r/retrogamedev • u/r_retrohacking_mod2 • 20h ago
7
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r/retrogamedev • u/r_retrohacking_mod2 • 20h ago
makin a Minecraft clone for the ds (runs on real hardware)
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8
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r/retrogamedev • u/r_retrohacking_mod2 • 20h ago
PoC: Bluetooth keyboard controlling Retro Voxel Space Comanche-like render on ESP32-C3 / ESP32-S3 Supermini
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3
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r/retrogamedev • u/r_retrohacking_mod2 • 20h ago
Blue And Red - Fight The Robots! New game release for Mega Drive/Genesis (alongside existing Amiga and Neo Geo releases)
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r/retrogamedev • u/Longz-85 • 11h ago
Which retro system is best for beginner gamedev if I want to play my game on an R36s (ArkOS)? (GBA, GBC, Pico-8, Megadrive, etc.)
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Hi everyone!
I’m have a R36S with old ArkOS, and I looking to dive into retro game development, but I want to keep things easy and fun for my first project. My primary goal is to make a finished game relatively fast without learning some difficult thing like assembly, or something like that
Which target platform would you recommend me starting with, and what tools/engines do you use?