r/GoldenAgeMinecraft • u/Particular-Jump6363 • 10h ago
Build It's coming along, it's coming along.
(Day 480)
r/GoldenAgeMinecraft • u/LimesFruit • Jun 07 '26
A place to advertise your server.
Follow the rules, one comment per server, discord servers are allowed too, even if they aren't directly affiliated with a Minecraft server, so long as they are on topic.
r/GoldenAgeMinecraft • u/ZealousidealWorry881 • Oct 05 '25
October 4th 2025 kurtjmac really did history
r/GoldenAgeMinecraft • u/Particular-Jump6363 • 10h ago
(Day 480)
r/GoldenAgeMinecraft • u/MrSizzilySmithy • 5h ago
Can anyone think of a way to enhance the abstract feeling I'm going for here?
r/GoldenAgeMinecraft • u/Surf4cePen • 6h ago
Reskinned stone slabs. Build not done yet, neither is the interior as you can probably see.
r/GoldenAgeMinecraft • u/X_iwishtodie_X • 12h ago
I have built a mob farm inspired by Castle Laputa from the classic Studio Ghibli film. This is probably my biggest build in golden age mc so far. Built on beta 1.4_01.
r/GoldenAgeMinecraft • u/Overall_Olive8667 • 7h ago
Yeah those are probably the best blocks in this version. I wanted to make red with bricks but I didn't found any clay yet. Also, I thought about making black with obsidian but I realised it's not very realistic...
Good seed btw, there is sugarcane and cactus at spawn (idk why would I need cactus). And also a cool cliff/mountain/cave thing. But that's pretty common for this version
r/GoldenAgeMinecraft • u/Beyond__5D • 8h ago
r/GoldenAgeMinecraft • u/Consistent-Concert-1 • 4h ago
0.0.23a_01 is the first update where you are able to build with water and lava in vanilla using a glitch. these are all screenshots from my world where I am updating through every version of the game started in 2022, see this video for the full tour: https://youtu.be/7BnGFDrZTmM
r/GoldenAgeMinecraft • u/Burger_man46 • 2h ago
r/GoldenAgeMinecraft • u/ResponsibleLibrary41 • 1d ago
I really missed this feeling.
Since everyone is curious, I'll explain how it's done:
Here’s how I made it: Everything you see around you is a texture pack (lighting, water color, etc.). You can download these from sites like Planet Minecraft or Modrinth.
-beta 1.7.3 lighting
-Programmer Art Continuation Project
-justzilla's classic pack
-C418 songs only
(also need to add the Programmer Art textures)
As for the fog, I used the Sodium Extra mod.
my settings:
fog distance: default
fog start: %30
r/GoldenAgeMinecraft • u/Free-Experience2666 • 2h ago
I've been playing Beta 1.7.3 recently, and I love it!!! But I do want to know what people in this subreddit think. I have seen people saying that infdev is the best, with others saying early beta.
r/GoldenAgeMinecraft • u/Electrical-Wind-611 • 4h ago
Hi All, just joined this subreddit as I started playing around 2012 and have never stopped. Even during the "dark ages" around 2017 I think they were.
I love seeing old photos of the solid lime wool carpets and paintings on every wall.
I think the changes in design to the more modern "YouTube tutorial builds" we see are similar to how we evolved in real life.
In the 1970s in England we had Avacado Bathrooms and Artex coated ceilings. In 2012 minecraft we had solid wool wall to wall floors and cobblestone walls and glowstone everywhere. This is the Minecraft equivalent of the "tacky 1970s"
In my house on my realm I'm actually in the process of adding a "2011 Wing" to it with all of these old features. It looks great so far!
Thanks!
r/GoldenAgeMinecraft • u/cunsan • 11h ago
r/GoldenAgeMinecraft • u/Free-Experience2666 • 6h ago
My house needs a good looking roof, but stairs don't bend in Beta 1.7.3. Any suggestions?
r/GoldenAgeMinecraft • u/Feisty_Beginning3097 • 9h ago
I'm actually having a lot of fun with beta and just making stuff.
r/GoldenAgeMinecraft • u/Faelnir • 2h ago
It took me ages, but I found enough textures through the Wayback Machine to make a (mostly) functional Sphax pack for the original Technic pack. Unfortunately, I could not find working MoCreatures files, but everything else should be there for the most part.
If anyone's been looking for this for ages like me, I uploaded it here.
https://www.mediafire.com/file/9npcxo638dqvcy4/Sphax_Technic_SSP_128x.zip/file
r/GoldenAgeMinecraft • u/TheRetroWorkshop • 23h ago
image 1
Notch on AVM Custom Flatland Server (AlexVMiner's channel) (2009)
image 2
Minecraft Timelapse Tower Build (MiniManz91 channel); an early timelapse (slow)
image 3
Shimizu Mega City Project - Minecraft (ArThorS channel); one of the first videos to have the word 'mega' in the title, and one of the first larger, more complex builds in Minecraft
image 4
Building Megaobjects in Minecraft (Halun channel); one of the most famous, and largest builds in Minecraft (at the time); the Enterprise from Star Trek (incomplete)
image 5
Minecraft Space Shuttle (MrSquishy channel); another famous, early megabuild. Though both small and simple by today's standards, this sort of thing was the height of building for many circa 2009-2011
image 6
Godcraft's Mines of Moria V3 (Flupperz channel, though it's on other channels, too); possibly the most famous early Survival-based project, and one of the first megabuilds, and one of the most popular builds at the time (I believe, started in Alpha, but only largely completed by late 2011-2012)
image 7
Runeshark's Minecraft Adventure Ep #086 (RuneSharkMinecraft Re uploads channel) [they removed it from their own channel]. They, famously, aren't builders or very artistic by nature. This showcases a fairly popular series from the time period, and gives insight into how millions of people played
image 8
Minecraft Timelapse - Huge Train Station (FyreUK [Archive] channel); first really popular timelapse and large-scale build projects (using many builders) (2011)
image 9
Minecraft Epic Cathedral (GNRfrancis channel); one of the largest and most popular megabuilds from some time ago (2012); you can already see it's bigger than most, and certainly more complex
image 10
Massive Spawn Tower (TobiwanK3nobi channel); possibly the best early single build, taking advantage of block choice, and various structural elements (though not the largest)
image 11
Minecraft Timeline - Ancient Egyptian City (FyreUK [Archive] channel); a very popular, fairly early timelapse -- and one of the first megabuild city recreations
image 12
Minecraft Mega-Build: Center of Valhalla (Thatoldkid channel); one of the greatest fairly early megaprojects in Minecraft (2013)
image 13
I Built a Netherite Factory in my Hardcore Minecraft Forever World (RyanTheScion channel); a random popular recent forever world build (there are dozens of such examples since 2025 alone); the build is Battersea (the new one, with the additional tower; the original Battersea power station was a single tower, looking like a cathedral; hence, the term, 'cathedral of power' or 'cathedral of stone' or 'cathedral of electricity' for this engine of the British Empire). It was the world's largest brick building at the time, I believe.
As you can see, we went from all-Stone Brutalist-like structures, to hyper-detailed, multi-coloured megabuilds and real-world recreations, though some examples of what we saw in 2013 existed in 2009-2010 (Classic), they were rare, often smaller, and only used a few blocks.
Most of these builds are in Creative Mode in Classic -- or later Creative Mode/TooManyItems mod, or other tools -- but some are Survival. Most of the megabuilds you see today are in Hardcore Survival or Creative Mode using Commands. But back then, most builds used either third-party tools that generated them in for you, or by hand in either Creative Mode (Classic or true) or early Survival (often using a team of people, but sometimes just a one-man team).
Circa 2013-2025, we saw all kinds of things, including HermitCraft in 2013 (many megabuilds included; more so, by season 2-3), the World of Mianite series from 2014 (included many massive structures, and an 'adventure story' type framework, with a team of YouTubers behind the whole thing, and whatever the last amazing build was. There was a major shift towards immersion, storytelling, size, and realism (more so, since 2016's r1.9).
The last image showcases everything about current building: real-world recreations; detail; artistic lighting effects using a gradient system (see the purple blocks as shadows) (thanks to the dozens of shades and tints of all the hues); the notion of a 'forever world' (first usage of 'forever world' in a YouTube title I found was from 2019); Hardcore Mode; and the ability to fly around and use automatic farms to gather resources.
It was totally random that I started and ended on power plants, but it's neat, anyway.
A post dedicated to Redstone would also be desired; and a post dedicated to terraforming; and also to Texture Packs. Not to mention a post dedicated to world records and related. This is just a snapshot into building in general.
r/GoldenAgeMinecraft • u/Particular-Jump6363 • 12h ago
Hello
I wanted to make some crates with notes blocks and signs, like this (screenshot), but I can't place the sign on the block...
Is there any solution or mod to fix this problem ?
Thanks !
r/GoldenAgeMinecraft • u/Embarrassed-Jump-283 • 7h ago
i and my pal can't come to the consensus on how to handle enchanting
he likes randomness of it . I don't like gambling in minecraft.
we need a compromise
r/GoldenAgeMinecraft • u/Substantial_Fan_8921 • 21h ago
I feel like i'm the only person who really prefers the old netherrack texture.
I don't find it disgusting or anything.
I really think it is aesthetically pleasing to me.
r/GoldenAgeMinecraft • u/SoullessRampage_ • 19m ago
took 3 days to dig this area out/ flatten it. I also plan on adding a bunch of tall buildings with to be determined uses
r/GoldenAgeMinecraft • u/TheRetroWorkshop • 19m ago
I'm humorously calling this the NEB house: narrow, expandable, bungalow.
NEB is inspired by my Red House, itself inspired by all kinds of things -- including my own gameplay needs (very limited r1.2.5; closer to b1.7.3), and Frank Lloyd Wright's homes.
Frank Lloyd Wright pioneered a few things:
(1) Organic -- underground, inset, earthwork -- architecture (or relatively low, narrow, and long)
(2) Open floor plan
(3) Modern room flow
(4) Side main doors and inset, separated double front doors (often elevated)
(5) Floor-to-ceiling windows (often equal width and spacing)
(6) Coherent interior and exterior design
(7) Ribbon windows
(8) Horizontal lines
(9) Minimalist approach to Art Deco
(10) Holistic approach to function, material, location, and form
(11) Mixed-usage middle class family home
(12) Japanese, Mayan, and Egyptian elements, blended into a wholly American style
(13) Symmetry (in various ways)
(14) Overhanging eaves (though he didn't invent this, of course)
(15) Centralised kitchen
(16) Various levels/internal elevations
Frederick C. Robie House is an archetypal Wright house. Designed in 1908, built in 1909-1910. Many of his earlier houses are similar to the Robie House. It tells you almost everything you need to know about Wright, at least pre-1925 (he radically changes his style later in life; once in the 1920s and again in the 1950s, with the bridge being his most famous house, Fallingwater, from 1939).












