Art Quake 2 art by Dhabih Eng, 1997
Some oldschool art from 1997 by awesome Dhabih Eng.
Some oldschool art from 1997 by awesome Dhabih Eng.
r/quake • u/AccomplishedRide • 4h ago
I've played the original quake on dosbox and it played perfectly. When i tried both the expansions they both constantly crash. Whats the best way to play them in the original format? I cant stand any of the ports or remasters or whatever. They are all slow compared to the original and just lose the vibe for me of the original. I also have crt monitor connected to my pc however i cant manage to get real dos os right now.
r/quake • u/zaratzara • 13h ago
Beyond excited for this 32 map pack reimagining Quake led by Ionous. I have been a keyboard-only player for a few years now, restricting myself to Doom. I will be getting a mouse to play this! https://www.slipseer.com/index.php?resources/tremor.614/
r/quake • u/el-quake-fan-epico • 15h ago
So, what you say? Come join the Strogg farm—sorry, I meant army.
r/quake • u/VenezolanoHambreado • 1d ago
r/quake • u/Smilecythe • 1d ago
r/quake • u/classicursed • 1d ago
I prefer watching them fight to the death before finishing one off because it saves ammo
r/quake • u/First_Judgment_6013 • 1d ago
Epic movie
Honey Bunny QT
made
r/quake • u/zynsandmate • 1d ago
And if so, how can I play with a Macbook M1? I'd love to relive the joy of playing multiplayer CTF and grapple hooking everywhere. I'm not interested in playing with bots though.
r/quake • u/lectric_7166 • 2d ago
I thought this would be a fun challenge and as an added bonus I could use the arrow keys instead of wasd for movement.
Do you guys think a month for decent performance and two months for near-normal is feasible?
I'm playing Quake 1 for the first time, the Nightdive remaster, so what better game for this challenge and even normal difficulty is sure to be brutal if I'm trying to learn the game for the first time and do it left-handed too. So it should be interesting lol.
r/quake • u/ChrisNIN64 • 2d ago
Full disclaimer: I like Quake 1 more than 2, but I love them both. However, the ID Vault on Q2 is incredible. Being able to see all the weapons with their old and remastered counterparts, PLAYABLE E3 demos (!!), the unused models, etc - I really wish this existed for Q1. What are your thoughts?
r/quake • u/Phatbeazie • 2d ago
I prefer hair, but sandy has spoken. I forsee a romero 'hi sandy, hope you're doing well' tweet.
This is the prototype of Quake for Game Boy Advance made by Randy Linden in 2002. Upon booting the game, we can instantly see how impressive this demo is for the hardware, with its capabilities effectively managing to outshine just about every 3D game out there that was released for the system. Not only that, it feels exactly like a Quake game. From the guns to the environments. You can even dive underwater! The game is fully 3D rendered, rather than the ray casting method most GBA games are known for. It has 3D enemies, animations, and point lighting effects (even on pre-rendered objects like weapons, which use a clever palette-changing trick to achieve the illusion of dynamic lighting). The camera and movement work is equally as incredible; it travels very cleanly, as opposed to being jittery.
r/quake • u/classicursed • 2d ago
i tried to set fullscreen on, somehow it went fullscreen and then it went back into windowed mode
which is a pain to play with
r/quake • u/Independent_Egg_1854 • 2d ago
r/quake • u/VGADreams • 3d ago
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I hope the rest of the run goes better!
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here's a small section of it
r/quake • u/SpronyvanJohnson • 3d ago
This update talks about Stroggification, the second expansion for Quake: The Board Game and shows some very cool minis that I must have! You can read it here.
r/quake • u/ThatOneKHBOYYY • 3d ago
I am no means a great quake player, hell I play on controller and these Machinegames expansions have been the hardest challenge I've ever had to face in this game. So many enemies, little health packs, stingy ammo. And they throw so many mid to high tier enemies at you in the third map I rage quit several times. Because of a grenade hitting me from around a corner, being swarmed by death knights and regular knights. This goes for Quake II also. The expansions had hardcore players in mind first.
r/quake • u/el-quake-fan-epico • 3d ago
r/quake • u/ThatOneKHBOYYY • 3d ago
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I was playing the first expansion like I always do and this one doggo one shots me when I have 95 armor and 92 health. Is this one of this ID Tech jank or did I get severely unlucky?
r/quake • u/simplyunknown2018 • 3d ago
I remember reading this as a kid, and all it made me want to do was play Quake 2. It sounded like so much fun lol.
This was the Jehovah’s Witnesses religion. They had articles they would publish every month. This was an excerpt from one of those.
-edit-
I actually have yet to play Quake at all, and am currently going through everything Doom 1 and 2 have to offer first before going into quake. I’m enjoying the journey a lot and I know I will enjoy Quake a lot.
Currently I’m playing Dark Ages Revelations dlc and also I’m at TNT Evilution Map 3. So far completed:
Doom 1
Doom 2
Sigil
Doom 2 Master Levels
After I finish TNT, Plutonia, Legacy of Rust, then plan to do the Quake series. I’m excited.
r/quake • u/awclay91 • 4d ago
r/quake • u/ChuckMarty732 • 4d ago
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I will have the full ~40 minute interview up this Friday 7/24 at https://www.youtube.com/@techjesse
I am amazed what's being done by mappers for Quake, in Arcane dimensions, and lately the Brutalist jams. There is only one texture on the wall yet they somehow add "wearing" to the edges of the brushes. How on earth do they do this wizardry?
I can understand if they draw the wearing into the texture, but it seems to be done on repeating textures too on large brushes, without repeating the edge wear. Do they have different versions of the same texture with different edges? That seems excessive, especially in the bottom screenshot. There are 12 edges being highlighted. What is this witchcraft? Anybody knows?
