r/AethermancerGame • u/moi_rai_games_ • 9h ago
r/AethermancerGame • u/cannedTunasauce • 1d ago
Question Capturing & rebirth
Hello,
I'm very new to the game and got a couple of questions.
When buying mementos from the shop, will they disappear after defeat?
How do I know which monsters I already captured/ what would be the point of capturing another one of the same type? Only seems to make sense if you want to have more of them in your party or is there another benefit?
When summoning I sometimes only have one monster available. I guess the amount of monsters varies on the amount of souls I have? So if I captured 5 different types before but only got 3 souls, it'll only show 3/5?
One question regarding battles: is it recommended to go through every encounter on the map or that is up to my personal preference?
Thank you for your help!
r/AethermancerGame • u/PHLiaoYggdrasil • 3d ago
Stiltskin vs Khepri Spoiler
My first time running Stiltskin. I wasn't entirely sure what I was expecting, but I ended up really loving them. Stiltskin may singlehandedly make Dodge builds work thanks to how quickly Tether can rack up with enough evasion. This run ended up being a Dodge/Crit/Sidekick focused run that abused the burn from Khepri to trigger as many retaliates as possible, Haste to reactivate monsters (Temporal Borealis if I need to save more Dodge stacks to fully evade an attack), and a whole lot of Sidekick to keep the damage going.
It also helps a lot that I got Vampiric Bite very early into the run (Nosferatu is probably unrivaled for doing this).
The real star of the show was Stiltskin though, the amount of Tether I could stack onto a boss after an AOE could easily make it so that my crits became guaranteed and did huge damage, feeding into the constant sidekicks that came from all 3 of my monsters having Leaves in the Wind.
If anyone's looking to do a run focused on the Dodge trait, I highly recommend bringing Stiltskin as your first monster.
r/AethermancerGame • u/GenEngineer • 3d ago
Discussion Monster Sunday: Week 39 - Ranger
Good evening, everyone! Our monster this week has thankfully been all patched up, thanks to the noble efforts of our last guest. Unfortunately... I seem to have misplaced them... anyone seen a Ranger around here anywhere?!
Base HP: 25
Aether: Earth / Fire
Trait: Preparation): On Support Action: Applies 2 Stealth to self; if this monster has 3 or more Stealth, also applies Sidekick to self. On Sidekick Attack: Applies Burn to target monster.
Types: Sidekick), Burn), Force)
Perks: Sidekick Damage +1, Evasion +10%, Crit Damage +3
Starting Actions:
Hide): 1 Earth. Applies 2 Force to target ally. Applies Stealth to self.
Ignite): 2 Fire. 3 x 3 Fire damage against target enemy. Applies 2 Burn to target enemy.
So, what's everyone's opinions on this little guy? Unsung hero who never gets the recognition he deserves? Or does he always seem to slip your mind when party-buiiding? Let us know in the comments below?
r/AethermancerGame • u/EduSouSil • 4d ago
Fluff Gargoyle doodle
Fan art of one my fave mosters in the game
r/AethermancerGame • u/moi_rai_games_ • 5d ago
Development All 9 new monsters! | Which creature from the Alchemical Woods is your favorite and why is it Ranger?
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r/AethermancerGame • u/Dry-Horror-3948 • 6d ago
This seems odd
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I had knocked him down to zero during the transition from day tonight my Naga had a 4 of stacks of retaliate and proceeded to do all of its attacks bringing him down from like 200 to 0 HP and then the turn went on from there…
r/AethermancerGame • u/moi_rai_games_ • 6d ago
Development Fumagus is that you?
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Aethermancer needed their own Fungi monster for the Alchemical Woods - one of the reasons Ettin was a greatly fitting community design and ended up as one of the winning ideas!
r/AethermancerGame • u/Huge_Set6034 • 6d ago
Do you think khepri deserved it?
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I love a good age game man! Its pretty op with echo too.
r/AethermancerGame • u/Dry-Horror-3948 • 6d ago
Huge damage run!
Probably my favorite team. The best defense is an unrelenting offensive!!!
r/AethermancerGame • u/moi_rai_games_ • 8d ago
Fluff "Number of unique team combinations" would actually be a cool number to have when playing Aethermancer
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r/AethermancerGame • u/LionAD • 8d ago
Video/Stream My new favourite team!
Poison with Crit + Force feels extremely satisfying and strong - have any of you tried something similar to this team?! Lmk if you like this kind of vid :PP
r/AethermancerGame • u/GenEngineer • 10d ago
Discussion Monster Sunday: Week 38 - Caduceus
Good afternoon, everyone! Sorry for last week's mix up, afraid the merchant will no longer be able to bribe me out of the planned order. Unfortunately, I can't rule out whether he's still up to no good, because our originally scheduled guest seems to have fallen under the weather... fortunately there's a Caduceus here to patch them up!
Base HP: 35
Aether: Earth / Wind
Trait: Herbal Remedies): Aura: Whenever Echo triggers on an ally: Applies Sidekick to them. Whenever Sidekick triggers on an ally: Heals them by 3 and cleanses 1 debuff on them.
Types: Echo), Poison), Sidekick)
Perks: Debuff Mitigation +1, Heal Upkeep +3, Initial Sidekick+3
Starting Actions:
Soothe): 1 Wind. Heals target ally for 2 x 5. Applies Echo to target ally.
Venom Fang): 2 Earth. 3 x 3 Earth damage against target enemy. Applies 3 Poison to target enemy.
So, how does everyone feel about our winged danger noodle? The perfect remedy to a run going wrong? Or does he feel a little too venomous to trust as your doctor? Let us know in the comments below!
r/AethermancerGame • u/Quiiliitiila • 10d ago
New Player Help
Hello, just found this game a few days ago and absolutely love it. I've been struggling to beat a normal run though, and after numerous failed attempts I figured I'd reach out to the community for some tips/tricks for the making of a successful run.
Some things that I get hung up on:
HP - Monsters have really low HP compared to the enemies you begin to fight, even in zone 2 and definitely 3. The amount of damage that you begin taking by zone 3 is really hard to deal with, especially considering your monsters may have 40-50 HP and they're up against monsters that have 100+ with attacks that deal 15-20 a hit. I understand we as the player always go first, so enemies need a bit more to be a challenge, but by zone 3 I'm usually completely overwhelmed.
Corruption - Kinda ties in with the HP part above. My monsters have a low HP pool to begin with, then we're also fighting a loosing battle against corruption from the get go. I try to get abilities/items that help, but most of their mechanics are pretty punishing - I.E. Can only heal a small amount of corruption once a battle.
Aether Generation - I have difficulty actually generating enough aether to use larger abilities. I try to use monsters that don't step on each other's toes (so to speak), but I still find that my generation of aether seems to be below most enemies I'm fighting. This is probably anecdotal and not true, but it really seems like it.
Reset Actions - What are reset actions? Why does it seem like every single enemy I fight has one and I don't? They essentially get free damage/buffs while I sit there like a chump.
I think that's all for now, I appreciate any insight/tips and tricks!
r/AethermancerGame • u/purplecharmanderz • 12d ago
Showcase Not enough music to go with the water. But this plant was doing work...
Stay tuned for more Mandragora Propoganda
r/AethermancerGame • u/moi_rai_games_ • 12d ago
Question The Alchemical Woods update is out for two weeks now! What's your fav build so far with the new monsters?
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r/AethermancerGame • u/purplecharmanderz • 14d ago
Showcase Vestige 3 - Echoing of a Hollow Shell
Sadly scariest parts of the run were the final boss, and a stray gargoyle that went for some early damage...
r/AethermancerGame • u/TyrRev • 14d ago
Discussion What monsters would you want to return from Monster Sanctuary?
Would love to hear which of your favorites from Monster Sanctuary you'd want to see again, reinterpreted for Aethermancer - or which ones you think would be exciting additions to the roster. If you have ideas for how they could work in Aethermancer, would love to hear that too!
My top choices would be...
Akhlut
I absolutely LOVE Akhlut's design, and it already feels right at home with the design philosophy of Aethermancer. I also feel like there's a real dearth of truly aquatic feeling Water monsters in the game at the moment. Speaking of, I think it'd be Water for sure, and maybe Earth? And it's gotta be Critical, Heal, and Echo. (That was actually what inspired this post - I thought of how perfect Akhlut would be for Echo!)
Manticorb
Best boy! Gee, do I miss this guy! And as the sorta-mascot of MS, it just feels fitting it should return to Aethermancer as a tribute! (Catzerker is a little lonely I bet!) I imagine they'd be Wild (or maybe, as a special gimmick, Fire/Wind/Water?) Aether, Critical, and Affliction, if it was a faithful adaptation of its archetype from MS? I think it'd be fun if it had a Signature Trait that translated Cataclysm into Aethermancer-mechanics.
Steam Golem
This one's a long shot, as I doubt we'll see any overtly mechanical Construct-style monsters, but I really love Steam Golem! Fire / Earth would make sense, with Tank, Shield, and Aether (to represent it as an 'engine' perhaps?) I think adapting the Fuel Passive into its Signature Trait would also be really fun.
Excited to see what monsters other folks would want to see return, and their ideas!
r/AethermancerGame • u/moi_rai_games_ • 14d ago
Development A worthy champion monster for our newest biome Alchemical Woods (and a community design!) Have you encountered Bronze Lion yet?
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r/AethermancerGame • u/purplecharmanderz • 16d ago
Showcase Apologies for the sorta spam... But here we go
r/AethermancerGame • u/purplecharmanderz • 16d ago
Showcase And this run is off to cherno...
r/AethermancerGame • u/purplecharmanderz • 16d ago
Showcase Progress is progress, and RNG has blessed this run with its next stepping stone...
Rules for anyone who wants to figure this out:
- 1 monster only for the entirety of the run.
- alchemist is allowed, but signature trait infusion is not.
- any difficulty is allowed
- any accessibility setting configuration is allowed.
r/AethermancerGame • u/Verified_Cloud • 16d ago
Showcase My very first victory! (Mephisto was a last minute add but came in so clutch in the end!)
r/AethermancerGame • u/CuriousCaecity • 17d ago
Discussion Dullahan Is Super Strong
I'm slowly working on getting all the monsters the Vestige 3 badges, and I realize I feel relief when I see Dullahan in the first 2 or 3 monster shrines.
His Sig Trait, Bane of Living, is super strong. Being able to either purge or set health to 1 has gotten me out of sticky situations. Shielding, of course, is important as well. He just, does everything. Stick one free action on to him with the Meteorite or Chain and he will support the hell out of the team.
Am I the only one worried he might be tuned down along echo? 😅 What are you guys thoughts on him?


