r/video_mapping • u/_CyberStranger • 1h ago
Im working at easy 360 camera plugin for Unreal Engine
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A little sneak peek at a plugin I’m working on for Unreal Engine.
It’s a 360 and panoramic rendering add-on focused on projection mapping and immersive content.
Last year, I worked on several immersive projects and got pretty frustrated with the quality, limitations, and UI of the existing tools for creating panoramic output from UE5.
So I decided to build my own tool with a much simpler workflow and better preview options.
Current feature list:
- Separate real-time viewport for previewing panoramic content
- Mesh view
- Render view
- Full Movie Render Queue support
- Support for any render pass, including Cryptomatte
- 9 different projection types
- DLSS support
- No seams
- Tiled rendering for high-resolution output up to 20K
The mesh preview is especially useful for projection mapping, since you can view the content directly on the final screen, stage, dome, or installation geometry inside Unreal
Planing to release it at early August "EASY 360". Stay tuned!