r/DarkTide 21h ago

Discussion The enemy that Darktide needs at this point

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2.2k Upvotes

For context: I’ve spent about 50 hours recently revisiting Vermintide 2. I’ve got a month off work, and figured it was time to pick something else up before I burn out on Darktide.

Stormvermin. Why them? A few reasons: there is no “standard” elite in the game currently, (I’ll get to why that’s important later), they make melee combat more engaging, and we need a new sink for the horde director.

Alright, now for the “standard” elite part. I’m really just talking melee here. We’ve got ragers, maulers, crushers, and bulwarks. Ragers are designed as high-threat targets meant to kill or be killed in a quick manner. Maulers are slow, heavy-hitters. Bulwarks are just karking annoying. Crushers are tanks. We don’t have anything that exists in the interim. No lightly armored, medium-speed, average elites. Stormvermin fill that role in VT2. The horde director can throw groups of them at the group without creating a wall of armor (bulwarks/crushers) or a frenzy of attack speed (ragers). It’s an enemy type that leads into my next point: engagement.

Everything we’ve got currently (besides mauler my beloved) is extremely one-dimensional. Ragers are blow up instantly at range or suffer. Bulwarks are just karking annoying. Crushers are the problem child, and have seen a lot of nerfs recently due to the “armor wall” problem. Maulers are in a really good spot in my opinion. Flak armor allows every build to deal with them. Not a huge amount of health. High-damage, but slow to offset that.

Stormvermin would be the step between a rager and a mauler. They’re not going to curb-stomp you with overheads every second, but they’re also not going to just dead-sprint and swing until you or they are dead. It’s an enemy type that can actually be dealt with in melee comfortably, while providing enough resistance to be satisfying. You can shoot them from range, wait for their attacks to open them up for punishment, or stagger through their guard. There’s options that just don’t currently exist with other elites. Ragers are just shoot or block and hope your teammates can help. Maulers (as much as I enjoy them) is just swing and avoid an overhead every now and then. Having an enemy with a block, light (flak) armor, and without the immediate oppressive impact of a constant overhead or 15 attacks a second creates a space where they’re not going to be instantly evaporated and aren’t an immediate threat in most cases.

Finally, the real reason why we need a Darktide counterpart: having a new horde director sink. As stands, every engagement is either “whoops, all gunners” or 37 karking ragers. Neither is particularly fun. I’ve played a couple Havoc 40 matches since the crusher update, and it was insufferable. Wading through what feels like endless hordes of shooters only for melee combat to result in wave after wave of ragers. The 20s are a bit better, but it’s much the same. I don’t play below havoc, so I can’t really speak for the state of the game in the base difficulties. Now, having a new point sink takes away from the shooters that the horde director can spawn, and would (hopefully) bring the fights back to being more melee-focused. It would also help prevent scenarios that are just a billion ragers or maulers. Small packs of them are fun to fight as an occasional threat, but not a constant stream.

Anyways, big ramble. I’d just like to go back to an era of Darktide where I didn’t have to stop every fifteen feet to wipe out 100 gunners. Let me melee big fish!

Edit: for those that seem to think I’m asking for the rats. Although I’d love to see them in Darktide however the devs would need to justify that. We’re talking about an appropriately reskinned Stormvermin. Same as half the enemies currently in Darktide.


r/DarkTide 10h ago

Meme It'll be a cold day in the warp when these work as intended

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606 Upvotes

r/DarkTide 20h ago

Discussion How do you fellow Rejects name your characters?

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600 Upvotes

Do you go for the funniest name you can think of or do you follow a specific naming convention? Do you try to be lore accurate as possible? I've seen some amazing names and some that makes me bust a lung but what mindset do you all usually have when naming your reject?


r/DarkTide 20h ago

Discussion Vanguards are bringing the game down

489 Upvotes

Like the title says. Vanguards are really bringing the game down imo. There are just too many of them. Horde clear isn't the same as it was before. They're a good enemy that I'm glad were added, just wish there were a bit less. Edit: forgot to add, i think the best fix would be to give them a regular health pool


r/DarkTide 23h ago

Artwork WIP on my Moebian 6th's cosplay. First step: The helmet

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451 Upvotes

And yes - I can still see the Loyalists


r/DarkTide 4h ago

News / Events New event!

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431 Upvotes

Elites and Specialists Drop:

Ammo, Stims, Diamantine and Plasteel

Bosses Drop:

Ammo Crates or Medi-Pack


r/DarkTide 5h ago

Showcase Commodore's Vestures of July 23rd 2026 - September 3rd 2026

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415 Upvotes

r/DarkTide 4h ago

Meme What do you mean "improved" you didn't change shit Detio

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311 Upvotes

r/DarkTide 22h ago

Question New to the game, under 50 hours, am I took weak for Damnation and above? I keep getting destroyed.

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282 Upvotes

r/DarkTide 17h ago

Gameplay this feals kinda broken lol

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252 Upvotes

The Adavanced Combat Doctorines hit hard af with the infantry autogun


r/DarkTide 19h ago

Issues / Bugs Why are you here?!

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245 Upvotes

I right clicked the Sale for the Gold Edition on the launcher, and one of the Mordian Iron Guard Cosmetic Portraits appeared


r/DarkTide 10h ago

Meme NOOOO BUTTER DOG

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223 Upvotes

The precinct is gonna turn me into a servitor when they find out about what happened to my dog


r/DarkTide 17h ago

Discussion Just an FYI: damage resistance perks on curios do not have diminishing returns.

218 Upvotes

There seems to be a misconception that because damage resistance perks are multiplicative instead of additive that each additional perk is less valuable than the last.

This is incorrect. When considering how much a player's effective hp increases, each identical damage resistance perk on curios is more valuable than the last.

A single 20% Gunner DR perk gives you 125% ehp. This is found by dividing 100% by (1 - 0.2), and is +25% compared to your base hp.

The second brings you to 156.25% ehp.

  • 100% / ((1 - 0.2) * (1 - 0.2))
  • +31.25% from one perk

The third brings you up to 195.3125% ehp.

  • 100% / ((1 - 0.2) * (1 - 0.2) * (1 - 0.2))
  • +39.0625% from two perks

There's no reduction in value from multiple of the same DR perks. Every duplicate DR perk will add more ehp than the previous one. The only downside is the opportunity cost of other valuable curio perks.


r/DarkTide 18h ago

Discussion By the emperor Iove the names people have for their rejects.

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205 Upvotes

For context. JGWentworth is the name of an American loan company. Call-877-CASH-NOW is their increadibly catchy jingle. The greatest thing about this was that it was completely random.


r/DarkTide 10h ago

Meme POV: A mutant hears you reviving a TM8.

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199 Upvotes

r/DarkTide 23h ago

Discussion Smite is kinda.. op

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173 Upvotes

After maxing out every character, trying dozens of builds on them, I just keep coming back to good old lightning strike because quite frankly it makes other character feel weak despite being poo poo against bosses.

It kinda doesn't fit the game where you have to play smart, target prioritize, be on your toes, aim, dodge and block. With Smite you just hold 2 buttons and hit ability every 20 seconds to keep the enemies Infront, behind, in the next room and in the room behind that room and beyond the curvature of the earth indefinitely stunned and doomed to die.

The enemy count just stops mattering, you can solo like 50 crushers in a minute without an ounce of effort.

Bosses will of course slap your booty but there's 3 team mates able to full focus on them.

I have spoken


r/DarkTide 20h ago

Modding This is NOT a drill Reject. Major Morrow needs YOUR help NOW!

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140 Upvotes

https://www.nexusmods.com/warhammer40kdarktide/mods/1094
Really just looking to advertise so people start posting cool npcl look codes


r/DarkTide 4h ago

Discussion Please, I beg of you Fatshark, give me a QP filter so I never have to do blackout levels again

124 Upvotes

They're fun in a vacuum, but unfortunately I'm getting older and these levels - even with brightness maxed - literally hurt my eyes. It's physically painful for me to play these levels. I'm not a guy who plays with mods but if there was a mod that just removed the blackout effect for me, I'd use the damn thing without hesitation, accusations of "cheating" or whatever be damned.

Rather than that though, I just want to be able to QP into games and not either A.) be the guy that leaves or B.) suffer physical pain as my eye muscles overtense due to the blackout modifier.

This post brought you by the new event that I didn't know had started and find myself immediately loathing.


r/DarkTide 19h ago

Suggestion the commodore rotation need to go

121 Upvotes

okay so like , i'm finally back into the game , i want cool looking rejects , but i cant cause 95% of the cosmetics are not available , just let us choose what we want.

I KNOW it's FOMO , and yet like i dont fell the fomo , only the annoyance that i can't get what i want

OBESEFISH TAKE MY MONEY FFS


r/DarkTide 55m ago

Artwork Felt cute, might delete later

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Upvotes

r/DarkTide 19h ago

Meme FATSHARK, GIVE ME A GOOD COMMODORE ROTATION, AND MY PAYCHECK IS YOURS!

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92 Upvotes

r/DarkTide 1h ago

Meme How I found Matyrdom

Upvotes

Be me

Play Darktide but not very good

Start with Zealot but I die lots

Try other classes, but I still die

People tell me "don't use wound curios"

See crazy Matyrs running around with slivers of health

Think to myself I'm not skilled enough to run around on tiny HP

600 hours later and I've tried all the classes but I still die lots

Try Matyrdom

If I'm always at low health anyway there's nothing to lose

I AM A GOD!!!


r/DarkTide 18h ago

Discussion Work as a TEAM!

58 Upvotes

I've been playing for a few months and gotten very comfortable playing, but there was always one thing I see players do a lot that really makes me wish nurgle upon them. So this is a bit of a rant and a tip for others.

For new players or veterans, please don't abandon your teammates just so you can get your kill count higher. I've noticed quite a lot of players not covering the Psyker, hive scum, arbitrator, etc while they fix the Data interrogator as players who are with a melee tend to get knocked out of the fix and have to start all over. If you don't have a Skitarii on your team its what you have to deal with. Came across the issue while doing the mission 'Rolling Steel' which is literally a ticking time bomb that you need to rush and complete before it blows, if you allow your teammate to get hit out of the fix, you're only allowing the time to take go longer.

Players who complain because they got downed while everyone was way behind need to understand the whole thing of "Hey, you rushed ahead of us all into that deamonhost." Literally when you make your class and build it, even from the start Sefoni even teaches you about COHERENCY use with your toughness and it goes towards some talent buffs, too. So if I have to put it out there for you to understand then here. You are STRONGER as a damn TEAM, you are not the leader, you are not the MVP, you are not the main character. You my good friend are a filthy reject like all of us. If you're running a glass cannon or just a casual player, don't rush your way ahead of everyone as that will only get you killed, stick with the team, use the buffs they give you and actually work together.

TL;DR, Darktide heavily relies on teamwork and wits.


r/DarkTide 19h ago

Showcase It is Done

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51 Upvotes

After 1000 hrs I can play the game now


r/DarkTide 3h ago

Discussion REALLY NEED TIPS ON LUCIUS💀

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47 Upvotes

I know the usual setup is to run it with volley talents and frags, but after that I just end up losing my mind because of the cursed weapon draw animation and charge-up mechanic.

I’m trying to cosplay as a Krieg Death Korps soldier. (I know Plasma is probably better but I want something that feels more like an ordinary guardsman rather than some elite specialist)

The problem is that the shovel and the Lucius both feel so painfully underpowered that every time I try to commit to the Krieg fantasy, I just end up frustrated💀

By the way, I think the leather gloves from first-person perspective is quite sexy🥵