r/virtualproduction • u/_CyberStranger • 3h ago
Easy 360 camera with realtime output and mesh preview
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A little sneak peek at the plugin I’m working on.
It’s a 360 camera add-on for Unreal Engine.
Last year, I worked on a lot of immersive content projects, and honestly, I got really frustrated with the quality and UI of the existing 360 plugins for UE.
So I decided to build my own — something simple, user-friendly, and easy to use.
Current feature list:
- Separate real-time viewport for previewing panoramic content
- Mesh view
- Render view
- Full Movie Render Queue support
- Support for any render pass, including Cryptomatte
- 9 different projection types
- DLSS support
- No seams
- Tiled rendering for high-resolution output up to 20K
Planing to release it at early August. Stay tuned!