r/PokemonRMXP 23h ago

Show & Tell Felt bored, took a shot at demaking Vaniville Town in the FRLG style

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125 Upvotes

Because you know, the best course of action when you have tons of uni assignments to do is to boot up RPG Maker. Tried to mostly stick with the base FRLG tileset where I could, but it didn't work as well as I'd have liked it to, so I ended up making a red variant of the house (with colours picked from elsewhere in the tileset) and a darker variant of the trees to fill up that empty space without it feeling too random. I made the map with Snap Edges in mind, so I haven't accounted for the buffer. To be honest, I'm quite the fan of Snap Edges, I feel like it makes maps feel quite cozy and more standard RPG-style.

I was thinking that the gate wouldn't actually be a gate with an interior and everything, but just teleport the player to the Route 1 map. I experimented with using the water cliff tile things as really short cliff tiles and I think it worked out. The collision might be a problem, but I tried to place things where you'd otherwise be able to move above them to stop it. It isn’t that faithful to the original, even if a lot of that’s from the tileset, and I’m not too proud of how I did the flowers and other decor to the south, not to mention the map could definitely use a few more finishing touches, but I figure it still looks passable enough. I reckon it'll look better in sunset or night lighting with the rays (probably not for nighttime) and the fireflies. Recently, I've been thinking of making a short, 1-Gym-long demake of some region as a short game/proof of concept/vertical slice/way to hone my skills a little/whatever you want to call it. I might do that, idk.


r/PokemonRMXP 12h ago

Show & Tell Pokémon Disintegration | Chapter 3 Preview

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71 Upvotes

Just a few screenshots from Chapter 3. I'm hard at work on it! There's plenty of new story content and some visual improvements, so much to look forward to!

Sadly I do not have a release date yet. Please stay tuned!


r/PokemonRMXP 2h ago

Resource A BUNCH of big boats and little boats. also medium boats. Just compiling a bunch of stuff I used to ship as packs. Making them public. (Link in descrip)

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43 Upvotes

Had these up on a different site but i'm tired of managing it. I'm more tryna just get my stuff into people's games. I put so much time and [redacted] so much [redacted] doing it my mustache smells like a skunk.

The purple freighter and the ferry have bridge entrances so you can walk right onto them. The ferry doesn't have an interior but i'd be down to make one. The Yacht has an interior and i imagined it'd just be walking into the back tile of the ship and fade to black and back and you're inside. i broke up the interior for like, diy parts so you can make a bigger cabin.

The building and vehicles are also original but just kinda edited versions of other vehicles and the building is just a rectangle with lines so it looks *corrugated* lol.

Some sump rat stuff in there, more on them at my deviant art.

totally ready to be edited however you want, recolor, revise, recycle, idc, just lemme know when you do so i can see!

Link to the DeviantART that has the full res tileset

it's a huge tile sheet. not compatible with any png tile map maker. but it's easy enough to break it up and take what you want and slot it into your own tilesets. you'll probably wanna touch up colors to match your own stuff anyways.

all tiles are public and free.


r/PokemonRMXP 6h ago

Resource [Fakemon] Glaciost and Saberrime! Sprite suite and RPGMaker/Essentials PBS script file, along with design document for detailed info on the concept and meta.

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32 Upvotes

Link to Download

Glaciost & Saberrime (ICE/GHOST)

When enough kids wish something existed bad enough, and that thing wishes it existed too, you get the egregore called Glaciost. It's the manifestation of the will to survive. Originally descended from the same line of large felinid-like pokemon that eventually branched into the species that became Raikou, this pokemon went extinct long before any substantial changes were made to it's fellow members of it's lineage. When kids read about prehistoric pokemon, such as Shieldon, Arhceops, or Aerodactyl, they often find themselves fond of Glaciost and Saberrime. Glaciost is not one to be left out. It manifested itself back into existence and now occupies the snowy mountains and icy caves of the world.

- Intended to be a ghostly wall that can chip away at the enemy while the user figures out what to do. Though by the time Saberrime is fully grown, it could definitely find it's way into an E4 lineup if paired with the right mons.

- Front/back/icon sprites with shinies

- PBS scripts for the pokemon

- Design document


r/PokemonRMXP 22h ago

Help Why can't I scroll my map with my scroll wheel?

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13 Upvotes

r/PokemonRMXP 4h ago

Help Help blocking the backside of the hill

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5 Upvotes

Hey, for the past 6 months I've been creating (through word) a sequel to Pokemon Sword and Shield, however I just yesterday decided to actually make it. First time ever using RPG Maker and Pokemon Essentials. Any way I can block off the back side of the two hills to stop the player from walking there. There isn't anything in the base that looks good. It there a different tileset I should use?


r/PokemonRMXP 3h ago

Help Parallel process events not moving at same time?

1 Upvotes

Starter selection with moving NPC and player boundaries active

I'm trying to have two different NPC's moving while the player can start the starter select. Also, to limit where the player can go while starter select is active there are events that prevent the player from leaving the room. I'm using parallel process to do so, but after the first set of movements it prioritizes them in a left to right order.

First NPCs move pattern, left most one.

Second NPc's move pattern, right one.

Preventing player from moving event. This one is not parallel processed, but I don't know why the players move route would be effected by what either NPC is doing.