r/RimWorldSeeds • u/DeN3ss • 4d ago
[Realistic Planets mod] [100% coverage] [Earth-like preset] dis world with some cool shapes
seed:
thunder
r/RimWorldSeeds • u/DeN3ss • 4d ago
seed:
thunder
r/RimWorldSeeds • u/Dormant_DonJuan • 6d ago
Seed is 'Slavers Bay' - 30% map coverage
Image 1 : location information
Image 2 : Main settlement area - geyser and water defense
Image 3 : South of main settlement - geyser 2
Image 4 : North of main settlement - large rich soil patch and very easily walled pen
Highlights are a defended geyser, a forced water entrance after some simple walling, and significant rich soil deposits. Great for a long term colony with herd animals. Note the 30% landmass coverage! No other changes made to the default spawn settings. I have all DLC, but the spawn is essentially identical as when I just had 3.
30 day growing period. I think this seed is ideal for an intermediate player.
r/RimWorldSeeds • u/djremydoo • 6d ago
r/RimWorldSeeds • u/sojakun • 12d ago
Temperate forest with the occational 1 month of winter.
- Sandstone, Marble
- Spacious enough to farm
- Tight enough to make a mountain base.
- You can seal off the middle with little use of brick walls.
- 90% pure mountain on the left, there is a pocket on the right side of the map i,e you can make a hall way between them.
- There is also another pocket inside the mountain where you can park your space shuttles with, heck it's kinda big enough for a small gravship.
- There is a nearby pond for fishing at the middle of the map.
- Mortars are very effective because of terrain.
r/RimWorldSeeds • u/BufordRimworld • Jun 23 '26
I searched around the planet using the landmark search on the world map (Hotkey Z on world map, cool feature). I was looking for a really interesting start for my latest Rimworld Teacher series on Youtube, and I honestly can't decide if it's a paradise or a death trap.
It is a literal island completely surrounded by a lake.
On one hand, the natural choke points and water slowdowns make defense look like a breeze. On the other hand, drop pod raids are going to be terrifying, and expanding is going to be a logistical nightmare, and there are scarce building resources. This is far from my comfort zone of building into a mountain.
Here are the coordinates if you want to try it yourself:
Planet is Old Sarin
Seed: red
Coverage: 50%
Coordinates: 32.11°N 19.52°W , Gray Walrus Town
Features: Sunny, Abandoned colony, lake with island.
Map Size: 300x300
DLCs: odyssey, biotech, Royalty
Mods active: mad skills +, pawn editor, progress renderer, sensible bed ownership, trading spot, harmony.
If you want to see how this map actually plays out (I hope it doesn't rain), I just launched the first episode of the playthrough over on the channel!
Would you build in this mud, or skip this tile entirely?

If you search for, let's say, abandoned colony, it will show you names of tiles, you have to click through those to find one you like! Took me a bit to figure it out.
r/RimWorldSeeds • u/somerandomname_- • Jun 14 '26
seed: affectionate
31.01°S 24.64°W - Temperate forest
granite and clay
r/RimWorldSeeds • u/Independent_Fun_9765 • Jun 02 '26
I have all the DLCs, the one extra faction is from android tiers unofficial(1.6), I'm not sure if either of these 2 matter but i'm still letting y'all know
r/RimWorldSeeds • u/ragna-rocking • Jun 01 '26
Hello Seed specialists. How can I best search for a seed which has a tile combining both wetland and hot springs? Ideally I'd also like to filter by grow period so I have at least 40 days or so. Do I just need to manually check many many seeds?
r/RimWorldSeeds • u/UrN0rmalmemer • May 30 '26
Yesterday I found this insane tile with a lava pool right on the choke point. Today I look in the same spot on the same seed with nothing changed and no mod changes, and it's not there anymore. I have every dlc active except for anomaly and I haven't changed them at all since doing that. What would affect my seed to change this way?
r/RimWorldSeeds • u/Antikythera1901 • May 25 '26
World Gen: 1.6
Seed: black
Coverage: 50%
Tile seed(re roll from Map preview mod): #49
Temp: standard
moisture: standard
Coords: 15.16 S, 33.90 W
DLCs: All except anomaly & Royalty
----
First time stumbling across a seed like this, not sure if yall consider tile re-rolling "cheating" or not. either way im proud of this find regardless.
r/RimWorldSeeds • u/distopianpopstar • May 11 '26
r/RimWorldSeeds • u/mardanjoint • May 06 '26
Pretty cool map, has 8 steam geysers on the island, I also had like 5 ambrosia sprouts on the island + you can fish in the lake (Bass + Catfish). Mining is a bitch, kinda, but you could build a bridge, sorta. Good for a mansion roleplay, a-la Bloody Baron, or for a mountain-base lite with a side of a farm in the center of the map. I don't remember, but I think I moved the Anima tree using dev mode, cause it was at the south of the map, or maybe it was at the north-east of the island all along. A negative side of it all is, there are caves and bugs in one of them (north-west), but they sometimes aggro the raiders so it's gucci. Looked for an island in a lake (silver), found an island in a lake in a chasm (gold). Sexy stuff 10/10, no room for a megastructure tho, only cute cozy houses
Also has "Strangenose Hills" and "Strangechin Forest" nearby, as well as "Ingoonen Cliffs" and "Overgrown Parrot Elbow" glowforest. Finally remembered to share so enjoy
r/RimWorldSeeds • u/Jackal_Oddie • May 03 '26
I saw a picture of a mostly stone map, with a lava river as a defence point, any idea of how I can find one of these?
r/RimWorldSeeds • u/One_E • Apr 27 '26
Name: stadt
Size: 50%
Coordinates: 0.45S 40.81E
Could change into normal forrest when reducing Rain
r/RimWorldSeeds • u/Limsanityyy • Apr 24 '26
r/RimWorldSeeds • u/Any_Giraffe_417 • Apr 23 '26
r/RimWorldSeeds • u/BufordRimworld • Apr 10 '26
r/RimWorldSeeds • u/BufordRimworld • Apr 10 '26
r/RimWorldSeeds • u/jidloyola • Apr 06 '26
r/RimWorldSeeds • u/ApexRevanNL716 • Apr 03 '26
SEED: hostility
PLANET & POSTION: 100%, 20.32°N 107.47°W (Last two images)
MAP SIZE: Medium 250x250
Details
Vanilla style inculded five DLCs, from Odyessy to Royalty. You can use without them.
In the first and two screenshots. You'll start in area where there is one way inside, the area around is covered with slate & grantie walls. In southen area (image 2) there are multiple passage into settlement map. You can easily build animal pen in east side where your colonists land and build stockpile in west & north side.
r/RimWorldSeeds • u/sm-urf • Mar 31 '26
Mods: Medieval Overhaul
I bring you a mixed biome, with dark forest in the hollow and normal temperate forest outside.
The scenario 'Battle Brothers' spawns a castle which perfectly seperates both biomes.
Then there's a bonus Insect Megahive to take on in the lategame... I can't wait (to die gloriously).
r/RimWorldSeeds • u/Unhappy-Ad9696 • Mar 19 '26
Found this nice mountain/river map in temperate forest with year-round growing period for anyone interested. The revealed pocket has a geyser in it. seed: village coverage:50%.