r/HuntShowdown 6d ago

OFFICIAL New Story Challenge "Let Us Prey" Live Now

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329 Upvotes

"If killing monsters makes a person legendary, what does eating them make you?"

Find out in the new Story Challenge, Let Us Prey.


r/HuntShowdown 7h ago

OFFICIAL Twitch Drops LIVE Now!

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39 Upvotes

Twitch Drops are now LIVE!

It's time to jump into your favorite Hunt: Showdown 1896 streams and start earning your rewards.

Don't forget to link your account before you start watching: https://www.huntshowdown.com/twitchdrops

Not sure who to watch? Check out our Hunt Partners here: https://www.huntshowdown.com/partners


r/HuntShowdown 7h ago

CLIPS can we lower the physics a bit on the new skin? its kinda pay to lose lmao my screen got fully blocked jumping down xD

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232 Upvotes

r/HuntShowdown 2h ago

FLUFF Even When You Win; Failed Challenges Make You Lose

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71 Upvotes

Probably 50 some odd kills since last night... 3/10 headshots.


r/HuntShowdown 10h ago

SUGGESTIONS Suggestion: let us put crates into trunks of extraction carts

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160 Upvotes

r/HuntShowdown 18h ago

GENERAL I think it’s time the Sculpter unleashed some new horrors (Hunt concept art from Timur Mutsaev)

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575 Upvotes

Hunt:Showdown is such a fantastic game. All the creatures, enemies and environments are amazing.

But after 2000 hours of play, the enemies and bosses have lost the initial horrific edge and impact of those early hours and I think it would be fantastic if the creatures we had were updated with some new variants to keep us on our toes while we traverse these rotten swamps.

Cultists, hell spawns and cursed beings that really dive into the dark mysterious magic of the Sculpter would be fantastic.

I realize many of these concepts are pretty far into the “fantasy” side of design, but it doesn’t sit right that the Sculpter hasn’t really updated the enemies much after all of these years. Wouldn’t it piss them off that hunters consistently run train on the biggest baddest bosses in the bayou?

Imagine these singly creatures stalking through the trees, or a variant of the butcher with a new weapon or attack.

Sure, anything like that takes a lot of development energy, but it feels like the games in one of the best places it’s been in after a couple years, and it would be great to have new horrific challenges to fear.


r/HuntShowdown 2h ago

GENERAL What is a gun you hate but love to use, and why?

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28 Upvotes

For me, it's the Rival. it fails me more often than not, but who can truly hate a double barrel shotgun?


r/HuntShowdown 12h ago

SUGGESTIONS Hunty Problems (List of things that could be better, or that i wish for)

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126 Upvotes

Take this list with a grain of salt i guess. It is my opinion. No particular order.

  1. simple Loadout reordering
  2. "no perks equiped" reminder
  3. menu keybinds not configurable
  4. bring back secondary keybinds
  5. ui scale no longer an option (but still affected)
  6. match history (team details) for more than just the last game
  7. pinging on map in some way
  8. menu fps cap
  9. loadout should use contraband even if its not the same skin
  10. lobby chat not functional

This is my opinion and there will be different opinions, but most should be in the interest of all Hunters :)
What do you guys think?


r/HuntShowdown 4h ago

GENERAL If cheaters with 4.5kd and prestige 100 don't get banned or auto flagged what about togglers ?

25 Upvotes

By togglers i mean people who use cheats maybe once a week when they get angry , toggle wallhacks but kill in a legitimate way.

Is there even a way to catch them if blatant lobby wipers do their own thing for weeks or even create clans on steam groups?


r/HuntShowdown 2h ago

GENERAL A little tip for Sniper, Shotgun, and Crossbow Players

18 Upvotes

As a Crossbow main, here’s a piece of advice that’s helped me so much.

Find a secondary weapon, and get comfortable with it. I had a game where I basically exclusively used my secondary, (Pax Trueshot), due to most of the fights being out of my range, and in a very heavily covered area.

I treat my Crossbow like a special weapon. Very powerful under a specific circumstance. Same deal with Shotguns and snipers. You’ve got a powerhouse of a weapon, (most of the time), that can really only be used within a specific range/scenario.

I hope this helps someone, cause I’ve seen a lot of randoms in my games try to either shotgun someone too far away, or snipe someone literally point blank


r/HuntShowdown 17h ago

FLUFF Look Up

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235 Upvotes

r/HuntShowdown 1d ago

GENERAL My dumbass re-peeking the mosin like:

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726 Upvotes

r/HuntShowdown 2h ago

FEEDBACK Still only 4 free Hunters / Soul Survivor players

10 Upvotes

Wasn't this supposed to be "only temporary"? The old system with random skins and random names was much better - there's precious little motivation to even try getting a Soul Survivor out and having the entire lobby composed of the same 4 faces is just silly. A bunch of clones.


r/HuntShowdown 4h ago

GENERAL Guys what the thing with the boats?

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18 Upvotes

So today I saw (first picture) that one of the stronghold had baloon inflation valve thingy was inside the boat (I almost certain it wasnt like that before)...

I the same match I found boat-like supply point near Alice Farm that certainly wasnt there before! (second picture)

Did you noticed something like that too? What do you the nk they hinting at? 🤔


r/HuntShowdown 20h ago

LORE Fun fact: You can find where John Robertson died in-game

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295 Upvotes

r/HuntShowdown 2h ago

GENERAL cloudflare error

7 Upvotes

is this happening with anyone else? ive been trying to redeem my twitch drops all day and the site wont load for me to connect my accounts


r/HuntShowdown 21h ago

FLUFF We'll never arrive fast enough

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234 Upvotes

r/HuntShowdown 2h ago

GENERAL Immolators Have No Headshot Damage Modifier for Blunt Melee

7 Upvotes

Was trying to find ways to not take pennyshot for immolators in my usual loadouts, and found that ammo boxes did a surprisingly high amount of blunt damage. However, was very disappointed to find that a single heavy attack to the head does NOT one shot immolators. Anyway here was the results.

1. Hunter Dummy Baseline (150 HP)

  • Light Attack (Chest): 31 damage
  • Heavy Attack (Chest): 90 damage
  • Light Attack (Head): 70 damage (Headshot multiplier active)
  • Heavy Attack (Head): 150+ damage? (Unable to determine exact value due to max health restriction)

2. The Immolator Test (~200 HP)

It takes exactly 2 heavy ammo box swings + 1 rifle butt light attack (27 damage) to kill an Immolator, regardless of whether you hit the head or chest.

  • The Math: 90 + 90 + 27 = 207 damage
  • Meaning: Immolators have no headshot modifiers for ammo boxes (assuming I didn't miss the head every single time in the 20+ immolators I killed).
    • Though I'd expand this theory to every blunt weapon as dusters kills immolators in 3 heavy attacks (72 damage each) regardless of whether you hit the chest or head.

3. The Grunt Test (100 HP)

  • Just to confirm that the ammo box does have a headshot modifier for any AI
  • Heavy Attack (Chest): Leaves the Grunt alive (Deals 90 damage, leaving 10 HP).
  • Heavy Attack (Head): Instantly kills the Grunt.

So, in conclusion improvised tools and blunt weapons do have an AI headshot multiplier, but it either only works on some AI. Against Immolators, Crytek overrides locational damage to the head or chest, forcing them to always deal flat chest damage.

Additional discussion:
Now I'm deciding between having to spend 85% of my stamina to kill an immolator with 2 heavy attacks with ammo box + 1 light attack with 4 slot rifle which is still faster and more efficient than 4 heavy attacks with 4 slot rifle spending 100% .
I typically just throw spear to one shot immos if they're far enough away it wouldn't burn my bars, so it sucks to have to bring pennyshot just for when they get too close for comfort. Anyone else have any secret techs?


r/HuntShowdown 4h ago

GUIDES Mission Summary Icons

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6 Upvotes

Hey guys ;)

Obv. I am new to the game, and I asked the A.I. but.. well.. you can imagine. ^^
I am looking for the meaning of the five Icons beneath the Bloodline Progress Bar.
Any help would be appreciated, thx! ;)


r/HuntShowdown 2h ago

GENERAL why should i play uppercut?

5 Upvotes

it gets outclassed by so many other 2 slot weapons, why should i play it when i can bring a mosin obrez which does literally everything way better?

uppercut should be 1 slot and cant shine in 2 slots, which is a huge shame since its so iconic.


r/HuntShowdown 13h ago

GENERAL Am I trippin?

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31 Upvotes

To be fair, this screenshot is almost 2 years old, and the game looks way better and clearer now. But this happened to me in the middle of a shootout between two enemy teams. We were trying to jump them, and I don't know how I didn't shoot the funny-looking tree on the spot. Spoiler: we managed to die anyway


r/HuntShowdown 10h ago

GENERAL Missed opportunity

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20 Upvotes

It would have been so easy to make another tier to Jesse and bring back this awesome Calvary skin. There's a ton of military skins from the first game that are just missing. And yes they are all similar to a degree but it's the small differences between them that are cool.


r/HuntShowdown 1d ago

GENERAL Which sound traps do you hate the most? I'll start..

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238 Upvotes

Ducks are so fucking loud, it's like someone banging pots and pans together like a deranged lunatic. The caged dogs never seem to shut tf up no matter how far I get away from them, especially when I shoot one of them dead, they just keep yapping. I'm glad we're able to throw lamps at them.

Dishonorable mention: Horses


r/HuntShowdown 10h ago

GENERAL What are your favorite Camp-buster strats?

16 Upvotes

Hey folks!

So lately I've been having a specific problem; pushing Compound teams entrenched inside the main bounty compound. Stronghold? No problem. Random encounter? No problem. But I've been dealing so poorly with this specific scenario that I decided I should ask everyone, whats your favorite method for dealing with a team who is content to hold angles and run down the clock?

FWIW, I'm asking for active strategies, not also just waiting them out. I'd rather try my luck and requeue if I die than turn these games into a 45 minute game of chicken.


r/HuntShowdown 16m ago

GENERAL Your favourite "meta" loadout nowadays

Upvotes

What's a loadout that you think is the most reliable and effective on securing the bounty in today's meta? Or maybe some weapon combo that's your favourite?

I haven't been playing that much recently and want some inspiration on what to run.