r/Blockbench 1h ago

Showcase Colored cubes

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Upvotes

I'll make more block sets; these are inspired by the Toy Block Tower from WarioLand 4.


r/Blockbench 2h ago

Minecraft: Modded Java I'm selling this Model Dm me if interested <3

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1 Upvotes

r/Blockbench 3h ago

Showcase A P90 Model called Armada!

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9 Upvotes

I just finished this model now of an SMG based on the P90 called the "Armada" in game. Its gonna be a fast firing high ammo smg in game. Activating overdrive on it will make you shoot mini rockets along with your bullets.

This one took forever to make because of all of the shapes at the bottom of the gun lol.


r/Blockbench 3h ago

Showcase My process - Bjorn

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8 Upvotes

r/Blockbench 4h ago

Showcase john rod

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103 Upvotes

I dont even watch jojo, but this stand is straight up peak


r/Blockbench 4h ago

Minecraft: Modded Java roblox model missing textures

1 Upvotes

so i was just trying to import my roblox character to blockbench to use it in a mod called figura, but then the textures are missing, i have tried everything does anyone have any tips?


r/Blockbench 5h ago

Low Poly Machine-gunner

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1 Upvotes

r/Blockbench 5h ago

Minecraft: Modded Java Is there a discord server where I can find models I can download?

1 Upvotes

r/Blockbench 6h ago

Minecraft: Modded Java Looking for people with old models that I can use in my Minecraft mod

2 Upvotes

Hello everybody, I was wondering if anyone had some old models or models they are willing to let me use for a mod I'm working on, please let me know if you do, I will credit you


r/Blockbench 6h ago

Feature Request So I've created my model and I want to make a material for the texture. But when I make the material and turn on Material Preview, the model just turns white. How to fix?

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2 Upvotes

r/Blockbench 6h ago

Low Poly Verity

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3 Upvotes

Verity


r/Blockbench 7h ago

Feature Request Magic wand tool

1 Upvotes

I wanted to ask if there is/was a magic wand tool option for me to use and where to find it/what addon adds it since manually selecting everything is painful


r/Blockbench 7h ago

Minecraft: Java Edition Wings for Angel? (advice)

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11 Upvotes

im making a Angel Model (minecraft style) for fun.
what Wing type should i use???


r/Blockbench 8h ago

Showcase Ruby brittle star

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64 Upvotes

r/Blockbench 9h ago

Minecraft: Java Edition How to create outline in geckolib model?

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1 Upvotes

I just wanna make some sword with outline, but it works only on gen model or java block/item. I tried inverted hull and outline plugin, nothing works and 0 info find. Thanks for any help


r/Blockbench 10h ago

Showcase 3d modeling blockbench Spoiler

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15 Upvotes

Hi! I'm Robi, a 3D modeler & Progremer


r/Blockbench 10h ago

Showcase model 3d game minecraft Spoiler

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3 Upvotes

Hi! I'm Robi, a 3D modeler & Progremer ready to be your portal to professional game asset modeling, texturing, and animation. I'm part of TeaCup Studio, a creative team of young people from Indonesia who have a passion for Minecraft. We've worked on Marketplace projects for many studios and come up with an interesting and innovative system in Addon development.


r/Blockbench 18h ago

Minecraft: Java Edition Gang I need answers not upvotessssssssssss

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21 Upvotes

r/Blockbench 18h ago

Minecraft: Bedrock Hey everyone, can anyone show me how to convert a generic model into a Minecraft skin and add it to the game?

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3 Upvotes

r/Blockbench 20h ago

Feature Request Normalize Values

4 Upvotes

is there an easy way to normalize values/round values? Doesn't matter too much but i like knowing my vertices are perfectly inline with each other.

(Didn't know what flair to use to ask but if its not already a feature it would be nice to have.)

EDIT:
There is the Simplify Models Plugin by ThePinkHacker, I was clicking through tabs to find out I had already installed the plugin for the feature I was trying to find but a native button for it would be nice.


r/Blockbench 21h ago

Showcase Dark Fantasy Game First person made with GDevelop | This is a preview

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9 Upvotes

r/Blockbench 22h ago

Tutorial How to REPOSITION extended 16x16 texture weapons into your Hand!

2 Upvotes

After all that work creating an AWESOME new weapon in Blockbench, with a dope design and an even doper texture, you’re finally ready to export it to Minecraft via Item Wizard. You load into the game, grab your newly crafted item and… BAM! 

WHY IS IT ON MY SHOULDER?!

It’s just floatin’ around like it’s forgotten the location of your hand! 

Yeah…we’ve all been there. 

BUT DON’T WORRY!!

After HOURS and HOURS of testing, research and emotional trauma, I finally found a solution! So, allow me to present to you…HOW TO PROPERLY REPOSITION YOUR ITEM WIZARD WEAPONS! 

The bad news, is you will have to convert your weapon into a 3D model, BUTDON’TWORRY LETMEEXPLAIN!! 

When creating your weapon, be sure to design it as you normally would! After it’s finished, resize your texture to 16x16! Back to 3D Model, and then… File Open Model (click your texture folder that includes your weapon) Press Extrude Image (set Opacity to 255, Scan Mode to Pixel, Orientation to Upright) Now, you should have a perfect 3D clone of your weapon! :D We’re not done yet… Take your cubes, cut and paste all of them from your image.png folder directly under/into your root_item folder! (Remember to take out the root_item thingies that's already in the root_item folder and same with the sword texture)

DO NOT put them inside another folder! Model should look like this: 

Root Item Folder

all of ur cubes (underneath)

NOT:

Root item Folder

texture Folder (underneath)

Root_Item Parts(underneath texture folder)

all of ur cubes (underneath root_item parts)

(If you copied all cubes correctly, the image folder will already be empty) Next is simple! Set your pivot point where you’d want the player to hold it (e.g., the hilt of your sword) You need to set the pivot point for edit mode, first person, and third person (Animate Display) Be careful, ensure none of your pivots are overlapping improperly! 

Finally, you’re ready to export your addon… Load into Minecraft… And Boom!! 

Your weapon should finally be where it should be! >:D 

Pros and Cons of This Method 

Pros: 

You can manually position your weapon to your liking 

You can exceed 16x16 limits 

You can create larger and more massive weapons 

You might be able to create weapon animations 

You can create far more detailed weapon designs without worrying about item dimensions 

Cons: 

Your weapon swing animation is BUTCHERED It will not resemble the vanilla item swing…

so it’s only ideal if: 

You don’t care if your weapon swings like a generic item block. 

You’re trying to create a very large and imposing weapon. 

You really want to boost your item’s visual coolness to an obscene degree. 

And that’s pretty much all you need to know to fix this frustrating weapon positioning! I hope you guys enjoyed this tutorial and will consider bookmarking it! 

BYE GNG!!

>:)


r/Blockbench 1d ago

Showcase Quadlo - Blockbench 3D like modeler

4 Upvotes

Quadlo

Has anyone used this modeler or hear of it before?


r/Blockbench 1d ago

Low Poly Pink from Deltarune

141 Upvotes

r/Blockbench 1d ago

Minecraft: Java Edition Need help fixing textures!

2 Upvotes

so i decided to make models on blockbench and it was going well until the texturing part and ive been struggling for hours trying to make a good design until i searched up a guide by Hawkon and i turned on UV preview and it turns out the texture mapping is like this, idk how this got here since my other attempts ive never placed a block and gave up and my model is in the box uv mode so idk how it got like this, even new projects i make they end up with a scuffed UV how can i reset or fix this fast?