r/hoi4 15h ago

Kaiserreich Is Kaissereich super hard for anyone else? And overall not fun

0 Upvotes

I'm really trying to like the mod but it seems like the mod is super overturned compared to vannila, the templates the ai uses are good templates and the ai is just more competent. Out of a dozen games only 4 of them were successful for me. I'm trying to unify china as any faction and I just can't it seems an impossible task.

Meanwhile in every other mod, Old World Blues, TNO: Requiem and Thousand Week Reich I have no problems winning. The Kaissreich devs think the average player is way better at the game than they actually are, and it's just frustrating overall.


r/hoi4 21m ago

Image TNO Discord is a hotbed for racism

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Upvotes

For context, the original image said "KILL" instead of Kiss.


r/hoi4 6h ago

Question how to deal with mefo bills?

1 Upvotes

im playing as germany (no dlc) and my economy is trash because of this


r/hoi4 20h ago

Question Monarchy is Back in Fashion in 2026

0 Upvotes

For those who don't know, to get this achievement, you have to go monarchist and start a monarchist coup in Italy. However, this focus was removed with Gottedammerung. To still get this achievement, will I have to disable the DLC or roll back to get the old focuses, or is there another way to get it somehow?


r/hoi4 6h ago

Question A Question

0 Upvotes

If you were to create a dlc what would you add in it?


r/hoi4 13h ago

Suggestion Rework idea for Consumer Goods, Stability, And War Support

2 Upvotes

Recently a dev corner came out talking about the current state of the consumer goods system, Ive had this idea for a while but I thought now would be a good time to share it so here goes.

I would rework, stability, war support, and consumer goods all at once, as they all have to do with civil management and the populous. Stability would have a much greater effect on gameplay. At low stability, Puppets and could break free and areas with high resistance could rebel, and at zero a country could enter civil war. To counteract this, Consumer goods would give a compounding weekly stability bonus, which would be lost when the amount of consumer goods is manually changed (kind of like how production efficiency works). Higher stability would also give better bonuses, increasing civ and mil production. War Support also ties into this, Having high war support would give a stability buff when your country goes to/justifies war, which would allow the amount of consumer goods to be decreased. High war support would also give a troop org buff and decrease the world tension and time needed to justify war. While low war support would decrease org. Low war support would also negatively impact stability when the playing is justifying/at war, forcing the player to divert civilian factories to consumer goods to keep the people satiated. Of course all of this requires a more in depth war of managing war support and stability, which could be achieved by perhaps bringing the propaganda poster system from no step back to more countries. (majors could have unique poster designs while minors would have generic ones based on ideology) but also through a new tab, the civil management tab. players could appoint secretaries/ministers kind of like advisors, but these ministers would be temporary only acting for 1-2 years before new ministers would need to be appointed (ministers would no longer be available after a term however new ones would appear) they would give temporary effects to manage war support and stability. this also solves the fact that PP becomes kind of becomes useless sometimes in the later stage of the game. The player could also manage rationing, rationing would be a war to trade war support and stability for resources, helping nations with less resources. Another thing in this tab would a better way to manage the balance between consumer goods and normal civilian factories, allowing players to more easily and finely control the amount of consumer goods. I Think this a good idea to incentive players to not instantly go on Total Mobilization and also adds a certain amount of depth and realism to the game. but idk so if you have criticism please leave a comment!


r/hoi4 10h ago

Image How to play this game

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9 Upvotes

Difficulty and everything is regular. Germany js swoop my ass real fast. Like within month.


r/hoi4 19h ago

Tip Good division templates for Germany

0 Upvotes

Looking to build some good templates for european combat Germany anybody have some good ideas


r/hoi4 10m ago

Question How do I set up a Germany run that plays out like the real thing?

Upvotes

I’m heading to law school in a month and wanted one last solid Germany playthrough before then. Honestly, I always thought it would be cool to play as Germany and lose (they are Germany after all). I’ve done several practice runs and nothing works.

I’ve buffed the USSR to 50% and the UK and USA to about 30% on the slider. Doesn’t help. The Soviets tear apart Romania and Finland by 1940, and by the time I launch Barbarossa in ’41 they have so many troops and so much air superiority that I hit a brick wall immediately, grinding one or two tiles at a time across the whole front.

Elite difficulty gives me more of the same. I made some progress in ’41/’42, but nothing close to what actually happened. No Stalingrad, no fighting at the gates of Moscow only to get pushed back by the snow and diehard defenders.

To be clear: I’m not trying to lose on purpose or roleplay a scripted defeat. I want to give it everything I’ve got and have the campaign break the way it historically did, real momentum early, then a collapse I earn. If I lose, great. If I don’t, well, that’s that.

Any ideas on how to set this up?


r/hoi4 6h ago

Question What's the tank meta with doctrines nowadays?

4 Upvotes

I'm mostly talking about MP or sheep's mod since in single player it doesn't matter as much. The general consensus seems to be that light tanks aren't worth and that the 1934 heavy and 1938 medium chassis the only ones worth building. I usually build cheap mediums prioritizing breakthrough and soft attack and a single battalion of H.TD's with lots of armor and piercing. However, some people only build H.TD's since the new doctrines give them lots of buffs.

I guess this really tells that Paradox did a good job balancing land warfare since there are so many viable options available, but I would like to have a "jack of all trades" composition to follow.

Doctrine wise recon and self propelled support are both good, but I don't know in which situations, and for tanks I usually pick armored spearhead.


r/hoi4 23h ago

Tip please rework allies dear god

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34 Upvotes

r/hoi4 8h ago

Image Someone please explain this to me

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1 Upvotes

How have the chinese not capitulated? I've literally taken all their cities and they have no capital


r/hoi4 19h ago

Question How to make different ship variants for Navy's?

2 Upvotes

When I play, I like to organize my destroyers into two types: One that acts as a "fleet" escort with torpedoes and the like, and one that acts as an anti-sub/patrol boat to go around in their own small task forces. However, this usually means one design has to be picked from the 'out of date' section, which can be a hassle when I have to find it in a sea of outdated ship designs. It's like the ship designer can't comprehend one ship type can have multiple designs. Any advice for how to fix this or is this something I have to suffer with?


r/hoi4 8h ago

Suggestion The new USA DLC should have a path were you can crown McArthur Emperor of America.

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687 Upvotes

r/hoi4 10h ago

Image Playing a Germany

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10 Upvotes

I am out numbered damn soviets just declared war on me lol japan came to help 🫣


r/hoi4 13h ago

Mod (other) I missed the black-and-white portraits from HOI2 and HOI3, so I brought them back to HOI4

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20 Upvotes

r/hoi4 7h ago

Question When should I start building naval bombers

2 Upvotes

r/hoi4 9h ago

Question Is Land Cruiser still a thing in Hoi4 ?

3 Upvotes

I was thinking of strategies to beat one of my friends who plays USSR as Germany and I wondered if Land Cruisers were still viable for Barbarossa.


r/hoi4 34m ago

Bug Where tf did all my steel go

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Upvotes

r5 - was playing china fighting japan and all my fucking steel evaporated. I can't trade or buy stuff from anyone else. What's going on?


r/hoi4 17h ago

Video DEI Volksraad veto bug

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5 Upvotes

Hopefully this catches someone before they begin trying to make the DEI fun again. The veto bug is still here (after 3 weeks lol). If a Volksraad bill gets vetoed, then your game will bug out and you will be unable to do literally anything further in this menu.

Unless I am missing something, but I was able to duplicate this same glitch 2 attempts in a row. I just want DEI to be worth playing. Will be posting on the forums when I get a chance tomorrow.


r/hoi4 21h ago

Mod (other) Oh that's a free twilight struggle on the workshop

15 Upvotes

Oh, that's free twilight struggle mod on workshop

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3761851518


r/hoi4 15h ago

Question Which DLCs are worth buying?

4 Upvotes

I already have La Resistance, Man The Guns and the ones that are included in the base game. Which ones should I buy? I'm asking because I've heard that the latest DLCs are kinda lame.


r/hoi4 4h ago

Image Queen Elizabeth II is helping my Greater German Reich to do Aryan stuff

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17 Upvotes

unexpected


r/hoi4 20h ago

Suggestion Fix Luxembourg as a prerequisite for the EU.

75 Upvotes

One of my favorite things to do in this game is to form the European Union and its accompanying democratic larp. However, to this day, I do not think I have ever formed a whole EU in Vanilla without using the console. Why? Because of Luxembourg.

There are three ways to form Europe in Hearts of Iron: clicking the "Realize European Unity" decision, cheesing the decision, and going down one of the EU focus trees.

The decision "Realize European Unity" is locked behind controlling France, Germany, Italy, Belgium, Holland, and Luxembourg. Anybody who has tried will know that it is exceedingly difficult to click the button. Before Gotterdammerung, you had a few options. First, pray as France or the Benelux that the other countries would get puppeted or annexed by Germany/Italy so that you could annex the required states. Second, cheese the game by being fascist or communist and then flip democratic, breaking the larp. Both of these are imperfect for the map game larper.

After Gotterdammerung, Germany finally got a Democratic path with content for European unification. This made puppeting and eventually annexing democratic countries as a democracy in Europe better and more larp-friendly. You bring countries under your control by inviting them into Mitteleuropa and then pressing the decisions. The east is invitable by focus, while France, Holland, and Belgium will typically join by world tension or being declared on (assuming the Allies are not an option). After you get them, you can easily annex them by decision.

The problem? LUXEMBOURG. No focus, no decision, and no overseas colonies for Japan to declare on to kick it's ass into Mitteleuropa. So, even if you integrated every other country in Europe, Luxembourg will never join you nor will it generate world tension for a justification, making it impossible to form Europe legitimately. Of course, you could always do a day 1 justification on Luxembourg to "solve" this, but this is suboptimal for larp. It is just so disappointing to get to the late game and realize that there is no realistic way to form Europe simply because the devs seemingly overlooked the fact that Luxembourg exists.

Except, the devs didn't overlook this. The Belgian and Austrian European President paths function as a solution to the problem of Realize European Unity by making the EU a dedicated faction and mechanic for these minors. As we all know, though, these paths are a hot mess. Firstly, there is a more than good chance that you'll have horrible borders because of the RNG of subjugation acceptance. Secondly, your country becoming the European President is cool before you realize that this is just what your country is called now.

The bottom line is that forming the EU is basically one of the only fun paths for a democratic country in Europe short of just stomping Germany in the first few months of the war, but actually forming it REQUIRES you to cheese the game.

The worst part is that there is a simple fix for this. JUST ADD A DECISION TO INVITE LUXEMBOURG TO THE FACTION! Hell, Luxembourg was a founding member of the European Coal and Steel Community, which is namedropped in the decision to form Europe. Paradox could push a 3kb update that adds, what, 4 lines of code? I beg you, John Paradox, just let me larp.


r/hoi4 1h ago

Image I fucking hate the ai during peace conferences

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