r/spaceengineers 19h ago

MEDIA A year and a half of space engineers in one picture and...

Thumbnail
gallery
248 Upvotes

...most of the other ten in the other


r/spaceengineers 20h ago

MEME Engeniring ๐Ÿ‘

Enable HLS to view with audio, or disable this notification

212 Upvotes

I may have made an oopsie when setting up my turret controllers for my solar array. Iโ€™ll fix it eventually.


r/spaceengineers 9h ago

MEDIA Decorative Server Racks and New Lights in the Prosperity Pack

Thumbnail
gallery
81 Upvotes

Decorative server racks along with round and square lights are coming in the 210 Prosperity Pack DLC. My video showcasing them is out: https://youtu.be/E5hHq0fwMQ8


r/spaceengineers 1h ago

DISCUSSION Interiors for large ships

Post image
โ€ข Upvotes

I've got two ships I've constructed that are ~320m and ~402m and they have so much interior volume that my brain overloads when trying to fill it. I really do want to have an interior though and I have filled a ship of similar size with one although it definitely had much less volume, so what do you guys put inside your ships? I have about 10-11 one block high decks to fill, and each deck is basically the length of the ship so any suggestions would be greatly appreciated!


r/spaceengineers 7h ago

DISCUSSION More angles for my "large" large grid post.

Thumbnail
gallery
42 Upvotes

I wasn't expecting people to like the last post that much so here's more angles my ship.


r/spaceengineers 22h ago

HELP (SE2) Lighting Issues on SE2

Thumbnail
gallery
38 Upvotes

Hello, ive recently forced myself to start learning the unified grid system on SE2 and noticed alot of the time my lighting gets bugged, and it wont go away until a game restart, I just wanted to have it evidenced in case this isnt a known issue, and maybe find a fix that doesnt require me to start my game again? Yes i am aware the game is early access and this isnt a post complaining about an issue. I have an I7-14700F, RTX 4060 Ti 8gb.

This is after the Restart
This is the Before the restart

r/spaceengineers 19h ago

MEDIA Stingray says hi ๐Ÿ‘‹.

Thumbnail
gallery
33 Upvotes

r/spaceengineers 4h ago

PSA (SE2) [YouTube, SE2] SE2 - Cargo Vehicle Conquers Rugged Terrain

Thumbnail
youtube.com
30 Upvotes

r/spaceengineers 8h ago

DISCUSSION I am kinda cooked

23 Upvotes

So basically, i started a new world (i bought the game yesterday) and it spawned me in an asteroid... i followed a guide saying i should make a wind turbine but the asteroid has no atmosphere... how the FRICK do i make energy here?


r/spaceengineers 1h ago

MEDIA Trying to make a church inspired space station, just messing around with shapes but wanted to share what ive got so far

Thumbnail
gallery
โ€ข Upvotes

r/spaceengineers 5h ago

MEDIA A lil rover I made a while back

Thumbnail
gallery
14 Upvotes

r/spaceengineers 22h ago

DISCUSSION what is this

14 Upvotes

So... just bought the game and i spawned on an asteroid, what is this that is approaching me?

Its in portuguese but it says "unknown signal"

Am i gonna get mauled?


r/spaceengineers 1h ago

MEDIA my updated base

Thumbnail
gallery
โ€ข Upvotes

added a custom solar panel on my base, finished my garage, added a drilling plant for (WIP) and plant to add additional platforms for extra work and possible vehicular construction


r/spaceengineers 22h ago

MEDIA Space Engineers Recolor 2.0

Thumbnail
youtube.com
14 Upvotes

Newest Update for my Recolor Mod including:

-a better UI

-Texture editing

-Live visual feedback (Upto a specific amount of blocks

-Painting animation for Very large ships

-In game guide tab

-optimizations for slower hardware

-And other things that I can't think of right now.


r/spaceengineers 16h ago

DISCUSSION (SE2) SE2 - Bigger gyroscopes in survival mode?

10 Upvotes

I have colonized all available sectors, but have not yet found a contract unlocking a bigger version of the gyroscope. The wiki says that the 2.5m variant cannot be unlocked in survival, but the 7.5m can. Did you guys find it? If so, where?

Are these missions random and I just got unlucky?


r/spaceengineers 1h ago

DISCUSSION Me and gang posted up at the asteroid.

Post image
โ€ข Upvotes

My big three.(my game did not like this)


r/spaceengineers 4h ago

HELP (SE2) Space Engineers 2 Wind Turbines

9 Upvotes

How do I unlock the wind turbines in SE2 survival mode?

I've completed all of the starting contracts at the FTUE station, and I've made it to the Vallation Station to start the next batch of contracts. None of them list the wind turbine as a reward, and in my build menu its locked, telling me to complete more contracts to unlock more blocks.

I'm at a complete loss. Am I missing something or are the wind turbines locked behind a contract unavailable in the Verdure Sector?


r/spaceengineers 21h ago

HELP Hello, so, how do u light up your interiors?

8 Upvotes

We have a big hangar in our cruiser and some fighters in it. But i really cant get the light to work corectly as the light does not iluminate the floor for example. How do u do this? Haha


r/spaceengineers 3h ago

HELP (SE2) Space engineers 2 blueprints

7 Upvotes

I saw a post earlier about when wind turbines are unlocked and it got me wondering if anyone has a list of when/where components are unlocked. I wanted to create a blueprint in creative to build in my survival world but I dont want to use blocks that only get unlocked around the second planet. I still have blocks to unlock in verger but I want to make a carrier before I go to the next planet.

Edit:planet not system


r/spaceengineers 21h ago

HELP I think I need help setting up my rig

7 Upvotes

I wanted to make a small platform that was able to build small mining rovers. It should be able to dock on the piston and have the piston itself act as a garage lift for build. Once im done, I want to be able to fly out, mine and dock back in the same piston and turn it the rover off. Recharge/offload items and then once its fully unloaded do the same thing over again.

I only got 50 hours in the game and ive fell in love with it at the first 10 minutes. It is everything ive ever wanted in a game. Havent touched mods but I plan to do so soon.

Heres a closeup on my first mining ship. I have the mag connecter sitting atop a conveyer converter mounted atop the med cargo. I also got another converter between the cockpit and the 1st med cargo.

Heres my problem. I cannot transfer any items from my ship to my base! I can charge the rover as I have pipes undernearth the platform that extends from my base all the way up to my piston holder. but as for items. nothing.

I even have a sorter at the platform to only whitelist Iron ore and the thing is chock full with it. But the same thing happens. Im at the end of my rope fellow space engineers. Help a brother out! What am i doing wrong?


r/spaceengineers 8h ago

HELP Any mod recommendations to play engaging with new economy? (in current version of July 2026)

6 Upvotes

I want to try a new solo or coop modded run with economy on, but I remember Modular encounter spawner or Exploration Enhancement messing with vanilla stations/economy somehow.

What encounters/NPCs/threat mods would you recommend, that are compatible with economy, and in general? In space and planetside.

So far I only have Reavers for more challenging run ins later on


r/spaceengineers 7h ago

HELP (SE2) i Try to learn the new mechanice/automation parts

3 Upvotes

i try to understand how i use automation and timers. tryed little bit around. But can someone tell or link me a good video/reddit post where i can read excactly what do?

In this case i try to chainlink the 3 lamps at hotbar, so when i push a button red go on, then second later green, second later blue.

Thanks for help


r/spaceengineers 10h ago

HELP Piston/Conveyor/Connector

Post image
4 Upvotes

SOLVED!!

So, essentially I do not know what im doing wrong. That picture is of 2 connectors one with a piston and the other conveyors. Went to test infrastructure before going ahead in survival (thank clang I did). The piston/connector side is set up to pull from a large storage container, the connector/conveyor side is set to deposit resources into another large container.

The resources do get pulled, but end up sitting in the left side connector instead of continuing to storage. Yes, the conveyors are connected to the right ports.

Have I missed something? Everything else on both the base and the excavation vehicle work just fine.