In the far-flung future, on the Space-Trade Station of Electric Avenue, is Ritz-Con: A city-sized convention that attracts people throughout the galaxy. There are events for every type of person, for every type of hobby/job/trade imaginable. Merchants flaunt their wares, as hotels and restaurants cater to almost every need that an event-goer could want.
Potential Events (Panels/Demonstrations):
Arts and Amenities:
1. Aspirant Artificers: This panel seems to focus on the best ways of creating physical art, whether it be painting, drawing, or pottery, and what to do to mass-produce it. Demonstrations permit individuals to look and mess with 3D programs, various paints, or other physical artistry sessions. (Artistry)
2. Artifacts and Reliquaries-Maintaining your legacy: This panel focuses on the maintenance and restoration of artifacts and high-end goods. Any demonstration is effectively a museum, showcasing the finest art items and luxury goods out there. (Luxury Goods)
3. The Gourmet's Palate: This panel discusses the delicacies in food production. How to create a superior product, and how to sell it for what it’s worth. The demonstration for this group is an assortment of fine foods and drinks.(Luxury Foods)
4. 4E Gaming Expo- Designs and Dimensions This panel discusses the intricacies and game design, and the future of gaming with lead designers. Demonstrations show off new Shows, Movies, or games in secretive booths. (Entertainment and Gaming)
5. The Prison of the Mind: This panel focuses on a specific ideal, randomly rolled. It preaches the virtues of the ideal, while demonizing its alternatives. {1.Egalitarian, 2.Authoritarian, 3. Spiritualist, 4. Materialist, 5. Xenophobe, 6. Xenophile, 7. Militarist, 8. Pacifist}. Participation events also encourage this ideal in some way. (Ideals, Unity, and Spiritualism)
Security and Arms:
6. Private Contractors- Myths and Realities: This panel shows off several of the finest private security consultants in the business. A Q&A helps provide any clarification of potential benefits, costs and past missions. Demonstrations typically show off a few of the best, who are willing to take on most participants (non lethally). (Private Security)
7. The Wonderful Weapons of Tomorrow: This panel shows off the latest advances in weaponry, from guns to melee. Demonstrations allow users to fire off rounds in a safety chamber. (Weaponry)
8. Need for Speed-Land, Air and Sea: This panel discusses the various types of vehicles needed for different planetary travels. The importance of ground vehicles in high-gravity worlds, the importance of flight in delicate areas, etc. Demonstrations show off the remote driving of these vehicles. (Vehicles and Transportation)
9. Big Brother Watches: Ironically, the runners of the panel did not find this ironic, as they focus on the importance of digital and physical security in an intergalactic setting. There is a mention of Spornorr Riat’s assassination during the meeting. Demonstrations invite members of the public to try and bypass the various security available. Of course, doing so might cause some security.(Security Systems)
10. SPY-B-GONE: This panel discusses the issues with logistical safety, and how it can easily travel routes or object scarcity be affected by terrorists, criminals and spies. This business provides organizational schedules and fortified parameters for various businesses, customized to their needs. (Logistical Security)
Agriculture and Foods:
11. Providing a Presentable Product- Food Design Throughout Human History: This panel discusses how to best design a food product, its packaging, and how to engage a xeno-audience with subcultures. Demonstrations commonly provide a variety of commonly available food products, either cooked or out of the package. (Food Products)
12. Caring for your Critter-Extraterrestrial Farming: A panel which discusses how best to care for livestock, how to implement alien species in your diet, and how to avoid interstellar diseases. Demonstrations show off a variety of animals, as well as samples of the meat and products they produce. (Livestock)
13. Farming in Zero-G: A panel which discusses the best way of farming in space. How to avoid blight, what plants to use for what species, and potential contamination from xeno-species. Demonstrations show off the various fruits and plants, as well as the machines to keep them alive. (Plants and crops)
14. Absinthe and Gargle-blasters- how to safely poison yourself on Xeno-Spirits: A panel which focuses on intoxicating spirits throughout the galaxy. Drinks are kept far apart, as one species' drink is another’s poison. Demonstrations are fairly popular, as they’re one of the few venues for free drinks at the event. (Spirits and Drinks)
15. Maintaining your Brand in Intergalactic Departments: This cheery little panel focuses on the history of the intergalactic brand Old Man Winter’s (OMWs) and how it survived intergalactic commerce. Demonstrations typically show off many of the marketing gimmicks, as well providing a few fast food treats to the audience.(Fast Food)
Electronics and Industry:
16. Happy Citizens, Happy Government: This panel discusses the importance of city infrastructure for growing colonies. Demonstrations show off models of the latest advances, from city lights and sewage to anti-grav engineering and environmental control. (City Amenities)
17. Norwegian Mineral Extraction Techniques: This panel focuses on the various machines used in Norwegian mineral extractions, and discusses the inclusion of more modern techniques from other systems. Demonstrations typically show smaller models, which destroy various ground samples that have been provided. (Geological Excavation Equipment)
18. Keeping Your Crew Alive: This panel discusses modern space-medicine, and how it’s used during remote missions to keep crew members alive. Demonstrations typically show off the latest medical equipment, which can usually denote any issues the con-goers may have. (Medical Equipment)
19. The Citizen of Tomorrow: This panel notes the current advances in robotics, including sentient AI in certain cultures. Demonstrations typically show off new models of robots who interact with the players. (Robotics)
20. 4E Gaming Expo- Personal Computers and AI : This panel focuses on newer model computers and AI's used by APPA and GACT citizens. Demonstrations show off these new models, typically showing off the latest games, tech demos, and more. (Computer Electronics)
Logistics and Employment :
21. Bindlast Bookbinders-Ensuring a faithful translation: This panel discusses the difficulty in translating stories from one culture to another without losing the initial meaning. (Publishing)
22. Resume or not to Resume: This panel focuses on how to perform adequate background checks and to ensure the best possible employees for your business. Demonstrations typically provide “make-shift” interviews, where the interviewers are rated on their ability to interview. (Employment Services)
23. Mapping the Stars: This panel focuses on the various ways of avoiding dangerous obstacles during space travel. Demonstrations show off various space charts and travel/delivery vehicles. (Transportation Services)
24. Red Tape- Bureaucratic obstruction? Or Salvation?: This panel praises the importance of middle management and how it’s used to bolster massive organizations. Demonstrations show off AI’s whose sole prerogative is helping to mitigate bureaucratic complexities. (Managerial/Bureaucratic Services)
25. Dealing with the Pleasantries: This panel focuses on how to maintain brands as well as ensuring internal cohesion and morale. Demonstrations typically show off the various forms as well as on-site PR specialists, to ensure your brand is ideal. (Public Relations Services)
Random Amenities:
26. Gambling Room: Several executives are holding a high-stakes gambling tournament. Try not to lose TOO much. (Greed)
27. XXXBots: Several executives have been seen “enjoying themselves” at a sex-bot tech demo. I mean, escort-bot service. (Lust)
28. Controlled Substances and Sushi?: Several executives have gotten together to gorge themselves on sushi, alcohol, and mind-altering substances. (Gluttony)
29. Physical Health: Several executives are keen on keeping themselves healthy. The gym on Darth-182 is quite intensive, with a steam room, pool, and racketball area. (Pride)
30. Spa Day: Several executives have decided to pamper themselves at the local Spa. (Sloth)
31. Virtual Deck: Several executives have decided to play a “virtual reality” game. Perhaps it will be fun. (Envy)
32. Sparring Deck: Several of the more militant executives occasionally go to the sparring deck and test out their physical prowess amongst each other. (Wrath).
33. Performance: One of the businesses is putting on a performance to gather interest from potential investors. This may be a play, a movie, or other show designed to interest potential consumers.
34. Nightclub: Sometimes, when an executive wants to exercise their vices, they answer D. All of the above.
35. Intergalactic Chappel: On rare occasions, the more pious executives give thanks for all the good graces they’ve been given.
Random Events:
36. Oh hey, free swag!: You get tossed a random item from a random conglomerate.
37. “Helpful” Employees: A random valet seems keen on helping you. Despite the fact that you are perfectly fine without help.
38. Increased Security: Additional security will be at the next event.
39. Annoying Guest: A rather annoying alien has taken an interest in one of the PCs. Great…
40. Minor Malfunction: Lights flicker, a robot acts up, a door shutters. A small distraction occurs.
41. Surprise Celebrity: A celebrity has made an appearance. It’s doubtful that they'll make any real use, but they’ll draw attention from you at least.
42. Sea of Fans: The area the players are in is surprisingly packed. Everyone is shoulder to shoulder, and vision is obstructed. Seats at panels are hard to come by.
43. Par-Tei!: A small party has grown out of control in the halls. Both security and the guests are annoyed.
44. Panel Canceled: Either due to sickness or poor planning, a panel was closed with little notice. Most of the participants will slink off to their respective amenities or the bar to cope and reschedule.
45. Surprise Panel: An unexpected panel is planned to start up soon. Interested business folk are rushing to see it.
Additional Things:
46. Super-stinkys :a perfumeries display system. abraham126
47. Super Sanitation Sentries: AI assisted sanitation vehicles, repurposed, 'demilitarized' military battle tanks, painted a helpful, cheery hi-vis pink and yellow stripes and polka dots. "Fear not, citizen, you have three seconds to comply.. this mess will be cleaned in three.. two.." MaxSizeIs
48. "MAKING AN ENTRANCE" - A panel on various super- "enter scene" modalities. Punctuated by the entrance of super hero "Dew Jour" coming in from a secretly installed hole in the roof by anti-grav glider. MaxSizeIs
49. "DEATH AND TAXES" vs "Death & Taxes" - the convention double booked. One is a "'DEATHTAXWAVE' Bounty Hunter Bureaucrat Grimdark IDM crossover"-genre music group, where one "lucky" fan is "executed and audited" on stage; and the other is a panel of severe internal revenue agents speaking to a union of morticians and undertakers. MaxSizeIs
50. Clearing Your Space: - New technologies and methods for cleaning junk and space debris from orbit and trade lanes. They also discuss the importance of keeping space clean. There are several holo-vids of ships that collided with space debris. (Public Safety) World_of_Ideas
51. Decontamination, It's a Way of Life: - This panel discuses the importance of proper decontamination procedures. They also discuss some of the horror stories that have resulted from poor decontamination procedures. (Public Safety) World_of_Ideas
52. One Man's Junk is Another Man's Treasure: - New technologies and methods for salvaging derelict ships, space stations, and satellites. They also discuss how to file a salvage claim, what to do when you find legally questionable salvage, what components are high value, and where you can find buyers. (Salvage) World_of_Ideas
53. So, You Want to be a Spacer: - This panel discuses the various careers in space and the training you need before you get said career. They also have applications to various schools and intern programs. (Education and Employment Services) World_of_Ideas
54. Zero-G Sports: - A place has been set aside where con attendees can compete against each other in zero-G sports events. (Sports and Entertainment) World_of_Ideas
55. Zero-kul's Zero-Cal Weight Management and Healthy Living Program: A hacker gave up on "hacking the planet" and instead has started "hacking your body to be healthy". If you're in the hacker scene, you may have heard of the founder, so who knows if any of your particulars get stolen and sold as payday if you use the service. Most normies would probably never even know the potential risks. Their booth is mostly about "investment opportunities" for franchising. MaxSizeIs
56. HAM PLANET: They lean real hard into their marketing here, all the mascots are obese porcine planetoids with "Adorable Space-pirate Cannibal Butcher" aesthetic. As a casual dining restaurant the include portion-sizes like "Hundred Kiloton", "Neutron Star" and "Supermassive Singularity". They're offering franchise and management training opportunities at their booth, including a training-ride on their "Ham Navy", a large sphereoid demilitarized combat dropship where the newbs are required to spend six months as crew aboard. MaxSizeIs
57. Around the Galaxy Cultural Food Festival: Try foods from various different worlds and cultures. A scanner has been set up at each booth to determine if a food is compatible with your species. World_of_Ideas
58. I Spy: The convention has rented time on a super massive space telescope. A group of astronomers has provided a list of some of the more interesting and picturesque targets to look at. (Astronomy) World_of_Ideas
59. Treasure Hunters: A panel dedicated to finding the big score and striking it rich. Topics may include ancient alien ruins, hidden pirate caches, lost treasure ships, super rare mineral asteroids, etc. World_of_Ideas
60. Medical Emergency: There has been some kind of accident or other medical emergency. The crowd parts as a medical team rushes past. World_of_Ideas
61. Security in Action: A chase scene. Someone runs past with security hot on their tail / A security team catches a thief in the act / A security team is called in to break up a fight / A security team is called in to remove a Karen, who's making a scene / A security team tries to capture some xeno-creature that has gotten loose. World_of_Ideas
62. Living Patch Notes: A software company is holding a live demo where the audience votes on minor updates to a fleet of service robots already working the convention floor. Every vote changes their behavior in real time, including one update nobody remembers approving. Trismeria
63. The Universal Autograph Queue: A translation booth promises to let fans get autographs from celebrities across the galaxy by signing once and having the signature legally mirrored onto official merch. Halfway through, someone realizes the same system can also duplicate contracts, confessions, and debt acknowledgements. Trismeria
64. Costume Safety Certification: A cheerful inspection panel grades powered armor, alien biosuits, and replica weapons for public safety. The line turns chaotic when one costume is actually a wanted person's life-support rig, and removing the helmet would kill them. Trismeria
65. Around the Galaxy Cultural Art Festival: See artworks from various different worlds and cultures. (Art) World_of_Ideas
66. Auction: The station is auctioning off unclaimed items from its storage lockers and cargo bays. A second auction will be held for items obtained from derelict ships that were salvaged. A third auction will be held for items, cargoes, and ships repossessed due to defaulting on payment. (Auction)World_of_Ideas
67. Clueless Security: You run into an issue where security is mistakenly preventing something they shouldn't. Ex: Security won't let anyone into an area unless they have a Con Badge. The area they are preventing you from entering is where you receive your Con Badges. World_of_Ideas
68. Cosplay Event: An event where people dress up as their favorite characters from holo-vids, comics, and books. May also have a panel on making costumes, a costume contest, and a parade. (Costumes) World_of_Ideas
69. Ghost, Cryptids, and Anomalies: A panel discussing superstitions, ghost stories, strange creatures, and strange events. Subjects may include anything from ghost ships, to a colony that vanished without a trace, to sightings of strange entities or creatures. (Superstitions) World_of_Ideas
70. Jury-Rigging 101: Everything eventually breaks. What to do when you don't have the correct replacement parts. Panel discuses DIY temporary fixes for critical ship systems. World_of_Ideas
71. Malfunctioning Robot: A (bar tending, cleaning, courier, "escort", maintenance, personal assistant, security, waiter, etc) robot starts to malfunction. Malfunction causes it to exhibit a (amusing, annoying, disturbing, dangerous) behavior or it just creates a big mess that has to be cleaned up. World_of_Ideas
72. Marriage Proposal: Someone proposes to someone. Proposal between: (same species, differing species, biological and robot). Proposal is: (accepted, rejected) World_of_Ideas
73. Missing Person: Someone has gone missing on the station. A bulletin has been put out for people to help find the missing person / Person needs help searching for their (child, client, coworker, crew member, elderly parent, employee, family member, friend, intern, panelist, ward, etc). World_of_Ideas
74. Mistaken Identity: You are mistaken for someone else. Mistaken for: (abductor's target, criminal, criminal's cohort, employee, lecturer, panelist, private eye's target, romantic interest, royalty, someone famous, VIP, etc). World_of_Ideas
75. Pets In Space!!!: Panel exhibits various creatures (biological and robotic) that make for good pets. They also discuss creatures that do not adapt well to life in space. They also warn against and discuss the horror stories of people that have tried to pick up unknown alien lifeforms and make them into pets. (Pets) World_of_Ideas
76. Quarantine: A section or possibly several sections of the station are put under quarantine. No unauthorized personnel is allowed enter or leave the affected areas. World_of_Ideas
77. Scavenger Hunt Event: Organizers have hidden various things around the station. Contestants must find the objects based on the clues that are given. A prize will be given to the first 3 people or groups to find all the objects. World_of_Ideas
78. So, You've been marooned. What now: A panel of people that have survived being marooned on alien worlds, derelict spaceships, and derelict space stations. They talk about their experiences, what they did to survive, and how they eventually escaped. (survival) World_of_Ideas
79. Space Marines: Basically a recruitment table for the local space armed forces. World_of_Ideas
80. Spaceship Tours: Spaceship manufacturing companies have docked several ships at the station. Get a walk-through tour of a few antique, famous, best seller, and new prototype ships. (Spaceship Manufacturing and Sales) World_of_Ideas
81. Stalker: You keep catching glimpses of someone following you. When you try to get a better look, they seem to vanish into the crowd. World_of_Ideas
82. Swept Away: You or one of your party members gets swept away by a flood of con-goers traveling down one of the corridors. World_of_Ideas
83. Wondrous Gadgets of Tomorrow: This panel shows off the latest gadgets that companies are making. You can find anything from wrist computers to anti-grav belts. (Gadgets and Technology) World_of_Ideas
84. Wrong Turn: You get lost in the maze of corridors on the space station. You end up at: (1. an event or panel that you were not expecting, 2. in a private party, 3. in a shady part of the station, 4. in a restricted area of the station, 5. an abandoned section, 6. in a station personnel meeting). World_of_Ideas
85. Xeno-Archaeology Exibit: See artifacts that were discovered in the ruins of ancient alien civilizations. World_of_Ideas
86. Galaxy's Got Talent: A talent show where contestants demonstrate their talent. (Contest) World_of_Ideas
87. Iron Chef, Ship Ration Edition: Contest to see who can make the most desirable and flavorful food. The main ingredient has to include prepackaged long lasting ship rations or nutrient paste. Prizes will be awarded to the top three. (Contest) World_of_Ideas
88. Lifter Suit Skills Challenge: Contestants demonstrate their speed, agility, and precision while using a robotic exoskeleton lifter suit. (Contest) World_of_Ideas
89. Merchants Hall Merchants from around the galaxy have set up booths, where customers can buy almost anything.World_of_Ideas
90. Remote Drone Skills Challenge: Contestants demonstrate their speed, agility, and precision while remotely piloting a maintenance drone. (Contest) World_of_Ideas
91. Spacesuit Skills Challenge: Contestants demonstrate their speed, agility, and precision while wearing a spacesuit. (Contest) World_of_Ideas
92. Universal Eating Contest: Sponsored by "Eat-It-All, the Universal Foodstuff", this contest encourages all participants to eat until they pop. (NOTE: It is heavily discouraged to eat until popping and this is a more jovial way to say eat until they can no longer safely eat. Individuals who consume past their safe limit do so of their own volition. Eat-It-All's company is not responsible for any allergies or side effects caused by eating "Eat-It-All")
93. Uuze Energy Drink: Uuze Energy Drink is handing out their latest and strangest energy drink, "Uuze Eldritch Energy". Any PC who drinks it must make a Constitution saving throw, or suffer a strange side effect. If no PCs suffer a strange side effect, a random NPC will suffer it instead. (1. The drinker freaks out as they glimpse the truth of the universe. 2. The drinker gains super speed for a brief period. 3. The drinker inflates like a balloon. 4. The drinker's body mutates, becoming monsterous (scales, extra arm, etc). 5. The drinker melts into a pile of goo. Don't worry, medical can help. 6. The drinker becomes possessed by a ghost. 7. The drinker gains gills and can breathe underwater. They cannot breathe air. Don't worry, medical can repair them. 8. The drinker's arm (or similar appendage) falls off. Don't worry, medical can repair them. 9. The drinker gets drunk. 10. The drinker becomes annoyingly energetic. They will not be able to sleep for the next 72 hours.)