r/Blockbench • u/Fantastic_Brief_8538 • 6h ago
Low Poly Verity
Verity
r/Blockbench • u/Complete-Garbage-627 • 18h ago
r/Blockbench • u/kasuko02 • 18h ago
r/Blockbench • u/Mr_rhy • 4h ago
I dont even watch jojo, but this stand is straight up peak
r/Blockbench • u/Leading_Run_3333 • 6h ago
r/Blockbench • u/Otherwise_Tooth_4308 • 7h ago
im making a Angel Model (minecraft style) for fun.
what Wing type should i use???
r/Blockbench • u/robiprojek23 • 10h ago
Hi! I'm Robi, a 3D modeler & Progremer
r/Blockbench • u/robiprojek23 • 10h ago
Hi! I'm Robi, a 3D modeler & Progremer ready to be your portal to professional game asset modeling, texturing, and animation. I'm part of TeaCup Studio, a creative team of young people from Indonesia who have a passion for Minecraft. We've worked on Marketplace projects for many studios and come up with an interesting and innovative system in Addon development.
r/Blockbench • u/ZashawG • 20h ago

is there an easy way to normalize values/round values? Doesn't matter too much but i like knowing my vertices are perfectly inline with each other.
(Didn't know what flair to use to ask but if its not already a feature it would be nice to have.)
EDIT:
There is the Simplify Models Plugin by ThePinkHacker, I was clicking through tabs to find out I had already installed the plugin for the feature I was trying to find but a native button for it would be nice.
r/Blockbench • u/LINKA7RO • 21h ago
Enable HLS to view with audio, or disable this notification
r/Blockbench • u/Fantastic_Brief_8538 • 1h ago
I'll make more block sets; these are inspired by the Toy Block Tower from WarioLand 4.
r/Blockbench • u/Sweet_Cell_4349 • 22h ago
After all that work creating an AWESOME new weapon in Blockbench, with a dope design and an even doper texture, you’re finally ready to export it to Minecraft via Item Wizard. You load into the game, grab your newly crafted item and… BAM!
It’s just floatin’ around like it’s forgotten the location of your hand!
Yeah…we’ve all been there.
After HOURS and HOURS of testing, research and emotional trauma, I finally found a solution! So, allow me to present to you…HOW TO PROPERLY REPOSITION YOUR ITEM WIZARD WEAPONS!
The bad news, is you will have to convert your weapon into a 3D model, BUTDON’TWORRY LETMEEXPLAIN!!
When creating your weapon, be sure to design it as you normally would! After it’s finished, resize your texture to 16x16! Back to 3D Model, and then… File Open Model (click your texture folder that includes your weapon) Press Extrude Image (set Opacity to 255, Scan Mode to Pixel, Orientation to Upright) Now, you should have a perfect 3D clone of your weapon! :D We’re not done yet… Take your cubes, cut and paste all of them from your image.png folder directly under/into your root_item folder! (Remember to take out the root_item thingies that's already in the root_item folder and same with the sword texture)
DO NOT put them inside another folder! Model should look like this:
Root Item Folder
all of ur cubes (underneath)
NOT:
Root item Folder
texture Folder (underneath)
Root_Item Parts(underneath texture folder)
all of ur cubes (underneath root_item parts)
(If you copied all cubes correctly, the image folder will already be empty) Next is simple! Set your pivot point where you’d want the player to hold it (e.g., the hilt of your sword) You need to set the pivot point for edit mode, first person, and third person (Animate Display) Be careful, ensure none of your pivots are overlapping improperly!
Finally, you’re ready to export your addon… Load into Minecraft… And Boom!!
Your weapon should finally be where it should be! >:D
Pros and Cons of This Method
Pros:
You can manually position your weapon to your liking
You can exceed 16x16 limits
You can create larger and more massive weapons
You might be able to create weapon animations
You can create far more detailed weapon designs without worrying about item dimensions
Cons:
Your weapon swing animation is BUTCHERED It will not resemble the vanilla item swing…
so it’s only ideal if:
You don’t care if your weapon swings like a generic item block.
You’re trying to create a very large and imposing weapon.
You really want to boost your item’s visual coolness to an obscene degree.
And that’s pretty much all you need to know to fix this frustrating weapon positioning! I hope you guys enjoyed this tutorial and will consider bookmarking it!
r/Blockbench • u/PathOfNomadGame • 3h ago
I just finished this model now of an SMG based on the P90 called the "Armada" in game. Its gonna be a fast firing high ammo smg in game. Activating overdrive on it will make you shoot mini rockets along with your bullets.
This one took forever to make because of all of the shapes at the bottom of the gun lol.
r/Blockbench • u/Kitnotcat_modding • 6h ago
Hello everybody, I was wondering if anyone had some old models or models they are willing to let me use for a mod I'm working on, please let me know if you do, I will credit you