r/SBCGaming 21d ago

Game of the Month July 2026 Game of the Month - Star Fox 64 (N64)

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187 Upvotes

Happy July, SBCGaming! July's Game of the Month is 1997's Star Fox 64. It's a bit of a meme how often this game has been remade, so let's talk options for playing it:

  • The N64 original is one of the easiest N64 games to run even on low-powered hardware, and is the only version to support Retroachievements.
  • The 2026 Switch 2 remake simply titled Star Fox is allowed. If you're not sure what the best device to play Switch 2 on is, please call your local voter registration office and tell them that you'd like to voluntarily and irrevocably waive your right to vote in all local, state, and national elections. They can help you from there.
  • The decompilation port called Starship is available for Windows, macOS, x86 Linux, Switch, Android, and Portmaster (for ARM Linux).
  • The 3DS remake, Star Fox 64 3D, is an option for those with dual-screen hardware.

As always, post a picture of your end screen in the replies to this post to receive your flair. You can also complete older Games of the Month for up to one year from the date of their announcement for flair; this month will your last chance to beat Twisted Metal 2.

Always feel free to drop suggestions for future Games of the Month in the replies, and let us know: do you like the idea of occasionally timing Game of the Month to coincide with a modern sequel or remake, or would you prefer we do our own thing?

Useful links:
HowLongToBeat (2.5 hours)
Retroachievements

Previous Games of the Month:
December 2024 - Super Mario World - RETIRED!
January 2025 - Metroid Fusion - RETIRED!
February 2025 - Metal Gear Solid - RETIRED
March 2025 - Streets of Rage 2 - RETIRED
April 2025 - Chrono Trigger - RETIRED
May 2025 - Mega Man X - RETIRED
June 2025 - Kirby's Dream Land 2 - RETIRED
July 2025 - Devil's Crush - RETIRED
August 2025 - Twisted Metal 2 - LAST CHANCE!
September 2025 - Age of Zombies
October 2025 - Castlevania: Symphony of the Night
November 2025 - Alien Hominid
December 2025 - The Legend of Zelda: A Link to the Past
January 2026 - Ducktales
February 2026 - 999
March 2026 - Sonic the Hedgehog 2
April 2026 - Advance Wars
May 2026 - Celeste
June 2026 - Tomb Raider


r/SBCGaming Mar 22 '24

Guide Which device is right for me? If you're new to the hobby - start here!

1.6k Upvotes

Updated 2025-11-7; see change log in the comments

This post is intended to give a broad overview to newcomers to the dedicated handheld emulation device scene who may not know what's reasonable to expect at what price point. Something that can be counterintuitive to newcomers is that how hard or easy a system is to emulate doesn't always track 1:1 with how powerful we think it is. We tend to think of the PS1, Saturn, and N64 as being contemporaries and roughly equal in power, for example, but in reality PS1 can run pretty well on a potato, N64 is trickier and needs more power than most budget devices can provide to run the entire catalog really well, and Saturn is notoriously difficult to run well and is stuck in the "may be able to run some games" category on many otherwise capable devices.

If you're a newbie that's been linked here, consider watching a few videos by Retro Game Corps, a popular YouTuber and reviewer around these parts. He goes over some of his favorite devices of 2024 and the first half of 2025 in various categories, and while I don't agree with all of his picks and others have become outdated very quickly, it can be useful to see what some of these devices look like in the hand. Links in this post are mostly to RGC video reviews or setup guides of these devices.

If you are primarily interested in emulating a particular system, check out this ongoing series of dedicated in-depth system-specific guides:
* SNES
* PSP * N64 * DS * PS1 * GameCube * GBA * PS2

And other use cases that might differ from the usual:
* Pokemon * Set-Top TV Consoles

All that said, I've sorted various consoles you might want to emulate and various devices you might try to emulate them on into four broad "tiers":

Tier 1: PS1 and Below

At this price point, consider watching this broad overview comparing several standout devices under $100 in more detail than I'm able to hit here. If you are looking for an ultra compact device specifically, I also made an effort post breaking down three popular horizontal options in detail, and there's this video that compares those three and a few others that I excluded due to either never having owned one myself or my personal preference for horizontal devices over vertical.

I could easily have included a dozen more devices in the "to consider" section; there are a LOT of devices in this general tier, with lots of little differences in form factor, feature set, etc. There are also a lot of devices running the JZ4770 or RK3326 chips that are technically outdated, but if you're happy sticking with PS1 / SNES and below, they're still perfectly good and may have advantages such as a particular form factor you're looking for that newer more powerful devices don't have. They may also be available on sale or lightly used for cheaper than newer devices. Note that JZ4770 and comparable chips may struggle with a handful of the absolute hardest-to-run SNES and PS1 titles.

The RK3566 chipset and comparable Allwinner chipsets such as the H700 and A133P won't quite get you all the way to "just-works, no hassle" performance of N64 or any of the other systems in the "some" category, but they're not much more expensive (and may even be cheaper depending on what sales are going on and shipping costs to your part of the world). I've listed the "some" systems in rough ascending order of how hard they are to run, but it's going to vary a lot depending on the individual game you're trying to play. On N64, for example, Mario Kart 64 is a pretty easy game to run and will probably run fine on the RK3566 (I've had decent results on the RK3326), but Goldeneye or Conker's Bad Fur Day will probably not be playable. Some N64 games run better or worse on different emulator apps or Retroarch cores, so you may be able to experiment with different options and/or enable frame skip to get some medium-weight games playable.

Keep in mind that the PSP runs in 16:9, and most devices in this tier have 3.5" 4:3 screens or similar. Even lighter PSP games that run okay performance-wise will not look good when letterboxed or stretched on such a small screen with such a drastic aspect ratio mismatch. Keep in mind also that devices in this tier may or may not have touchscreens, which may limit what Nintendo DS games you can play even where performance is not a concern. Most also have only one 4:3 screen, requiring you to use a hotkey to switch which DS screen you're viewing, further limiting what games you can usefully play.

Most devices in this tier run Linux-based firmware. Setup is usually very easy: download the firmware image, flash it to an SD card, drag and drop your ROM and BIOS files, and you're done. Some devices, such as the Anbernic RG353V, RG353P, and RG353M, can dual-boot into Android. This will give you access to different emulator apps that may be able to run some systems, especially N64, slightly better. I personally don't consider this feature super worth it because the price on those devices starts to overlap with more powerful dedicated Android devices in the next tier.

Tier 2: PSP and Below

  • Price: $80-$150
  • Systems That Should Run Fine: everything from Tier 1, Dreamcast, DS, N64, PSP
  • Systems that "may" be able to run "some" games: Saturn, GameCube, PS2, Wii, 3DS, Vita, Switch
  • Chips to Look Out For: T610, T618, Dimensity D900, Snapdragon 845, T820, Helio G90T, Snapdragon 662
  • Devices to Consider: Ayaneo Pocket Air Mini, Mangmi Air X, Anbernic RG476H

Once again, there are a lot more devices I could have listed under "devices to consider," including several older devices that are still perfectly good, but are no longer in production and may fluctuate wildly in price. This is currently a tough tier to recommend, because there are newer devices (the Mangmi Air X and Ayaneo Pocket Air Mini) that do as much as more expensive devices for cheaper, but are still hard to get in a timely manner; and then there are devices in the next tier (Retroid Pocket 4 Pro) that aren't that much more expensive but are far more powerful.

The vast majority of devices in this tier run Android, which will require a much more involved setup process than the predominantly Linux-based handhelds in Tier 1. Where Linux-based firmwares typically have all of the emulator apps preinstalled and preconfigured, Android-based devices typically require the user to manually install and configure each emulator app individually. Expect a greater learning curve, but if you want good performance on systems that struggle in previous tiers like N64 and PSP, that's kind of the price of entry.

Most devices in this tier have 4:3 or 16:9 screens in various sizes. Although PSP should run between pretty good and fantastic from a performance perspective, keep in mind that if you have a 4:3 device, 16:9 PSP games may display too small or distorted to be a very good experience. Keep in mind also that when playing DS and 3DS games on 4:3 devices, you will need to use a hotkey to switch screens. 16:9 devices will give you more flexibility for displaying both 3/DS screens at once, but smaller screens may limit how useful it is to try to display both screens side-by-side. Most Saturn games should run just fine at native resolution in this tier, but I still listed it as a "may / some" system because it's a notoriously tricky system to emulate, some games may still experience problems, and I haven't tested it at all on any of my own devices.

Much like N64 and PSP in the previous category, PS2 and GameCube performance is going to be spotty in this tier. Many games will run, but expect to experience noticeable performance problems with many titles, to need to do a lot of tinkering with performance hacks and advanced emulator settings, and to deal with the fact that your favorite game may just plain not run well no matter what you do. The T820 chip found in newer Anbernic devices will handle more GCN / PS2 than most devices in this tier, but will still often struggle.

There are community-run spreadsheets that purport to tell you what you can expect from various games on various chipsets / devices, but I try to caution people to take them with a grain of salt. These spreadsheets are crowdsourced with very little oversight. Anyone can submit an entry; there is no requirement that you play a certain amount of the game or, frankly, that you know what you're talking about at all. I've seen several entries that were clearly added by someone who ran around the first area for fifteen minutes and called it a day, as well as some that are just plain misinformation by any measure. These spreadsheets can be a useful tool if you're looking for suggestions for what advanced settings to try tweaking, but they're dangerous as a buying guide. There are also lots of "footage roundup" videos on YouTube, some more trustworthy, some less, showing various games running on a device. Keep in mind that it's easy to cherrypick footage from the smoothest-running sections, and that the cycle skip settings necessary to get some games running at full speed / frame rate can introduce so much input lag that even though a game looks great on video, it feels terrible to actually play.

As a rule of thumb, if you're planning on buying a device in this tier and you want to try GameCube or PS2 on it, I'd ask yourself: if it turns out that your favorite GCN / PS2 games won't run well, will you regret your purchase? If the answer is yes, I strongly urge you to move on to the next tier. Yes, they're more expensive, but it's cheaper to buy one device that will actually do what you want it to do than to continually buy multiple devices that are only incremental upgrades over the devices you already own.

Switch performance is even iffier at this tier; expect only the absolute lightest Switch games to run acceptably, mostly indie and 2D games. 3DS is generally considered somewhat harder to run than PS2 and somewhat easier than Switch, but results will vary greatly depending on the individual game, and as with DS, may be limited by the device's screen.

On the other hand, systems like PS1, Dreamcast, N64, and PSP really shine in this tier. Many of the devices in this tier feature high definition displays and enough processing power to dramatically upscale these systems. Playing PS1 games at 4x upscale (which equates to just under 1080p) on a 6" screen makes those old games look almost like an HD remaster, it's honestly kind of magical.

Tier 3: PS2 and below

  • Price: $160-$250+
  • Systems That Should Run Fine: everything from Tiers 1 and 2, Saturn, GameCube, PS2, Wii, 3DS
  • Systems that "may" be able to run "some" games: Vita, Switch, Wii U, Windows
  • Chips to Look Out For: Dimensity 1100, Dimensity 1200, Snapdragon 865
  • Devices to Consider: Retroid Pocket 4 Pro, Retroid Pocket Mini / Flip 2, Anbernic RG477M

This tier should run the vast majority of PS2 and GameCube games very well at at least native resolution and usually 1.5x-2x upscale or more, and we're starting to reach a point where software compatibility with the Android operating system is as much of a limitation as raw power.

While this tier should handle many if not most Wii games fine from a performance standpoint, expect to require extensive per-game configuration to make any Wii game that relies on motion controls playable. GameCube should mostly run fine, but some outlier titles may require fiddling with Turnip drivers and performance modes to get good results, and a handful may not run well at all.

Saturn emulation should be much more doable in this tier, but due to the state of the software, may require a certain amount of tinkering and/or switching between emulators and cores to get some games running smoothly and without glitches.

While PS2 should run much better in this tier than the previous, on Android-based devices which are the vast majority of this tier, the state of PS2 emulation is held back by the fact that the only PS2 emulator worth mentioning, AetherSX2, is no longer under active development by its original creator. NetherSX2, another popular option, is a mod for Aether that does very little to alter the underlying emulation code. While the vast majority of games will run more or less fine, some outliers will require some amount of tweaking to run properly, and it's possible that a small number of games will have problems that simply can't be fixed until/unless some other equally talented developer takes up the challenge of bringing PS2 emulation to Android.

While 3DS will generally run fine, due to software limitations, there may be a certain amount of stuttering while shaders cache when entering a new area in some games. This should subside after a few minutes of play, but may negatively affect the play experience in games like precision platformers. Input lag is also a known issue in 3DS emulation, especially for touchscreen-based games.

Nintendo Switch emulation is still in the very early stages. While some Android chips theoretically have the power to handle it well, the software is not yet mature enough that you can sell your Switch console and rely only on emulation. Not for nothing, but Nintendo has also been very aggressive about shutting down Switch emulation by any means necessary, which arguably slows down progress more than mere technical hurdles. Some games will run well, others will be "compromised but playable," and large swathes of the library just plain won't work at all. You'll need to futz with GPU drivers, you may need to test different games on different emulator apps (there are a couple major ones in various states of development or abandonment), Tears of the Kingdom probably won't run well no matter what you do, QoL features like save states and in-game menus may not be implemented, there may be strange graphical glitches or crashing, and in general, you have to be comfortable with a fair amount of tinkering and troubleshooting and prepare for the possibility of disappointment. There are multiple teams working on improving Switch emulation, and the scene is constantly evolving, so it's something to keep checking back on, but that's the situation at the time of this writing.

The state of Playstation Vita emulation is even rougher; even on devices that theoretically have the power to run it, many games are just plain not compatible with the currently-available emulation software.

Early Android builds of emulator apps emulating Wii U and PS3 are technically available, but they are experimental, large portions of the libary simply don't work on them at all, and most games that will load are not playable. There is no emulation software currently available on Android for the OG Xbox or Xbox 360. There are a couple major Windows emulators aimed at bringing emulated PC games to Android in various stages of development, but so far they are very much for tinkerers, not easy turnkey solutions, and even with the highest-end ARM processors available, good results are not guaranteed.

Tier 4: Odin 2, Steam Deck, and Beyond

  • Price: $250ish-$1000+
  • Systems That Should Run Fine: everything from Tiers 0-3, Wii U (on x86 devices), light to medium PC games (on x86 devices)
  • Systems that "may" be able to run "some" games: Vita, OG Xbox, PS3, Xbox 360, Switch, Windows (on ARM devices), Wii U (on ARM devices)
  • Devices to Consider: Retroid Pocket 6, Ayn Odin 2 Portal, Ayn Thor, Steam Deck, ROG Ally, many others I don't know enough about to recommend

The Ayn Odin 2's Snapdragon 8 Gen 2 and similar chips like the SD G3 Gen 3 and SD 8 Elite (Snapdragon's naming scheme is all over the place) represent about as much power as it's currently possible to get with an ARM processor. There are some differences in raw processing power and driver support, but at this level of performance, the real bottleneck is the availability of ARM (e.g. Android) software.

The power difference versus the Snapdragon 865 in the Retroid Pocket 5 and Mini in the previous tier will only make itself apparent in a handful of hard-to-run PS2 and GameCube games, so you have to be interested in really pushing the limits of Android with edge cases like Switch emulation and Windows PC emulation via Winlator / GameHub / GameNative to get much value out of the high-end ARM chips available in this price tier, and both of those are still in a relatively immature state. For most users, you're better off getting a Switch for playing Switch games and/or a dedicated x86-based handheld PC for playing PC games.

"Just get a Steam Deck" has become something of a meme around here, because for a long time it was the only option for really good handheld PS2 performance, and as an x86 device, it supports some emulation software that just plain isn't available on Android such as Xbox, PS3, and Xbox 360 emulators. And, of course, it provides access to an absolultely enormous catalog of Steam and other PC games. For the price, it's hard to beat as a value proposition. Some people dislike how large and heavy it is, and depending on what you're trying to do with it, battery life can be a limiting factor.

The Steam Deck runs a proprietary Linux-based OS called SteamOS out of the box and can dual-boot into Windows and/or Batocera Linux. Most other x86 devices in this tier will ship with Windows and may also be able to dual-boot into Batocera, and a handful can run Bazzite, a fork of SteamOS for non-Steam-Deck devices. This is good because it brings compatibility with a lot of emulator software that plain doesn't exist on Android as well as a huge library of PC games, but bad because we're using the less-efficient x86 processor architecture, which means that battery life takes a big dip in this tier.

Frankly this is the point where I'm a lot less knowledgeable. I own a Steam Deck and I love it, but although I've got it set up for emulation, in practice I use it almost exclusively for what it was designed for, which is light to medium PC gaming. While there are a lot of devices more powerful than the Steam Deck and/or smaller / lighter than it is, they all kind of run together in my mind because they're typically much more expensive than the Deck is, and I already had a hard enough time justifying a $400 toy to myself. (-:


r/SBCGaming 3h ago

Discussion The way Christopher Nolan intended…

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385 Upvotes

Not sure if this goes against community guidelines, but climbing on the meme bandwagon + Thor appreciation post


r/SBCGaming 9h ago

News Retroid Pocket Nova is a Dream Handheld

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371 Upvotes

Dinner / Lunch / Breakfast ready


r/SBCGaming 3h ago

News Microsoft announces backwards compatibility of original Xbox titles for pc including the ROG Ally lineup of devices.

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124 Upvotes

r/SBCGaming 4h ago

Showcase Greenvita brings xCloud and Game Pass to the PS Vita

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34 Upvotes

How to install and showcase here: https://youtu.be/ybrtW-w8JpA

Turn autodub on if you don't speak portuguese :)


r/SBCGaming 53m ago

Showcase My Experience Upgrading the Anbernic RG 34XXSP to TMR Joysticks

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Upvotes

The Anbernic RG 34XXSP is probably my favorite handheld, but one of the things that has always bothered me is how bad the stock joysticks are. When I disassembled the handheld, I noticed that the joystick module was practically identical to the modules used for the Nintendo Switch. I ordered a set off aliexpress and they just came in today.

Pulling the old module out was incredibly easy. 4 screws to pull the backplate off the handheld, carefully remove the battery connector, and then lift the small tab that holds the ribbon cable in. The module itself is not even screwed in, because it presses up to the backplate of the handheld, so it's firmly in place regardless. The entire module comes right out at this point.

The problem is getting the new modules in. The standard joystick caps for the Nintendo Switch are far too large to fit through the gap available on the RG 34XXSP, so we need to take the ones from the old modules. Unfortunately, this isn't a straightforward process. You can't just pop them off like you can with so many other handhelds, so it was time for some surgery.

There are metal tabs that hold the joystick assembly together. If you carefully bend these tabs out, you can open up the assembly. Then, it's just a matter of pulling all the guts out until you get to the actual joystick, rotating it 90 degrees and pulling it out. Then you put the donor joystick in its place, pop everything back in, and bend the metal tabs back in place. It will never look as pretty as it originally did, but it doesn't have to, it just has to hold things together.

Now for putting the module into the handheld, you'll want to start by inserting the ribbon cable. This almost threw me off because it stops long before it feels like it's fully inserted, but I promise you, it doesn't have to go that deep! Push the small plastic tab back down to lock it into place, and then slide the module into position. It might fight you a little bit due to the mangled metal tabs, but just gently work it in. Finally, you can reconnect the battery and screw the backplate on.

Now, did it solve my issue? I mean, kind of... The new joysticks are... better, but they still aren't great. The cardinal snapping is a software issue, so hardware was never going to solve that completely, but it's less noticeable with these sticks. They are smoother, and have less resistance than the original modules, but joycon joysticks are never going to feel amazing.

Overall, I'm happy with my upgrade, but I wouldn't recommend this to everyone. It's a lot of work for only a small improvement. It's my favorite handheld, so it was worth it for me, but it's hard to say that this is something every RG 34XXSP owner should do.


r/SBCGaming 22h ago

News Russ received RP Nova (Ice Blue)

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656 Upvotes

Get your snacks and drinks ready.


r/SBCGaming 31m ago

Showcase Poor Man's Game Console

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I got this crazy set up to work. I know that many people will question why I'm choosing to even have an entry level Dell Chromebook 3100 in this set up at all. The easy answer: I'm broke and I don't own a tv. I was recently released from federal prison and am getting on my feet.

That being said, I wanted to share my set up with you. I truly didn't think I would be able to get this to work. But check it out. I am using my Anbernic RG40XX H like a regular game console. I bought a HDTV HDMI Video Capture card. My chromebook does not have any HDMI inputs, so I had to use the capture card. I also had to get a HDMI to Mini HDMI cable that runs from my Anbernic console to the capture card. I also have a knock off wired game console going into the type c input of my anbernic.

Once I have everything connected, I then had to go onto a website called NERDZAP. I had to use this site to see and hear the images coming from my Anbernic. And it works.

I actually had some guys tell me this couldn't be done on another post, but i made it happen with the help of Chat GPT4. And my computer looks like hospital patient with all these wires and cords coming out of it. I dont really know how to upload videos on here, but if I can figure out how, I'll gladly post one. But these are pictures of my set up.

I was also able to just go and get the RetroArch emulator on my computer, and that is what I did for quite awhile. But I already have thousand of games on my console, including the completely full 128gb micro sd card that has tons of Sega Dreamcast, PS1, PSP and Segat Saturn games on it. Not to mention the NES, SNES, GB, GBC, GBA, N64, and yes, Virtual Boy games I went and downloaded myself. Also, my Anbernic seems to run most of these roms better than my chromebook does. Granted, the Chromebook has a more robust CPU, but the CPU isn't completely dedicated to gaming. So playing games in this ridiculous way seems to work. And it will do until I can finally upgrade my system and get a decent TV.

Anyways. I just wanted to share this with you. I'm quite excited because there was some trial and error that went into making this work. Today, I got it working. And it all came down to the website I ended up using to get both Video and Sound to work. For a few days, I could only get the video to work. Then I decided to stop asking Google AI. Went and asked Chat GPT and that AI got my stuff working on the first try.

Side note. Google AI has absolutely no problems giving you false information and straight up lie to you. Plus, it loves giving me outdated information. For some reason it thinks that I am using some ancient version of ChromeOS. I can't tell you how many times it sent me to a location on my chromebook, what I'm trying to find not being there, then tell me how there were lots of changes in the latest updates to ChromeOS. Like, really? Why not just tell me the latest info on the latest OS?

Well, I'm off to play so Conker's Bad Fur Day, for old time sake. Peace!


r/SBCGaming 5h ago

Discussion In defense of the sticks on the RG34XXSP

28 Upvotes

So I've seen a lot of criticism towards the sticks on the RG34XXSP recently, especially after Anbernic announced the RG SP (basically a stickless 34XXSP), so I wanted to make a post explaining why they're actually great (and why anyone who thinks otherwise is totally wrong /s).

My first point is that if you don't really care for the sticks, they are basically invisible during normal usage. You can obviously see them, you know they are there, but they don't stick out at all. They are not noticeable at all during gameplay and they never get in the way in D-pad centric games.

Another thing to point out is that the sticks come in handy when emulating non-GBA games and for Portmaster games as well. I know this fact is irrelevant for people who only want to play GBA but also... you never know what you might want to play in the future, considering the versatility of the 34XXSP and everything it can do. The sticks simply unlock a lot of new possibilities for the device.

The last thing I never see mentioned is that you're totally allowed to use the sticks in GBA games too! For example, I've been playing Pokemon FireRed (my first Pokemon game!) for 50 hours and have found that to move my character around the map, the stick is just wayyy more comfortable than using the D-pad, which I use exclusively on the menus. This probably applies to a lot of other GBA games as well, which is why I think the sticks are great and love the fact that they can enhance gameplay even if the games they are used on were never designed around them. I think this is actually my most important point on why the sticks rock.

Counterpoint: I know some people buy the device only for the nostalgia factor, which makes not wanting the sticks somewhat understandable for me, and why the new RG SP is better in that regard. I also understand that some users may find them ugly or just straight up not pleasant to use, but considering the limitations of the clamshell form factor, I think they are as good as the can be with maybe some room for improvement.

In conclusion, the sticks are basically the reason why I think the RG34XXSP is one of the best handhelds Anbernic has made and why other similar emulation-focused clamshells don't even come close in terms of versatility and value this one offers. Also feel free to disagree with me, I understand there are multiple perspectives around this topic that I would love to hear!


r/SBCGaming 9h ago

News scam company selling Anbernic RG Rotate as their own, with 0 changes, for 4x the price 🤦‍♂️🤦‍♂️

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52 Upvotes

it's literally just an Anbernic RG Rotate with no changes made, and they're passing it off as their own 'PRX' device. people have actually been buying this, so spreading awareness


r/SBCGaming 7h ago

News PSA: Lexar MicroSD cards are currently 35% off

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35 Upvotes

This is the 2TB card but the 1TB and 512GB are both on the same kind of deal. I just replaced two 1.5TB cards that died of old age with 2 2TB cards, cost twice what it would have last year but half what it was last month.

https://www.amazon.com/dp/B0F795QKRZ


r/SBCGaming 11h ago

Showcase i was dying to see what's inside. i had to do it

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61 Upvotes

can't find any documentation on the world wide web on this one. i just had to do it. i must see it for myself.

interestingly enough, the insides was just a mashed up Mini Plus Mini + Add on joystick. its funny you can see that the joystick board was just connected on the mainboard via USB-C.

you can even see that the 3.5mm jack was still attached to the mainboard. hidden there forever.

so basically this is just a reshell of the regular GKD mini plus. On a positive note, atleast if something breaks, i can use the parts from a mini plus.

i also added a small upgrade. added a small heatsink on the cpu


r/SBCGaming 30m ago

News Hyperkin Is Re-Releasing Its 15-Year-Old Portable SNES In Two New Designs

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r/SBCGaming 23h ago

News ANBERNIC RG SP - Some Info + Small Image Comparison (Based on the official video)

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152 Upvotes

Some differences to the RG34XX successor/refresh

- 10% thiner

- No more analog sticks for nostalgia purposes (GBA SP)

- The bezel above the screen is thiner

- New Logo on the outside of the device again for nostalgia purposes (GBA SP)

- New molded parts and buttons "Refined Tactile Button Feel" (Maybe feel better and quieter)

- 3 New colors (silver, pink, turquoise) + Metallic Finishes

Same

- H700 chip

- Screen 3.4" IPS - GBA 3X Integer Scaling

- Linux OS

- 3.5" Port

- lanyard hole

- SD card port

No Info Yet

- Battery size - ( I assume the battery will be larger due to the lack of a joysticks )

- Speaker ( a slight chance that it might be improved )


r/SBCGaming 5h ago

Discussion Where all those handheld companies come from ?

7 Upvotes

I got interested in cheap handheld so I could play pokemon romhack, that's when I fell in the rabbit hole.

But for some time now, I'm wondering, where do they come from ? I never heard of anbernic or retroid or the others before, it's probably because it's to niche to be mainstream, but I wonder since when they exist, what's their story, stuff like that.


r/SBCGaming 4h ago

Question RG Cube in 2026

3 Upvotes

Thanks in advance for the input.

I have the chance to buy a RG Cube (not the XX, but the T820 device) for about $70. Is this device decent for that price in 2026? I've never had a square screen device before.


r/SBCGaming 3h ago

Question Current State of USB Transfer on Linux Devices?

3 Upvotes

One of the reasons I never stuck with any of the Linux devices I owned was because I thought I couldn't use USB transfer with them. I read so many threads and comments about how it could corrupt the SD card.

I ended up using winSCP to connect to them instead but it added a layer of network annoyances and also started affecting what I consider to be just okay battery life to begin with. I hate popping the microSD since I always feel like I need to find a spudger and then my adapter to plug it into my computer as well as shutting down the device every single time.

Recently, I got a reply from someone here that USB Transfer is not a HW issue but a CFW issue and mentioned that muOS and Knulli had good USB transfer.

I was wondering what devices and cfw combos have good usb transfer? I've only ever tried usb transfer on a brick with nextUI which didn't end well but considering trying linux again when the RG SP comes out. I don't currently have any linux devices to test stuff out, just curious what the state of USB transfer is. I would love to be able to just plug it in like an Android device.


r/SBCGaming 1d ago

News ANBERNIC Announces the RG SP

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753 Upvotes

Third Times the charm? I was hoping they’d make it android with the chip from the Rotate or RG DS but still looks like slight improvement over the last two


r/SBCGaming 10h ago

Recommend a Device Miyoo Mini+ (Pokemon Leafgreen, Stock SD🫣)

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9 Upvotes

Still rocking the SD card (20 dollar for a 64gb card these days damn)

Thank you to the people here recommending this device. I’ve tried multiple handhelds including those from Anbernic. This one really is for those that want to actually play the retro games.

Saving feels like you are playing on an Nintendo Switch or mobile game on iPhone, while saving on an Anbernic feels like you are playing on an experimental device.


r/SBCGaming 1d ago

News HOLLY SD CARDS BATMAN!

152 Upvotes

So l just Googled for a new 512gb micro SanDisk sd card and Walmart wants $105 and Best Buy $199! I'd heard prices went up, but DUDE! $199 is what l paid for my Retroid Mini!

Ouch!


r/SBCGaming 16h ago

Discussion Confused why AYANEO Pocket Micro 2 so popular

23 Upvotes

Hi all, i am just very confused about this little product https://shop.ayaneo.com/products/ayaneo-pocket-micro-2

Why it can be so popular that it sold almost instantly? From my perspective, this product got some many flaws:

  1. Using old CPU
  2. Screen still LCD
  3. Low resolution screen
  4. Price too high
  5. AYANEO track record regarding shipping is not good

r/SBCGaming 15h ago

Discussion What handheld (or company) is the WORST at each category?

14 Upvotes

I'm trying to picture the worst possible handheld one could create

  1. Hinge durability

  2. Button noise

  3. Build quality

  4. Stock OS

  5. Community firmware

  6. Costumer support

  7. Joysticks

  8. Buttons

  9. Thickness

  10. Screen

  11. Bezels

  12. Ergonomics

  13. Aesthetics

  14. Ram bottlenecking (Not absolute lowest, more so when it's too low for the rest of the device)

  15. CPU

  16. Speakers

What else am I missing as a category?

I'm gonna start off by nominating my beloved RG35XXSP for the button noise category.


r/SBCGaming 1d ago

News Ayaneo's Next 2 handheld console now costs up to $5,299

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140 Upvotes

r/SBCGaming 5h ago

Recommend a Device Is the RG CubeXX the best for gb/gbc/gba at its price?

2 Upvotes

I've been looking into handhelds for awhile, but I'm mainly interested in one for gb/gbc/gba games, as every other system I either prefer PC emulation for, or don't have interest in. From what I've seen, the cubexx seems to be the best for this, but I wanted to ask here before deciding fully, as the price where I am is a little more than I want to pay; though I will if it's truly the best option for <$100.