r/Devvit • u/RamslamOO7 • 4h ago
Feedback Request Feedback wanted for Draw and Drive
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r/Devvit • u/RedditParadox • 9d ago

Good news, everyone! We’ve updated our Devvit requirements around READMEs. Most notably, all published apps (both public and unlisted) are now required to have a descriptive README. You can read the updated rules here.
Summary:
Apps must include a descriptive README.md file in the root directory of the app project (for example, project-directory/README.md). Apps submitted with a missing, empty, default template README, or vague README will be rejected.
Your README should be written in simple terms for a non-developer audience and include:
Timeline:
If you need any further help, please check the full Devvit Docs, or reach out in r/Devvit or our official Discord.
Thanks for reading this announcement about READMEs. Read on!
r/Devvit • u/iced_americano_26 • 14d ago
Devvit Journeys is now generally available to give you end-to-end visibility into how users move through your app from start to finish!
Devvit Journeys provides:
This release also includes our latest experimental feature: blob storage. You can store and serve files like images, documents, exports, and other media directly from your app. Blob storage provides a scalable, durable solution for managing large assets while keeping application state in Redis.
Breaking Change: Filter API Updates
The experimental filter APIs have been updated to accept an options object instead of separate parameters, aligning them with the rest of the SDK. This change affects reddit.filter(), post.filter(), and comment.filter().
Because these methods were marked as experimental, this breaking change was made to improve API consistency before they reach general availability.
Other Fixes:
getModerators() and getBannedUsers(), now include additional metadata. Depending on the method, this includes details such as when a user became a moderator, when a user was banned, and the duration of a ban.heightPixels parameter was ignored during post creation and always defaulted to 512. The specified heightPixels value is now correctly applied.r/Devvit • u/RamslamOO7 • 4h ago
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r/Devvit • u/svtechworld • 4h ago
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r/Devvit • u/shimroot • 8h ago
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r/Devvit • u/Mindless_Tax9707 • 13h ago
been building Ghost Rally (racing game, you race ghost replays of other real players) for the hooks hackathon and wanted to open this up as a discussion since I'm guessing a lot of us are stuck on the same thing. what's worked so far:
everything past that starts feeling salesy and I'd rather not go there.
so, what's actually worked for you? feels like devvit apps living inside reddit posts should be a growth advantage we're not using well yet.
for context, one week on my sub: 1.3k views, 70 unique visitors, 87 comments. small but real people showing up daily.
game if it's useful context: https://www.reddit.com/r/GhostRally/
r/Devvit • u/mike_piercy • 8h ago
I'm working on improving leaderboards and trying to show a global counter on my app r/MochiMochiDonuts but I'm getting the following error: FAILED_PRECONDITION: global redis is not supported on this app.
Can Global Redis be requested from somewhere? Or is this a limitation I should design/build around?
r/Devvit • u/WarwickSocialStudy • 11h ago
Running a small academic study (private subreddits I create, consenting participants) and need to export full discussion data (comments, authors, timestamps) afterward for analysis. Waiting on classic Data API approval, but saw Devvit skips that registration step.
Questions:
Thanks for any pointers!
r/Devvit • u/Immediate-Success919 • 13h ago
Hi this is my Devvit game, built for Games with a Hook Hackathon.
r/Devvit • u/Alternative-Factor67 • 13h ago
r/Devvit • u/sharan_n • 13h ago
The first review of my previous apps always took less than this. Just wondering whether I should wait or resubmit instead. Its been 5 days.
r/Devvit • u/JudgmentCharming355 • 20h ago
Hi everyone,
I’m trying to create a Reddit OAuth app for an external web application, but the app creation flow at: https://www.reddit.com/prefs/apps keeps refreshing after I submit the form, and it never creates the app or shows a client_id / client_secret.
What I want to build: An external web app, not a Devvit app with an optional “Sign in with Reddit” button
I only need OAUTH for Identificacion; I just need the user’s unique Reddit ID and username to identify users inside my app Just to clarify I’m not trying to post, comment, vote, moderate, or send messages on behalf of users.
-Is the classic Reddit OAuth app creation flow still supported for new external web apps?
-Should I still use /prefs/apps to get a client_id and client_secret?
-Is there a new place where external web apps should request OAuth credentials?
In a few words:
-I’m specifically looking for the OAuth authorization code flow, not a Reddit hosted Devvit app....
Thanks
r/Devvit • u/takenorinvalid • 1d ago
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r/Devvit • u/kiloorcm • 1d ago
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r/Devvit • u/ABWDenizen • 1d ago
I’ve modmailed both [r/ModSupport](r/ModSupport) and [r/Devvit](r/Devvit)… 9 days ago. And nothing has been done about THREE different Devvit apps being used to send me NSFW spam messages.
At least turn off the ability for unapproved apps to send outgoing modmails!
Edit: I might not have been clear. It’s modmails being sent from the _dev subreddit to me via chat. Not to any of the subs I mod.
r/Devvit • u/spoonfulofnosugar • 1d ago
I mod a subreddit with Laddergram and Sections installed. Starting a few days ago, posts from these apps just show a blank space rather than the games as usual.
You can also see this on their main subs r/Laddergram and r/Sections
I've checked for app updates and there aren't any.
I've also checked desktop and the iOS Reddit app. It's happening for both.
How can I find a resolution for this?
r/Devvit • u/tizorres • 1d ago
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r/Devvit • u/mewmellow_ • 2d ago
It's a simple drawing pad built with Devvit. What do you guys think? Any feedback is welcome!
https://developers.reddit.com/apps/draftpad
r/Devvit • u/zombizzle • 2d ago
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r/Devvit • u/zombizzle • 2d ago
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r/Devvit • u/Infinite_Ad_9204 • 2d ago
I'm building a multiplayer shooter on Devvit and I've hit the one wall I can't design around: no persistent connection from the client.
I ship HTML5 games on Playgama, Yandex, CrazyGames and similar portals, and every one of them allows a WebSocket from the client. It's the baseline assumption for the category any game with real-time multiplayer is built on it. Reddit is the only platform I work with where it isn't available, and I don't think that's a small gap: it quietly rules out shooters, racing, fighting, co-op action, anything latency-sensitive. Those are the genres that drive session length and retention hardest.
I've read the docs and I understand the current state client fetch is CSP-locked to /api/, the server is request/response, realtime is server→client push only. I've designed around it as far as it goes (Redis-buffered state, coalesced broadcasts), but HTTP round-trips per input put a hard floor on latency that a real-time game can't get under.
So:
r/Devvit • u/ReitGames • 2d ago
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r/Devvit • u/shimroot • 2d ago
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r/Devvit • u/Comfortable-Cup8821 • 2d ago
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r/Devvit • u/TWPinguu • 3d ago
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