Hello everyone, I'm at my wit's end with this and hoping someone here has cracked it.
The problem: RDR2 crashes randomly ā sometimes silent (no message), sometimes ERR_GFX_STATE, sometimes a generic "Game Error, please restart." Happens during cutscenes, missions, or just walking around. No consistent trigger. I've also seen colored block graphical corruption during cutscenes even when the game doesn't crash.
Important context: I played this exact same PC/hardware totally fine about a year ago, using keyboard and mouse. Nothing has changed hardware-wise since then. This time around I'm playing with a wired Xbox controller, and the problem appeared at some point since I switched.
Everything I've tried (seriously, everything):
- Clean driver reinstall via DDU + latest Game Ready driver (610.74)
- Rolled back to an older driver (581.80, clean install) ā still crashes
- Full game reinstall + Rockstar Launcher reinstall
- Verified game files multiple times
- Full Clean Boot (only Microsoft + Rockstar services) ā still crashes
- Brand new Windows user profile (completely fresh) ā still crashes
- Disabled Steam Input, tested with/without controller, controller via USB cable
- Switched DX12/Vulkan multiple times
- Disabled Steam Overlay, added
-ignorepipelinecache launch option
- Deleted SGA/cache files in Settings folder
- Lowered graphics preset, disabled V-Sync, POM set to Low
- GPU underclocked -50MHz (Core/Memory) via Afterburner ā didn't help
- Uninstalled Windows "Graphics Tools" optional feature
- Confirmed hardware isn't bottlenecked (CPU ~30%, GPU ~50-100% but stable, VRAM ~50%, temps ~45-50°C)
- Checked Event Viewer ā nothing logged around crash times
System:
- RTX 5070 (multiple drivers tested)
- AMD Ryzen CPU (integrated AMD graphics also present)
- Windows 11, SSD
I've got an open ticket with Rockstar Support that's been bounced between like 5 different agents giving me generic/copy-paste advice (some even confusing my ticket with GTA V). Still no real resolution.
Has anyone with an RTX 50-series card actually found a permanent fix for this? At this point I'm wondering if it's a fundamental RAGE engine incompatibility with Blackwell architecture that just doesn't have a fix yet.
Thanks for reading this wall of text.