r/DungeonMasters • u/Darth-Skvader • 7h ago
My party is very squishy. What’s the best way to handle this?
If you’re in my party and you see this, shoo. Go on, git.
I’m about to start running Curse of Strahd with a party of three people! Session 1 is this weekend. Two of them are very new to DnD so these are only their second characters ever. We have a necromancer, wild magic sorcerer, and a battle smith artificer. None of them are really built for the front lines, so I will definitely need to adjust some combat to avoid them getting stomped. I don’t want to make every battle design long-range or soften it so much that it’s no longer challenging.
I’m considering starting them off with a limited DMPC whose sole purpose is to take close-range punishment in combat and take some heat off the PCs. Not a damage dealer, just a meat shield. He’s not going to butt in on any roleplay/decision making and I won’t force him to stay with the party if they want rid of him. I might kill him off for the plot once it feels like a good time to take off the training wheels.
What do y’all think? Would this be a good or bad idea? Any other suggestions for how to accommodate this type of party in a way that feels natural? Thank you all for the help!
EDIT: maybe DMPC is too strong of a word for the idea! If I give them any sort of companion/NPC I’d want them to be as unobtrusive as possible. But yall are making very good points about that idea, so thank you for giving me a lot to think about!