r/GodotCSharp Oct 03 '23

Edu.Godot.CSharp WELCOME RESOURCES: Getting Started with Godot4 + C# [Tooling, Links]

21 Upvotes

Here are the "best" getting started posts found in /r/GodotCSharp, if you have any suggested edits, please send to the mod(s).

Tooling

Unity Migration

Best Beginner Tutorial

GREAT resources

Here are some resources that are really, very good. so if you are interested in the topic, you really need to check it out! introduction_to_godot_c_essentials_complete/ - [added 2025-10-25] Building UI's in Godot: https://www.reddit.com/r/GodotCSharp/comments/1nyoxtd/building_uis_in_godot_separating_controls_through/ - [added 2025-02-27] various resources for godot https://github.com/godotengine/awesome-godot - [added 2024-11-03] C# or GDScript? https://patricktcoakley.com/blog/choosing-between-csharp-and-gdscript-in-godot/ - Brackey's First Godot Tutorail, C# version: https://www.reddit.com/r/GodotCSharp/comments/1cg658c/brackeys_tutorials_c_version/ - Shaders - Introduction, Beginners. https://www.reddit.com/r/GodotCSharp/comments/17pxwvy/an_introduction_to_shaders_in_godot_video/ - [added 2024-07-05] Interactive course in Shaders (Book with companion Godot4 Editor): https://jayaarrgh.itch.io/book-of-shaders-godot - Godot General - "The Ultimate Introduction to Godot" https://www.youtube.com/watch?v=nAh_Kx5Zh5Q - CSHARP PROJECTS - sophisticated architecture: https://github.com/chickensoft-games/GameDemo 3d, 3rd person game demo - curated godot plugins - https://www.reddit.com/r/GodotCSharp/comments/18770r5/index_of_godot_plugins_wmost_stars_xpost/ - Reverse engineering tools - https://github.com/bruvzg/gdsdecomp

Tutorial Series (not verified much)

Finding stuff in /r/GodotCSharp

  • click the post "flair" such as [Edu.Godot.CSharp], [Resource.Library], or [Project.OSS] to get a listing of all posts with that flair.
  • otherwise, use the Search box!
  • Note: "distinguished" posts (author highlighted in green) might be slightly more useful than other posts.

godot c# perf tips


r/GodotCSharp 2d ago

Resource.Library 2dog - Godot in .NET [Web Deploy, C#, Framework Internals]

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2dog.dev
30 Upvotes

r/GodotCSharp 2d ago

Edu.GameDev Corners Don't Look Like That: Regarding Screenspace Ambient Occlusion (SSAO) [Written Article, Rendering, NotGodot]

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3 Upvotes

r/GodotCSharp 4d ago

Discussion Who said C# cannot do real-time audio synthesis? I built a programmatic DAW to find out.

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1 Upvotes

r/GodotCSharp 7d ago

Resource.Library SpriteStack2D: Add-on to create fake 3D from a single texture [Tool, XPost]

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9 Upvotes

r/GodotCSharp 10d ago

Resource.Library Tiny Fixed Function Renderer (TinyFFR): C# Rendering library [NotGodot]

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6 Upvotes

r/GodotCSharp 10d ago

Resource.Library cross-platform C# audio engine [NotGodot]

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1 Upvotes

r/GodotCSharp 17d ago

Resource.Asset 80's Fonts [Written Article, Visual Design, Aesthetics, NotGodot]

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psd-dude.com
1 Upvotes

r/GodotCSharp 18d ago

Resource.Tool Takobi AI

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3 Upvotes

download link: https://godotengine.org/asset-library/asset/5314

repo link: https://github.com/AhmedGD1/takobi_ai

Hi, I’ve been working on a Behavior Tree library for Godot C#.

Most AI/BT tools in the ecosystem are GDScript-first, so I built this specifically for C# workflows and editor tooling.

Features

  • Live BT debugger (Editor dock, real-time node status)
  • Blackboard binding with $key syntax
  • Custom inspectors (methods, signals, comparisons)
  • SubTree support (reuse + nesting)
  • Built-in Performance Monitor integration
  • Cached execution path (minimal allocations)

HSM support is also in progress.

Feedback is welcome 👍


r/GodotCSharp 19d ago

Edu.Godot.CSharp Getting Started with Git for (Godot) Game Dev [Video Tutorial, C#]

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4 Upvotes

r/GodotCSharp 21d ago

Edu.GameDev Announcing Box3D [Physics, OSS, NotGodot]

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9 Upvotes

r/GodotCSharp 21d ago

Tutorial: Create a full dungeon crawler [Video Tutorial Series, XPost]

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8 Upvotes

r/GodotCSharp 27d ago

Project.OSS BohemiaInteractive/CWR: Arma: Cold War Assault Remastered [Commercial Source Code, History, MilSim FPS, NotGodot]

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2 Upvotes

r/GodotCSharp Jun 21 '26

Edu.Godot.CSharp Rokojori/drawable-textures-demo-c-sharp: mini ORM 3D texture painter [Example, OSS, C#, Rendering]

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2 Upvotes

r/GodotCSharp Jun 20 '26

Cannot find the editable children option in godot.

4 Upvotes

Im trying to setup yarn spinner for godot and the documentation says to enable editable children and i cannot find it anywhere.
please help. im using yarn spinner 3.2 and godot 4.6.2


r/GodotCSharp Jun 20 '26

Cannot find the editable children option in godot.

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1 Upvotes

r/GodotCSharp Jun 18 '26

Making a Stickman Fighting game in Godot

1 Upvotes

...Just tell me your Ideas down below


r/GodotCSharp Jun 16 '26

Edu.Godot.CSharp Correlated randomness in Slay the Spire 2 [Written Article, Mechanics, C#]

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4 Upvotes

r/GodotCSharp Jun 16 '26

Edu.GameDev Game Engine White Papers: Commander Keen [Book, Source Code, Freemium, History, Deep Dive, NotGodot]

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6 Upvotes

r/GodotCSharp Jun 14 '26

Resource.Library Yesterday I published my first C# Godot plugin on GitHub: System Explorer.

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6 Upvotes

r/GodotCSharp Jun 12 '26

Resource.Library eumario/GodotSharpRemoteTree: runtime SceneTree inspector [OSS, UI Element, C#]

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github.com
7 Upvotes

r/GodotCSharp Jun 09 '26

Edu.GameDev Catlantean 3D - Making Graphics Like It's 1993 [Written Article, Retro Rendering, Doom, NotGodot]

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staniks.github.io
4 Upvotes

r/GodotCSharp Jun 05 '26

Edu.CompuSci A primer on Roaring bitmaps: what they are and how they work [Written Article, Collections, Performance, NotGodot]

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3 Upvotes

r/GodotCSharp Jun 03 '26

Question.GettingStarted 2d light-shadow issue in godot isometric project

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1 Upvotes

r/GodotCSharp Jun 02 '26

Question.GettingStarted Beginner Advice

9 Upvotes

Recently Ive taken on the challenge of learning C# through Godot with no prior coding or gamedev experience. I was hoping to get some advice/tips that could help me get used to the node system, the tools available to me in the HUD/viewer, and any C# tips/resources. Im aware that it would be easier to learn Godot’s own coding language but thats not really stopping me from challenging myself and tackling the more difficult route!