r/DDLCMods May 29 '26

Full Release The Doki Doki Modding Wiki!

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415 Upvotes

The Doki Doki Modding Wiki is a collective effort to keep an archive of everything DDLC modding. From individual mods, to resources, to events, to mod authors, to mod teams, to artists...

...to literally anything and everything.

Ran by the DDMC Committee, our hope is that this wiki will provide a centralized hub space that can be easily accessed by the community.

We encourage fellow mod creators, archival fiends, and community members to add onto this Wiki with various information. If you know about a piece of history, please help us tell the story of DDLC Modding.


r/DDLCMods Apr 29 '26

Team Salvato Official IP Guidelines Update - April 29th 2026

78 Upvotes

Hello, r/DDLCMods!

As the title suggests, we have updated the Team Salvato IP Guidelines for April 29th, 2026! This update aims to give the IP Guidelines a much-needed facelift and to answer many frequently asked questions from previous revisions of the guidelines, without imposing new restrictions on what our guidelines has previously allowed. You can find our updated IP Guidelines on our website here: Team Salvato IP Guidelines Page

While we've adjusted the format of these guidelines quite a bit, we specifically did not want to impose any new restrictions on DDLC modding when making changes. Reading through the "Fangames and mods" section of the updated IP Guidelines should be familiar, though there are a few key adjustments or additions we want to highlight in this post:

  • Standalone DDLC fangames and DDLC mods now share the same general guidelines. Guidelines specific to mods have been relaxed a bit to better reflect the different ways mods are created and bundled, and "standalone" fangames may now elect to make use of official DDLC assets in a similar method to how they are made available in mods.
    • Note: There are no changes to how official DDLC assets are handled; if you are including these assets in your fangame/mod, they must be sourced from the player's installation of DDLC. This is true for any platform your fangame or mod targets (PC, web, android, etc), and any game engine you choose to use to build your fangame in.
  • In the new "Publishing your fangame/mod" section, we mention that you may now upload fangames and mods you have created onto PC-only centralized game download platforms (e.g. itch.io, gamejolt, etc)! We ask that fangames/mods uploaded to these platforms carefully follow a few additional guidelines that are listed in this guidelines section. These additional guidelines involve how the fangame/mod's listing appears on the platform, generally not affecting the fangame/mod itself.
    • Note: We were previously hesitant about this due to these platforms hosting commercial games and having a wider discoverable reach compared to self-hosted fangame/mod uploads. The additional guidelines mentioned here allow us to be comfortable in doing so.
  • Our IP Guidelines now contain our stance on the use of Generative AI in DDLC fan works, including it's use in fangames and mods. We don't like Generative AI at Team Salvato, we don't use it in our work, and our guidelines are intended to cover the cases where we've had the most issues because of it.
  • We have also clarified our intent on commissions, donations, paywalls, and crowdfunding in relation to DDLC fan work, outlining common cases and our stances on them. This is something we've answered questions about often, but were unable to get into the guidelines until now.
  • Lastly, we've provided guidelines for those wishing to publish DDLC fan music (including original soundtracks made for DDLC fangames/mods) to music streaming platforms and music stores such as Spotify, Apple Music, etc.

We've made quite a few formatting and phrasing changes in this update, hoping to better communicate the intent behind the each guideline and make the page as a whole easier to read. As with previous iterations of our IP Guidelines page, not every edge case is covered and we ask that you use your best judgement (or ask us!) if you are unable to find our stance on your unique situation.

If you have read the new IP Guidelines and have any questions regarding the intent behind something mentioned there, please ask those questions in the replies to this post! I'm happy to answer those questions and clarify anything that might not be clear.

Thank you,

- Mithost (Community Manager and Developer at Team Salvato)


r/DDLCMods 12h ago

Off-Topic I think I noticed how popular these two mods are thanks to their upvotes

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175 Upvotes

I know these are two are some of the more popular recent mods, I just notice how when they are talked about, they get a high amount of upvotes compared to other mods.

They must be very similar together, one being one of the best all girls mod and the other being one the best Monika focused mods. Feels like these two are the most popular atm?

What do you guys think is there a reason they get more upvotes than other mods, are they similar, what do you think?


r/DDLCMods 6h ago

Teaser This August

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25 Upvotes

r/DDLCMods 3h ago

Off-Topic An Update Concerning ALL macOS DDLC Players and Modders

11 Upvotes

Hey, everyone! How ya doing?

Anyways, you all may be wondering, "Lizard? What the hell do you mean an update concerning all macOS users?"

Well, here's what's going on.

Apple has announced that it's beginning to phase out Rosetta 2, the compatibility layer that lets Apple Silicon Macs (M1, M2, M3, and newer) run Intel-based applications. Since many DDLC mods are built using older versions of Ren'Py that create Intel-based macOS applications, this could become a major problem for both players and developers in the future. However, I am not sure about Intel-based Macbooks.

Currently, macOS Tahoe is probably one of the last major versions to fully support Rosetta 2. Apple has said that Rosetta 2 is being cut out over time, meaning Intel-only applications will eventually stop working on Apple Silicon Macs.

So, how does this affect DDLC mods?

Many DDLC mods were built using Ren'Py 7 (and many with even older versions), which create Intel-based macOS .app files. On Apple Silicon Macs, these apps currently run due to Rosetta 2. Once Rosetta 2 is no longer available, those Intel-only builds may no longer launch.

For example, here's a screenshot of the macOS version of the popular and recent DDLC mod Foreign Relations.

As you can see, the kind of application Foreign Relations is, is an Intel-based app.

This isn't just a Foreign Relations issue. Many DDLC mods use the same Intel-based macOS build, meaning this could affect a large part of the community.

If you're a Mac user who enjoys playing or developing DDLC mods, I'd recommend keeping an eye on Apple's announcements. If you're on macOS Tahoe and everything you need works, you may want to hold off on updating until people know what the future holds.

Honestly, this is sad to hear. I understand why Apple wants to move away from Intel compatibility, but it's unfortunate for communities like us that still rely on older software to develop mods we love.

As for me, I'm most likely moving my development of A Racer's Dream over to Windows in the future so I don't have to worry about these compatibility changes. I may suggest you to prepare for it, but, until Apple gives any further announcements, don't worry too much. Just keep it in mind until further announcements appear.

I wanted to give everyone a heads-up before craziness with users asking why mods won't work on macOS starts to happen.

I'm sorry.

— Lizard


r/DDLCMods 5h ago

Request Canonical Sayori Mods Recommendations

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18 Upvotes

Good morning people, hope everyone's okay and having a great week.

Well, it's like the title said. I'm looking for some mod suggestions to play but I'm interested in mods that you consider that respect the canonical traits and personality of Sayori and that expands her route and/or experience the most

I want to understand her as best as possible, to try to think as her and how she would react to some specific scenarios and situations.

So, that. Any recommendations you have would be appreciated


r/DDLCMods 1d ago

Review Convergence genuinely has the best MC I've seen

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401 Upvotes

The only real differences there are with him are circumstantial

For example, obviously turning a 50%character into a 100% character will make them a bit different, but he still feels very similar to DDLCs MC, like I said, hes a little different, but he still has the same personality traits, the same flaws, and the sane strengths, also, hes less romance focused, but thats because hes not a dating Sim protagonist, so again, a mostly circumstantial change


r/DDLCMods 17h ago

Teaser Doki Doki View To The Future: Primer Adelanto.

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24 Upvotes

Doki Doki View To The Future: Primer vistazo

¡Muy buenos días, tardes o noches a todos!

En la publicación de hoy quiero presentarles un mod en el que el equipo Future In Mind Productions ha estado trabajando. Llevamos aproximadamente dos meses de desarrollo (probablemente un poco más) y creemos que ya es el momento de mostrar el primer avance aquí en Reddit.

Adjuntamos un video del menú principal y una escena del inicio del mod. Todo lo mostrado está sujeto a posibles cambios antes del lanzamiento de la demo o de la versión final.

Hablando un poco más del proyecto

Descripción / Sinopsis:

Nuestro protagonista pensaba que su vida había alcanzado por fin un equilibrio perfecto: un gran grupo de amigos, un club que se había convertido prácticamente en una segunda familia y una relación que parecía tener un futuro prometedor. Sin embargo, cuando una serie de acontecimientos inesperados rompe esa estabilidad, se verá obligado a afrontar sentimientos para los que nadie está realmente preparado. En una historia centrada en la superación personal y el apoyo mutuo, el protagonista descubrirá que, incluso después de los momentos más dolorosos, siempre existe la posibilidad de mirar hacia el futuro.

Rutas:

La versión completa tiene planeadas cinco rutas: cuatro para las protagonistas originales y una quinta dedicada a un personaje muy querido por la comunidad... ¡Kotonoha!

Duración estimada:

Muy larga, aproximadamente similar a la del mod Blue Skies, o incluso mayor.

Fecha de lanzamiento:

La versión completa aún no tiene una fecha de lanzamiento definida. Esperamos poder compartir una estimación durante el próximo año. Como agradecimiento por todo el apoyo, queremos anunciar que la demo está prevista para este año, con un lanzamiento estimado a más tardar en noviembre. Sin embargo, es posible que esté lista antes. Lo único que puedo prometer es que la primera versión jugable saldrá este mismo año.

Bueno, eso es todo por el día de hoy. Espero que este nuevo proyecto sea de su agrado y que disfruten de este primer vistazo. Estaremos encantados de leer sus críticas constructivas, opiniones y sugerencias. Si les interesa seguir el desarrollo del mod, pueden unirse a nuestro servidor de Discord, donde compartimos avances de forma periódica. Nuestro Discord!

Sin más que decir, espero que disfruten los videos y muchas gracias por leer hasta aquí.

— Rase, uno de los directores de Future In Mind Productions.


r/DDLCMods 9h ago

Off-Topic Fresh Start | Mobile Port and Translations

4 Upvotes

This is a genuine question while I work on the mod:

Do you want a mobile port? And I will plan to do translations, I need to know what languages would you like me to add in the mod?

Thanks for your time!


r/DDLCMods 8h ago

Progress Update Doki Doki: Lucid Dreamers (UPDATE: DEMO AND SPRITES CONFIRMED)

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3 Upvotes

Hello everyone,

It's been a bit since I updated about the Doki Doki: Lucid Dreamers mod, but I'm back to inform about two things.

First of all, I want to talk about how last post I mentioned about the possibility of having a demo, and now I can officially confirm that we will release a demo of Doki Doki: Lucid Dreamers Act 1.

We intend to release the demo in the end of the summer, tho don't take it as a sure thing that is gonna happen, because when I have sure, I'll come with an official demo release date.

Second, I want to talk about the sprites of the OCs used in the mod.

Since my post didn't had any answer, we decided to use free-to-use OC sprites from the community.

Chad - Luke

Metal - William

Goro Toyama - Professor Sato

With that, you can expect in the few days 3 new posts of facts, this time about those OCs.

Thank you guys and stay tuned ;)


r/DDLCMods 21h ago

Memes if you know, you know.

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28 Upvotes

r/DDLCMods 17h ago

Teaser Doki Doki View To The Future: First View.

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11 Upvotes

Doki Doki View To The Future: First Look

Hello everyone! Good morning, afternoon, or evening! Today I'd like to introduce a mod that Future In Mind Productions has been working on. We've been developing it for about two months (probably a little longer), and we feel it's finally the right time to share our very first preview here on Reddit. We're attaching our new logo, a preview of the main menu, and a scene from the beginning of the mod. Please keep in mind that everything shown is still subject to change before the demo and the final release.

A little more about the project

Description / Synopsis:

Our protagonist believed his life had finally reached the perfect balance: a great group of friends, a literature club that had become a second family, and a relationship that seemed to have a bright future ahead. However, when a series of unexpected events shatters that stability, he'll be forced to face emotions that no one is ever truly prepared for. In a story focused on personal growth and mutual support, the protagonist will discover that, even after the most painful moments, there's always a chance to look toward the future.

Routes:

The full release is planned to feature five routes: four for the original girls, and a fifth route dedicated to a character already well known and loved by the DDLC community... Kotonoha!

Estimated Length:

Very long, roughly comparable to Doki Doki Blue Skies, or possibly even longer.

Release Date:

The full version doesn't have a release date yet. We hope to share an estimated release window sometime next year. As a thank-you for all the support we've received, we'd also like to announce that the demo is planned to release this year, with a target of no later than November. It may even be ready sooner, but one thing I can promise is that the first playable version will be released this year.

That's all for today! We hope you enjoy this first look at the project, and we'd love to hear your constructive feedback, suggestions, and opinions. If you'd like to follow the development of the mod, feel free to join our Discord server, where we regularly share development updates.Discord Server

Once again, thank you so much for reading, and we hope you enjoy the videos!

— Rase, Director of Future In Mind Productions.


r/DDLCMods 19h ago

Help Someone please explain the IP guidelines

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11 Upvotes

What does this mean? Like can mobile versions be available on mediafire or something? I see them in places but have no idea if they're supposed to be there.

(ANSWERED)


r/DDLCMods 22h ago

Help Currently writing a mod

6 Upvotes

I'm currently in the process of writing a DDLC mod, or to be more technical, it's more of a fanfic soon to be playable

It's still a long way to go, and the process is a bit slow due to it not being a priority unlike other projects of mine, but it's something i want to see through and get done.

I'm currently about let's say 60% done with the first chapter out of seven (The story i've planned is very long), and i'm a bit worried that conceptually it might be too ambitious, but i guess i'll have to see when i get to the part of making it into a fully playable mod.

I don't have a team for it yet, so for now i would be in charge of writing and music as i'm already a music producer so i can take care of that as well. That would leave visual art, coding and maybe a second writer/consultant since i might have to correct and/or add stuff in, i'm very new to this whole writing a visual novel thing.

That would be it. I'd like to know what tips you could give me regarding the process of writing and getting a team together for it as i've never done anything like this before lol, anything is appreciated!


r/DDLCMods 20h ago

Help After updating my MacOS Tahoe Version 26.5.1, I cannot play DDLC: World of Dreams, Monika Afterstory. Need help to fix this.

3 Upvotes

r/DDLCMods 1d ago

Progress Update Just wanted to share a little look at my DDLC mod, Doki Doki Literature Club: The Final Echo

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232 Upvotes

I’ve been putting a lot of time into this project, and it’s finally starting to feel like it’s coming together. I’d love to hear what you guys think about the environments and the overall vibe so far.

Any feedback is appreciated!

I see the AI comments. I just wanted to clarify that the backgrounds shown are placeholders while I'm developing the mod. I can't draw, so I used AI to help visualize a few scenes during development. The goal is to replace placeholder assets over time where I can. I mainly wanted to share the projects direction and get feedback from the community. I should've clarified when I made the post so that's on me.


r/DDLCMods 1d ago

Review Doki Doki MC Club: review Spoiler

13 Upvotes

I recently finished this mod made by u/TheNarrator-Me and honestly i really like it, so i dedide to made a quick review

(SPOILER ALTER!) divided into 3 sections:

STORY

The story starts by showing us this MC who wants to join the literature club, but not to date cute girls, but because he likes literature.

But once we enter the club room we do not find our 4 girls we are used to, but rather 4 different MCs from different DDLC mods: Makata (the MC from the originale game) Yuriko (a FeMC that seem a mix between MC, Yuri, Natsuki and probably also a bit of Sayori) Chad (probably coming from non-horror mods like Blue Skyes and other similar mods) and Suichu (the FeMC from the Doki Doki switcheroo mod).

The MCs are aware that they are in a video game and insist that the MC we control (whom I will call John for convenience) stay in the club to help them understand the situation, John will decide to stay but only if the various MCs carry out activities related to literature, in this case writing and exchanging poems.

The concept of the story is interesting, I appreciated that each character had their own writing style, and the various special events with the characters amused me.

CHARACTERS

I honestly liked the characterizations of every character.

Makata is basicaly the base MC we know, a guy who like anime and qhi cares about his friend.

Yuriko like i said before has some traits that are remind of Yuri (because she is shy) and Natsuki (because she likes cute things), and honestly she is my least favorite, but its not a bad character.

Chad is so dam dumb but he made me laugh a lot, and at the end of the day he is a good guy.

Suichu is just like the original switcheroo FeMC, a gamer girl, pretty lazy, and she like eat, and I like her.

John is good MC, Even though I didn't like him very much at first, it was nice to see how he gradually grew fond of various characters.

GAME MECHANICS

The mechanics are almost the same as the original DDLC: you select 20 words to write a poem and depending on the words you choose you will be able to open a special scene with one character.

>!honestly at first I didn't like it very much that to get the good ending it was enough to just write poems for each person in a single run (and missing all the horror scenes), since it seemed to much simple to me, especially if you compare it to the good ending of the original game, but in the end I think it was a very smart choice, as the player tends to mistakenly think that the mod works like the original, and you are amazed when everything goes good but you expect it will all end badly.!<

>!I think I will probably replay it just to see the others finals!<

Other small criticisms I have but which are quite irrelevant are:

>!the fact that the text bubble is pink and not yellow, which is strange since the mod has yellow and brown colors!<

>!the fact that in the good ending we see the girls from DDLC but not the boys from Doki Doki switcheroo, I would have liked to see them too!<

In conclusion: this mod is really very nice and it's a shame that very few people are talking about it, I hope this review will convince other people to play the mod.

Thank you so much Narrator to make this mod. 💙


r/DDLCMods 21h ago

Help Text Box has a glitch where during a transition, it expands.

3 Upvotes

When the scene transitions, the text box grows in size, and I’ve tried looking it up and I don’t know how to fix it. Can someone help? Thanks!


r/DDLCMods 1d ago

Progress Update Update: The beginning for my mod. The Pan-Conscious Codex. Opinions on the direction?

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17 Upvotes

I finally got some artists who are worklong really hard to create this mod. I wanted to share some of their hard work and see how people liked the Literature Club Facility Advisor Expela (Existential Permission Layer Access). Her real identity is a secret 🤫 for now. The Club advisor having a blanket put over her by Sayori to keep her warm is are first CG! I hope you look Forward to more on DDLC Fan Mod The Pan-Conscious Codex. This story is gonna be different and the focus is all the Doki’s, Kaori, Expela and two other new character.


r/DDLCMods 1d ago

Help Does anyone know where this song comes from? (Abajo en español)

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23 Upvotes

¿Alguien sabe de donde o quien hizo esta canción?

I've heard it in many mods but I haven't been able to find the author.

La he escuchado en muchos mods pero no he dado con el autor.

El mods se llama: My doki doki SNAFU

The mod is called: My doki doki SNAFU


r/DDLCMods 1d ago

Help Question about checking mod files

3 Upvotes

When a new mod releases, are there any kind of ways to check for malware or not, to make sure you arent installing anything suspicious? just asking


r/DDLCMods 1d ago

Let's Play DDLC Blue Skies Episode 11 - MC forgot baklng supplies🥺

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6 Upvotes

r/DDLCMods 1d ago

Progress Update Another little teaser from Doki Doki Literature Club: The Final Echo

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13 Upvotes

I’ve been working on polishing the menu and overall presentation, and I wanted to share a small look at how it’s coming together. It’s still a work in progress, but I’m really happy with the direction it’s heading.

Let me know what you think!