r/videogames • u/Infinite_Teaching568 • 1d ago
Discussion / Question What's that game and what's "That part"?
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u/covert0ptional 1d ago
I'm replying Black Ops 1 and there's a part in Vietnam where you have to kick down some napalm barrels. There was no objective markers and my allies just kept yelling "they're in the trenches!" so I thought I was just supposed to hold them off. I was there for a while lol
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u/Greenman8907 1d ago
Holy shit, I remember playing that like 20 years ago. I was stuck on that part for like 20 minutes wondering why I just kept killing more and more people coming and had no idea how to stop it.
I was embarrassed that I had to look up a guide on a fucking Call of Duty game. It turns out that part was just very poorly designed!
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u/FunctionOk2934 1d ago
20yrs ago??
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u/Pandorumz 1d ago
Well it was 16 years ago, not much harm in rounding up to 20 years to embellish slightly.
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u/27Rench27 23h ago
Oh my god we’re old
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u/Pandorumz 23h ago
Yes my friend. Yes we are :(
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u/Curt0s 23h ago
Yes my friend we are! Life hasn't got us yet, and its not for a lack of trying
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u/The12Ball 17h ago
But also no harm in rounding down to 10 years ago to make us all feel less old
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u/Bill_Preston_ESQ 22h ago
I don’t think I ever played another CoD campaign after that one part of Black Ops1
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u/Cool-Advertising-371 1d ago
You just unearthed a memory of playing the campaign on release with my friend. We were 12 or 13 taking turns when we died. Fuck those barrels. Killed us both several times lol
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u/Healthy-Ear1039 1d ago
100% - crazy part is that I made it through somehow without the barrels, just like my friend somehow had. Second playthrough, I somehow heard that I was to do something with barrels. Easiest level ever after that understanding.
Told my friend, he played as per my suggestion and cleared that level super fast. We are still laughing about the situation to this day.
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u/Jacobhaskins35 22h ago
I remember this exact part on veteran, my god was it difficult.
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u/MightGuy420x 1d ago
The stealth mission where you have to follow a boat through a swampy area in ac black flag
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u/U13884138 1d ago
For me it was the tailing missions, now that they are gone tho it was doing the Havana beginning without the hidden blades.
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u/Howlitzer4500X 1d ago
Wait, they got rid of tailing missions in the Black Flag remake?
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u/covert0ptional 1d ago
They basically let you fail them with alternate ways to complete the objective. Really cool choice in my opinion
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u/TheNoobKill4h_ 1d ago
they didn't get rid of them entirely, but you can fail the tailing part now and complete the mission in a different way. cool way honestly to stay faithful to the original while getting rid of what made them annoying.
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u/Theultimatesith 1d ago
Ocarina of Time.
The blasted water temple.
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u/PmMeYourKnobAndTube 1d ago
I stopped playing when I made it to the water temple. Got to a point where I just could not progress. Maybe I will try again with a guide once the remaster is out.
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u/Holyepicafail 1d ago
The horrible race in Mafia.
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u/wizard_tiddy 1d ago
Replayed it recently and the race only took me 6 hours and many cigarette breaks 😃
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u/ekofut 23h ago
The game has unusually accurate driving physics for the type of game it is.
As a sim racer I enjoyed that touch of realism but I can see how the sequence sucks for those used to how third person shooter games typically drive.
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u/Buttered_Toast33 1d ago
Goldeneye: the Control mission where you have to protect Natalya for what feels like three hours
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u/armorpilla 23h ago
I could not complete it on Secret Agent or 00 Agent difficulty. A piece of paper has more health than she does.
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u/Aylinato 18h ago
I think I got her stuck somewhere, then I killed everyone and went back..but this is old knowledge so idk how reliable lol
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u/FromFluffToBuff 22h ago
This is an instance where I think a long level like Control having a save point just before this section would have made this mission far less notorious and rage-inducing. You have to be vigilant to track all the soldiers since Natalya can't take a lot of damage... and having an area to save after playing 10 fucking minutes to get to "that section" would have made things easier. You can have a great run up until that point... and all it takes is losing sight of one soldier and panicking as Natalya is turned into a bullet sponge lol
Of course, if you play on emulators or Switch Online you have save states which are a godsend. I never play my games to save-scum... but this is the one level where I gladly make an exception!
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u/A_Random_Sidequest 22h ago
Fallout 4 Dimas memories
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u/Providence_Petrichor 19h ago edited 14h ago
Those are insufferable, but i personally dislike the first few main storyline quests in fo4 instead, because they're just "go here, kill guy, talk to other guy, spam A, spam A, spam A, spam A, get this item you already have, oh no way you already have this item, build, build, build, build"
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u/Financial_Pancake 1d ago
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u/indvs3 23h ago
I see your Avery mission in VC and raise you the Zero missions in SA!
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u/DiscordantDiscordian 22h ago
The only one that was really bad was Supply Lines, but that one was REALLY bad
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u/BerryMerryFerry 21h ago edited 7h ago
Zeros missions are optional to the story though. Vice city you have to beat this level even get to the 2nd island Edit: nevermind I misremembered havent played it in a decade my bad
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u/darkhorse21980 1d ago
Phnom Penh '86 was always harder for me than the RC chopper mission for some reason.
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u/givemeareason17 20h ago
I don't understand the problem everyone has with this mission. Have never had a problem with it
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u/DJmickeyP 1d ago
Bed of Chaos from Dark Souls
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u/spyguy318 1d ago
Honestly all of Lost Izalith. The area is very clearly unfinished and cobbled together. Tons of the same annoying enemies copy-pasted all over the place, running through the lava every time is awful, the runback to BoC is sooooooo annoying.
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u/Ilaikmudkipz 1d ago
I remember the run from Centipede to BoC being graphically ROUGH on my 360. It improved a lot with the remaster but Izalith as a whole is still pretty rough around the edges.
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u/LordDingles 17h ago
Can't forget to mention the infamous Blighttown FPS drop. There was a running joke in the early days that the FPS drop was due to the toxic fumes the player character was breathing in
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u/Clevername582 22h ago
That's why I always just drop 30 humanity on the Fair Lady and call it a day.
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u/SykoManiax 1d ago
this meme repeating several times daily is the "that part" of the scrolling reddit game
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u/Lurker_MeritBadge 1d ago
Far cry 5 the forced story missions that kidnap you when you’re in the middle of doing something. Had them kidnap me when I was in a fucking plane. Annoying as hell.
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u/Why-so-delirious 12h ago
Yeah I can't believe people were calling that shit 'innovative' and 'great'.
You finish enough shit to get to the next section and you get kidnapped and frogmarched to a non-optional mission. That is not immersive in the least. It's awful. I was HANGGLIDING and had some 'definitely not a cutscene' play where someone shot me with a tranquiliser dart while I was 100 metres off the ground and then fall directly into a fucking stealth mission I had no way to plan or prepare for.
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u/RedsnakeRider 1d ago
The crying baby nightmares in Max Payne
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u/Flipidyflapflop 23h ago
Damn, beaten. I'm reeeealy hoping they change that up in the remakes. The gameplay was shit during that sequence too. Make it more like the Alan wake 2 music video IMO, lol.
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u/TheArtfulLlama 1d ago
The Fade in Dragon Age: Origins
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u/FoolhardyComrade 1d ago
I say this about all parts of the game. Fade, Deep Roads, the Brecillian Forest....
Then go through each one painstakingly anyway even on my 11th playthrough and go "God, they don't make games like this masterpiece anymore" at the epilogue.
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u/Historical-Lynx948 22h ago
It really is the story, world, and the characters in it that shine like hell in DA:O (and apparently the combat on PC is pretty good, idk never tried it on PC). And damn did they shine so brightly I played through it probably as many times as you did hating almost all of the areas.
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u/Saint_Blaise 1d ago
The ME3 dream sequences.
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u/TheArdentExile 1d ago
Yep. At least they’re short and there’s only 3. I’d also like to add:
ME2 - Planet scanning and the Hammerhead missions.
ME1 - The collectibles on the planets
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u/Funwithagoraphobia 21h ago
ME1 - anything involving driving the Mako around.
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u/The_Magic 20h ago
I have a soft spot for exploring planets with the Mako since those little side quests led to some of the weirdest stories in the series, like Shepherd finding a weird Prothean artifact that gave him the memories of a human caveman.
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u/OCDjunky 12h ago
I actually loved planet scanning and wished it wasn't dumbed down in 3. It's weird but I found it satisfying and therapeutic.
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u/Ornn5005 10h ago
Dream sequences are extremely short and impossible to fail.
Collectibles and hammerhead missions are optional.
Scanning planets in ME2… Yeah, that’s a pain in the ass without mods.
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u/Alert_Dingo_4504 1d ago
Mary Jane missions in Spider-Man
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u/Ill-Muscle945 22h ago
Pretty much any non-stealth game adding stealth sections.
"Were you enjoying playing as an action hero, wiping out enemies with cool moves? What if you got to play a forced stealth section instead!"
Looking at you Nine Sols
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u/Generous_Lover 22h ago
Could not agree more. Why would they think anyone wants to play as a civilian in a fucking super hero game. Stupid stupid stupid
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u/JuicedBoxers 1d ago
We all know which part of GOW Ragnarok.
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u/itsscaryhere 1d ago
I'm playing Ragnarok for the first time right now. Well I was playing. I got to Ironwood and I haven't played in like a week. I had no idea this was a meme lol
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u/happiestaccident 23h ago
I’d really love to know what they were thinking during development. “Hmm this section is full of boring, animal riding sequences, cringe ass dialogue, and horrible combat arenas…. What if we made it 2 hours long?”
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u/Minecraftproer 22h ago
The sinkhole is where I lost it. This part didn't advance the story in the SLIGHTEST and it just felt so shit and tiring. The picking fruit and the sinkhole could've been cut from the game and it wouldn't make a difference. Just a boring slog.
My ONLY guess for why they made this dumpster fire of an area so long is because they wanted us to get attached to Angrboda. If Atreus got too attached too fast, it wouldn't make sense and it would feel as if she's a plot device. So we need to spend time with her. The only problem is that they didn't know what to do with that time.
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u/blacksheep_kho 19h ago edited 10h ago
I was working 14–16 hour days when I was playing through some of God of War, so I only had about 40 minutes a day to game for about a week straight.
For three days in a row I’d clock in, get home exhausted, sit down for my finite 40 minutes of gaming, and somehow end the session still chasing that fucking yak. And I remember each of those three days feeling so frustrated at the end because my only goal during those nights was to wrap that segment the fuck up so I didn’t have to pick fruits and do chores with Angrboda anymore.
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u/lilybug981 1d ago
I played for the first time this year and had also avoided memes or otherwise just commonly discussed ideas, so I wasn't entirely sure which section they were talking about.
I brainstormed to myself that they might have meant something to do with the Atreus sections, and was like, "Awwww, but I liked those. I can't think of anything objectionable about-" and then a majestic bovine rose ever so slowly out of the waters of my mind.
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u/Dismal-Explorer5040 23h ago
Ironwood alone is evidence of GOW Ragnarok’s pacing problem. I don’t understand how this entire section was longer than the final battle.
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u/Cyn0rk1s 1d ago
That part really tested my patience. I can’t imagine how many people dropped the game there wtf were they thinking
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u/BlueFeathered1 1d ago
Death Stranding, anytime I get caught by a BT and thrown into the tar battles. Don't get me wrong, they're awesome segments, but still freak me out!
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u/the_reducing_valve 23h ago
I actuality quit the first time that happened, not sure why exactly. I need to finish that game
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u/BlueFeathered1 22h ago
You actually get better at them and can harvest a lot of chiralium, so it's worth it sometimes to get dragged in. But they're so intense, and a little overwhelming. Easier later in the game, though, with better weapons.
Yes, you need to go back!
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u/soulariarr 17h ago
I avoided BT locations like a plague, love the game but hated most of the fighting sections like DS1 , it’s just not designed for that especially boss fights weren’t fun for me i much prefer the walking and delivering and enjoying the story.
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u/Duo1551 1d ago
Ashley's part in Resident Evil 4
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u/muskratmuskrat9 1d ago
I later learned a big cheese, but for me it was the first village fight.
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u/CyberneticFennec 21h ago
I was going to say Resident Evil 4, but the regeneradores. Those things scared the absolute shit out of me as a kid. They weren't any less scary facing them again as an adult playing the remake.
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u/Soundrobe 1d ago
Ocarina Of Time - water temple
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u/lostspectre 1d ago
Been replaying it and I've gone to do everything else I can before this. Bottom of the well and trading quests as child and adult. I know I could technically do the shadow temple too but Navi is getting extremely annoying reminding me about the iron boots.
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u/a_rabid_anti_dentite 1d ago
Telos surface in KOTOR II.
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u/LustyDouglas 1d ago
I can agree with this. I dont mind Peragus at all but the surface of Telos is annoying as hell.
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u/Illustrious_Ear_3467 1d ago
Hydroponics in Dead Space. Getting attacked from every direction and then some.
Towards the end of a God of War game there’s always a gauntlet section. Having to fight wave after wave of enemies. Manageable on easy/normal, pain in the ass on harder difficulties.
The Rat King from TLOU 2. The buildup to it still makes me tense. Doesn’t help when I play it at night with my headset on. Gotta get full immersion though.
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u/captainbelvedere 21h ago
Rat King is a great horror level at least.
Hydroponics was more annoying, both in the OG game and the remake. Chore to get through.
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u/Terrible_Shopping_23 1d ago
That part in God of War Ragnarok
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u/eagleye_z 1d ago
Iron wood? Yeah the last time I got up to that point I had pretty much found all the chests and did a manual save right after that part, in case I want to replay it again (which I will) then I can skip that whole part. That's honestly the only criticism I have about that game, hell I dont even mind the faye flash backs
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u/Former-Employee128 1d ago
Halo ce The Library
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u/JazzManJ52 22h ago
The Library is absolutely the least enjoyable mission in Halo CE, I cannot argue that… the fact that I don’t mind it and still think it’s fun in its own “corridor shooter” “hoard mode” way is a testament to how good Halo CE is.
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u/iLovePookeyTwice 19h ago
First playthrough: "Oh this is an interesting new mechanic."
Second and beyond: "You fuckers again."
Edit for Legendary specifically: "AND YOU DON'T EVEN DROP AMMO‽" I mean, why would they? It's just another reason to hate The Flood.
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u/nunya_bidnes77 1d ago edited 1d ago
The the rail bridge section in Half Life 2 that has you crawling on narrow supports from one end of the bridge to the other just to hit dang button to drop a shield and then makes you go all the way back. I already don't like heights irl and this level gives me the willies every time.
Edit: Oh and on the way back you're under fire from a freaking gunship too.

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u/Odd-Parsley3723 1d ago
Blackreach in Skyrim. Also the whole opening sequence of Skyrim, although most of us at least have that memorised by now so it's quite easy to get through.
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u/Historical-Lynx948 22h ago
You dont just use Alternative Start to just skip it?
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u/Troll_King_907 1d ago
The brain dance missions in Cyberpunk all of them were cringe.
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u/bigChungus1237 1d ago
Just finished Cyberpunk and as beautiful and absolutely amazing of a game it was, the brain dances were definitely the weakest part. Thankfully there were only a couple missions using it but yeah was not a fan.
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u/RabbitSlayre 1d ago
Horrible. I was excited that they let you skip the brain dance tutorial on a second playthrough. I thought we could skip ALL the brain dances... But no. They're awful.
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u/reformedlurkermon 23h ago
I don’t like these either, but my gf loves them so I’ve been letting her do them this play through
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u/schism216 22h ago
They were kind of cool and felt cinematic during the first playthrough but theres to reason to ever need to repeat them on a subsequent playthrough
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u/mmatt0904 1d ago
Sewers in The Last of Us. Or any game honestly. I hate the sewer sections
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u/Traditional-Artist81 21h ago
It amazes me how often sewer sections end up in games. I hate them so much.
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u/Manchadog 1d ago
The game? The Legend of Zelda Windwaker. The part? Tingle and finding the pieces of the tri force. F doing that again.
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u/Prestigious-Word-501 1d ago
That was just an atrocious and tedious task to complete. I'd rather fight the imprisoned three times than doing that chore.
They reworked that part in the remake, luckily, so now it doesn't feel like you're slowing losing your sanity over it.
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u/xenotrope 18h ago
I'm surprised this isn't higher up the list. The sailing across long distances was tedious. Fighting everyone in the castle after you unfreeze them was grueling. Those little squeaking imp bastards on Ganon's island are annoying. But the biggest thing that keeps me from ever wanting to replay Windwaker again is the dungeon on the back side of your home island that is like 13 levels of increasingly nasty combat trials you have to complete without being able to leave, resupply, and come back to finish. I don't think it's a mandatory part of the game but if you're a completionist like I am, it's torture.
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u/Bri3nWithA3 1d ago
The Willis missions in Far Cry 4. Genuinely pisses me off.
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u/Lurker_MeritBadge 1d ago
I always make a point to shoot that asshole in far cry 5. You can’t kill him but leaving him moaning in the dirt might be more satisfying
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u/controldekinai 1d ago
Any area in a game that is cursed, poisoned or has some sort of unavoidable area dubuff. Lookin at you, Miyazaki
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u/OwnLadder3142 1d ago
The beginning of red dead redemption 2
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u/Party_Bowl_330 1d ago
The prologue is great for introducing new players but man I wish there was a way to skip it for replays
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u/AntInternational6312 1d ago
Kingdom come deliverance, the monastery quest was an absolute drag for me and such a switch of gameplay. I was actively completing the goals required to get past that part but the monks and their times to be in certain locations killed it for me
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u/Robodav 23h ago
The stealth mission in 2 where you have to sneak through the forest past a group of enemies large enough to rival the US military has ensured that I will never be replaying that game
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u/Popular-Pomelo-4241 1d ago
The intro of Kingdom Hearts 2. 3-4 hours playing as Roxas
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u/ContiX 1d ago
It's not a bad section, but it's pretty tedious. The first time through, though, I thought it was amazing.
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u/shniggi 1d ago
Red Dead Redemption 2: The intro through snow.
Oof, i hate it :D
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u/Stinger1981 1d ago
Final Fantasy XII-Great Crystal Area
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u/VernonP007 22h ago
Thank god for the map on jegged.com. The Zodiac Age version is worse because of all the high quality magic like Shellga and Hastega. Hastega in particular they put in a part of Great Crystal that’s near the end and away from everything else. In the original version I believe you get that spell in Dalmasca Westersand!
It’s a shame because visually, that area is terrific.
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u/MidnightPrevious4473 1d ago
Baldur's Gate 3: the shadowlands
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u/Unit_2097 17h ago
It just goes on for far too long. Then the pacing comes to a screeching halt in act 3 despite such massive build up.
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u/South-Cockroach-2027 1d ago
The core level (zero gravity) in Crysis. Thank god it comes late in the game.
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u/Luxray2000 1d ago
Resident Evil 2 remake. I like Claires section more than Leons, but man it’s a drag playing as Sherry
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u/TangeloJealous7169 1d ago
Water hall re4. The annoyance comes from the fact that Ashley absolutely loves to get taken every millisecond, while the enemies are in Leon's face.
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u/LethLInjectN 1d ago
The first castle in Zelda Windwaker where you're forced to use stealth to escape prison
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u/Malparinho 1d ago
Gongaga in FF7 Rebirth
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u/Chocobo72 21h ago
Trying to understand the map for that area…I still have nightmares. Loved the music for this section, though.
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u/Malparinho 20h ago
The aesthetic and music were amazing, but trying to 100% it was a nightmare in traversal lol
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u/Forsaken_Beach6779 1d ago
MW2 campaign when Shepard shoots Ghost and Roach. I still feel that knife in my back.
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u/Hestao101 1d ago
Fable the lost chapters. The Bargate Prison mission. Its so GOD DAMN BORING!! You cant skip any of the talking, you have to race 3 times, sneak at minimum 2 times, its just not fun. Everything else about that game is God Tier!
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u/Deftallica 1d ago
I always hated the Killer Croc section in Arkham Asylum. I played through that game enough times that I had the route memorized, could pass it without fail, and still never looked forward to it. lol
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u/Excalib1rd 1d ago
Radar in Stalker Shadow of Chernobyl. Move so much as 2 inches off the path (or even on the path in most spots)? Bam, instant hyper death cancer aids
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u/Typical-Rooster6562 21h ago
In RE2R when you play as the little girl in the nursery is such a fucking chord
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u/TheGracefulCrane 1d ago
throwback but the blood trails in max payne between the acts