r/commandandconquer Mar 09 '26

Restricting political content

129 Upvotes

Hello commanders

There have been an influx of posts drawing parallels to and making light of recent events in the Middle East. While we understand the intent is not to upset anyone, we do not want to condone such content under the circumstances.
We will therefore be restricting all political content moving forward.

As such, we have added a simplified rule system in the sidebar so as to not have to rely on permanently pinned posts in the future to convey information about specific rules, as well as make reporting more straightforward for users.

While the specific list of rules is limited, we refer to the sitewide Content Policy and Reddiquette for everything else.

And remember...

Make sense, not war.


r/commandandconquer Jan 22 '26

Subreddit rules regarding AI content

218 Upvotes

Hello commanders!

We want to thank you all for your valuable opinions regarding AI rulings for the subreddit. We have read all your comments and have come to the conclusion that there is a clear divide between those who want a zero tolerance ban and those who value AI as a technical tool. However, the common ground lies in a shared distaste for "low-effort slop".

Based on all your feedback we believe we have come up with a reasonable compromise.

Until further notice, all purely generative AI content will be banned. However, there will be allowances for AI-assisted tools for upscaling classic C&C media (be it videos or images) in order to improve on existing assets (such as what was done with the FMVs in the Remastered Collection), provided the posts are clearly flaired.

This presents us with a little grey area when it comes to low-res assets such as unit cameos, as an upscaling AI would not necessarily have enough information to go on without resorting to a generative AI with subjective interpretations. We are willing to allow for some leeway here with the clause that any such generative "upscaling" attempts are required to stay true to the original source material as accurately as possible. These will be held to high standards, so we highly encourage a human artistic component to smooth out any AI "jank" as part of the process.

Intent is key here. Material that purposely aim to go beyond the scope of the original source material will not be allowed, such as in-game screenshots that showcase what the game would look like in a different game engine, or a picture of a unit in a completely different setting etc. The focus will be on purely restorative efforts.

While we can't please everyone, we hope this ruling will be acceptable for the majority of you. For anyone who enjoys generative AI creations, we understand this might disappoint you. However, Reddit is an open platform and you are free to create your own subreddit with whatever content you would like.

But let us be clear that this ruling is not set in stone, and we will continue to listen to all of your feedback and react accordingly should there be an outcry for a change in ruling, one way or the other.


r/commandandconquer 3h ago

Random Unit of the Day #36: Orca (GDI, Tiberian Dawn)

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158 Upvotes

r/commandandconquer 13h ago

Meme should have been the default skin tbh

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377 Upvotes

r/commandandconquer 8h ago

Discussion TIL that Red Alert 2 is set in 1972

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111 Upvotes

I was always on the assumption that Red Alert 2 was set in the late 90s/early 2000s. Now it makes sense that the Allies use the Harrier Jet as their primary attack aircraft lol


r/commandandconquer 10h ago

Meme "My hands look like this so hers can look like this..." with Granger feat Alexis

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88 Upvotes

Sacrifices had to be done!


r/commandandconquer 14h ago

Discussion its never mentioned where, but which city in Europe do you think the GLA nuked at the end of the original game?

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164 Upvotes

its a russian ICBM so its range wont be going farther than the continents of europe, asia, or africa

and we know it definitely hit somewhere at least once in northern europe according to first USA mission in zero hour

so any guesses to what country and city suffered the hit?


r/commandandconquer 13h ago

A custom-built 300,000V plasma propeller operating at high voltage

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41 Upvotes

Looks familiar


r/commandandconquer 8h ago

Command & Conquer: Renegade on July 2026

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13 Upvotes

This game is still actively fun, lots of players are usually on around the evening hours in MST.


r/commandandconquer 1d ago

Random Unit of the Day #35: MiG (PLA, Generals)

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315 Upvotes

r/commandandconquer 23h ago

Meme Wrong answers only

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159 Upvotes

r/commandandconquer 9h ago

A new mission select cheat for Red Alert on PlayStation

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9 Upvotes

r/commandandconquer 5h ago

Yuri Memorial Board

6 Upvotes

I got this memorial board made for my apartment house, but got a call from a city telling me that i will be forced to take it down. damn it)))


r/commandandconquer 14h ago

Why are the effects in Generals so good?

15 Upvotes

(Some of them). Like napalm or most of the explosions. They look so good even nowadays. I dont know how to describe it, but there are no "plastic" effects like in the newer C&C games.

Also projectiles like from the quads or the rockets (ok, the trailing is pretty edgy) are far better than in any other CC game in my opinion.


r/commandandconquer 21h ago

Thanks EA

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46 Upvotes

And here I was with hope


r/commandandconquer 15h ago

Discussion C&C bait email subject

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15 Upvotes

Saw this and got overly hopeful. Damn it.


r/commandandconquer 6h ago

Red Alert 1 + PhaserJS/TypeScript + Ollama Qwen 2.5b LLM

1 Upvotes

So recently I had some time on my hands and I began porting Red Alert 1 into a browser based Phaser/TypeScript game. All original game assets were extracted from OpenRA and the game logic is based on the original Red Alert source code published on GitHub.

At the moment the game is 90% Identical to the original game with one primary exception. I scrapped the Rules based AI design from the original system and instead handed the AI control over to a Ollama Qwen 2.5 model running on my local 4090.

I made this entirely 'for the love of the game'. I don't know what direction this is heading in, or even if I want to take it any further than I already have.

I would love to hear from the community for suggestions, comments, or hate mail. :)


r/commandandconquer 10h ago

New Map in Making - Battle on the Kitchen Floor

5 Upvotes

https://www.youtube.com/watch?v=LwDLoqpCBw4

I'm making a new map that is a bit different from usual in style. It is a lot less than half way done but as usual, I test every step to make sure the map would be entertaining enough. At least it should carry a vibe and a theme.

Please visit my buymeacoffe page for my maps so far, and some photos and videos and game playing.

Buymeacoffee.com

Please visit my Youtube Channel for my game playing videos

Youtube.com


r/commandandconquer 23h ago

Jebaited 😔

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19 Upvotes

r/commandandconquer 1d ago

We grew up on Tiberian Sun — and wrote a whole death metal album that secretly lives in its universe

39 Upvotes

Long-time lurker, first post. I'm one half of a two-man studio project from Moscow. Like half of this sub, Tiberian Sun rewired my brain as a kid — the ion storms, the Scrin ship under the ice, CABAL's voice, Klepacki's soundtrack that was somehow metal, industrial and ambient at the same time.

In 2024 we quietly released an album (synthetic death metal — guitar riffs processed until they turn into synths, growls, drum machine). We never really told anyone what's inside it. So here it is, two years later — the confession:

- One track is literally about the first bloom of an alien substance: a living core that arrives from the stars, grows colossal glowing sprouts and turns a city into a dead zone. Basaltic skies included.

- Another track is a purge anthem after a "Global War" — survivors burning out "the sickness of old faith" to build a new world around a synthesized god. Any Nod veterans feeling déjà vu?

- The album's AI-god arc (an artificial intellect with its own hierophants, harvesting human consciousness to build itself) is our love letter to CABAL and the Firestorm campaign.

- And yes — there's a chant that goes "One purpose, one vision!". You know exactly whose line we flipped.

If mods allow, the album link is in the comments. But honestly, I'm posting this for a different reason: we're writing album two right now, and I want to know —

which Tiberian Sun moment deserves a song? The first ion storm? Umagon? The Tacitus? CABAL's final broadcast? Genuinely curious what this community would pick.


r/commandandconquer 1d ago

Any of you were fans of the original dune games?

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57 Upvotes

I loved both the sega genesis and Dos version


r/commandandconquer 1d ago

another C&C easter egg on battlefield 6

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73 Upvotes

STEEL TALONS RULES!


r/commandandconquer 1d ago

Harvesting mode is coming to Global Conflagration

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189 Upvotes

The game got even closer to the C&C experience by adding a harvesting resource mode.


r/commandandconquer 1d ago

Gameplay [Generals Shockwave mod] GLA airforce

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100 Upvotes

r/commandandconquer 16h ago

Discussion RA3: What If the Chronosphere didn't appear in RA3?

5 Upvotes

If the Chronosphere from RA:1&2 did not reprise it's role as the Allies secondary superweapon, what would you replace it with? For I would simply replace the Chronosphere with a CRYOsphere, a superweapon that fires the "Cryogeddon" Top Secret Protocol support power.