r/satisfactory • u/TealC988 • 1h ago
PC Usine phase 3 - 260h
Bientôt la phase 4 !
r/satisfactory • u/Expensive_Secret_901 • 6h ago
I feel so stupid right now. I’m in the fuel phase and I decided to sink all the byproducts. I was using multiple sinks because the process was too slow and my refiners kept clogging up.
Turns out that the problem was not the sink, but the convey belt!
The sink destroys the items at the same rate you feed them into it ….
r/satisfactory • u/Kadjai • 7h ago
Trying to find the optimal difficulty play. 2x space parts didn't really add much but 5x is. 1.25 recipes isn't killer but it makes everything somewhat harder. 2x power means power generation matters, but it's not an impossible loop.
I think this is the song
r/satisfactory • u/small_cat______ • 7h ago
I have the smart plates automated but how the HELL am i supposed to get the others before i become geriatric
r/satisfactory • u/Agreeable-Force7065 • 10h ago
r/satisfactory • u/Worried_Log_4527 • 12h ago
I recently redid my train stations/unloading hub, but I cant figure out how to use the signals to allow the trains to flow smoothly without crashing. any way someone can reply showing me where to put the signals would be greatly appreciated
EDIT: The lines entering the train hub are on top of each other, they don’t both merge into one. The entering line goes above the exiting lines. All trains drive on the right side like a road.
r/satisfactory • u/foxyboy5640 • 15h ago
heya! I've played through satisfactory twice before and I want to get back into it so bad!! thing is im not sure on how lol^^ so maybe I could find someone/a group of people to get back into it with^^ id love to jump in with newer players but it would also be fun to play with someone with experience ^^ if youre interested please dm me and we can try it out<33 (thx for reading^^)
r/satisfactory • u/Purrsistent99 • 16h ago
Hey all!
Long time lurker, I thought I'd share some images of a recent build (or two) I've done! Hope you like them. Both buildings are dedicated to 10 smart plating a minute (5x space elevator requirements)
Working with such tall buildings is difficult, especially when you need a lot of machines doing the same thing, and can't just have a long line of manifolds. Thankfully with the power of logistics layers, all the spaghetti is neatly hidden away!
I'd love to hear your feedback on my builds! The next plans are to finish the decorating, and design a road.
(Btw, HVAC designs on top are by Rycie)
r/satisfactory • u/CraftyMiner1971 • 16h ago
Unlike what I take from 80%+ of people's posts I've seen, I didn't automate everything like I could have. I used one iron node to fully automate all the way to modular frames. That was the only item I did that with. Everything else I would run or fly from point to point, bringing the necessary pieces to where I was making them, whatever it was, and no matter how many times I had to do that.
I discovered mods later on in the game, and used quite a few of them to assist with various things. My favorite ones are Smart! by Alex, Crash Site Beacons by SirDigby, Country Flags by Andre Aquilla, Laser Power Cable also by Andre, and a few others. But by far, my fave mod is Hover Pack Ultimate by Isotope. It's an extension on the hover pack you get from the Awesome Shop. I use it all the time. There are many others you can download and use, but these are my all time faves. (there are plenty of mods that are called cheats, but I didn't use any of those. Personal choice)
It took my 374 hours of total game play to get to the end, and watching the final animation of the rocket launching was awesome! I've never finished a game like this, and I never thought I would actually get all the way to the end, but I did.
Now that I've completed the game, I thought I'd put some of the skills I've acquired playing the game through to the end to use. I told myself that I would demolish everything I had built, and move to a better location. I started this save very close to the north east tip of the map, and I'd keep going to the edge of the boundary, then ADA would threaten to terminate me if I didn't back LOL. This happened more times than I dare to recount!
The only thing about starting again in another area, I don't have much of an imagination. I could take all the tips from the top experts that I can remember, but it doesn't do me any good. But that doesn't mean I'm giving up! Actually, I took a look around after destroying everything, and saw I'm in one of the best places to build everything I need. I have iron, copper, limestone, which are the 3 major building ores you need to make practically anything you want. I have to go a little further for things like oil an bauxite, but everything you need can't be in one area. I even have full access to raw quartz and SAM.
The distance doesn't matter cos of the transport options you have. The way I had set up my world, I had 1 truck circling my area feeding raw quartz to make silica, which made alclad casings and sheets. That was a battle for me.
I discovered how useful geothermal generators are for unlimited power, even though they fluctuate, they still provide enough power for me to use. I kept my coal power I build from the beginning, and have expanded on it. Power was always my biggest issue, but the Geo Gens help a lot. I've seen many videos on how to set up power using oil feeding fuel-powered generators down the line, and tried to set some up, without much success. I can't seem to figure out how to get all my gens to work and maintain the power I'd like to produce.
Like I've said in previous posts, I have so much more to say, but I don't want to bore anyone. Thank you for reading.
r/satisfactory • u/Kali_Lynix • 18h ago
r/satisfactory • u/BothBlacksmith1301 • 18h ago
Very new to the game started like 5 hours ago haven’t watched or read any type of guide this is my metal plate and rod lines
r/satisfactory • u/Dramatic_Accident896 • 19h ago
I've been agonizing over this for the past 24 hours: should I restart Dyson Sphere Program or Satisfactory?
Help me decide. I know I'm asking a biased crowd. 😜
r/satisfactory • u/metalsynkk • 22h ago
Edit: just to really clarify, I am looking for a visual planner akin to SaLT. If something requires say, 8 constructors and 2 assemblers, I want to be able to place them, individually, like a blueprint, and connect the splitters/mergers/belts and whatnot. I don't want to just visualize the groups as a whole, which is what literally every other planner out there does.
I've been all over a bunch of Google results and other resources and all I've found is SaLT, but with how incredibly clunky and unintuitive it is, I might as well not use it. All other planners are just the actual chains with no visual layout options, which I use SCIM for anyways.
There's no way there isn't a quick-n-dirty but *intuitive* tool to quickly place a bunch of buildings and mess around with spacing, right? Maybe some unknown tool that one of y'all knows? Thank you in advance!
r/satisfactory • u/tioeduardo27 • 1d ago
r/satisfactory • u/IAmTheBoom5359 • 1d ago
Lwt this be a PSA to all of my fellow new Phase 3 pioneers: Get Production Amp, throw a Somersloop into a single random constructor, shove as many slugs into it as possible, and don't look back.
r/satisfactory • u/Thatoneguythatgotban • 1d ago
I know full well I’m not the first so I want to see how many people have come to the same design because I just thought this up with no prior sighting of the design but I know I’m not alone on this don’t mind all the other stuff
r/satisfactory • u/NinjaFree2593 • 1d ago
Im trying to build an underground tunnel and the blueprints have suddenly stopped lining up properly, i have no clue what is causing it. Please let me know if this has happened before to you and how you solved it. If you need anymore information then
r/satisfactory • u/Maelstrome26 • 1d ago
https://satisfactory-factories.app/changelog
At long last, after the project has taken an extended hiatus (sorry, RL happened!) the project is back swinging with a massive update!
You are now finally able to overclock and sloop your factory lines! Introducing Building Groups, a means to split up your factory product lines into groups of building, perfectly pairing with overclocking and slooping.
The planner fully calculates all power requirements and product inputs / outputs for any range of overclock and outputs with sloops, along with their vast power requirements.
Variable power consumers (e.g. Quantum Encoders, Particle Accelerators etc) are now fully compatible with the planner, with their power requirement ranges fully illustrated and noted in the plan.
There is now a Power Overview summary which totals everything together. Power representation has also improved on a per-factory level.
For larger plans, the performance is VASTLY better than in previous updates. I discovered a bug where I was re-calculating the entire factory and redrawing every single number field in the entire plan, for one singular change. It is now vastly more performant by only updating values that have actually changed.
Check out the change log for all of the juicy details of things changed in this update!
As always, if you have any feedback or opinions, let me know on discord or here on Reddit!
If any wiki moderators see this, please update the tool to say Beta :)
r/satisfactory • u/unbreakable_demon • 1d ago
And same goes with auto connection it shows blocked
r/satisfactory • u/DeepSpaceSkynaut • 1d ago
The controls are absolutely atrocious rebinding. The keys is an absolute joke compared to what I can do with Steam. Anybody feel the same way or have a workaround?
r/satisfactory • u/Alternative_Jury3586 • 1d ago
Is Cartograph still a viable mod? I’ve never used mods but like the idea of seeing my structures on my map, rather than switching to a browser..
r/satisfactory • u/Aromatic-Site-6428 • 1d ago
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After 3k+ hours played, Im bored of open air stacks of machines. This is my first true effort into trying to combine form with function. If I ever got around to decorating or making things look better previously, it was just slapping items onto a shoebox. This may be just a 10 generator nuke plant and the bits to recycle and sink plutonium rods, but it still took forever. I remember why I stick to open air shoebox types. Dont tell ADA I left my mouse cursor in the build, Im not going back for it.