r/zork 1d ago

šŸ› Zork Projects Zork Scanning Project 2026

Post image
67 Upvotes

I’ve recently been making recreations of some classic Zork Universe pack-in items (aka feelies/browsies). In doing this, I’ve relied on scans made by fans over the years as sources of images, as well as for reference on layout and styling.

Something that has become clear in this process is that there’s not much consistency in what’s available; almost everything has been scanned by someone, but the quality, resolution, compression etc is wildly different from item to item.

So, I figured it might be worth doing something about that. Over the past couple of months I’ve set about obtaining and scanning items from the Infocom-era Zork Universe, comprising all mainline Zork games prior to and including Zork Zero, as well as the Enchanter Trilogy and Wishbringer. The focus is on the famous ā€œfeelies/browsiesā€ that came packed with Infocom’s games, though I’m including other bits where I can, like box art, books and flyers.

šŸ‘‰ CHECK OUT THE COLLECTION HERE. šŸ‘ˆ

The scans are being made at 600DPI on a CanoScan 9000F Mark II scanner, and saved as lossless .TIF files. These are unedited files; no colour-correction, no cropping, no Photoshop tomfoolery. Untouched scans, straight off the scanner, ready for whatever use you may have for them. A few items that had to be scanned in sections and re-assembled (such as large maps) were done so in Photoshop, but the unedited sections are still included.

So far, I’ve completed work on Zork 1, Zork 2, Zork 3, Sorcerer, Spellbreaker and Beyond Zork, and all those files are available now in Google Drive. Wishbringer is currently in the mail and will be my next task, and when I can find a complete copy of Zork Zero for a good price, it will follow. You can see a checklist of the main items on Google Drive.

Here’s where you may be able to help. Currently I have some gaps in my Enchanter set; the letter/scroll item with the red ā€œwaxā€ seal was missing from my purchase, and there’s a manual with an alternate illustration that was included only with the Folio edition of the game. I’ll post pictures in the comments below, but if you live in Australia and you happen to own either of those items and would be willing to loan/sell them to me, please drop me a DM.

The other way you can help (the much easier way!) is to let me know if there’s anything important I’m missing. Different versions of the games sometimes have unique artwork or even totally unique items, and I’d love to know of any that I don’t have in my checklist.

If you made it through all of that, thanks for reading! Feel free to hit me up in the comments with any questions you may have.


r/zork 6d ago

šŸ› Zork Projects Eastlands Map Restoration

Post image
29 Upvotes

For your consideration, it's the map of the Eastlands, originally included with Zork 1. Scanned in sections at high resolution, re-assembled, creases and joins removed, colour-corrected and delivered to your screens.

Very high-resolution downloads available here: Eastlands Map Download (Google Drive)


r/zork 1d ago

šŸ“€Infocom Chat C64 Titles?

Thumbnail gallery
54 Upvotes

Why are the C64 titles so underwhelming? Is it like a budget line? Or were they like the ones sold at K-Mart or something? They just always look so terrible against the box releases?!


r/zork 2d ago

šŸ–„ļøZork Game Chat Favorite Zork Memory

29 Upvotes

I remember playing Zork II as a kid (1983-ish), trying to figure out the puzzles. (Spoiler Alert!) I was standing in the bucket (after kicking it, of course) and had water in the teapot. The room was dark. I was alone, transfixed on the screen. I always used the white text on blue.

So, I’m standing there, in the bucket, and I type ā€œpour water into bucketā€. My face is probably a few inches from the screen. WIRRR WHIRRRT BEEP. The hard drive loads the next section.

******* I HAD DIED *******

Scared the heck out of me.

Zork II was probably my favorite because of the memories of the time.

What’s a fun memory you have playing one of their games?


r/zork 6d ago

The Inquisition: What a show!

Post image
14 Upvotes

Such a wholesome bunch, aren't they?


r/zork 7d ago

ā‰ļøZork Help Terminal/ZORK

Post image
39 Upvotes

Hello Sailor! Black Ops 1 revival lead me to discover ZORK! About 2 hours in and started making a map for myself, first time ever playing something like this. Started to look up a map and honestly turned the video off pretty fast I don’t want any spoilers. Going to put some time in on this one as if I was a kid back in the 70s with no internet access for help, before I make the jump, any advice on map making or tips to enjoy this journey!? Seems like I’ll have plenty to do till Nov 19th. Cheers in advance!


r/zork 9d ago

šŸ’¾Zork Media Zork D&D Party

Post image
23 Upvotes

So I've been drawing some character art for a Zork project I'm working on and I put some of the characters together today to compare them and it ended up resembling a D&D party LOL.


r/zork 11d ago

šŸ’¾Zork Media Zork-like game

17 Upvotes

Hello Sailor (Wondering who remembers that little Easter Egg! :)

I checked and didn't see this game mentioned, it's very much inspired by Colossal Cavern (which inspired Zork) and it's got a pretty good (albeit two-word parser) built in. It runs only in Emacs (as it's written in Elisp). It's called Dunnet (on Emacs, it's called "Adventure"). It plays very much like Zork

Enjoy!


r/zork 11d ago

šŸ› Zork Projects Ported Zork to freePBX

25 Upvotes

Hello everyone,

I recently acquired a secondhand rotary phone and installed freepbx in my homelab. I thought it would be really cool to attempt to port some retro games over and my first thought went straight to Zork.

I had to re-think the UI quite a bit to make this work, but I think it's "dialed-in" now.

https://github.com/aejx00/zorkpbx


r/zork 11d ago

šŸ’¾Zork Media Identifying the Zork 1 PS1/SS Music

Thumbnail archive.org
8 Upvotes

I'm trying to identify the track names for the PS1/Sega Saturn release of Zork 1. I have identified most of them but I can't place some. Here's what I have so far:

  1. Titles
  2. Temple Area
  3. Mirror Room Areas
  4. Underground
  5. ?
  6. Canyons and Beaches
  7. ?Darkness?
  8. The Dam
  9. The Rainbow
  10. White House
  11. Forest
  12. Reservoir
  13. Blue Glow
  14. Troll Fight
  15. Troll Defeated
  16. The Thief
  17. The Cyclops
  18. Coal Mine Area
  19. Hades
  20. The Maze
  21. ?
  22. ?
  23. ?
  24. ?
  25. Treasure Acquired
  26. ?
  27. ?
  28. ?
  29. Inside the Barrow
  30. End Credits
  31. Bat Room
  32. End Credits (same as 30)

r/zork 13d ago

šŸ› Zork Projects Cairn 2.4 is released with in-game PDFs, Images, and Invisiclues and more!

Thumbnail gallery
37 Upvotes

Hey Everyone

Thanks for all the support and feedback on Cairn.Ā  Version 2.4.0 is now in the App Store, and now supports the ability to upload materials to your library stories.Ā  This could include original manuals, maps you found online, or any other PDF or image file.Ā  Also supports the ability to attach Infocom hint files (JSON files easily found online in GitHub and elsewhere), a new Inventory bar in the transcript window, and custom object shapes (Round, Octagon, etc).Ā  Also includes a number of ā€˜under the hood’ features to optimize performance and fixes for several bugs found since the last release.Ā  It’s been a mad fury of work to get to this point, but I still have a pretty extensive backlog of work.

Product Roadmap

  • Z7 and Z8 Support
  • iPad / iPhone Support
  • Graphical Game Support (Beyond Zork)
  • Glulx Support
  • Sound Effects

Thanks to those of you who supported me by purchasing this game and providing feedback.

App Store Link

Link

Developer Page

Link


r/zork 15d ago

šŸ“€Infocom Chat In defense of banning generative AI from this subreddit

67 Upvotes

I’m not going to reiterate the very valid general arguments against genAI because we’ve all heard them. But I will argue that it specifically goes against the spirit of this sub.

We loved Zork and the ensuing games because they took imagination to write, and they took imagination to play. Infocom’s own print advertising proclaimed imagination to be ā€œthe world’s most powerful graphics technology.ā€ Yes, there were a few graphical exceptions among Infocom’s work, but the majority of it was an amazing collaboration between Implementor and player that was achieved through words alone.

Now that technology can simulate imagination, should we just roll over and accept it because it’s the path of least resistance? I don’t think that honors the creativity and innovation that brought us all to this sub in the first place. GenAI bankrupts our own imagination by feeding us nothing but parts cribbed from other creators — the exact opposite of the ingenuity that we’ve long admired from Infocom and other text interactive fiction authors.

Love of the very human creative process brought us here. Generative AI is the exact opposite in many ways. This is my argument for banning it from this sub. Thanks for reading.

(this space intentionally left blank)


r/zork 15d ago

šŸ–„ļøZork Game Chat Wishful Feelies

Post image
30 Upvotes

Does anyone else have feelies they wish had been made?


r/zork 15d ago

šŸ–„ļøZork Game Chat Troll in Zork vs trolling in general

12 Upvotes

I was today years old when I learned that the term troll (in the ā€œInternet trollā€ sense of the word) is apparently derived from the term ā€œtrollingā€, which is a fishing term for dragging your line behind you with bait on it to see what bites (or something along those lines).

I realize that, up until now, I think I have always been harboring a hazy (lazy?) secret theory that maybe the term was inspired by our friend from Zork I. Like, maybe whoever first observed the behavior and coined the term, was a Zork player, or even an implement or, who was drawing a parallel to the troll character from the game.

Did anyone else ever entertain that idea? Or is that just wishful fan-conning on my part? :)


r/zork 16d ago

šŸ’¾Zork Media Zork visualized in a real video

25 Upvotes

Came across this in my social memories today. Love the vibe!

https://www.instagram.com/reels/DKTd1_1OfGc/

Edit: I meant to say REEL video, not real when I posted this, but voice to text screwed me up. Sorry!


r/zork 18d ago

šŸ› Zork Projects G.U.E. on 9 Zorkmids a Day - Remake

Post image
45 Upvotes

It's more remake spam from me: today, the "G.U.E. on 9 Zorkmids a Day" leaflet originally bundled with Zork 2.

This was a fun one to work on, with an interesting layout, loads of lovely illustrations and the usual quirky and amusing writing.

As usual, PDF and PNG downloads are available on Google Drive, or via my website gnusto.au

Share it, remix it, do whatever. A credit is always nice. Enjoy!


r/zork 21d ago

šŸ› Zork Projects Imagining Zork with a small UI

22 Upvotes

hey everyone,

I am a fan of retro games and I just wanted to build something cool with Fable so I attempted building a UI around Zork. Zork is a old text based game (1981), which basically had no UI at all. I did start the project with Opus, but for the pixel art scenes, Fable was able to output something way beyond what Opus was capable of.

I did post it as a comment on another user game yesterday but I am taking the plunge to bring a bit more light to it:

No server, all front-end, no analytics tracking.


r/zork 21d ago

šŸ› Zork Projects The Zork Library - Mirror Site Now Live

56 Upvotes

Just a quick one: with the recovery of now-dormant "The Zork Library" fansite now very robust, I've gone ahead and mirrored it on my own website. You can check it out at gnusto.au/projects/tzlmirror

Some files that were too large for my (free) hosting having been moved off-site to my Google Drive, but the links should still point to the right place.

Please feel free to have a poke around and note anything that seems busted in the comments. Expect broken download links from time-to-time, but most or all images should now be intact, especially in the Encyclopedia.


r/zork 22d ago

ā‰ļøZork Help Sound issue with Return to Zork

7 Upvotes

I'm running Return to Zork in Boxer, and I'm having a weird sound issue.

I used my original CDROM disc to install it. But whenever I play it, I get this horrible static/distortion noise after videos play, and it will stop when I go to a new screen or another video plays. But it will start again later.

I have tried setting boxer at 386, 486, Pentium, and Max speeds. But if I set it too fast, I get scratches/skips in the music.

I have tried a Sound Blaster 16 setup, and a Roland MT-32 set up.

I have tried playing from my ISO rip, and my BIN/CUE rip.

Nothing seems to fix it.

Anyone have any tips?

I don't remember this being an issue on my old computer, so I don't remember what to do.

TIA

UPDATE: I got it fixed. Reinstalled it and chose Sound Blaster Pro instead of 16. Don't know why but it seems to have issues with a 16 even though it's an option. But the 16 was relatively new at that point, so it makes sense.

But yeah, once I set it to the pro, it got rid of the distortion, and helped improve the skipping noise a little as well.


r/zork 25d ago

šŸ› Zork Projects Recovering The Zork Library

63 Upvotes

It was recently brought to my attention that The Zork Library, a fansite dating back decades (and probably the premiere Zork fansite, period) hasn't yet returned to active service after some downtime. With the Zork fanbase aging and interest waning, it's entirely possible the site isn't coming back this time.

So I thought I'd look at the viability of recovering the site from the snapshots made by The Internet Archive/The Wayback Machine. What I've managed to get via a variety of methods is around 4,400 files.

EDIT: Thanks to the incredible foresight of user QuailRider43, it now looks as if the Encyclopedia section is complete! With the addition of their 2018 backup, we've gone from just over 1000 images and misc supplemental files to well over 4000, which is likely to be the entire set. Huge thanks to QuailRider43 for helping to ensure this incredible fandom resource is preserved!

TZL_recovery_v3.zip
You'll want to run it in a Python local web server for everything to display correctly.

This is by no means the entire site. The main attraction is the incredibly exhaustive Encyclopedia Frobozzica, from which many images are still missing; maybe even most images. As best I can tell, a lot of images were simply never cached by The Internet Archive. However, it does appear that most or all of the actual pages have been recovered. The other major victim is the custom version of the Hotel New Zork mini-site, which is missing most of its content. There's other sources for this mini-site, but the TZL version was heavily customised to do away with its overly complex original design.

I've also had to use some automated processes to repair the links in the HTML files, which were modified when the site was cached. I've done some light testing and it seems to be working correctly, but I'm sure there's issues I've not found.

Here's the most important thing: I'm not good at this. Before attempting this recovery, I'd never tried any of this before. I'm working it out as I go along, so it's very likely I'm making mistakes or just entirely doing it wrong. There may be more to recover that I wasn't able to get, so if you know how to do this stuff, I'd love to hear from you! Drop me a message in the comments or send me a DM.


r/zork 27d ago

šŸ’¾Zork Media Play Z3 games with auto-mapping on Android!

Thumbnail gallery
75 Upvotes

About a year ago I created a Z-Machine ported engine in Godot. Then I came across this [awesome post](Play Z3 games with auto-mapping on your Mac! : zork) by u/djducat, where he added an automapper. Since he wrote it in swift there were no plans to release it for Android so that's when I stepped in.

UI changes that I had added to the Z-Machine are a hint button (can be turned on in settings) that show valid directions and objects you can interact with, all nouns are highlighted and can be clicked on to examine, other interactions you will have to type manually, a search feature that will take you to that exact message, multiple saves, an undo system, and font size/color setting.

These were all quality of life changes I felt these Z3 games drastically needed. If I had more space like a tablet I'd add a few verbs you could click as well but just not enough space on Android.

I had most of these UI additions already done, I felt like they were all things that could slightly bring these games into a better more modern UI system. But honestly the mapping function was something I had never thought of so massive kudos to u/djducat for the idea.

I have only tested it with a few of these games, and I have not gone through every single path with every single one so if you do come across specific bugs let me know. I've tried to work around some of the old known bugs in some of these systems but some still alude me.

Anyways I hope you enjoy these UI updates.

Google Play Link: Xyzzy: Interactive Fiction - Apps on Google Play


r/zork 29d ago

šŸ–„ļøZork Game Chat History of Zork: Appendix II

23 Upvotes

The Zork Library web page is no longer working, and I'm curious if anyone happens to have the png that was listed under the History of Zork page for Appendix II, called "Ages of Zork"? I'm going through the original document and working on a sort of fancy-looking version of it and I sort of need that to complete it in the end. If anyone can help, I appreciate it!


r/zork 29d ago

šŸ› Zork Projects Zork Users Group Illustrated Maps

Post image
103 Upvotes

Almost forgot to share these. Prior to the more familiar black-and-white maps we all know, the Zork Users Group released a set of illustrated maps. Structurally they're identical (which was great news, as I'd already recreated the actual map part) but with tons of great hand-drawn illustrations added.

These were recreated in much the same way as my earlier maps. At the download link there's a clean, vector-based PDF version, as well as versions with colour and texture applied to match the originals.

Google Drive downloads are HERE, or you can find them on my website, Gnusto.au


r/zork Jun 22 '26

ā‰ļøZork Help Grey Box Packaging Question

9 Upvotes

Hey all.

I've managed to secure myself a set of Zork 1-3 Grey Box releases for the Atari 800. They're shipping from overseas, so it'll be a little while before I actually get my hands on them.

For those of you who own Grey Box releases, here's my question: are the combined feelie/manual items:

  • The Great Underground Empire: A History / Game Manual (Zork 1)
  • G.U.E. On 9 Zorkmids a Day / Game Manual (Zork 2)
  • FrobozzCo Annual Report / Game Manual (Zork 3)

...actually attached inside the front flap of the game box? I've realised that the images on the ebay auction never actually showed the FrobozzCo Annual Report, and I'm wondering if that's because it's not included, or simply because the seller didn't take a photo of the inside flap on that particular game. Other listings do make it appear like the booklets are physically stuck in.

Thanks in advance!


r/zork Jun 17 '26

šŸ’¾Zork Media Some Zork Fonts

Post image
75 Upvotes

In working on Zork projects recently, I've had to do a lot of font identification for various logos and graphics. I figured it might be useful to share what I've learned.

All of the examples in this image are recreations I've made using the fonts mentioned below them (with the exception of the Personal Software Zork 1 logo, which was hand-traced).

If you have any further insight into any of these, I'd love to hear about it!