Hey everyone, I've been a veteran Borderlands player for most of my life, been playing since I was still in the single digits (can't remember years).
I have some general discussion to go through, so please don't leave hate, as I have genuine questions for the community as I would like to change my outlook of Borderlands 2 in some way.
After playing various characters to OP 10 over the years, I find it increasingly tedious as I learn even more about the pacing of the story and leveling.
Let me input my understanding.
Normal Playthrough:
Get to Level 35-38ish by the end of the main story + all side quests
Do all dlcs, which are severely underlevelled and tedious, as all are capped at Level 35 (All gear, money and XP are seemingly worthless by this point)
True Vault Hunter Playthrough:
Slightly more difficult (Awesome!)
Goal: Get to end of main story, and don't over-level past 50
You may be asking, why not get past level 50?
Well, most veterans would argue that getting to 50 or beyond in playthrough 2 will cause some severe issues starting the third playthrough, as enemies are tougher, and your gear will be under what's required at that stage, dealing too little damage, and your shields may be very bad in comparison, which can cause some stutters in progress in the beginning until you upgrade, not so bad.
But the issue is, you may need to skip content in the game to circumvent this if you want the "perfect" pacing.
Personally, I think in any regard, skipping content is simply bad game design. I should WANT to do everything before moving on.
Same issues here, dlcs are tedious, long, and most gear is unusable...again. (Most random drops will be better)
Finally, Ultimate Vault Hunter Mode:
Should start here between 50-53
Enemies are FINALLY scaled (took 3 playthroughs)
You need to level here from say 50 - 80. This is the longest grind, and the most tedious in my opinion. You may be asking why? Well, just doing a normal third playthrough + all dlcs will get you only to about 71-74. You need to restart the entirety of the third playthrough OR dedicate time to farming a boss for XP (Looking at you Mick Zafford).
Additionally, all the gear you received throughout the playthrough will be quickly trivialized due to the scaling being increased throughout, so all the unique weapons such as the sandhawk, pimpernel and so on, will need to be refarmed...again on subsequent resets.
Now I don't know about you, but I enjoy doing all the sidequests, and all the exclamation marks over the map left unanswered annoy me to no end. I have to complete them (Its content I paid for, obviously I'm gonna do it.)
But now we get to the last gripe that I haven't mentioned. SLAG
Many mixed feelings on this, but I think it shouldn't have to be a near necessity for gameplay. You're restricting a weapon slot to a slag weapon, and you need to constantly swap to use the weapon instead of dedicating your time and effort to your favourite gun types (much like Borderlands 1). Instead you need to swap, slag, swap, slag. Personally, I do NOT find it to be fun or unique. If the end game was balanced better, slag could be an amazing OPTIONAL element, but not completely necessary as it is.
Finally, the OP Levels:
These suck serious swamp bum, doing the same area over and over, having to REFARM all the gear you got over the last dozens of overs every 2-3 OP levels, and need I say again, MORE THIRD PLAYTHROUGH RESETS. Do the same missions, kill the same bosses, skip MORE of the game to get to the 5-7 good unique weapons again.
Personally, I do not mind playing the game, I do not suck enough to even call out a skill issue, I'm just very annoyed with the strange pacing of everything past the end of the main game of playthrough 1. Why is it so abysmal? How do you guys enjoy such a mismatched/crisscross progression system?
Borderlands 1 was awesome! Sure the DLC's were capped at 35 in playthrough 1, but everything past that in playthrough 2 was golden, and FAIR if you build correctly and dedicate time to focus on your playstyle, not having to adapt to a specific element or single gun for debuffing + healing
What are your honest opinions/takes?