Follow-up to my earlier post about the parametric wall designer. A few people
asked how the AI part actually works day to day, so here's the workflow with
screenshots.
**Step 1 β describe it.** Click AI Design, type *"waves at the bottom forming a
bench you can sit on"*. It sets the dimensions, wood colour, relief layers, slat
spacing β and shows you exactly which parameters it touched, as chips (2400 Γ
2000 mm, 120 mm depth, oak swatch, wave pattern). Nothing hidden.
**Step 2 β talk to it.** There's a robot button at the bottom right. You say
*"make the relief much deeper"* and it changes ONE thing: depth went 120 β 200
mm. The pattern, spacing, colour, everything else stays identical β see the
side-view before/after. One click undoes it.
As far as I know this is the first parametric wall generator with
conversational editing β happy to be corrected if someone knows another.
The part that matters for this sub: **the LLM never writes G-code.** It only
outputs bounded parameters (a wall can't be 40 m wide, a slat can't be narrower
than your bit). The deterministic engine β radius compensation, tabs, nesting β
generates the actual toolpaths, same as before. And it refuses figurative
requests honestly: ask for a skull and it tells you to use a grayscale
heightmap instead of faking it.
Free to design in the browser; the AI gives one free generation, then it's in
the paid plan ($4.90/mo) β saying it up front. Dev here, ask me anything.
https://btporganizer.tech