Last Epoch Building (LEB) v0.14 — major DPS accuracy pass, triggered skills, minion overhaul, Markdown notes, and a Config tab overhaul
Hey everyone, back with v0.14 of LEB, the Path of Building-style offline build planner for Last Epoch. It's been almost three months since the last release, and this is a big one.
Previous posts: v0.10 · v0.12 · v0.13
🌱 What's new in v0.14
A large chunk of the DPS pipeline is now connected end-to-end.
- Triggered skills now contribute to Full DPS. A large family of "chance to cast/trigger" effects now uses the source skill's hit or cast rate, trigger chance, cooldown, and rate cap. This covers effects such as on-hit, on-crit, on-spell-cast, timer-based, and source-qualified triggers.
- Minions received a major calculation overhaul. All minions now receive their inherent damage scaling from character level. Gear-, set-, and passive-summoned minions can be included in Full DPS, multi-skill minions can use more than their default attack, and minion Bleed/Ignite can finally deal calculated damage.
- A large damage-accuracy pass. Skill damage conversion now moves the correct damage without duplicating or deleting it; ailment chance above 100% can apply extra stacks; DoTs use resistance and penetration; inherent base crit, Super Critical Strikes, Ward decay, leech, and many skill-specific mechanics are now modelled more faithfully.
- New Markdown Notes tab. Edit/Preview modes, headings, lists, tables, code blocks, quotes, images, a table of contents, loadout references, scroll sync, and Ctrl-wheel font scaling are included. I wanted build notes to be useful for full guides, not just a small text box.
- Config tab overhaul. LEB now highlights settings relevant to your current trees, skills, and equipment, with tooltips explaining what made each option relevant. Config Sets let you create, copy, rename, delete, and reorder named presets. Highlighting is read-only; it never silently changes your DPS. This is still a work in progress, so the relevance detection is one of the areas I'll keep focusing on in the next update.
- Import, item, and UI improvements. Offline character import now retains more affixes and handles Legendary items more reliably, unspecialized bar skills are retained, Last Epoch Tools profile/character URLs are supported, unique/set tooltips follow the in-game entry order, and many smaller display and crash fixes are included. These areas are still being polished, and they remain a focus for the next update as well.
LEB v0.14.0 is verified compatible with Last Epoch 1.4.7. The full changelog is in the repository; it is much longer than this post and includes updates across every class, plus many uniques, sets, idols, affixes, and individual skills.
Things I'd love feedback on
Triggered skills: If a proc's Full DPS looks wrong, please tell me the source skill, triggered skill, displayed rate, and any cooldown/rate-cap involved.
Minion builds: Auto-summoned minions, minion ailments, and minions with several attacks received large changes. More real builds are especially helpful here.
Notes and Config Sets: I'd love to hear whether the new workflow feels natural, and which part becomes awkward when maintaining several variants of the same build.
Some mechanics are still deliberately conservative, config-gated, display-only, or shown per hit rather than folded into Full DPS. If a value surprises you, please include the build link instead of assuming every new row is already a complete rotation model. You can see which skills are already verified against in-game measurements and which are still being validated here: Skill Calculation Status.
⚡Bug reports
Found a bug? Please use this format:
[Bug Report] <title>
- Version: v0.14.0 (shown at the bottom-left of the screen)
- Profile/build: Last Epoch Tools profile or planner URL, or LEB → Import/Export Build → Get Short Link
- Issue: what happened, what you expected, and which skill/item/config was selected
Community
Special thanks to everyone who shared builds, screenshots, and detailed bug reports. Those examples directly shaped this release.
And continued thanks to WarMachine237, LEB's first supporter.
- u/Skoopy_590 (thanks for the nudge to take a fresh look at LEB's quality-of-life)
- u/Niistokeppi (thanks for reminding me I'd forgotten to implement ailments, Bleed included)
- u/dugfin (thanks for the heads-up about the API)
- R Markdown (https://rmarkdown.rstudio.com/), the inspiration to bring Markdown to the Notes tab
Links