r/MarioMaker • u/JoelthecatYT2 • 4h ago
r/MarioMaker • u/Shibo24_ • 1d ago
World Cup Football 2030 !
New level on the 2030 World Cup. These are just "predictions" on my part.
ID : CM5-HFR-NPF
r/MarioMaker • u/Plotspelunky2 • 2d ago
I gave this guy a free win so he could reach Pink S+
probably the kindest thing I've done in this game
r/MarioMaker • u/ComfortablePlayful43 • 1d ago
Nice rocket, huh?
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r/MarioMaker • u/JoelthecatYT2 • 1d ago
Can someone please get me popular on Mario maker 2
my latest level I thought was gonna get a lot of plays but it didn’t can you use my maker id and play some of my levels I get more views on Reddit than on Mario maker 2
r/MarioMaker • u/Fantastic_Network_68 • 5d ago
My new level Cliff Side Cavern (the level codes cY4-JYN-DQF if you want to try it)
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My first level in about 2 years
r/MarioMaker • u/4mb3r0 • 5d ago
pipeline to the other side HELP
literally what am i doing wrong rn why can’t i get in this MF green pipe im going insane
r/MarioMaker • u/Longjumping-Dog-7731 • 6d ago
Maker levels
Hi ive owned Mario maker for a while but very recently have started creating my own super world. Theres a few levels I’d just like to see a few more plays on to see if people enjoy them.
Easier:
188-X2L-R5G - SMB3
Traditional short and sweet level. Just simple timing and platforming
W5S-XGG-BHF - SMW
Technical, short and sweet. A level about using pokis to ascend through the level
9S0-9Q1-4JF - New supe
Short and sweet, technical. A level about using the propeller to reach the goal
Harder:
MWC-MXL-80G - 3D world
Puzzle solving, technical. A harder version of the propeller hat level using 3D worlds propeller.
BFX-64X-WVG - SMB
Puzzle solving, Themed. A level about using enemies to conquer the level and defeat bowser Jr
CWH-NV9-S5G - SMW
Short and sweet, technical. A simple platforming level with some challenging jumps
Creator name is jimbobmcge
r/MarioMaker • u/DeathCantHaveMe__Yet • 7d ago
Need suggestions /criticism
Hi guys. Started making content on SMM2, which has been my wish for almost a decade. Please help me what else I should do to increase my viewers and gameplay. Any suggestions appreciated.TIA
https://youtube.com/playlist?list=PLakARUvQNpbM&si=XmjMnDgBsam1XQP3
r/MarioMaker • u/ComfortablePlayful43 • 7d ago
Prepared to be A”maze”d by my greatest creation.
👇Let me know your thoughts in the comments below on how the level went.👇
r/MarioMaker • u/Expensive-Suspect759 • 8d ago
A traditional level of anyone wants to try it
Took me a while to make this level
r/MarioMaker • u/Wild-Advertising6872 • 11d ago
Proven Design & NSMBU Level Ideas!
I saw Tobias’s Level Idea Guide, and one tip was called Proven Design, which basically means taking ideas from other games and using them in your own levels.
So, I was thinking about taking level ideas from NSMBU, since that’s the only New Super Mario Bros. game I’ve played, and using them as inspiration for the levels in my SMM2 Super World.
But is my plan a good idea?
r/MarioMaker • u/ComfortablePlayful43 • 12d ago
A level with two clear requirements.
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Without landing after leaving the Ground and Without Taking Damage.
Course ID: JXD-P93-CDG
👇 Let me know your thoughts in the comments below. 👇
r/MarioMaker • u/SignificanceFast5484 • 13d ago
Created a Mushrooms about level
I hope everybody likes it, some 1up mushroom seems to be very angry with you
Mushrooms hate you
25D-5KW-4HG
Thank you so much for playing!!
r/MarioMaker • u/ThusSpokeJumpman • 14d ago
The Good the Bad and the Plumber
Course ID: 80J-F5Y-PJG
A hot desert wind whistles through the canyons. The notorious outlaw Bowser has busted out of the town jail. Now, a lone plumber with a mustache and a fistful of mushrooms is riding into danger to hunt him down.
Survive a rowdy, chair-smashing saloon brawl and track his trail of destruction through a dusty Western town. To catch him, you'll have to hitch a ride on a runaway ghost train, dodge heavy fire from a stone fort armed with cannons, and navigate a hidden Indian village tucked deep within the red rocks.
It all leads to one final moment when the sun hits its peak. Out in the middle of nowhere, two rivals square off right in front of a lonely desert church.
High Noon.
r/MarioMaker • u/ComfortablePlayful43 • 13d ago
One of the funniest clips you’ll ever see.
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A spike ball to the back of the head. From a Castle Night level that a streamer played.
Course ID: S2H-8LT-DKG
r/MarioMaker • u/Aware_Original7093 • 15d ago
QS2-2LF-Q1G this is the id to my hardest Level try your luck to beat it
r/MarioMaker • u/InteractionLiving31 • 16d ago
Spike Jackson
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: )
r/MarioMaker • u/ClearMises • 15d ago
The Water Temple (a Zelda/Link puzzle dungeon)
This is a much-improved, reuploaded version of a level that already had 60+ likes. But for me, it's more important to have the best polished version and thus, I redesigned a few areas, corrected potential cheeses, and made general "Quality of Life" changes.
When you start out, the Temple is partly flooded. After getting to the first Check Point, you will be able to find an ancient mechanism that rises the temple's water level, and allows Link to access previously unreachable areas!
If you haven't played any of my QUALITY LEVELS, you've been missing out! Patience and observation is all that's needed to enjoy them. Here are a few players' comments regarding my Zelda/Link puzzle levels:
"Super underrated creator! Please continue when SMM3 comes out"
"All your Link levels are incredible. Easily the best I've seen"
"88mins but I made it! you are genius in level design"
"best Link-puzzle levels around. PERIOD"
"this level is a masterpiece, well done"
"What a deep rabbit hole. Cleared it. Its too good"
"okay, this might be the best level I've ever played"
"Fantastic dungeon design"
"Clearmises never misses"
"This dungeon tops anything from the original games"
"Thx for all the fun levels. Including the anxiety driven ones. You are a great maker"
"AMAZING. Not sure it can be topped.. unless clearmises keeps at it!"
Dungeon of the Water Temple (NXR-73M-SJF)
Thanks for playing and let me know if you need any hints!
r/MarioMaker • u/HerobrineTVv • 16d ago
[SMM1 Level Downloader] Updates about the Progress

Hey,
Im here with some new Updated on the Downloader.
I now added a Download Counter to all the Levels. Alot of already downloaded levels will stay at 0 due to this.
Also as u can see I added a Profile Page Supporting all existing Maker Profiles, just klick on a Profile Image and it will open that Page. As u can see on already downloaded levels, the Level Thumbnails are now being displayed aswell.
UI is not final yet.
As always feel free to drop some Comments if u want some more features etc.
r/MarioMaker • u/Otein98 • 18d ago
Uuhmmmm
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Uuuuuuhhhhhh....
r/MarioMaker • u/o_q6r • 18d ago
🧠 Who’s Missing? | New Memory Puzzle
Hi everyone!
I made a memory puzzle level where you need to remember the characters you see. One of them will be missing, and your job is to choose the correct one. The challenge gets harder as you progress.
Course ID: J69-YYJ-SMG
I’d really appreciate your feedback. Have fun! 🙂
r/MarioMaker • u/HerobrineTVv • 20d ago
[SMM1 Level Downloader] Follow-Up Post
Hey, sorry for “spamming” this Reddit.
I just wanted to make a follow-up post where I share which features I already have planned and ask for your opinions on them.
Stuff I want to add:
Display Mii images next to Uploader Names
Display course preview images in saved courses
Add a total usage page, just in case someone wants to see how much the app is being used
Add a download counter for each level in the database
Add a credits page featuring everyone who gave ideas or helped develop the project
Add sorting options, such as upload date, total runs, completion rate, rating, etc.
Maybe coming as well:
Social login, probably Gmail
Like / dislike levels
Comment on levels
Upload levels
Important:
If social login gets added, you will still be able to use the software as a guest.
Using it as a guest would only disable the following features:
Like / dislike
Comment
Upload
My goal is to keep the software as accessible as possible. Everyone should still be able to use its main features without needing an account.
Once this new version is released, it should also run on Linux and macOS, at least I hope so.
r/MarioMaker • u/Silver-Way7363 • 20d ago
My ideas for super Mario maker 3
My Wishlist for Super Mario Maker 3
I hope Super Mario Maker 3 becomes the biggest Mario Maker ever. Here are my ideas:
- More themes, including Volcano, Beach, Mountain,mixed themes,
Ice Cave, Snow Castle, and the ability to combine themes in one level.
- New enemies from many Mario games, including enemies from Super Mario World and New Super Mario Bros. U.
- More items and objects from Story Mode available in Course Maker.
- A brand-new 3D Course Maker with styles inspired by Super Mario 64, Super Mario Galaxy, Super Mario Galaxy 2, Super Mario Odyssey, and Super Mario 3D World.
- A Survival Mode where players complete random levels with limited lives.
- Unlimited or a much higher upload limit for created levels.
- A greatly expanded World Maker with secret worlds, branching paths, hidden exits, mini-games, and unique kingdoms like a Star World, Volcano World, and Ice Kingdom.
- Side missions in World Maker, such as defeating a certain number of enemies, collecting coins, or finishing special challenges for rewards.
- An in-game currency earned only by playing, creating levels, and completing missions.
- A Shop where players can buy outfits, hats, accessories, profile decorations, and cosmetic items with earned coins.
- Better search in Course World by player name, level name, or level code.
- Official website support to browse and manage levels from phones and PCs.
- More playable characters like Peach, Daisy, and Rosalina.
- A Learning Mode that teaches new players how to build fun and balanced levels.
- More customization options for controls and game settings.
- More online features and better community tools.
I think Super Mario Maker 3 should learn from both Super Mario Maker 1 and 2 by improving their best features and fixing their limitations. I would love to hear what everyone else wants to see in the game!