r/ios • u/Longjumping-Let5958 • 10h ago
Discussion Allow users to choose the option to have multiple simultaneous audio streams
I've always wondered in *annoyance\* why iOS forces a single audio stream across the entire system. If I'm listening to audio in one app and another app starts playing sound, the first one almost always gets paused automatically.
I understand why this is the default behavior, it prevents accidental overlapping audio for most people. But why isn't it an option that the user can decide?
Sometimes I just WANT TO BANG TO MY MUSIC while doing other things!
macOS already lets multiple applications output audio simultaneously, so it feels like an artificial limitation on iOS rather than a technical one.
I'm not suggesting Apple change the default behavior.
Just add a setting such as:
Settings → Audio → Allow Multiple Simultaneous Audio Streams
Leave it off by default, but let users who actually want the functionality enable it.
Would anyone else use this, or is there a technical reason I'm overlooking?
I've done multiple feedback request on this part to Apple years ago, but nothing has changed in the past few years.
Just bought the iPhone 17 Pro and this basic little annoying thing just really makes me wonder if an iPhone truly is the future choice again......