r/Competitiveoverwatch 16h ago

General Upcoming match thread bot and flair site updates

44 Upvotes

Reddit is deprecating bot API access, so I am working to migrate the match thread bot and the flair site to the new supported app system.

The match thread bot should be up and running by the start of the midseason championship next week and will work mostly the same. Let me know if anything is broken like usual.

Unfortunately the flair site will be harder. Access to the flair site will shut down sometime this week and the replacement will not be ready for a while, potentially a couple months though I'm hoping for sooner. Additionally, the new system may not support updating the flair CSS classes that are required to support flairs on old reddit. So the text in your flair will be visible on old reddit, but the images won't. If you want to update your flair, I recommend doing it in the next day before the site goes down.

I do think these changes will eventually work out for the better, reddit puts a lot more resources into this new app system than they did the old bot system. But it will be a rough transition for a few months because of the timelines.


r/Competitiveoverwatch 8h ago

General On a scale of 1-10, how high is Freja's skill ceiling?

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93 Upvotes

With the recent buffs, Freja has become a lot more popular in ranked play, especially in high elo where she finds good results. Now that she is in the spotlight, it is the perfect time to ask this question to y'all... How high do you think Freja's skill ceiling is?

1 is Moira, 10 is Tracer. Where is Freja on a scale of 1-10? It would be wonderful if you could elaborate as well!


r/Competitiveoverwatch 19h ago

Fluff Of all the current OW controversies, I did not expect this to be the one Aaron responded to

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611 Upvotes

Stutters and performance issues, 5v5/6v6 discourse, stadium comments, idk I feel like there were more pressing matters personally.


r/Competitiveoverwatch 7h ago

OWCS Early EWC/Midseason Championship scrim/meta

8 Upvotes

Since its next week, surely teams should be scriming already. Does anyone have any info on what the teams are playing or if any team is standing out within the scrims


r/Competitiveoverwatch 1d ago

Blizzard Official Official design for Shion’s original Omnic look revealed Spoiler

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322 Upvotes

r/Competitiveoverwatch 22h ago

OWCS All remaining OWL season 1 players

112 Upvotes

I was bored and went and found every player from Overwatch League Season 1 still in the overwatch pro scene in some capacity: I found 13 players out of the original 122 players from 2018, 13/122 or about 10.7%, 8 years later more than I expected NGL

Still playing: (4)
(BUP): Kellex https://liquipedia.net/overwatch/Kellex
(SHD): Diya: https://liquipedia.net/overwatch/Lu_Weida
(LAG) Void: https://liquipedia.net/overwatch/Void
(LAV): Fate: https://liquipedia.net/overwatch/Fate

Current Coaches: (7)
(SLD): Fleta https://liquipedia.net/overwatch/Fleta
(LAV): Kariv https://liquipedia.net/overwatch/KariV
(LAV): Izayaki https://liquipedia.net/overwatch/Izayaki
(SHD): SIO (formerly known as FiveKing) https://liquipedia.net/overwatch/Chen_Zhaoyu
(SHD): Daemin https://liquipedia.net/overwatch/Daemin
(SHD): Ado https://liquipedia.net/overwatch/Ado
(LAV): Soon https://liquipedia.net/overwatch/SoOn

Just dropped, I assume they'll be on another team: (2)
player (BUP): Kalios https://liquipedia.net/overwatch/Kalios
coach (BUP): Neko https://liquipedia.net/overwatch/Neko


r/Competitiveoverwatch 8h ago

General Question to low sens players, what's the lowest you've ever gotten? I'm pretty sure I have the lowest sensitivity on the entire subreddit

6 Upvotes

800 dpi - 2.08 in game

Diamond 1 peak

I've been at this sense for months now and feel very comfortable. I was even lower at some point but I noticed that my aim felt a bit too slow and heavy so I reluctantly increased it. Any fraction higher and I'm overaiming like crazy. Anything lower and it feels sluggish.

I don't have any tactical shooter background. I mainly play hitscan characters. Right now I'm really enjoying Domina but Emre and Freja are my mains.


r/Competitiveoverwatch 23h ago

OWCS Radiant Order Crowdfunding Bundle out now - proceeds support all OWCS Partner Teams!

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56 Upvotes

r/Competitiveoverwatch 1d ago

Overwatch League Sometimes I think we forget how crazy OWL teams could be

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141 Upvotes

Just some unhinged team rosters back in the day


r/Competitiveoverwatch 1d ago

Blizzard Official Ambush Story Time with Mariko Baika

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79 Upvotes

r/Competitiveoverwatch 2h ago

General Insane Deranged Console Cope: But i generally assume 76 players are cheating

0 Upvotes

Disclaimer: Yes i am aware i'm coping. Also talking about GM+ lobbies / players and Smurfs in quick play etc... Not a diamond 3 lobby

I really have no "Proof" of this except my own personal experiences

Vast Majority of the people that i assume are cheating are playing 76

and at the same time the absolute worst DPS players i've ever have the misfortune to play with or against also play 76

There is very little middle ground to this hero in my lobbies And i'm never saying to myself "Wow this 76 is good! but he's not THAT good that he must be cheating"

This fucking character just annoys me beyond no end because Dying to < 3 the 76 with blatant XIM along with H I S P O C K E T ! His Mercy E kitten of the month up his ass makes me want to uninstall

Without cheating i genuinely think this hero is next to almost worthless and you'd be better off playing any other hit scan

All i'll say is that there's a reason this character is in a ton of 500's top 3 most played heroes on console and Usually along side Mauga/Orisa and Baptiste

And it isn;t because "76 Just provides so much value!"


r/Competitiveoverwatch 1d ago

General How does Proper have such stable aim on Tracer?

156 Upvotes

Someone posted this video of Proper playing Tracer in another thread: https://www.youtube.com/watch?v=O5pY7h9Kmic

The most surprising thing to me here was how stable his aim is. I don’t typically see this on Tracer players, even pro players. It’s almost like he’s not moving his mouse at all while most other players constantly move it, and he also has a very low sens?

Does anyone know exactly what’s happening here and what he does differently?

Edit: According to liquipedia he plays at 800/6.52, so it's not an abnormally low sens.


r/Competitiveoverwatch 23h ago

General How high up the rank ladder does the distinction between main and flex DPS start being relevant?

14 Upvotes

So here's my situation: I've been queuing a lot of comp recently. I consider myself a flex DPS player, I like playing heroes like Genji, Tracer, Echo, and lately Vendetta. But I can also play hitscan pretty well, even though I don't have as much fun when playing point and click adventure- I mean hitscan. But because I can play both very well, I usually just decide to pick whichever role we need. I lock in a flex DPS at the start of the game, but if I see the other DPS also lock in a flex, I switch to hitscan. Lately however I've been getting very frustrated with flexing to hitscan so much. Especially when I pick hitscan because of my teammate just to see them also pick hitscan after one death (which happens way more often than I'd like it to). So lately I've started wondering, does it even matter? Am I at a high enough rank where it actually matters that you're not running double flex? Or can I just play whoever I want? I've specifically decided not to include my rank in this post, just to avoid getting yes/no answers. I do actually want to know at what rank you guys think this starts mattering


r/Competitiveoverwatch 6h ago

General Support main struggling to play DPS, What do I actually need to do to be winning games?

0 Upvotes

I'm support main but I'm trying to learn some DPS (Freja specifically because she's super fun), but as a DPS what do I actually need to be doing more to be winning games? I've lost loads of my placement games whilst having the most kills and the fewest deaths (despite not having particularly great aim), I feel like my positioning is fine in terms of being around cover, staying alive, but we seem to never be able to help but just keep walking backwards and giving up space. What exactly am I supposed to be looking for? As a support it feels easier because the majority of my kit helps my team in some way, but as DPS my entire kit is "selfish", but just playing for few deaths and high kills isn't enough


r/Competitiveoverwatch 19h ago

General Best counter to damage boosted soldier?

6 Upvotes

On the new japan map


r/Competitiveoverwatch 1d ago

Fluff In your opinion, what are some of the best OWCS moments/storylines that rival the best from OWL?

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28 Upvotes

For me, two really come to mind:

  1. Twisted Minds vs Al Qadsiah at last year’s grand finals. Just an insane moment, for years OW esports had been dominated by Korean talent, even as we went into OWCS we only really saw teams like Falcons and CR being title contenders. And then the entire OW esports scene was flipped on its head as not just one, but both teams in the grand finals were from the EU. Twisted Minds being crowned as the top team in OWCS is something that has since changed how we approach OW Esports, and since their global LAN record has been first and second. This single moment changed how we approach power rankings in Overwatch.

  2. The recent EU playoffs. I don’t think we’ve had a regional playoffs this exciting since NA Summer Showdown in 2020. These three teams have been the top of EU play for the past 2 years. They are the reason the region has risen so much. So seeing Geekay, TM, and VP go at it with each match going the distance and being an absolute dogfight was simply a magical experience. Honestly I think the Summer Showdown analogy is perfect because we got moments like the EQO Rialto Blade multiple times during these series, the dogfight at the end of Circuit in the upper bracket match between Geekay and VP with hero play after hero play, the Seicoe wall that completely flipped Antarctic Peninsula, the Eis rock that cancelled Alphayi’s Sundering Blade to win them the match, Geekay getting not one but TWO reverse sweeps against TM, just so many moments across this tournament that made it such a special experience.

I do wanna add that for the future there’s a few I hope happen. First is The Big One, the one we’ve been waiting for since OWL. T1 finally getting that much needed first place finish. Across Phili Fusion, Seoul Infernal, and T1 now they STILL haven’t gotten that win. If/when they do, it’s going to be the biggest moment in OW Esports maybe ever. The Phili curse will finally be broken. The second one is that I hope DSG remains in the scene and has their own Cinderella run. We’ve seen how incredible they can be with Shanghai and Dallas, and unfortunately teams that don’t perform do not stick in OWCS as much due to the format. Obviously Disguised Toast isn’t taking business advice from some random guy on Reddit, but imo even if they have to partner with another org (dream would be NRG x DSG) they should, because the moment they win big will be so special.


r/Competitiveoverwatch 2h ago

General am i crazy or is cat kinda just ass?

0 Upvotes

This is outside of like masters and gm lobbies and stuff where I (think) cat bastion is more prevalent and problematic? But outside of that and in lower ranks, cat feels really bad to play as. Is she still played in pro lobbies? I am not sure, I don't watch a whole lot of high level comp stuff.

Her guns feel weak, the heals don't feel impactful, and their inaccuracy/lack of homing makes healing anyone far away and not standing completely still or walking in a line kind of impossible.

I know her stats aren't that bad, and her win rate seems okay on average, but idk. She feels like a mercy/weaver-like to me where she kinda just sits there and does nothing. Of course, you have to take advantage of the small hitbox and flight but when you try to, the above problems crop up and (at least for me, combined with the perk nerfs a while back) make it really hard to duel as kitty against anyone competent.

Anyone else feel this way? I love playing cat and wanna get better at them (and maybe this is just a skill issue entirely) but idk, I find myself wishing I was playing another healer to be doing something more impactful half of the time. Thoughts??

Cheers!

edit: i forgot to even mention her ult. jfc what the heck is this thing? its like the most map dependent and location dependent thing ever. if you arent by a ledge its actually useless. good luck flying at a dead eye or something to cancel it w/o getting shot. her ult is kinda ass too, no?


r/Competitiveoverwatch 1d ago

Other Tournaments FACEIT Introduce a brand new division "Intermediate" for NA/EMEA

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26 Upvotes

The ladder for EMEA/NA will be
OWCS
Master
Expert
Advanced
Intermediate
Open


r/Competitiveoverwatch 1d ago

OWCS Predictions for EWC.

7 Upvotes

These predictions are a mix of basic assumptions IMO and also assuming NA is gonna fraud out to an extreme degree.


r/Competitiveoverwatch 1d ago

General I don't find the game find the game fun with Mercy in it

237 Upvotes

I'm about to take another break from the game cause comp is pissing me off to much. I am a support player mostly, I do like playing all roles but especially when on support I absolutelly hate, dread, despise having Mercy on my team, to the point that I'm permabanning her just to avoid dealing with this devil.
I think it just sucks as a support because it puts so much pressure on you to perform. Your team is basically down a player in terms of damage, and you have the sole duty of healing the tank if the Mercy doesn't. She has weak peeling, zero utility and is kinda of vulnerable all on top of having the worst support ultimate by far.
But what makes me hate her the most, even above Weaver or Hog ir that she forces you to not play certain heroes the most. Like, if you have a mercy on your team you imeadiatelly have to give up on Lucio and sometimes even Zen or Wuyang or else the healing will be so low that the experience simply won't be enjoyable even if u win. Like I don't mind playing with heroes that are underpowered like Bap or Zen, hell even a Sombra/Sierra dps line is OK by me cause at least I can do my own thing and fing ways to piece together some wincon (even if it's not optimal) but with Mercy it seams like the game is now mandatory pokeslop or else the whole thing falls apart to easily.
I don't know if I should quit ranked altogether and just watch the Esport. It's obvious she should be reworked but, as this will take a while (assuming it even happens) I think the closest to a solution for now is to always ban her. If two people put her as n1 ban it is many times enought to take the combined slot. Cause the Mercy mains are generally hellbent on not swapping at all, and you know they are gonna play her most times if the option is available

(sry if it's hard to read, english is not my first language.)


r/Competitiveoverwatch 5h ago

General Could Sojourn be improved?

0 Upvotes

Sojourn is a very fun hero to play, but her balance state is currently in an awkward limbo.

She is a low tier DPS hero at all ranks and all maps currently. People still play her quite regularly, probably because of good and bad reasons.

I'm going to present a problem statement for why I as a casual pleb think she is in that state.


Sojourn's Design: Railgun vs Rocket Launcher

She's one of these heroes that have this "quake weapon turned into a hero kit"-designs and I think that's fundamentally great and fun. Think Pharah as another clear example (who I also like for similar reasons).

Pharah embodies the rocket launcher fantasy perfectly of controlling space at longer ranges and having high kill potential when closing in. She is in a really good state across all ranks. As it should be: She has a clear niche as in strengths, weaknesses and maps she's good at, which is reflected in her map specific winrates (maps like Ilios, Oasis, Lijang Tower or Gibraltar bump up her winrate significantly). So her winrate is pushed up by people who play her well in the correct situations. We had 10 years of developing that playstile and map knowledge and Blizzard had just as much time to tune her into a generally good state.

Compare that to Sojourn, who embodies the railgun fantasy pretty well. The power fantasy of the Railgun is ice cold precision and high damage. It's basically saying: If my aim is precise and fast enough, your movement (almost) doesn't count.

The good news is that her gun feels great to use. It looks great, it sounds great and it feels satisfying and powerful to hit people with it. Her kit overall fits the theme of someone holding a Railgun and particularly her powerslide feels great as well.

The bad news is that unlike the Rocket Launcher, the Railgun doesn't translate as directly into Overwatch. I think Blizzard knew this from the start, so the introduced the charge mechanic, but they did a fatal mistake of allowing her to one-shot people with it. You even can't normally do that in Quake either, so I don't know why they thought it's a good idea in Overwatch where one-shotting is even more frowned upon.

My Wish: More Aggression and Less Poke and Pick

So now she's in a very awkward spot in terms of balance and general game feel. The payoff for the "charge Rail on main and look for a pick" is not really there anymore, because we don't want Sojourn to one-shot people. So something has to replace this loop that doesn't feel ass outside of pro play.

My feedback or general wish is that she feels more active and rewards aggression more. I don't think Spilo's suggestion (1) is particularly compelling.

What about faster charge generation, but less charge retention and less effective range or less max burst?

Does her primary need to feel weak and awkward? Does she need to be terrible at dueling without rail up?

I don't really care how it's achieved. But what I want is a more active Sojourn that is slightly stronger, but not frustrating to play against.

(1) Spilo has mentioned lowering scaling the recovery time of the Railgun with the charge. I think that's a very interesting, but completely defeats the purpose and feel of the gun. You're then going to weave in weak shots into primary fire spam. Nobody plays Sojourn for this kind of experience. The Railgun shot has to count and execute another squishy if you get the jump on someone or win a duel.


r/Competitiveoverwatch 2d ago

General Season 3 - Meta Insights: Part 2

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218 Upvotes

r/Competitiveoverwatch 1d ago

General How does one actually go about improving aim? Are aim trainers actually worth it?

10 Upvotes

Context. Ive hit gm1 otping brig and gm5 otping symmetra. And i have never been the type of player who likes "high mechanics and flashy plays".

But recently (partially because of people recognizing me on dps and immediately going pharah echo freja mercy to get a free win and i cant ban all of them) ive been wanting to get into some aim intensive chracters, tracer and freja feel really fun.

Issue is, overwatch is my first and only fps game. And ive never liked aim intensive chracters. So im basically going into this raw. I alredy have the gamesense to do things (like all the gameplay i can do on freja is abusing this gamesense to hit people who are not dodging, or waiting for people to walk into my crosshair, which is a surprising amount). But the second i need to aim i fail miserably

Ive created another account to play only these chracters(stuck plat 4 lmao) and been playing deathmatch to keep 1v1ing people in it to practice. And i know this will eventually work. But im wondering if there is better things i could do.

Some people say aim trainers like kovax are good. Other people say that these are not that good that just fighting people in game is a better use of your time, That you should only play aim trainers if u find them fun(personally i find them extremely boring) Other people say custom games like vaxta are better for overwatch in specific (idc about any other fps at all so having better aim for every game doesnt interest me as much as better overwatch aim), and other people say just play deathmatch and fight people(what ive been doing).

So what do you think would be the best aproach for building aim

(My sens is 4,5% at 2000 DPI iirc, used to have it at 16% but managed to slowly get it down because it was too much, i dont think i should lower it any more cuz my mains all reward 180 flicking and i wanna keep being able to do it easily since i want freja and tracer as 2nd options not 1st, i love sym)


r/Competitiveoverwatch 1d ago

General Time to kill evolution since 2018 OWL

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103 Upvotes

Charts are damage per final blow or elim for most of the tier-1 pro-play lifespan. Playoffs are included in every stage except for final playoffs which are separated. OWCS seasons are only EMEA and NA (only data available), and 2024 is not entirely available since Faceit did not save everything.

Essentially:

  • Support is the only role that benefits from 5v5, especially post s9 changes with it's damage to final blow value being somehow lower than in Overwatch 1 6v6.
  • Tank is the most affected role, in the bad sense. This can easily be explained by the fact they they have to deal with the enemy super-tank the most
  • Relative to the old damage per elimination, the DPS is the most affected if only taking post season 9 into consideration

Also, the gap is only about registered damage, but if we had to think about "hit count" then it would probably be drastically worse than this because these raw value underestimate hit counts (excluding shields and matrices as "hits"), indeed:

  • Armor has been buffed post season 12
  • Some (and all at some point) tanks have (had) damage reduction passive
  • A lot of heroes now have forms of damage reduction, this was a rare occurence in Overwatch 1 with only Orisa's gold and bastion form (and bap lamp to 100% theoretically) having it. Now you have blocks, Cassidy's role and high noon etc.

Meaning that a hit has a higher probability to be registered at a lower damage value than it would in say stage 1 2018.

The highest point in 2021 for DPS was during the June Joust, which was caused by a Tracer Sombra Zen ban (making Asian comps unplayable) and forced the teams to play Monkey Dva Echo Reaper Moira Lucio. Echos copied dva every time artificially increasing the damage needed to get kills. This specific month was OWL only, because the hero pool was already out of ranked.


r/Competitiveoverwatch 11h ago

General what happened to d.va

0 Upvotes

why she felt so clunky to play now ? she feel like not dva that i remembered back on OW2 season 3

what i remember you cancel boost with melee now you can't do that

you can cancel micro-missiles now you can't also do that

and sometime when trying to combo boost + ult the boost just stopped boost at first sec

what did they do ?