During the last years i started realizing that i really, really, REALLY, like games that pose at least somewhat of a challenge, rather than being pure power fantasies, and where i have to at least think and study the game a bit to win.
When i was younger i would always play games on the easiest difficulty, using cheats sometimes if they existed, and i always had a blast, but the more i grew up, the more i enjoy actually bashing my head against "hard" challenges here and there, and now it's the most important aspect of any game for me... Which is kind of a problem, as i feel most modern games, singleplayer and multiplayer, not only have extensive accessibility options and difficulty levels to cater to the lowest skill possible (which is a GOOD thing!), but actively remove or refuse to provide anything for more skilled players, which makes me just completally not interested in them.
I am good at games, but not pro-player level good at them, and a lot of games generally considered extremely hard are really...not that hard for me, if not just easy. I genuenly didn't have any trouble playing through Elden Ring in blind at launch, even with me avoiding anything magic related (cuz i just don't like magic builds in RPGs, lol). I genuenly thought that Elden Beast was supposed to be a "Lore Boss" where it's very easy to do because the focus is on the story, rather than the gameplay. Color me surprised when i saw people being stuck on it for dozens and dozens of tries! Another example is Witchfire: while it is a fantastic game that any FPS fan should try, their efforts into making the game even harder were first heavily criticized by the community, and then rolled back and inserted again in a much more watered-down way. A lot of the community like the difficulty of the game now, but i really miss the first time they rolled out the Corruption system, as the game felt extremely engaging at each and every session! Even the "challenges" they introduced via the Torments system, which are pretty varied and interesting and that i see a lot of people having trouble clearing, it took me just an afternoon to clear them all, and i had just a bit less than 50 hours into the game!
I especially feel this "shift" in PvE multiplayer games, for me the entire genre is just dead and i'm extremely sad about it because it was a huge part of my gaming life and from where i met a lot of wonderful friends and made fantastic memories. In games like Destiny 2, FFXIV, Warframe, The Division, Helldivers 2 where the developers are constantly being bullied into nerfing enemies/buffing players, the gameplay just no longer clicks for me, because what even is the point in playing if i can do everything in the game with little to no brainpower required? Why should i care about anything if with minimum effort, even with avoiding the blatantly OP items/equipment, there's nothing that poses a challenge? I'm especially bitter on that front simply for the nature of Live Service games: I had a ton fun during some periods in those games, but that was exactly when everyone else was really angry that the games were harder than normal, and i will never be able to play that "version" of the game even if it was my favorite one!
A good thing about this is that i'm branching out into more and different genres and games that i would have never played otherwise! I'm extremely hyped to start my first serious journey into Path of Exile 1 with the new season, and i have guides, patch notes and community tools and sites ready for launch day! I discovered Ace Combat 7 and how good the series is by trying a genre that i never played in my life, and trying to get max rank on all missions on max difficulty is extremely engaging! I'm playing the Fire Emblem games in reverse release order and i'm having a blast going through them in blind at at least hard with no deaths as someone completally new to the genre and the series (ESPECIALLY Shadow of Valentia, i can't reccomend that game enough!). I'm going through my backlog of games that just didn't click for me at the time or i ruled out as too hard and having a blast playing them and fully clearing their hardest levels, Like Granblue Fantasy Relink, where i just didn't bother to figure out any of the advanced systems and got hard stuck at the endgame, and now, after delving a lot into the game and using guides, i'm having a blast and finishing the main story of the newest dlc (which is also great btw!).
It's kind of sad that i just can't enjoying very easy games anymore, but it did give me a new perspective on the gaming landscape and discovered some games that i would have never tried otherwise. Does anyone else also feel the same way as me, or do you prefer easier games on average? I'm kind of really interested in seeing what other people think about it, even of the games i mentioned in case!