Yo, just thought I'd note that death blossom has a radius of 8 meters. The reaping passive is now 8 meters.
This is important because prior to the buff, you'd sometimes kill people with death blossom while they're in that 6-8 meter range and so sure, you'd get the kill, but you wouldn't receive the healing.
This is an important breakpoint in the meters adjustment because the passive coupled with ulting goes from "sometimes you get healed, sometimes you don't" to "you will ALWAYS receive the soul orbs when killing someone with blossom".
While very niche, I'd like to add that this lets you ult more for positioning and less for soul orbs. What I mean is, you can hug that corner to LoS damage while ulting instead of feeling the need to go toward a soul globe that is 6-8 meters away just to live another second while ulting. The globes can be eye candy while ulting and this streamlines your decision making while ulting, because any soul orbs that drop while using death blossom will be immediately absorbed.
The new buff to the reaping is actually quite strong, and coupled with the 5% life steal buff (remember, that's a 20% increase in healing received from dealing dmg), we might be fine. Will we miss being 300 HP? For sure. Was the nerf to his HP sensible? No. But I think we'll be okay.
Edit: death blossom also heals for 20% more now. That's another way to look at the 5% increase to lifesteal.