r/opensourcegames • u/itsspiderhand • 4h ago
r/opensourcegames • u/KesieV • 12h ago
DRAGFALL - An unfaithful tribute to a great modern block stacker
Ages ago, I used to play Slydris furiously on my iPhone 3G. A few days ago, I peeked at the Play Store to discover it had a sequel, and both titles have been retired.
I coded DRAGFALL in my spare time to fix this sudden abstinence: a not-too-many-frills open-source unfaithful implementation of that legendary modern block stacker.

I took this opportunity to pay tribute to the heroic code golfers on Dwitter and the golden age of modtrackers. I hope I did it right. I don't want to bore you here with more ramblings - find more of them here.
It's a webapp both for desktop and mobile. It should work offline and it should be installable on your device. Ironically, I have no way to test it on Apple devices right now.
Play here: https://www.kesiev.com/dragfall/
Sources here: http://github.com/kesiev/dragfall
Hope it may help someone else. Let me know your comments and suggestions!
r/opensourcegames • u/vivaladav • 21h ago
After 9 months of work my TBS game has a first trailer! (link to repo inside)
I have been sharing my (almost) monthly updates for a while here in r/opensourcegames and now I am happy to show you what I put together during all these months.
I usually update the GitHub repo every time I release a new alpha build (Windows & Linux) to my testers on Discord.
Latest version you can find there is 0.6.7, in the meantime I am working on version 0.6.9 which I plan to release at the end of August.