r/ps1graphics 22m ago

Unity "Got any games on your phone?"

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Upvotes

The game is called SWEYET(etc.) and it's releasing next month! Here's a link to wishlist/demo if you wanna check it out!

I didn't exactly make it clear in this vid, but any "grabs" that you miss leaves smudges on the screen that cause the your ship to move slower through them.


r/ps1graphics 1h ago

Unreal Engine Just some characters from my PS1 inspired Indie game 🙂

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Upvotes

r/ps1graphics 8h ago

Tony Hawk GBA meets PS1

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112 Upvotes

I’ve been working on a skate game with chunky PS1-style visuals and a top-down camera. The easiest way to describe it is probably the old Tony Hawk GBA games, just in full 3D.

It’s a top-down PSX-style skate game with bowls, tricks, chunky pixels and a camera angle that lets you see the entire park right before you completely miss the landing.

It’s still early, but skating around bowls from this perspective is starting to feel surprisingly good. Curious what people think of the camera and overall style.


r/ps1graphics 9h ago

Concept of the Time God for the game.

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92 Upvotes

Cape inspired by Cleopatra cape worn by Elizabeth Taylor. Second photo is a sneak peak for his second form.


r/ps1graphics 9h ago

PSX-Inspired everyone in the world of NO LOVE: 2009 seems confused...

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40 Upvotes

r/ps1graphics 10h ago

PSX-Inspired Timelapse: How I Light My Scenes (Fast Tutorial)

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515 Upvotes

r/ps1graphics 13h ago

Blender Backrooms: stay in car! The race is soon

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7 Upvotes

r/ps1graphics 17h ago

I'm solo developing a PS1 Style horror themed Fps called BLIGHTEN

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134 Upvotes

r/ps1graphics 1d ago

Blender Japanese Vending Machine made with Blender, yours to keep

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16 Upvotes

Japanese vending machine made with Blender with 512x512 textures extracted via PolyRazor Texture Ripper, image source:

https://www.pexels.com/photo/vending-machines-in-a-city-16029615/

License:

CC0, free to use in commercial and personal projects. No need to attribute but would love to know where you used it :D​

No AI used whatsoever.

Download here for free:

https://animimostudios.itch.io/japanese-vending-machine


r/ps1graphics 1d ago

Blender The Cat Lady of Crooked Lane

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41 Upvotes

Based on the Halloween Horror Nights Scare Zone of the same name from 2025. (https://www.youtube.com/watch?v=C8Vz5sLKg3w&t=110s)


r/ps1graphics 1d ago

Blender Knife with Freaky Animations

14 Upvotes

crazy moves indeed :o

Rendered Using PSX Render Studio


r/ps1graphics 1d ago

Mega Man, Roll and Tron Bonne from Mega Man Legends 2 (2000)

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79 Upvotes

In both of the Mega Man Legends games, there is no real-time lighting. All shadows are painted straight on to the material.

With very low-poly models like this, the need to see their mouths moving in cutscenes was limited by geometry. So, have a look at the Tron Bonne face texture - some of her mouths appear to be offset to the side. This way, when the camera is to the side of a speaking character, they use this mouth to enable you to see the whole thing. It creates a kind of anime look, rather than having half of it obscured, or needing a very flat face. In this case, face #16 and #17 are complementary - the same expression, but one is from the front, and the other from the side view.

These are the "high poly" cutscene versions of the characters. This means they got as much as five hundred triangles in them!

Uploaded to models.spriters-resource by Xinus23


r/ps1graphics 1d ago

Blender Well…

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14 Upvotes

r/ps1graphics 1d ago

Question Do my game colors look oversaturared?

5 Upvotes

Do you think my game is overly saturated, even by 32-bit standards? I like bold colors , but I’m not sure if I went too far, I’ve been staring at it for so long.

I looked at some references, like Spyro, and felt that a level or two had similar saturation levels.

What do you think? This is the first level, which starts at dawn.


r/ps1graphics 1d ago

Godot long live arcade racing - Godot style

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124 Upvotes

r/ps1graphics 2d ago

Unreal Engine Some models I made for my new game!

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10 Upvotes

My friends and I are releasing a game on Steam called the Moment of Panic

Our game is called The Moment of Panic. It's a strategy choices-matter game where you play as an operator locked in a bunker, talking to computer advisors, and deciding when to use a doomsday weapon based on the reports you are given.

I tried to get inspiration from the first Half Life game in terms of textures and colors

Steam page: https://store.steampowered.com/app/4776040/The_Moment_of_Panic/


r/ps1graphics 2d ago

Claire (PS1), Leon (PS1) and Leon (N64) from Resident Evil 2

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11 Upvotes

r/ps1graphics 2d ago

PSX-Inspired i made PS1 Car

346 Upvotes

this Car has 6 Sides😢Top,bottom,left,right,front and back🙏🏻

Download this car From here


r/ps1graphics 2d ago

PSX-Inspired New Location Reveal: The Water Pump Room

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202 Upvotes

r/ps1graphics 2d ago

Blender How do you like my knight model? Is that good?

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15 Upvotes

r/ps1graphics 2d ago

Unity Modeled this courtyard in the game based on team childhood memories

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44 Upvotes

r/ps1graphics 2d ago

What would be the genre of this game?

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60 Upvotes

r/ps1graphics 2d ago

Odyssey but indie horror game

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197 Upvotes

r/ps1graphics 2d ago

PSX-Inspired The developer of Solace Creek has been reworking the lighting and atmosphere: here are some WIP screens of the Hydra Substation

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11 Upvotes

We're Monster Theater, a small indie publisher.

The developer of Solace Creek has been quietly improving the overall lighting and reworking some of the sceneries to be more atmospheric. These are WIP screenshots of the Hydra Substation, one of the game's locations.

Solace Creek is a solo-developed PSX-style horror game with a demo available on Steam. A playtest is coming soon with all these improvements included!


r/ps1graphics 2d ago

Blender another work for my local skatepark

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7 Upvotes