r/Rayman • u/agentpeanutt • 1h ago
Discussion Has the consensus on Rayman 1’s difficulty and level design shifted?
In the past, Rayman 1 was always viewed as way too hard by most, leading to people mainly talking about the 3D entries of the trilogy and the Ubiart games. However, I’ve recently been seeing people praise its difficulty (and I guess by extension, level design) a lot more, while also saying that the game isn’t that hard. Even though Rayman 1 is one of my favorite 2D platformers, I was always under the impression that it isn’t for everyone, so I’m curious as to where this change came from.