r/Nr2003 22h ago

Discussion 🫡 Stunod

60 Upvotes

The negative reaction to the new site was both unexpected and disheartening, especially considering our community has never had a platform quite like this before. A tremendous amount of time, energy, and money went into building it, so seeing such a lack of patience and gratitude from some members was tough to swallow. And to see it go out like that was so painful to do. We knew there were issues that needed to be ironed out, but few were willing to give us the time to fix it before speaking out negatively and aggressively.

Stewie hosts over 18,000+ downloads many with exclusive permissions you can't find anywhere else. The recent attack was financially draining and was still actively ongoing when I made the call to shut things down. The co-owners and I will come together to discuss our next steps and evaluate how we move forward.

Before we make any moves, my immediate priority is settling our outstanding balance with Google. While building something new is the eventual goal, it will carry a cost as it always does.


r/Nr2003 7h ago

Discussion (Semi-OT) iRacing has a security scare too?!

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18 Upvotes

Just shortly after the Stunod scare, we get one with iRacing.. what's with hackers and racing games this week?


r/Nr2003 23h ago

Help or Question We are in jeopardy.......

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117 Upvotes

r/Nr2003 9h ago

Utilities PROJECT STEEL FIRE FOX 2026 TICKER PREVIEW

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72 Upvotes

i am working with steel horse to make tickers for the program. i made the fox 22 ticker that was released in the previous version, and i'm currently working on fox 26, which will be released soon, along with prime, tnt, and nbc 2018.

Higher quality version available in the Steel Horse Discord server, in the #ticker-preview channel.

Didn't realize Reddit absolutely nukes image quality 😭


r/Nr2003 5h ago

Utilities PROJECT STEEL FIRE INDYCAR ON FOX TICKER PREVIEW

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23 Upvotes

2nd post about my development for Project Steel fire Ticker Overlays. I've now recreated the INDYCAR on FOX ticker, and you'll be able to use it in the program soon.

It took me about 2 hours to make, so I hope you guys enjoy it when it releases!

Higher quality version available in the Steel Horse Discord server, in the #ticker-preview channel: https://discord.gg/vtQcnEYE9b


r/Nr2003 3h ago

Video hes out for da season

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18 Upvotes

r/Nr2003 19h ago

Carset Archive of some of the LarryFoyt50 sets until Stunod comes back up.

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18 Upvotes

I have the 2001,2002 and 2007 sets archived, I do also have 2006 but it is on my desktop so if Stunod is not still back up by August 5th I will add that one to this as well!


r/Nr2003 21h ago

Help or Question Adding a new car set question.

2 Upvotes

I've downloaded a new car set. Call it set B for clarity.

The series that they are designed for already contains a generic car set. (Set A).

Do I have to just add the new cars and then select them manually in Opponent Manager?

Or is there a way of seeing Set A and Set B in the game?

Thanks


r/Nr2003 22h ago

Help or Question Multiplayer Draft

3 Upvotes

So me and my friends are trying to run at places like daytona and atlanta for our races together with quite a few AI's but we've noticed a problem is that there's like 0 player-to-player draft and we only receive any when it comes to drafting behind AI. Would anyone know what could be causing this or how to fix it? We're all on the same track files (ini), same core.ini, and same carsets and exe file.

Tracks tested: Atlanta 2022 Quake WKC, Daytona_2020_BBMC_Night/Day, and daytonaBR


r/Nr2003 23h ago

Utilities Replacementwise6878 Number Set Archive

11 Upvotes

ADRD Forum Thread
Back in February of last year on the NR2003 subreddit; there was a user by the name of ReplacementWise6878, and he posted a couple of number sets that he had made and they were pretty good quality. I later found them and then myself and couple others in the comments to that post made some suggestions on what he should do next which, for the next couple months he went on to do. Posting them in bunches on the subreddit and providing them through email to those who asked.
Personally, in my correspondence with him, he detailed how he did his process with making the sets and how he got to where he did with them with his references and such. This kept going until April where he decided to stop uploading them; until I noticed one day that he had removed all of his posts from the subreddit, essentially removing access to them for anybody who did not get them or did not know they existed. He then went onto delete his account and it has stayed that way from then on after. But earlier this year, I decided when I had the time I was going to compile all of the sets that I was given from him and give the files a little bit of a facelift so they can be presentable numbersets, and then share them with the rest of the community. So here they are, The ReplacementWise6878 Number Set Archive.


r/Nr2003 12h ago

Carset Cars 1 set

2 Upvotes

Does anyone happen to have the Pixar cars 1 set? I would just get it off Stunod but they’re down


r/Nr2003 3h ago

Tracks I racing Vs. NR2003 #nascar2003 #iracing

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5 Upvotes

A shoutout to nr2003 accuracy in 2023. Crazy. And to all the trackmakers who made a track that hes describing here, very impressive that drivers are falling back to community mods on a 20+ year old game when iracing doesnt support their study needs. Incredible work. If anyone here knows a trackmaker who would have made one of those tracks and isnt in this sub, send this to them for me please.


r/Nr2003 3h ago

Discussion Something for the realism loving NR2003 players in the subreddit, and a question.

3 Upvotes

Got a couple fun tweaks that I want to share with you guys that improved the quality of life of this sim for me to the extent of what I've found capable so far.

First, if you convert the PWF CTS (or the highly underrated CTS07) mod to GNS physics, then convert your truck sets to GNS as well, and raise all track grip levels for testing by a tenth, it will drive so much more like pre-2008 trucks with them being really fast in the corners and faster on the straightaways before they put the tapered spacers on to slow them down. I've found that the 670 HP of GNS physics simulates this era of truck better for me because as I said, they were faster in this era. And I find it absolutely perfect for the mid-2000's style of racing.

Second, it may be the ratings I use which is an older version of ai_line_modifier's formula, but I find that for intermediates and big non-plate tracks like Michigan, if you use a combination of that, and then go into track ini, change track grip for a slightly stronger high line by about 3-5 tenths, change the drafting distance to 1.7 and set the dlat_pad to 0.65, you will get much more field spread and breakaways after a few laps and multi-groove racing in a long run while still having lots of fun on track battles. I've had many races where the AI actually passes on the high line on their own merit or even sometimes gets loose, and seeing both lines work is really cool. Everyone may have different experiences, so if you try any of this out yourself, please let me know your results or if you added or changed anything to improve upon it.

Now I have a question. What realism tweaks in terms of the racing itself did you guys make to further immerse yourself into the game? I'm very interested and I would love to try your ideas out!


r/Nr2003 5h ago

Help or Question Where am I losing time

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13 Upvotes

Im not sure how or where to get time back