r/freelancer 21h ago

Freelancer HD initial setup options - after the fact?

10 Upvotes

Hi all, just wondering im looking for any tips regarding freelancer HD - i reinstalled using custom settings when i figured out the borderless windowed option was hiding in there but now im wondering, there is another setting to keep the game running on tab id like to enable but id rather not install again, so i was wondering if anyone identified an ini or setting to perhaps do this ? cheers!


r/freelancer 3d ago

Do not mix drinking with flying, you will start seeing double

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92 Upvotes

I sure hope this cargo full of whiskey will fetch us a good price


r/freelancer 8d ago

Dom-Kavash Outworld System | Freelancer Nomad Legacy

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56 Upvotes

System for final mission and final battle. Sirius sector will be merge with Outworld like in Mortal Kombat. Need to save the world right now!


r/freelancer 8d ago

Star Wars Mod active server

12 Upvotes

Hi! Remembering the old days, there was a star wars mod, is there any active server with that mod?

Thanks in advance!


r/freelancer 8d ago

Change of priorities

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239 Upvotes

r/freelancer 9d ago

Little test I started on 24 hours ago :D

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17 Upvotes

The idea is to mix freelancer + social media, and things freelancer didnt have (and I would like) e.g. self dock to planets, flying over planets and all that stuff :D

Yes the graphics arent good but you need top build an foundation before you can do graphics.

Social media part already exists however separate from the freelancer part you have planets (e.g. education where people can watch education content (videos, pics etc) , while other planets (like gaming) will have gaming content and so forth (no fight zone)

Then planets where its mixed is where you have pirates, and all you can fly, shoot, land, shoot on land :D (yes the part I missed)

just a little side project I started 24 hours ago as an ex freelancer player


r/freelancer 9d ago

MS06 Crossfire

7 Upvotes

Anyone know how to bypass that race mission? It’s unbelievably hard vs the vanilla and I’ve been at it for hours.

Changed script for:
NPC Ship
Save files

Did bypass too

None of the options above worked.


r/freelancer 10d ago

Dragon's concept arts

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102 Upvotes

r/freelancer 14d ago

Exporting models for 3D printing question

9 Upvotes

I'd like to 3D print something like Fort Bush as a pysical model.

From my research I discovered LancerEdit (currently playing with 9297f28-git (20260705)) but have no clue how to use in order to achiev my objective.

Am I down the right path? If so, can someone give me guidance as to how I can export anything in a format that can be imported into a 3D modeling program (like say Blender).

If not, does anyone know how I can export the mesh data from the Freelancer data into something that can be ready by a 3D modeling program?

*EDIT* : I've found this. It starts well, now I'm adding the detail that in game is supplied via texture graphics.


r/freelancer 16d ago

Librelancer, M06 Decter race testing

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56 Upvotes

Now almost mostly implemented, just some weapon platforms missing spawning there. :)

After some fixes, LL will be playable in story mode up to the finish of mission 6.


r/freelancer 17d ago

Mysterious Ice System | Freelancer Nomad Legacy

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59 Upvotes

This is only prototype: need to add enemies (nomads or something like this), black box with real voices (playership's will play them) and integrate it to the main universe.

Wait for more insane Freelancer content in future release of Nomad Legacy: Ultimate explorer edition :-D

Notes: lightnings is already improved, also I did some color correction, innard debris of willard's explosion was reduced


r/freelancer 23d ago

Crash fixes for Discovery Freelancer 4.87?

6 Upvotes

Hi, I have been able to play older versions of Discovery Freelancer offline on fake server for quite a while. (And absolutely loved it!) However, now every time I open the game (I have not updated the game at all btw.) up, it gets to the loading screen but then just crashes. Is there any way I could get to work again? Thanks for any answers in advance!


r/freelancer 23d ago

What do you think ? Freelancer nostalgia

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74 Upvotes

r/freelancer 23d ago

where can i purchase or download this game? sorry for this beginner's question

27 Upvotes

r/freelancer 24d ago

Nomad 80s-style system (experiment) | Freelancer Nomad Legacy

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48 Upvotes

Example of another explorable location from future release of Nomad Legacy mod (you can call it "ultimate edition" instead of just "dlc"). This is "Work in progress" content and will be upgraded later. You also can check out test os Monkey system and prototype of second Nomad Lair. Main idea of gameplay: find nomad gates, open them by mini-game, enter strange locations, reach the end to push forward "meta-story". Or just collect access keys for bases with top-level equipment including infinite cloaking device and top-level ships. Main restrictions in such locations: you can not travel back. You always MUST reach the end. So, you can call it "extraction space shooter". Some locations have no enemies, just race tracks. So... it will be extraction don't-shooter


r/freelancer 24d ago

Project Sirius: First Screenshots + Menu Showcase

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229 Upvotes

Hello everyone! So as you remember, I develop a remaster of Freelancer with Vulkan, Librelancer and recently added UE for rendering, the project has progressed a little bit. These screenshots taken from New York system show the current WIP state: main menu and character creation flow, early flight scenes with the Starflier, planet Manhattan and station shots, early work on recreating the Freelancer atmosphere with modern visuals

This is still in development. Flight controls, combat, economy, missions, multiplayer, and lots of polish are still being worked on. I’m trying to preserve the feel of the original rather than turn it into a completely different space sim. Apart from full PBR support and ray tracing, I also have a nice night view on the dark side of Manhattan.

Discord Channel


r/freelancer 28d ago

Totally Not Procedurally Generated.......

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46 Upvotes

r/freelancer 28d ago

Other space/sci fi games with RP servers/communities

10 Upvotes

I used to play in Discovery Freelancer on and off for like a decade but I don't really want to go back there because last summer, I wasn't able to find anyone on the server to RP with in-game.

But I'm getting the RP itch. Anybody have any recommendations?

I've heard space engineers, elite dangerous and star citizen have some RP communities (off of AI search) but I don't know much else.


r/freelancer 28d ago

How do I change the resolution in HD?

7 Upvotes

Played FL back in the day, decided to come back to it again, but man this is such a killjoy. I give up. Help!

How do I change the resolution?! I installed it with the 0.7 setup with these selections:

  • Startup Screen Resolution: Remove Startup Screen
  • Logo Resolution: 1080p 16:9 - 1920x1080
  • Fix small text: No
  • Fix clipping with 16:9 planetscapes: Yes
  • Skip startup intros: No (wanted full immersion)
  • Apply Best Video Options: Yes
  • Display Mode: Borderless Windowed

None of the listed resolutions are relevant for me, so I picked the 1920 ones. I intended to play in either 1920x1080 or in 2500ish (Ultrawide) depending on what it looks like. But, my native resolution is 3840x1080 (yes, "super-ultrawide", like gluing two 1920 displays together without a bezel in the middle). And, it seems like I cannot change the resolution in any way. I tried using the options menu, I tried editing the config files like back in the day. Nothing works, it just keeps going back to my full native resolution no matter what I do.

How do I change the resolution around so I can figure out what looks best?

Bonus points:

When I launch, it's a phantom window (screenshot of my desktop with whatever I had open being visible in a frozen snapshot of the preview in Alt+Tab miniature view). I think I need to click into it and then hit ESC a few times, before the menu shows up. I'm assuming it's either related to the startup screen being disabled, and / or the videos trying to play... but not being able to play in the 3840 wide borderless window? Would that fix itself if I managed to launch it in 1920? Or is that a different issue?

Fonts seem to be all there and fine, correctly sized from what it seems like as well, but... they all just cut off before completing the words, like the "text fields" are too short. Is that also due to resolution, or what's going on there?

Here's what the menu looks like, with the text getting cut off... well, everywhere

*EDIT / UPDATE:

I begrudgingly dove into the Discord, really nice community and devs, but this stuff really shouldn't be gated. So, here's the details should anyone else need them.

My suspicion about the resolution being an issue was somewhat right, but not the full story, as it now works fine even in full 32:9 ratio! Changing the resolution does work fine, follow old guides, but ignore any freelancer.ini edits, only edit the PerfOptions.ini in your savegame profile folder: Documents, My Games, Freelancer. Only that one is relevant.

1) Zoomed in view at some locations, but not all, when landed:
This, is related to the "fix clipping with 16:9 resolution planetscapes" setting in HD Edition setup. It states to disable if you play in 4:3, so I assumed I needed this active because I'm "at least" 16:9, if not going even wider. But it also mentions, "may look zoomed in with ultrawide", which is what happened.
So the "fix" is actually trying to cover up the missing scenery at the sides for widescreens... by zooming in. So, do not "fix clipping", if you're wider than 16:9 because the zoom to hide clipping has been adjusted to look right at 16:9, but makes it worse past that point.

2) Phantom window when opening the game:
This apparently is a fun little issue with anything Wine related! So, Steamdeck, SteamOS, Proton, Linux. Manually disabling the movies doesn't seem to help, but re-running the HD Edition setup to disable them there does.
The Installer apparently patches the EXE file itself, with specific offsets which change dynamically depending on what options you selected, so you can't change these settings manually without the installer being told exactly what you had selected before. At which point you've already done the whole process for a reinstall of HDE anyway. They've been interested in providing a "settings changer" solution, but due to the complexity of the patching process, have not found the time or elegant solution to that just yet. So, reinstall HDE patch it is, for now. Keep your Vanilla FL around for that reason! So, after re-patching a new version with movies disabled, no more phantom window on launch. You can watch the intro movie from DATA/MOVIES folder manually, though.

3) Text getting cut off near the en
Text cutting off towards the end also appears to be a Wine-specific issue! Changing wine-runners in Lutris seems to be the only way to solve for this. Non-proton, stock wine versions seem to be recommended for this.
I've already had a very specific one around which worked for me, others have just used their pre-installed system wine, others have had success with getting another wine version downloaded. No specific version number, 10.10, 11.9, and a few others all worked fine, while also not working in other cases - there's lots of different 11.9's around, for instance. It's less about the version number it's based on, more about what has been done with it.
Prefix set to 32bit is also unnecessary, and might cause issues, so leave on Auto or set to 64bit when creating. If you've already got a prefix set up, and it's not working right, you can just change the runner in Lutris until you find one that has text rendering correctly, check the text in the Options from Main Menu to check.
If your prefx is already set to 32bit, changing to 64 requires you to delete the prefix and recreate a new one. So, move the game folders (don't forget savegames) out of it and create a new prefix. Should Lutris fail to create a prefix with your chosen runner, first create a new prefix with the runner that did work, while setting that to Auto or 64bit instead of 32bit, and then change the runner afterwards.


r/freelancer 29d ago

Artwork of Kyoto Base, Chugoku (by Alyssa)

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190 Upvotes

r/freelancer 29d ago

Question about the single Campaign

13 Upvotes

Hey guys a question, i played this game a long long time and i thought to replay it after i finished Starlancer. I remember and since confirm it that while playing the single player campaign a lot of systems are locked and they are subsequently unlocked after you finish the campaign.

My question, is there a way to unlock them without finishing the campaign? I currently have the vanilla version with the HD mods.


r/freelancer Jun 18 '26

I Found The Space MMO We've All Been Looking For by RipRedRorry (Discovery Freelancer)

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93 Upvotes

A follow-up to the previous video. Does anyone actually play Discovery? Has there been an uptick in players since that other video?


r/freelancer Jun 16 '26

How do I make money? Just started the game.

28 Upvotes

New player here, and I'm unsure what to really do. Any tips to get a decent first start?


r/freelancer Jun 14 '26

Project Sirius: A Question for the Community

26 Upvotes

Hey guys, hopefully you aren't tired of me. I recently spoke with some members of the community, and decided to gather a feedback on Project SIrius by asking a simple question.

What do you personally want/need to see in Freelancer Remaster, to consider it a success/make you wanna play it? What mechanics and things you would like to see? I am currently on refining the graphics stage, so have not touched base mechanics and such.

I don't promise I will have capability to implement everything, but gathering ideas from the people would be good!

One thing - interactive bases/ability to walk on planets and stations are out of question, as I definitely don't have capabilities or skill to do so, and it would be hell of a task.

Additional question.Would you prefer

  1. Vanilla-only remaster
  2. Discovery 4.86 content remaster
  3. Both.

I already messaged disco devs regarding me using Disco 4.86 as a base, but in the later stage I will get rid of disco assets by having my own, or just hire a freelance 3D artist for that purpose once I have saved enough.


r/freelancer Jun 13 '26

Project Sirius: Edge Nebula Ambient Render (Omicron)

52 Upvotes

https://reddit.com/link/1u4ymbp/video/e8k34fujg37h1/player

I am currently working on a volumetric nebulas for Project Sirius, so wanted to share a rendition of what a typical nebula in Omicron systems might look like. The actual first footage will not and actual product may not be like that of course, but that's more of a vision that Project Sirius is aiming for.

WARNING: NOT AN ACTUAL GAME FOOTAGE YET, JUST A VIDEO ART-REFERENCE

Discord Group
Github Repo