r/GoldenAgeMinecraft • u/TransSoupGirl • 3h ago
Build Backrooms project in my beta world
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r/GoldenAgeMinecraft • u/TransSoupGirl • 3h ago
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r/GoldenAgeMinecraft • u/Particular-Jump6363 • 16h ago
(Day 480)
r/GoldenAgeMinecraft • u/MrSizzilySmithy • 11h ago
Can anyone think of a way to enhance the abstract feeling I'm going for here?
r/GoldenAgeMinecraft • u/Surf4cePen • 11h ago
Reskinned stone slabs. Build not done yet, neither is the interior as you can probably see.
r/GoldenAgeMinecraft • u/Overall_Olive8667 • 12h ago
Yeah those are probably the best blocks in this version. I wanted to make red with bricks but I didn't found any clay yet. Also, I thought about making black with obsidian but I realised it's not very realistic...
Good seed btw, there is sugarcane and cactus at spawn (idk why would I need cactus). And also a cool cliff/mountain/cave thing. But that's pretty common for this version
r/GoldenAgeMinecraft • u/X_iwishtodie_X • 18h ago
I have built a mob farm inspired by Castle Laputa from the classic Studio Ghibli film. This is probably my biggest build in golden age mc so far. Built on beta 1.4_01.
r/GoldenAgeMinecraft • u/Beyond__5D • 14h ago
r/GoldenAgeMinecraft • u/Fantastic_Pop_652 • 2h ago
if you want to see it join the betamc.org server
r/GoldenAgeMinecraft • u/Burger_man46 • 7h ago
r/GoldenAgeMinecraft • u/Consistent-Concert-1 • 10h ago
0.0.23a_01 is the first update where you are able to build with water and lava in vanilla using a glitch. these are all screenshots from my world where I am updating through every version of the game started in 2022, see this video for the full tour: https://youtu.be/7BnGFDrZTmM
r/GoldenAgeMinecraft • u/Embarrassed-Jump-283 • 1h ago
most of you prefer control over randomness.
but my friend loved it because he got lotsa exp from caving. so...
make the stuff be found in caves and undersides of the nether roof and other dangerous places and be dropped from dangerous mobs. the harder to get the lesser downside(I'm going with the smithing idea for now(one permanent modifier per tool (could be broken in the smithing table station thing to get it back.has wear from use (in durability points))) with upsides and downsides)
r/GoldenAgeMinecraft • u/SoullessRampage_ • 5h ago
took 3 days to dig this area out/ flatten it. I also plan on adding a bunch of tall buildings with to be determined uses
r/GoldenAgeMinecraft • u/BonzaiBeanr • 2h ago
Hey everyone! I need help finding this old Minecraft channel I used to watch as a kid I’ve been looking for it for months now! I remember the thumbnail had a giant mutant zombie and I think it was either chasing or roaring at the 3 characters for the people on the channel and it was on the side of a mountain! It was 3 guys and they had the giant mutant mob pack and I think the aether mod pack! They all 3 shared the Channel if I’m remembering correctly and each time one of them would talk it would switch to their POV! They made their base on the side of a mountain and had a huge storage system that’s all I’ve been able to remember PLEASE HELP!!!!!
r/GoldenAgeMinecraft • u/Free-Experience2666 • 7h ago
I've been playing Beta 1.7.3 recently, and I love it!!! But I do want to know what people in this subreddit think. I have seen people saying that infdev is the best, with others saying early beta.
r/GoldenAgeMinecraft • u/ResponsibleLibrary41 • 1d ago
I really missed this feeling.
Since everyone is curious, I'll explain how it's done:
Here’s how I made it: Everything you see around you is a texture pack (lighting, water color, etc.). You can download these from sites like Planet Minecraft or Modrinth.
-beta 1.7.3 lighting
-Programmer Art Continuation Project
-justzilla's classic pack
-C418 songs only
(also need to add the Programmer Art textures)
As for the fog, I used the Sodium Extra mod.
my settings:
fog distance: default
fog start: %30
r/GoldenAgeMinecraft • u/TheRetroWorkshop • 5h ago
I'm humorously calling this the NEB house: narrow, expandable, bungalow.
NEB is inspired by my Red House, itself inspired by all kinds of things -- including my own gameplay needs (very limited r1.2.5; closer to b1.7.3), and Frank Lloyd Wright's homes.
Frank Lloyd Wright pioneered a few things:
(1) Organic -- underground, inset, earthwork -- architecture (or relatively low, narrow, and long)
(2) Open floor plan
(3) Modern room flow
(4) Side main doors and inset, separated double front doors (often elevated)
(5) Floor-to-ceiling windows (often equal width and spacing)
(6) Coherent interior and exterior design
(7) Ribbon windows
(8) Horizontal lines
(9) Minimalist approach to Art Deco
(10) Holistic approach to function, material, location, and form
(11) Mixed-usage middle class family home
(12) Japanese, Mayan, and Egyptian elements, blended into a wholly American style
(13) Symmetry (in various ways)
(14) Overhanging eaves (though he didn't invent this, of course)
(15) Centralised kitchen
(16) Various levels/internal elevations
Frederick C. Robie House is an archetypal Wright house. Designed in 1908, built in 1909-1910. Many of his earlier houses are similar to the Robie House. It tells you almost everything you need to know about Wright, at least pre-1925 (he radically changes his style later in life; once in the 1920s and again in the 1950s, with the bridge being his most famous house, Fallingwater, from 1939).













r/GoldenAgeMinecraft • u/Electrical-Wind-611 • 9h ago
Hi All, just joined this subreddit as I started playing around 2012 and have never stopped. Even during the "dark ages" around 2017 I think they were.
I love seeing old photos of the solid lime wool carpets and paintings on every wall.
I think the changes in design to the more modern "YouTube tutorial builds" we see are similar to how we evolved in real life.
In the 1970s in England we had Avacado Bathrooms and Artex coated ceilings. In 2012 minecraft we had solid wool wall to wall floors and cobblestone walls and glowstone everywhere. This is the Minecraft equivalent of the "tacky 1970s"
In my house on my realm I'm actually in the process of adding a "2011 Wing" to it with all of these old features. It looks great so far!
Thanks!
r/GoldenAgeMinecraft • u/Free-Experience2666 • 12h ago
My house needs a good looking roof, but stairs don't bend in Beta 1.7.3. Any suggestions?
r/GoldenAgeMinecraft • u/cunsan • 16h ago
r/GoldenAgeMinecraft • u/Naive-Cranberry-856 • 33m ago
So I think modern Minecraft is awesome (don't come and attack me), but I want to get a semi-feel for how OG Minecraft was like since I can't revert my game like in Java. Does anyone know if there are any texture packs that recreate that old Minecraft look?
r/GoldenAgeMinecraft • u/Faelnir • 8h ago
It took me ages, but I found enough textures through the Wayback Machine to make a (mostly) functional Sphax pack for the original Technic pack. Unfortunately, I could not find working MoCreatures files, but everything else should be there for the most part.
If anyone's been looking for this for ages like me, I uploaded it here.
https://www.mediafire.com/file/9npcxo638dqvcy4/Sphax_Technic_SSP_128x.zip/file
r/GoldenAgeMinecraft • u/Feisty_Beginning3097 • 15h ago
I'm actually having a lot of fun with beta and just making stuff.