r/GoldenAgeMinecraft 11h ago

Discussion hot take: i think this subreddit should only be for golden age minecraft

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133 Upvotes

r/GoldenAgeMinecraft 11h ago

Request/Help Je joue en Beta 1.7 et je souhaite retrouver les textures de la Beta 1.0

0 Upvotes

r/GoldenAgeMinecraft 12h ago

Request/Help Is there a Wild Caves modification for 1.3.2? I have no evidence whether this mod exists for this version, maybe it once existed?

0 Upvotes

help


r/GoldenAgeMinecraft 17h ago

Art "does this look liminal" but I actually made it liminal and into an ARG a little.

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0 Upvotes

r/GoldenAgeMinecraft 12h ago

Discussion Plz share your bases

3 Upvotes

I just got back into golden/silver age Minecraft and am looking for nostalgic base ideas. I was wondering if you could share yours!


r/GoldenAgeMinecraft 21h ago

Request/Help Are there any server hosts that you know of that can host Minecraft Alpha versions?

3 Upvotes

Hello,

was just wondering if you guys know of any hosts that can handle an Alpha server so I do not have to do it through Hamachi?


r/GoldenAgeMinecraft 8h ago

Build Liminal / Abstract Complex Proof of Concept (I know its overdone but I felt inspired lol)

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111 Upvotes

Can anyone think of a way to enhance the abstract feeling I'm going for here?


r/GoldenAgeMinecraft 7h ago

Build New Builds in my Classic World newly updated to 0.0.23a_01

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27 Upvotes

0.0.23a_01 is the first update where you are able to build with water and lava in vanilla using a glitch. these are all screenshots from my world where I am updating through every version of the game started in 2022, see this video for the full tour: https://youtu.be/7BnGFDrZTmM


r/GoldenAgeMinecraft 9h ago

Texture Pack Made a simple texture pack w/ custom "stone brick" textures, thoughts?

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123 Upvotes

Reskinned stone slabs. Build not done yet, neither is the interior as you can probably see.


r/GoldenAgeMinecraft 9h ago

Request/Help Do you guys have any tips for a roof?

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10 Upvotes

My house needs a good looking roof, but stairs don't bend in Beta 1.7.3. Any suggestions?


r/GoldenAgeMinecraft 9h ago

Build My windmill in Minecraft BTA

16 Upvotes

r/GoldenAgeMinecraft 10h ago

Build Pikachu :D

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112 Upvotes

Yeah those are probably the best blocks in this version. I wanted to make red with bricks but I didn't found any clay yet. Also, I thought about making black with obsidian but I realised it's not very realistic...

Good seed btw, there is sugarcane and cactus at spawn (idk why would I need cactus). And also a cool cliff/mountain/cave thing. But that's pretty common for this version


r/GoldenAgeMinecraft 10h ago

Discussion Do you like enchanting?

4 Upvotes

i and my pal can't come to the consensus on how to handle enchanting
he likes randomness of it . I don't like gambling in minecraft.
we need a compromise


r/GoldenAgeMinecraft 13h ago

Build Base built

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11 Upvotes

I'm actually having a lot of fun with beta and just making stuff.


r/GoldenAgeMinecraft 13h ago

Build House Tour for Euclidean Spaces and Various Tunnels

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9 Upvotes

r/GoldenAgeMinecraft 14h ago

Build It's coming along, it's coming along.

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369 Upvotes

(Day 480)


r/GoldenAgeMinecraft 14h ago

Build Built this very simple lighthouse, and I love old Minecraft lighting system.

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26 Upvotes

r/GoldenAgeMinecraft 15h ago

Request/Help Placing signs on interactable blocks (b1.7.3)

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17 Upvotes

Hello
I wanted to make some crates with notes blocks and signs, like this (screenshot), but I can't place the sign on the block...
Is there any solution or mod to fix this problem ?
Thanks !


r/GoldenAgeMinecraft 16h ago

Build Laputa: mob farm in the sky

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314 Upvotes

I have built a mob farm inspired by Castle Laputa from the classic Studio Ghibli film. This is probably my biggest build in golden age mc so far. Built on beta 1.4_01.


r/GoldenAgeMinecraft 17h ago

Build Cool market stall design

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61 Upvotes

r/GoldenAgeMinecraft 1h ago

Build Backrooms project in my beta world

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Upvotes

r/GoldenAgeMinecraft 21h ago

Build beautiful world generetion

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6 Upvotes

r/GoldenAgeMinecraft 3h ago

Build My new construction area in BTA

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5 Upvotes

took 3 days to dig this area out/ flatten it. I also plan on adding a bunch of tall buildings with to be determined uses


r/GoldenAgeMinecraft 3h ago

Build How to build NEB (narrow, expandable, bungalow) -- my ultimate Beta-friendly starter house

4 Upvotes

I'm humorously calling this the NEB house: narrow, expandable, bungalow.

NEB is inspired by my Red House, itself inspired by all kinds of things -- including my own gameplay needs (very limited r1.2.5; closer to b1.7.3), and Frank Lloyd Wright's homes.

Frank Lloyd Wright pioneered a few things:

(1) Organic -- underground, inset, earthwork -- architecture (or relatively low, narrow, and long)
(2) Open floor plan
(3) Modern room flow
(4) Side main doors and inset, separated double front doors (often elevated)
(5) Floor-to-ceiling windows (often equal width and spacing)
(6) Coherent interior and exterior design
(7) Ribbon windows
(8) Horizontal lines
(9) Minimalist approach to Art Deco
(10) Holistic approach to function, material, location, and form
(11) Mixed-usage middle class family home
(12) Japanese, Mayan, and Egyptian elements, blended into a wholly American style
(13) Symmetry (in various ways)
(14) Overhanging eaves (though he didn't invent this, of course)
(15) Centralised kitchen
(16) Various levels/internal elevations

Frederick C. Robie House is an archetypal Wright house. Designed in 1908, built in 1909-1910. Many of his earlier houses are similar to the Robie House. It tells you almost everything you need to know about Wright, at least pre-1925 (he radically changes his style later in life; once in the 1920s and again in the 1950s, with the bridge being his most famous house, Fallingwater, from 1939).

Random graphic I found online; Wright's Robie House.
Drawing floor plans I found of Robie House. Beautiful room flow.
NEB house walls/interior. It's about 72 blocks long. Nether + sand garden + library area; Nether/other storage + Smelting area; front and back halls; Bedroom; SPARE room (Enchanting Room, Stairs to roof, etc.); main storage + Smelting area; 3x3 area down to strip-mine; 3x3 area down to Tree farm/otherwise; kitchen + food/other storage; wood storage area OR car if modern; front entrance (with inset twin doors on both sides); back porch area (directly open to outdoors -- if you need to avoid Mobs, add doors, etc.). 4 blocks tall; 6 in total with ceiling + roof.
Underground/blank version, with vertical, thinner windows (can change style if you want); hidden lighting everywhere; no other windows. If underground, can add Water behind windows, giving effect of being underwater; or directly into a Cave. As you can see, 6 blocks tall.
Surface-based, skylight/garden-roof version (any Biome, but more Desert/Plains-centric). It's a very large, blocky Desert Village type structure, but with only Sandstone. Add details to the exterior as you see fit. This can be modified to various styles; more so, if you go a bit bigger. I suggest not going longer than 128 blocks. And a slightly wider one can allow for a dining table/area where the wine storage is located. I'd struggle to make it any smaller than this, without losing something. Now, 6.5 blocks tall around the edge (Sandstone Slab).
Back hall + central skylight. Costly Clay ceiling; use whatever you want. And fairly annoying to get all that Wool on b1.7.3, too. Do it over time, or use a different interior wall block! Change skylight design as you see fit, or remove them; instead, you may want to cover the entire roof with farms, etc.
Nether sand garden area, with skylight. Stone blocks as standing rocks. Very costly library, so use fewer Bookshelves if you want, or add to it over time; or do something else around the edge (e.g. water feature wall).
Kitchen. Off the screen, there are Wood Planks with 'drawers' on the front using the yellow and white border 1x1 Paintings. And compare the counter tops of Wood Plank island with image below. With and without Stone Pressure Plates.
Wine? Or other shelves/storage/details -- can see kitchen + main storage; library at far end. As you can see, Kitchen as different floor material and is on a lower level. Adding levels to certain areas/rooms adds more depth and realism. Dining table here if you make the house a little wider.
Central hall of storage + Smelting. You can see Sandstone behind Furnaces; this wall area is only 2 blocks thick, so you must do something up there, such as adding even more Furnaces (that's what I did).
Front hall (looking to wood storage entrance); floor to ceiling windows, inset; double thickness everywhere (in case you want wallpaper/otherwise material + limestone (Sandstone) or otherwise external wall material). It's quite empty, so feel free to detail it as you see fit with Paintings, chairs, and flowers/bushes/saplings/plants (depending on version/block choice).
Bedroom + music area + desk + rare storage/temp storage + Paintings.
Wood storage area (identical to front entrance, other than the fact you can only enter one way here); Lever as 'axe in Wood'. See Glowstone in corner, cover it with a Trap Door. For more modern direction, add a car here. Gravel used for all the outdoor areas.

r/GoldenAgeMinecraft 5h ago

Discussion What is the best golden age MC version?

6 Upvotes

I've been playing Beta 1.7.3 recently, and I love it!!! But I do want to know what people in this subreddit think. I have seen people saying that infdev is the best, with others saying early beta.