r/ForzaHorizon • u/javap12 • 20h ago
Photography Messing with the high contrast mode lets you take some unique photos
Unfortunately they can’t be saved as actual photos, but you can save them as promo quick shots in the collection journal
r/ForzaHorizon • u/javap12 • 20h ago
Unfortunately they can’t be saved as actual photos, but you can save them as promo quick shots in the collection journal
r/ForzaHorizon • u/BarteksK • 14h ago
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r/ForzaHorizon • u/jkrplk • 21h ago
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r/ForzaHorizon • u/therehasbeen_amurder • 12h ago
r/ForzaHorizon • u/Slick_22 • 23h ago
r/ForzaHorizon • u/Jahpoopybutt • 6h ago
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r/ForzaHorizon • u/flekc_seal • 9h ago
I've seen countless Sestos and F8 Tributos, but the 288 GTO, which is the only one I truly care about, is nowhere to be seen.
r/ForzaHorizon • u/ZachyJ • 21h ago
Decided to do 100 resets of the Italian Exotics aftermarket as well as tracking my findings for fun.

After 100 resets (300 cars seen), I managed to find only one of the rare exclusives after the 98th reset.

r/ForzaHorizon • u/Speedyzin_Calop • 3h ago
(Illustrative image of a logo I made for a possible Eurobeat radio in FH6, usage without permission is not allowed.)
A Eurobeat focused radio is probably one of the most requested features for Horizon 6 and for a good reason, but a lot of people seem to miss the major complication this feature brings: Copyright hell. Most songs people point as classics and favorites are entirely held by Avex and under labeled names and authors which creates a massive licensing snowball. By that, I mean it's almost impossible that those tracks will ever appear in a Forza game, but it doesn't mean Eurobeat can't be featured.
How I think a Eurobeat radio could work in FH6 is through a collaboration with indie artists, like Odyssey (aka Ken Blast) and Turbo, to have their tracks featured in the game or even have them compose original songs for Horizon. There are multiple examples of how this did work in the past:
-Hyundai partnered with Odyssey to have her songs featured in their Nurburgring Eurobeat Mix.
-Asphalt recently partnered with her to have a remix of her song "Overdrive" in the game.
-Turbo composed a whole Eurobeat soundtrack for "Inertial Drift", an indie racing game which I also recommend checking it out.
There are many talented indie artists in the genre which Microsoft and PGG could easily collaborate with to help for a Eurobeat radio. It is not exactly how most fans would want it, but it's definitely a valuable alternative. It's up to the management team to take this idea and apply it for a future update in the game. Do I believe they will do that? Not really, but it is pretty much, IMO, a very valid solution.
r/ForzaHorizon • u/PxcmanZ2001 • 23h ago
I don’t know if I’ve lost the plot but I saw another player driving/showing this off at the Exotic Autoshow. I didn’t think you could already get it?😅🤔
UPDATE: I’ve seen a few in the auction house already going for 20mill
r/ForzaHorizon • u/MarkCask4773 • 14h ago
Festival Playlist: Italian Exotics
Season: Autumn
Season Ends: July 23 2026 - July 30 2026
New Season: July 30 2026 14:30 UTC

The Car Pass grants access to up to 30 additional vehicles, automatically delivered to your garage over the course of seasonal updates. It's included with the Deluxe and Premium Editions, while Standard Edition and Game Pass players can purchase it separately for $29.99. Simply own the Car Pass, and each new vehicle will be added to your garage automatically no event, and no weekly logins required.

You’ll earn these Badges automatically just by playing the Italian Exotics Festival Playlist (active through Aug 13). Miss them now, and you'll be waiting ages for them to cycle back in a future Series. If you're a badge hunter, do yourself a favor and log into Forza Horizon 6 to knock these out ASAP



Tips: Monthly Rivals you only need to post one Clean Lap per Series. Get it done once, and it automatically counts for all four seasons, no need to grind it again when the weekly playlist rolls over.
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To make sure your lap stays clean, stick to the basics: don't hit any walls, hit all your checkpoints, and keep your hands off the Rewind button. Also, a huge heads-up for FH6: turning on the new Anna Autopilot will instantly flag your lap as dirty! You don't need to set a crazy fast time anyway, so just take it easy, do it fully manual, and bring it home clean


Chall. One: Drive Alfa Romeo 4C
Chall. Two: Drive Alfa Romeo 4C Complete a run at any Drag Meet
Chall. Three: Drive Alfa Romeo 4C Earn 4 Speed Skills of any Grade in Road Circuit Races
Chall. Four: Drive Alfa Romeo 4C Eartn 5 Stars at Speed Zones
Challenge Three Tips
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To get a Great Speed skill, you need to maintain 100 mph ( 161 kmh ) for about 3-5 seconds. taking the Alfa Romeo 4C to the "Electric Town Circuit"
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Enter Event > Custom Race > Event Settings (I highly suggest setting the Max Number of Drivatars to 1 so the Drivatars doesn't mess up your run) Set it to 2-3 laps if you don't get it by then, just run one more lap. Once you feel like you've racked up the 4 Great Speed skills, you can just quit the event, there's no need to actually finish the race.


July 23: Earn 5 Ultimate Wreckage Skills in any Italian Car
July 24: Complete 3 laps at the Hokubu Time Attack Circuit
July 25: Send a Gift Drop to another player
July 26: Drive 10.mi / 16.0km in any Maserati
July 27: Win a Touge Race
July 28: Earn a total of 5 Stars across Drift Zones
July 29: Complete a Horizon Rush Event


Note: Make sure you are in Horizon Solo
Pause Menu - ONLINE - Horizon Solo


1. Naruo Cross Country Circuit ( Early Afternoon | Clear )
2. Wind Farm Cross Country ( Late Afternoon | Cloudy )
3. Soni Highlands Cross Country ( Sunset | Light Precipitation )
1. Sotoyama Scramble ( Morning | Gale )
2. Hirosaki Scramble ( Early Afternoon | Cloudy Post-Rain )
3. Sunflower Scramble ( Evening | Clear )
Difficulty: Green Wristband | Enthusiast
Challenge: 00:10.000 or faster
Difficulty: Pink Wristband | Advanced
Challenge: 180.0 mph / 289.7 kmh
Difficulty: Orange Wristband | Expert
Challenge: 80.0 mph / 128.7 kmh
1. Highway Circuit ( Sunrise | Clear )
2. Shirakawa Circuit ( Morning | Cloudy )
3. Daikoku Circuit ( Early Afternoon | Cloudy )
Note: Some cars might not fit your driving style. But if they feel good to you, feel free to stick with my recommended setups!
r/ForzaHorizon • u/talhaONE • 3h ago
Not sure it was mentioned before but This car didnt have this engine swap before the last update.
r/ForzaHorizon • u/TheRealKadWip • 21h ago
everything is on me
r/ForzaHorizon • u/mreinguard • 7h ago
[Car Suggestion] Help me bring the Honda Accord 7th Gen (CL7) to FH6!
This sedan is a legend in World Time Attack Challenge and we need it in the game. If you support adding more "regular" cars that turn into track monsters, please give your vote on the official Forza Feedback Portal.
Link: https://forzafeedback.atlassian.net/servicedesk/customer/portal/45/GFHCS-3284
It already has some votes, but we need more to get Playground Games' attention. Every vote counts!
r/ForzaHorizon • u/PalpitationSecure660 • 12h ago
2014 Alfa Romeo 4C
Share Code: 553 709 853
r/ForzaHorizon • u/Vitosi4ek • 12h ago
I had a really good feeling about this when initially reading the patch notes, and the last week or so of gameplay confirmed my suspicions. There are really two big ways in which it massively improved the gameplay experience:
It more or less eliminated the insanely brainrot activity of sniping cars from the auction house. Prior to the update, some of the most sought-after cars (mostly wheelspin exclusives) simply did not ever appear in the AH because they were worth far more to players than their list price, and on the rare occasions they did appear, you had to overtake dozens of other players in fast menuing (a ridiculously stupid still which is also dependent on your internet latency) to grab one. Now that the price cap is 20 million, pretty much every car is available in great quantities, and it's just a question of whether you can afford to bid for them.
It put a hard price of 20 million credits (or less, depending on auction listings) to buy literally any car in the game you'd want, including the wheelspin exclusives and cars whose list price in the autoshow is higher than 20 million (Mercedes 300 SLR, Ferrari P3 etc). Pro tip, btw: the exclusives that people restart the game over and over to get in the Italian dealership are frequently available in the auction house for far less than 20 million. I think I got the 599XX Evo and the Sesto Elemento for 5 or 6 million each.
Essentially, if you want a specific car, your challenge has changed from being doomed to refresh the auction house for literal weeks trying to snipe one (because, again, no one would ever list a Rimac Nevera for its pre-update price cap), to getting 15-20 million credits in any way you'd want. Which is still very difficult given how stingy the game is with credits (unless you wheelspin-farm, which I'm definitely not against), but at least it involves playing the game. That's a win in my book. If that means those who stockpiled exclusive cars pre-update got rich off of it, then so be it.
r/ForzaHorizon • u/brassdeap • 7h ago
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r/ForzaHorizon • u/zielinskimalte • 9h ago
I've spent some time creating a lot of new designs ingame, many inspired by real life liveries, while some of them are 100% made up. Let me know what you think!
Share codes:
AE86: 687 999 260
Blue/Red Skyline: 200 828 257
GT-R: 549 940 359
NSX: 185 438 551
Blue Supra: 116 984 719
Purple Supra: 183 989 562
White Supra: 189 825 014
Corvette: 154 892 109
Porsche: 158 268 259
Lexus: 177 266 428
Black Evo: 496 170 695
Audi Quattro: 553 155 678
Impreza: 359 961 649
White/Pink Skyline: 173 866 559
Carbon Evo: 103 827 489
GTO: 163 076 294
Yellow Supra: 415 119 816
Nismo Skyline: 419 491 773
Gamertag: maltezie
r/ForzaHorizon • u/zoejayden0209 • 18h ago
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r/ForzaHorizon • u/namiaiman • 22h ago
This thing is actual bonkers
r/ForzaHorizon • u/DurhamOriole • 22h ago
I just reviewed a lot of numbers and came to the conclusion that most of us will not obtain all of the wheelspin exclusive cars through wheelspins. It requires a really obscene amount of playtime unless you farm wheelspins as a job.
TLDR -- between 4000 and 10000 wheelspins (counting super spins as 3) to get one of each exclusive car (5% likely to 95% likely).
The math:
At the moment, there are 46 cars listed as wheelspin exclusives. How many spins do I need before I get at least one of each car? This is the "coupon collector's problem," and it has a defined solution. The average (mean) number of spins before I have collected each car is 203. If you're the luckiest person in the universe (truly), it may be under 50 spins. If you're the exact opposite, you may spin the wheel 100 times a minute until The Elder Scrolls 10 is released and still be missing a car or two. For the rest of us, about a 50% chance you'll be done after about 200 spins, and 95% chance after about 300 spins.
But wait! Not every spin gives an exclusive car! Reviewing the numbers from this post by u/EchoLimaTango shows that wheelspin-exclusive cars are the reward about 3% of the time (pretty close to what I have found in a measly 285 spins, counting super wheelspins as 3). You need to spin that wheel about 6700 times to reach the 200ish samples of the 46 cars to be just 50% sure you caught 'em all (you'll get plenty of duplicates, though) Woo-hoo! The target is in sight! If I get to spin a couple of times an hour (including those super wheelspins), I probably will be done in a little more than 3000 hours of game play!! It might take as many as 5000 hours, or more if my luck is shit! If you're really lucky, only 2000 hours (about 4000 spins to be 5% sure of getting each car once)
Note, these calculations make the assumption that each wheelspin-exclusive car has the same odds of dropping. Probably not the actual case.
Also note that I let the Chrome AI help me out with the calculations, since I'm old, tired, and no longer interested in doing stats on paper. AI did not write the text here. Also since I'm old and tired, I'm going to bed now. 😄 😴
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Edit to add:
Some commentors seem to think I'm ranting about the game or making an unfair criticism given their own experiences in collecting cars. Not true. I absolutely love this game. The map and imagery are gorgeous (so much dopamine from just driving around and looking!), and the regular game play is outstanding. I also enjoy discovering the underlying mechanics of the games I play, and learning how the wheel spins work is fairly straightforward. However, now that I've done the math, I find it remarkable just how long the odds are when we're talking about wheelspin-exclusive cars.
If you want to get some more insight into how the wheelspin mechanic works, read about gacha games. The wheelspins fit the concept to a tee; I find it strange to have that sort of mechanic in a game that isn't "freemium." I know the wheelspins have been around for at least 4 FH games, but the current probabilities have pushed things toward the unpleasant side of gacha.
r/ForzaHorizon • u/Frosty_Joke_9785 • 8h ago
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It looks depressing. The only thing that's improved over the years is the graphics.
r/ForzaHorizon • u/Yamaha180 • 21h ago
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There’s still a fair bit of time left out there. Especially in the last sector
r/ForzaHorizon • u/i_m_junkie • 23h ago
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