Question / Help New to This! MXR vs UE5
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Hey everyone!
Im a long time music producer and DJ, and im dipping my toes to my make own 3d/hyper-realistic, real-time rendered visual/light shows for when I DJ.
I've been using MXR Pro for a week or so, and although it works well enough, I find it a bit janky, compared to native UE5 (let alone 5.8). I was able to get some satisfactory results with some really cool scenes out of it so far. But... I would love to do the same, or better, within UE5.8.
Im interested in any tips or plugins for routing the line input going into my external audio card from my mixer to be a modulation source for parameters within native UE5.
Im also a UE5 noob and I could not for the life of me figure out how to implement the built-in "audio capture" tool into the scene!
Any advice would be greatly appreciated.
Bonus proof of concept video included (MXR). Not my music. Track Name: Already Dead (Original Mix), by Nexus.