of this game is very foggy and it could be some wrong information provided

Thanks in advance! Idk how to put the image displaying on the post sorry

reference

https://imgur.com/a/j9jTvBz


r/MMORPG 7h ago

image All the best views of la2 (elf girls)

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0 Upvotes

r/MMORPG 1d ago

Discussion Anyone else trying to play dark eden (the old one)?

3 Upvotes

I see this is the only game that has those classes (vampire, hunter and alien) and i'm curious if someone still playing this.


r/MMORPG 1d ago

Video Welcome to Avesta – SEED Early Access Launch Trailer

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1 Upvotes

r/MMORPG 2d ago

News Lineage II - 22 Years (Original Soundtrack) now available on 2xLP Vinyl from Black Screen Records

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67 Upvotes

Pre-order at: https://ffm.blackscreenrecords.com/lineage-ii

Lineage II – 22 Years is coming to vinyl! In cooperation with NC AmericaBlack Screen Records is celebrating the game's compelling history and music by Bill BrownJamie ChristophersonInon Zur & NCSOUND with this official vinyl release.

Relive the journey through Giran & Aden with 40 carefully selected tracks, pressed on shimmering gold vinyl and housed in a fully illustrated gatefold sleeve.

(Post approved by Mods 🤝)


r/MMORPG 2d ago

News XL Games files a trademark for ArcheAge S: Straits of Freedom

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29 Upvotes

r/MMORPG 2d ago

Question What's your favourite MMO map UI?

24 Upvotes

I couldn't find any good info regarding this topic which is why I thought I'd bring it up. Do you have a favourite MMO map?

I'd say one of my favourites is ESO, as I find that it doesn't feel too cluttered to navigate but still gives me all of the information I'd like without having to use filters.


r/MMORPG 2d ago

Discussion 7 years ago I asked this sub what data would help you pick an MMO or be useful for looking up MMOs. I finally started

9 Upvotes

So in 2019 I posted this asking what info would actually help when you're trying to find your next MMO. Population, genre, what to filter on, all that. A bunch of people wrote out really detailed answers and I ended up saving the thread and using it as basically a to-do list when i started with claude code. (I have an IT background but wanted to test if my 1 idea i had along time ago could be built).

It's a real site now in beta: mmo-list.com

Figured I'd post it back here since this is where the idea came from. And I'd rather be honest about what's actually good vs what's still missing, because some of the stuff people asked for I still haven't developed.

The other reason i develoepd this was i will spend 1-2 hours a week trying to find what to try or what has a patch or what is coming back for revival (fresh-starts, classics) so i wanted somewhere to be able to look at a calendar and build my schedule around releases i can play with my guild, my friends or myself.

Stuff from the old thread that's in there:

Population was the big one everyone wanted, so every game has a population band plus live daily Steam player counts and history charts. Point being you can actually see if a game is dead before you sink 3 hours into installing it, and you can just filter those out.

The "why does every site call everything an MMO" complaint. Yeah. I'm slowly curating the list after some initial criteria so you're not wading through crypto and mobile slop or RPGs. There is still alot of curation I need to personally do and use more authorative and definitive sources to get this right.

Then the filters people wanted. PvE vs PvP focus, tab vs action combat, sandbox vs themepark, how grindy it is, solo friendly or not, full loot, controller support, payment model, a pay-to-win rating. Stuff you can actually tick and combine instead of guessing from a trailer.

There's also a little quiz that matches you based on how you like to play, which was the "recommendation engine" idea from the original post.

What's people asked for not yet implemented/what I think is missing:

- Instancing

- Class customisation

- Curating non-steam populations

- Working on the overall site score and how its derived

- Working on a better recommendation engine, using games people have played.

- I personally think i need to hand curate the list and re-play most of the active games or those in maintenance mode.

Is this just more generic AI slop? is there anything useful? Are there any features you would want to track mmorpgs? either the data about them or releases or the people who build them?


r/MMORPG 2d ago

Discussion Does anyone else remember Rappelz? Why hasn't any modern MMORPG replicated its core Pet System?

0 Upvotes

Hey everyone,I’ve been feeling incredibly nostalgic lately. I was thinking back to the mid 2000, the golden era of MMORPGs, and one game kept popping into my head: Rappelz.I played it for years, through Epic 3, 4, 5, and so on. Even though the game was visually dated and eventual management choices left a lot to be desired, I genuinely believe that no modern MMORPG has ever managed to replicate the sheer thrill of its Pet System. For those who never played it, it wasn't just about having a passive pet following you around. The core loop was insane. You had to drop or buy blank creature cards (like a Panther, a Siren, a White Dragon, or a Cerberus). Then, you had to find a Tamer, or build an Evoker class yourself, and attempt the "Taming" process. Your heart would literally stop for a few seconds because the card could fail and break forever. But when it succeeded? The dopamine rush was unlike anything else. And then watching your pet evolve, change its form, and fight alongside you as a vital part of your build... it was pure magic.I look at the MMORPG market today, and everything feels so homogenized. It made me wonder: what if we could get that exact feeling back, but stripped of all the old, broken mechanics? What if we could experience that core gameplay without the suffocating Pay To Win elements, the mandatory Hidden Village passes, or the hyperinflation that eventually ruined the official servers? I’m actually a long time member of the community, and lately, some developer friends and I have been casually looking into the technical feasibility of a modern project. We are playing around with the idea of a "Fresh Start" spiritual successor or a deep standalone remake on a modern engine (like Unreal Engine), completely free of P2W, focused on cosmetic only shops, and with an economy starting from absolute zero.If such a project were to materialize something that respects the core Gaia/Asura/Deva mechanics and the original Taming thrill but built for the modern era how many of you would honestly dive back in? Would you prefer a pure fresh start where everyone starts naked at level 1 to experience the rush again, or do you think the old community is too attached to their legacy monopolies?I'm just gathering thoughts and community feedback right now to see if this dream is worth pursuing or if the nostalgia is just blinding me. Let me know what you think, let's discuss!


r/MMORPG 1d ago

Discussion Once Human has the best Siren Head.

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0 Upvotes

Once Human has some of the most interesting and well done enemy NPC models I've ever seen in a post apocalyptic game. My favorite is the Siren Head because I don't think I've seen or played another game that has captured the artwork for this one as amazingly. It is so creepily well done, even down to the mechanics.

I originally went to the game because my friends dragged me to play but I ended up staying for the long haul. I'm an introvert by nature but the community has been so warm and welcoming that I ended up meeting a lot of incredible people.

I have played since launch and have enjoyed every aspect the game has to offer. They are currently celebrating their 2nd anniversary which is really cool because the devs are staying connected with their community on a regular basis. They're not perfect by any means but out of any game I've ever played I don't think I've ever seen a dev team that listens to their community as quickly as this one does.

I went from looting and shooting to exploring and building because since launch they've consistently worked on improving the game. I am a tough critic since I've been around so long but their building system and unique world has kept me intrigued. They recently added a bunch of free goodies for their anniversary right now so if you were ever curious about checking them out this would be a good time to do it, if for no other reason go claim the free stuff lol. IE. Car skin, Outfit, Building pack and etc.


r/MMORPG 3d ago

Discussion HEALING FROG ....IS BACK !! Finally !!

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684 Upvotes

HEALING FROG ....IS BACK !! Finally !!

HEALING FROG ....IS BACK !! Finally !! He is !! I t have been ALOT goin g on in HEALING FROG life an d some it not alway s good an d i notice some time i play ing other game that no t making me as happy but every time i coming back to MMO i thinking THIS is why i love MMO so much !! Th e exploring !! Th e meeting peoples !! Th ere is no other gam e genre that feeling like MMO tha t make me feeling like this where i want explore and meeting peoples so much !! Th ese are WORLDs that have been created and I wan t explore them !!

I t feel SO good to come back to QUEYNOS which is where i born and raise yes some peolp es not thinking that frog can be BORN AND RAISED in QUEYNOS bu t i LOVE it because it is so diverse !! it feel so good to exploring home again BUT i discov er and new dungeon an d i these very EVIL looking creatures bu t i using HEALING ARROW HEALING ARROW which is a HEALING ARROW on my self an d on evil creatures bu t i still winning the bttle I am just SO happy to be back play ing this game an d it al ways feel so good to say hello to every one i have peoples hoping i am OK an d it mean SO MUCH th at i can make peoples happy with my adventures it mean so much friend s i just want make people happy an d i just want u all know i love u SM an d HEALING FROG i s officially back !! I will be posting more I ju st go through alot bu t i so happy to be back HEALING FROG hop ing u all have been good !!