I’ve been working on a browser-based strategy game called London Underworld for a while now, and it has reached the point where I need people other than me testing it.
It’s set in 1960s London and revolves around building up your criminal operation, developing Mansions in different parts of the city, recruiting and training crews, researching upgrades, controlling territory and eventually working with other players through Firms.
It’s a persistent game, so it’s closer to the slower, long-term style of browser strategy game than something you complete in one sitting.
The game is playable, but I’m not pretending it’s finished. There will still be bugs, rough edges, balancing problems and probably systems that make perfect sense to me because I built them, but are confusing to everyone else.
That’s mainly what I need help with.
I’m looking for people willing to try it and give honest feedback on things like:
- whether the early game explains itself properly
- progression and resource balance
- combat and territory systems
- anything broken, exploitable or unnecessarily frustrating
You don’t need to commit to playing every day or write a formal report. Even playing for a bit and telling me where you got confused would be genuinely useful.
It is free to play in a web browser.
Game: London Underworld
Website: https://london-underworld.com
Platform: Browser
Status: Active development / testing
Feedback: [[email protected]](mailto:[email protected])
I’ll be around in the comments and I’m happy to answer questions about how it works or what is currently planned. Criticism is welcome — useful criticism is much more valuable to me at this stage than people just saying it looks good.