r/untildawn Aug 16 '25

Announcement Rules & Expectations Update Announcement

26 Upvotes

Hello Dawners,

The Until Dawn subreddit mod team wanted to post this (rather long) announcement to update rules and create a sense of transparency. We have formed a detailed list of our rules and expectations. This will promote a greater clarity around why post removals happen and what the tone and purpose of the sub is.

#1: Be respectful

Respect is key. Using insults, causing drama, or otherwise being a nuisance towards the members of this subreddit is punishable. In particular, do not make this community hostile to newcomers or those asking questions. Here are two other notes:

  • Sometimes comments quoting the game are removed by Reddit’s filters because they contain insults and profanity. We will approve quotes.
  • Please do not create a post to put any user, other post, or comment section from this subreddit on blast. This includes calling out people you think are problematic or complaining about downvotes. Handle disputes maturely by solving matters with other users directly or alerting the mod team.

#2: English only

Please speak English to maintain the flow of the conversation and ensure everyone understands what’s being said. This also helps the moderation team quickly catch rule violations and conflicts. 

#3: Spoilers

Spoilers in titles such as the word wendigo and the identity of the psycho are not allowed in post titles. Please flare posts with spoilers in the body or images.

If your post contains a spoiler, please flare it as a spoiler. 

Comments, however, are unmoderated for spoilers, particularly on spoiler-marked posts. This does NOT mean you can deliberately spoil someone asking a question. If you maliciously spoil someone, that will be taken seriously if seen or reported.

#4: Low-quality content, spam, and self-promotion

Low-quality: this subreddit prohibits shitposting. This is because we want to prioritize truly interesting content. Things that are not allowed include:

  • Very low-effort edits of characters 
  • Video edits intended purely to be overstimulating, loud, chaotic, or otherwise mindlessly silly. 
  • Text posts that are very brief or under-edited.

A good rule of thumb is that, if an edit or text post took little time to make, and the joke or statement can also be made with any character or story in existence, it will likely not be for this sub. Jokes and memes are welcome if they show humor utilizing the game or characters beyond an extremely superficial level. 

Shitposts, audio distortion videos, joke spam, etc. have a place on r/UntilDawnMemes

We want to be clear about the tone and purpose this sub is meant to have, so that everyone can be on the same page on what to expect.

Spam is also not allowed. We understand bandwagons happen and try to allow everyone some fun. However, if a type of post becomes very frequent, particularly from one user, and shares nothing of value with the community, removal may occur. Posts that are almost unreadable because of typos or unintelligible wording could be moderated under this rule. 

Keep in mind that posts with multiple links are sometimes auto-removed by Reddit, and we may need to approve them if they are truly not spam. 

Self-promotion is allowed when it’s clear a user did time and/or research to complete a specific artwork, video, essay, or other project. However, posts only saying “join my server” or “follow my Until Dawn account” will get removed.

Headcanons are allowed, however we are addressing them here because this kind of post often falls into the low-quality, spam, and/or off-topic categories. 

Headcanon posts are perfectly fine when they utilize information about the lore or characters, or else bring something interesting to the table. However, when they are very brief and/or do not utilize little actual content from the game, then they may be considered off-topic even if an Until Dawn element is mentioned. For example, a headcanon post explaining your thoughts on how the characters interacted after the prologue, using evidence, is more likely to remain up than a post that says nothing more than “I think Mike has striped pajamas.” If a headcanon reads like a shitpost or ragebait, it may be removed.

#5 Piracy and illegal content

Do not engage in piracy or digital theft. This includes:

  • Sharing links to pirated versions of Until Dawn
  • Sharing links to stolen versions of software such as Unreal Engine Unlocker
  • Attempting to sell content that doesn’t belong to you such as paywalling datamined materials
  • Encouraging someone else to engage in piracy 

Not only does this behavior financially harm the creators we wish to support, it risks the subreddit because it breaks Reddit’s general rules.

#6: NSFW and 18+

18+ material is allowed on this sub is:

  • Discussion of things that happened in the game itself.
  • Posts or comments that are 18+ on the same level or less so than the game itself. 
  • Other relevant 18+ content such as discussions about the horror genre, pertinent articles, etc. 

18+ material that is not allowed is:

  • 18+ content directly aimed at other users such as inappropriate innuendos using another user as the subject matter or comments that are violent with a clear intention to be over-the-line or make someone uncomfortable. 
  • Overly sexual or pornography content

#7: AI policy

Users are allowed to reference having utilized AI as a source of information, translation tool, editor, etc. But please be aware that ChatGPT often produces inaccuracies on which you may be corrected. If a post or comment contains some AI but also human input, discussion, or questioning, it won’t necessarily break our rules. 

That said, certain uses of AI are unethical or break other rules. Certain forbidden uses of AI include:

  • Claiming AI content is your own.
  • Creating misleading images. 
  • Using it to post low-quality content or spam. This is subject to mod discretion. AI images or text posts that are 100% AI with no accompanying human commentary or question may fall under our low-quality posting rule and be removed. If AI starts to take over the subreddit, we reserve the right to purge it via our “no spam” rule as well.
  • Posting things that are off topic.
  • AI content used to undeniably commit theft or misrepresent real people such as the actors. Please show permission from actors before doing things such as AI generating their voices for mods. 

Finally, this rule covers the conduct of people reacting to AI. If you believe a post or comment breaks our rules, please flag it, and we will review the situation. You are not allowed to break our respect rule because someone used AI. Please leave the moderation of the sub to mods instead of using rudeness and personal insults to regulate someone. Let us keep things orderly, official, and respectful.

#8: Fan creations

Make sure that posted fan content is yours, linked, or credited. Respect artists who do not want their work reposted.

Please keep in mind that content such as art and mods are the product of another fan’s personal talent, time, and effort. Don’t act entitled to their work. For example, politely requesting a mod for your favorite character is okay. Acting as though you deserve a mod from someone is not.

When you respond to a cosplay, you are responding to a real person, not a character. Be respectful of others’ appearances, and don’t make uncomfortable remarks.

#9: False and unconfirmed information

Because of the amount of fake information about the game and its development that reaches the sub from other sites and apps, we do moderate false and unconfirmed content, tailoring our response to the varying situations.

This rule is not to punish simply being mistaken or to enforce singular perspectives on the game. It is directed at fabricated or deliberately misleading content. This includes:

  • Social media screenshots edited to appear as though they are from official sources like Supermassive Games 
  • Edited screenshots or gameplay intended to fool others about the existence of something in the game
  • Fake leaks 
  • Posts that get large portions of concrete facts (development info, dates, gameplay facts, etc.) wrong.
  • Reposts of TikToks speaking with authority on things that are blatantly made up just for views

We understand that breaking this rule is often not a malicious act and that people sometimes do not know that content they’ve found is fake. Because of that, our actions regarding this rule will be nuanced and case-by-case. The following are actions we could take: 

  • Deleting the post: done if the act seems malicious or if there is nothing true or valuable in the whole post. 
  • Add a flare to the post (see heading below): if a post is incorrect but it contains a question, something true, or is otherwise valuable to keep up, we may add a flare making the dubious content of the post more transparent. 
  • Simply allowing a discussion: if something is only slightly questionable, in a grey area (such as lore theory), or based upon something true (such as someone misinterpreting a genuine clip from the game), we may simply allow users to debate and correct things among themselves. 

You may be flared for sharing false information. This simply means that the text or image you’ve posted is likely fake or edited. This flare may also be used to confirm that the info you’re talking about is false. For example, if you ask if a leaked screenshot is real, and it’s not, you may receive this flare. 

Another flare you could receive is “correction in comments.” 

#10: Staying on topic 

In general, please stay on topic. Your post or comment is at risk of being removed if you include touchy, unrelated topics such as politics. This is because these kinds of things a) usually cause fights that get deleted anyway b) cause discussions that do not relate to the purpose of this subreddit.

If your post promotes a higher percentage of unrelated arguing than debate about the actual game, it could get moderated under this rule.

Posting about media directly related to the game Until Dawn such as The Inpatient, Rush of Blood, or the movie is permitted. Please keep posts about The Dark Pictures Anthology and The Quarry related to Until Dawn in some way.

If you made it this far, congratulations! We hope this step to being more transparent on how moderations is applied on this subreddit will help everyone for the better. Remember that if you need anything, the moderation team is pleased to respond to questions via Mod Mail or DMs!


r/untildawn May 27 '25

Discussion Until Dawn FAN SERIES On YouTube

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80 Upvotes

Hello, fellow Until Dawn fans! I’ve posted on this thread about our series before, but I wanted to try one more time to get your attention 😭🫶🏼 WE MADE A FAN SERIES AND ALL CHAPTERS ARE NOW ON YOUTUBE! If you’re looking for something to watch that follows the game, check us out! I’ve linked Chapter One above.

Instagram: @UntilDawnSeries TikTok: @UntilDawnSeries YouTube channel: @UntilDawnSeries

We are working hard to launch this project and get it out to fans who enjoyed the game or are looking for something fun to watch. Help us blow up! 🤗🤗

Thank you all 🥹


r/untildawn 8h ago

Theorizing and Unconfirmed Info I Might’ve Figured Out the TRUE VILLAIN for Until Dawn 2

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66 Upvotes

Content

  1. The Quarry vs. Until Dawn 2
  2. Other Villain Theories on the Sub
  3. THE VILLAIN

. . . . . . . . . .

The Quarry vs. Until Dawn 2

According to the Playstation blog of Until Dawn 2, there will be a baby boar scene in the game. Sounds familiar? Abigail and Nick's scene featured a baby boar. There’s more.

I was able to reach out to two leakers (both leakers were accurate based on the trailer) and they both provided this one hint: The ghost suffered a great loss. Her son. Does it ring any bells yet? Eliza and her son, Silas.

There was an interview years ago about the fallout between Sony and Supermassive, and one employee revealed that The Quarry was Until Dawn 2 at some point. It is possible that Until Dawn 2’s story is the fully realized version, and there will be parallel story beats in them.

I’ll come back to this on ”THE VILLAIN” section.

. . . . . . . . . .

Other Villain Theories on the Sub.

  1. Sam is the Killer

I don’t believe Sam is the machete-wielding person. But if the “parallel story beats” were true, Sam could be like Laura instead. She would appear midway through the game. Let’s talk about her mark later.

. . .

  1. Sebastian’s Partner / Jorogumo / Succubus

The woman on the trailer does fit the description of a Jorogumo. The shot of the golden orb-weaver spider is the biggest clue. We might've found the villain already… but wait! Don’t go yet.

. . .

  1. The Trio on the Polaroid

According to the Playstation article, it states “Join a team of ambitious ghost hunters as they chase their next viral hit on a remote island haunted by a woman's chilling story of demons and ghostly phenomena.” Bet they are the people who reached out to the ghost hunters. Notice how their outfit and machete were used by the masked guy?

Now, let’s connect these dots together.

. . . . . . . . .

THE VILLAIN

In Japanese culture, intense emotions can cause transformation, From human to demons, animalistic creatures.

When reading the official blogs, you’ll notice the emphasis on situations with intense emotional tolls: Cheating, group scandals, grief, pushing people to their breaking point for content.

This might be the curse of the island. This is due to a ghost/spirit (Just like Eliza's ghost, but with more effect on the story.)

. . .

Let’s connect the Quarry vs. Until Dawn 2 topic; we talked about them having similar story beats, correct?

What if I tell you that Until Dawn 2 will have the same villain gimmick? Where every playable character could turn into monsters when stressed due to your choices.

Have you noticed their outfits? Tattoos? Jewelries? Those are their transformation motifs! Sebastian’s partner has a lot of golden jewelries, exactly like a golden orb-weaver spider with the golden stripe pattern. A jorogumo. 0_0

Ginger girl‘s moon tattoo, Sebastian’s tiger's, Luke’s flower snake shirt, Josie’s butterfly shorts, Dacre’s snake tattoo, etc. Check them out! They are their transformation motifs!

. . .

Now, how do they transform? Dacre Montgomery‘s scene might be the biggest clue. He’s laying down, nose bleeding. Perhaps he’s suffering from intense grief because Nate died. The ghost would then possess and transform him into a demon/monster.

. . .

How about Sam? It’s possible she’s gonna be the Laura, and her transformation would be the Wendigo. That scar, it’s going to be her motif.

. . .

The trio on the polaroid are gonna be the Hacketts equivalent. My theory is they’re trying to capture the ghost. Now, why would they call ghost hunters? Exactly. They don’t know that these people are fake ghost hunters.

. . . . . . . . .

Thanks for coming to my TedTalk. I hope you enjoyed this theory.


r/untildawn 6h ago

Discussion Why is Until Dawn so big on TikTok?

9 Upvotes

Every time I come across an Until Dawn video on TikTok, it always has average 500k-800k likes or sometimes millions of likes and views, it has a very active community and many viral edits, memes and cosplays, which is kinda crazy for a 11 year old linear horror game, it’s the last game I expected to endure this much culturally but I’m here for it. It also seems to be only big on TikTok and nowhere else, reddit and twitter doesn’t care that much about this game whatsoever

I hope the sequel is good anyways


r/untildawn 9h ago

Modded Content PS4 UI Colours Mod - Out Now!

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12 Upvotes

Download Here: PS4 UI Colours

This mod restores the colours of chapter titles, chapter subtitles, character introduction text, character name text, location text, time text, character stats, relationship stats, and status update text to match the original PS4 release.

I plan to continue updating this mod over the coming days as I identify and restore additional UI text colours from the original game.


r/untildawn 22h ago

UD - Virtual Photography with the main cast Spoiler

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33 Upvotes

TW: gore

Yes, It's a repost, I'm playing with seetings rn, at first it was just the main 8 but since it didn't boost, now it has all the main characters, hope you enjoy them.

Jessica mod by u/diamondpr1ncess


r/untildawn 1d ago

Discussion Day 2 - Beth is the best person. Which of the remaining characters is the least immoral?

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41 Upvotes

I'll nominate Hannah or Jess for this one, leaning towards the former. Unlike everyone else except Josh (who did quite a bit), neither can kill or try to kill anyone. They're both just awful friends. While Hannah only tried to hook up with Mike, Jess has organizing the prank, insulting Matt even if he defends her and hooking up with her friend's ex.

Reminder, this is judging ALL the charactes from their absolute worst versions.

Characters remianing; Sam, Mike, Hannah, Josh, Chris, Ashley, Matt and Emily.

Eliminated: 12. BEth


r/untildawn 1d ago

Theorizing and Unconfirmed Info Here are my predictions of each character's archetype in UD2.

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44 Upvotes

r/untildawn 1d ago

Modded Content Controller Face Button Colour Mod Mod - Out Now!

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25 Upvotes

Download Here: PS and Xbox Face Button Colours
This mod restores the face button colours for the controller icons, its taken so years to get this mod to finally work.


r/untildawn 1d ago

Meta Documenting a stat issue in the original game. (Explains more about the Ashley Honest stat)

25 Upvotes

Hey guys,

This post is about the stat behavior in the 2015 version of Until Dawn. The original game certainly had a problem with unhighlighted stat changes. The game usually indicates one or two stats after you make choices, showing you what changed. These stats are obvious; the trait lights up and the bar clearly moves.

But then, in the original game, you also got some slight shifts of the other, non-glowing stats. This happened nearly every time.

These patterns are so clear and so pervasive, I think it's pretty indisputable that unhighlighted stat changes aren’t meant to be giving you valid information about the characters. Now full disclosure, I didn’t look at every stat in the entire game, but I looked at a ton and this trend is consistent for everything I checked.

THIS IS THE STAT PATTERN IN THE ORIGINAL GAME

While I did find some slight exceptions which I have a heading for, the majority of stat changes follow this pattern. Again, I looked at MANY MANY stats and nearly all but the ones in my exception section (which actually do this as well but with a caveat) did this:

  1. If the indicated stat goes up, all other stats but Curious go down almost imperceptivity.
    • Curious will eventually go down, but this will not be shown happening. It will just be there by next stat change.
  2. If the indicated stat goes down, all other stats but Curious go up almost imperceptivity.
    • Curious will eventually go up, but this will not be shown happening. It will just be there by next stat change.
  3. If two stats rise, the drop happens moew, making the non-highlighted shifts clearer.
  4. If two stats drop, the raise happens more, making the non-highlighted shifts clearer.
  5. If one stat goes up and the other goes down, then nothing else moves.

EXAMPLE ONE: IMPACT OF TINY SHIFTS UP AND DOWN

Here is Sam's first choice is about whether to snoop or close Chris's bag for him. I chose to close Chris’s bag which is an increased stat (Honest). Here, because of where the line is, you can see barely visible drops in everything but Curious and Honest.

Honest up, everything else but Curious (for now) is opposite.

Sam’s very next stat-related choice is about if her tone towards Chris and Ashley will be mocking or flattering. I chose flattering which is another increase, this time in Romantic. (NOTE: I noticed Curious is now level with the other stats that barely dropped, meaning it also dropped, just off-screen)

Because I increased Romantic and Honest, that meant Funny, Brave, and Charitable all went down slightly twice. After two choices, the stat behavior is more obvious, and it doesn’t make sense. Why would respecting Chris’s privacy then flattering him and Ashley make her less charitable>

Then, I took Sam in the opposite direction.

I avoided stat changing decisions until I told Josh that he was also scared of the noise. This drops Sam’s bravery. NOTE: Curious is again level with the other stats from last choice.

I then had Josh go with Sam to explore the noise which has Sam’s bravery go down again. Likewise, this very slightly increases the non highlighted stats of honesty, funny, romance, and charitable. If I show you her stats again, all those seemingly unrelated stats are raised back towards the line. Curious is now reflected as being part of this.

This is the opposite from the first example. Sam's Brave drops so all other stats but Curious rise (and you can tell Curious has been lowering off screen for my pervious stat raises. Next choice, I saw it had risen based on this one).

So that’s what most choices look like. To me, the stats almost seem like they’re accommodating the highlighted ones by shifting to make up some of the difference. I can’t actually say why they’re doing it, but that’s how they behave. 

EXAMPLE TWO: DOUBLE STAT ONE DIRECTION

I also tested this on double stat changes and the effect made sense.

One example is Mike being heroic and jumping to help Jessica. This increases two stats: Romantic and Bravery. Each stat that normally would go down almost imperceptivity gets dropped double and the change is far more noticeable. (The Curious thing happened with his stats off screen as well.)

Seeing this, I made the guess that if a choice raises one stat and lowers the other, that the remaining stats would balance out. And I was right.

EXAMPLE THREE: STATS BALANCING

Just one example of many: if Matt threatens Mike, it increases his Romantic but drops his Charity. Because of this, Funny, Brave, and Honesty get a raise and a hit, so none of them move.  

SO ADDRESSING ASHLEY

So let’s go to the topic at hand. 

When Ashley shows remorse for the prank, she's obviously getting a Charitable boost. So what happens? Everything but Curious takes that teeny stat hit.

Like the earlier Sam examples, all unhighlighted stats move oppositely from the highlighted one.

It’s not just her Honest dropping, everything but Charitable which rose and Curiosity (which stays in place unless that's the highlighted stat) drops.

I think the issues was that someone once checked Ashley's stat page after showing remorse, and her lowering Honest stat caught that person's eye. But there are two issues:

  1. Romantic, Funny, and Brave are also lowering. You can't even see the others if you focus on one.
  2. If you rarely look at stat shifts OR don't know what you're looking for, you can't see that this same thing impacts everyone.

The hilarious thing is that basically every time Charitable goes up, Honest will go down (unless it's a double boost with honesty or another stat was lowered). This is true of EVERY character.

In fact, I even checked it with Chris. He gets a Charitable bump if he asks how Matt is doing. You can see here that what happened to Ash's stats happened to his stats when he said something charitable. You can also see his other stats are also lowered equally from when I was Charitable to Josh at the door:

Identical to Ashley's stat change. If Charitable goes up, ALL other stats but Curious go down.

EXCEPTIONS

Here are a few odd exceptions I found.

Mike shooting Emily.

His stats do somewhat follow the pattern but also not. I'll explain. If I check Mike's stats right after shooting Emily, all of them are highlighted and move. Oddly, only his relationship with Chris moves. However, if I leave his stat page then go back in, the stats for Ash and Sam will be low. I also think it's interesting to note that Curious is on a slight delay, as that is the one that changes off screen for unhighlighted stats..

In the remake, he only gets drops in Brave and Charity. This makes a bit more sense I think. There's not good logic for like why his romance would go up after shooting Emily.

Now here's the thing. This is an exception because everything IS highlighted. However, the stats DO behave in line with the bug. If you take the remake's version to be what the stats SHOULD do (two going up) then the others all dropping are in line with that. The remake is, across the board, keeping stats that make sense and removing those that go in the opposite direction. I do want to point out that this case is less obviously part of the bug because of there's a red bar for honest (despite it not lowering more than everything else) and everything highlighted though.

Another odd thing is that, I tried waiting a bit longer to check Mike's stats, and it showed honest as the only highlighted stat.

Ashley at the projector.

I tried to make Ashley sorry here to see what happens. And these choices stat behaved a bit against pattern.

If I make Ashley unrepentant, she gets a lot of highlighted stats. Her Romantic and Charity dip and her Honest, Funny, and Brave rise. This is the same as Mike shooting Emily. It does in fact behave in line with the bug, but it's different because everything IS highlighted. The remake kept the Charity and Romantic dips which makes sense, and it removed everything else going in the opposite direction, employing a "fix" that follows the trend of what they did to the unhighlighted choices.

I saw two different things if I made her apologize:

I saw one version where her Charitable went up and everything else slightly went down without highlights, the typical stat behavior in the og. But I also saw another version where her Charitable went up and her Brave went down unhighlighted for some reason. Like with the Mike thing, it changed based on when I checked the stat.

Mike in the guest cabin.

This one is the same. Every stat gets highlighted. However, the stats still behave in line with the bug, and BM's version acts like what they did for the clearly unhighlighted stats. Charitable and Romantic go up, everything goes down). The remake only keeps the Charitable and Romantic stats and removes everything that went in the other direction.

While everything is highlighted, this still works in line with the bug. The reasonable traits (Romantic and Charity) rise while all others drop. Interestingly, Curious is delayed, and that's the one that shifts off screen. This same thing happens if he kills Em.

(Note: When Mike tells Jess she's hot and carries herself well, it's completely in line with the bug. Charitable and Romantic up, everything else down.

My guess: I think that if the stat change is dramatic, it might end up highlighting everything. For example, in the guest cabin, Charitable gets a very large boost. If Mike shoots Emily, Charitable gets a very low drop. At the projector, Ash's Romantic gets a large drop. Then all these choices also get a stat boost for another stat, making everything else move far more than the typical.

CONCLUSION

I mostly did this for the wiki footnote on the page tracking remake stats. Thanks u/zakplayk and Abstruse for doing so much for that page. I just wanted to add more to it by showing actual comparisons. This was really interesting because it gives the picture that the stats are trying to balance themselves out in the original game? Again, doesn't happen in the remake. What the remake did was move everything that move opposite the intended stats.


r/untildawn 1d ago

Modded Content Working on bringing PS4 Jessica back (WIP screens = buggy unfinished models)

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81 Upvotes

The forehead wrinkles that made her look way older have been eliminated and her original skintone and makeup have been restored (i made them myself as the original textures are unusable) also edited her hair and bodies to look like the original ♡


r/untildawn 2d ago

Misc. Elimination game - vote off the least immoral Until Dawn character, day 1

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40 Upvotes

To make this tournanet fair, we'll be judging ALL the characters by their worst version. The Sam who rusn to the switch early, the Chris who shoots the squirrel, Ashley and hits Johs, the Emily who pushes Ashley, Ashley who leaves Chris for dead and hides the bite, the Matt who abandons Jessica and Emily and fights Mike, the Beth who drops Hannah, the Mike who kills Emily and is fake with Jessica.

Vote off the least immoral of the characters here.


r/untildawn 2d ago

Discussion If you could add more branching or stuff in the game then what would you add?

13 Upvotes

Here’s what I would add:

-A playable segment for Hannah and Josh in the Prologue, with Josh before being drunk to show the group as friends more, and Hannah in her room.

-If Beth had let go of Hannah then Beth would be the Wendigo and her as a wendigo would be more brutal.Though there could be different clues for Beth.

-An Ashley Chase scene if she used the scissors on the Psycho.

-Have Matt and Emily not talk about Mike while on a collapsing fire tower.

-More death opportunities in general especially for Mike, Sam and Ashley.

-A segment for Matt with his time in the caves.

-Have a rare Jessica death of Hypothermia.

A segment for either Jessica or Matt (Jessica will have it by default but if She’s not alive then Matt) to make it back to the Lodge though maybe they could be in danger still or they could reflect on whatever happened to them or even talk about Mike and Emily.

-Have Ashley and Chris reflect on whatever happened in the ‘saw traps’ though especially with the gun trap maybe in the safe room or on their walk back to the safe room but in private.


r/untildawn 2d ago

Discussion Sam In Until Dawn 2 Theory

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87 Upvotes

Do you you guys think the symbol on Sam's arm in the credit scene of the Until Dawn Remake connected to Until Dawn 2 at all? I hope Sam shows up in the game even if its just Sam who shows up from the first game.


r/untildawn 2d ago

Discussion Until Dawn 2 Expectations/Wants

23 Upvotes

Hey everyone as we saw a few months ago UD2 is coming next year and i wanted to make a post dedicated to what i want or even expect from the game, feel free to comment, disagree/agree with or about anything!!

  1. More rewarding ending cutscenes… i don’t know about you guys but especially in UD1 and The Quarry, I’m sick of the like 30-45 second ending cutscenes then the credits roll (usually having the aftermath of the night in the credits). I would love if UD2 made it so if you kept everyone alive they all got their own cutscene where they all interact with each-other. Of course they should also have other special cutscenes depending on other actions you make for example: killing everyone, keeping a certain person/people alive, a different ending if you find all evidence/clues and so on.

  2. Choices have a bigger impact… basically what i mean is let’s say i make a certain dialogue choice in the first hour, depending on that dialogue choice or action a certain character will save or on the other hand not save someone. If i could try to find an example think of Chris and Ashley, if Chris attempts to shoot Ashley, no matter what you do, you will always die as Chris because Ashley won’t let you into the cabin. I like this because it makes it so that even if u succeed all QTEs you aren’t quarantined safety

  3. More ambiguous endings… this might be a hot take and if u want more detail i can respond with it but if you really pay close attention to the games narrative (UD1, the quarry) there is clearly a set ending they had in mind or at very least knew some characters were supposed to survive/die. For example based on the narrative of UD1 you can infer Matt and Jess are supposed to die (Jess when she’s grabbed. And Matt either in the mines or with the elk attack) whereas someone like Josh and Sam are more than likely supposed to live as they only have 1 or 2 encounters where they can die. Creating a more ambiguous endings would definitely help and this will lead into my fourth point later. It would help the story and i feel like more people would enjoy the game that way knowing that any ending could work as a canon ending.

  4. Stop making playable characters that have the opportunity to die early on and because of that you never use them for majority of the game… Basically i can sum this up in one word —Jess— i hate what they did with her character i would’ve loved if she met up with Emily in the mines because of their dislike of each-other and just watching them work together to survive. This would help UD2 because it would make more ambiguous endings but then again the game would be longer.

  5. Have more interesting group team ups… for example when Mike and Sam basically team up in the end (two characters who barely spoke in the beginning who are now teaming up) or Matt and Jess teaming up even though they don’t like each-other, but they should extend it past just one chapter, this would help friend groups feel closer and in turn make the deaths of certain characters and the impact they have on the group more severe.


r/untildawn 3d ago

Why didn’t I barricade the door?!

20 Upvotes

Just came here to say.. completed chapter 9, first ever playthrough, and I chose to escape before barricading the door. The dog didn’t make it.

Absolutely devastated. Goddam you Mike. Goddam you wendigo. Goddam you all.


r/untildawn 3d ago

Modded Content PS4 Menu Background Mod - Out Now!

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57 Upvotes

Restore the original animated PS4 menu background in the Until Dawn Remake, complete with an optional cinematic black bar version.

Comparison images:
Left: Remake
Right: PS4 Menu Background Mod

Download: PS4 Menu Background


r/untildawn 4d ago

Art The final lodge sequence but everyone is here!! Spoiler

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214 Upvotes

So in the final of the game we were obviously missing Matt, Jess and Josh. I decided to do a lil edit where the whole crew are here. I understand from a lore perspective this obviously doesn’t make sense but it’s all just to have a bit of fun.

I asked some people about some groupings that I should do and I got an overwhelming response. There were sadly some I couldn’t get to in the end but I plan on making a part 2!!! (At some point) where I add to this.


r/untildawn 4d ago

FINALLY FINISHED IT

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40 Upvotes

I wasted all my nerves


r/untildawn 4d ago

Modded Content PS4 Menu Background Mod

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40 Upvotes

After way too many hours over the past couple of days, I’ve been working on restoring the original PS4 menu background that was unfortunately removed from the remake.

The mod isn’t quite ready for release yet, but it should be available in the next few days once I’ve finished making a few final refinements and polish passes.


r/untildawn 3d ago

Pig head note black screen

3 Upvotes

After I read note and cutscene starts my screen turns black how to to fix


r/untildawn 4d ago

Discussion Until Dawn 2

10 Upvotes

Just watched the Until Dawn 2 trailer and was a bit worried if it would live up to the first Until Dawn and just wanted to know what you lot think of it


r/untildawn 4d ago

sam and jessica barely have any scenes interacting

31 Upvotes

i’m sorry but the only time i saw them interact was at the prologue (when emily initally started with the prank) and when she was with chris from the cable car and jessica was waiting, but jess was just interacting with chris at most. i wanted to see jess and sam on some scenes together and i don’t know why the developers made them barely interact


r/untildawn 5d ago

Given the very detailed fandom interpretations of Ashley in this scene, this director commentary is hilarious: Spoiler

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46 Upvotes

“Ashley didn’t mean to and that’s the tragedy of it. She was having an out-of-body experience that made her lose track of everything surrounding her and then the monster was upon them and she could only watch in stunned silence. Listen here’s the medical page on fight, flight, freeze. This stuff is so interesting—“

Director/Writer: “She thought what you did was a DICK move, frankly.”

Okay, I'm being humorous, but I think I do absolutely get the need to have a delayed Butterfly Effect. The full discussion was more on that.

Anyway, I bought this a bit ago and thought it was quite good. There is some fun commentary about UD in it, and I'll include the link in the comments.


r/untildawn 5d ago

OST Restoration Mod Soundtrack Mod - Chapter 1 progress

18 Upvotes