I'm starting to prepare the Stonewalkers adventure after a successfull Bridge 9 oneshot. The players had lots of fun. Now I have a few questions on how to prepare the big adventure.
My plan is to let the players discover the paths and history of the Knights Radient, Singers, etc. while playing the adventure. 3 of 4 players haven't read the books so the world is very new to them (altough one player already speculated that humans are perhaps not native to Roshar, I tried not to answer that question haha). I've given them the Welcome to Roshar guide and created a wiki for them to use at the table and they have read it and roleplayed amazingly with their premade characters in the Bridge 9 adventure.
So far they know that there is a magic system involved but not how it looks. Exept the one that read the books, he knows of course and I will let him create a character that knows more about the world than the average citizen if he wants. He can act as a in-world guide to the rest of the party. I told them they will discover it while playing Stonewalkers as it ties in with their character decisions and want them to answer a few questions about their characters ideals so that I can track which radiant spren they would attract during the adventure.
I've just found the character creator on Demiplane and I really like how easy it makes it for new players to the system. I have backed the physical and PDF versions but not the VTT, so I would have to buy a few resources again.
Has anyone play the Stonewalkers adventure with Demiplane? Did it help structure the campaign or was it just like a PDF with the adventure to scroll through? How was your experience with it?
And is there a way where I could restrict specific information like Knights Radiant and Singer Paths, etc. from my players?